• Title/Summary/Keyword: elementary computer

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The Analysis of Elementary School Teacher Cognition on KAIE Computing System Curriculum (KAIE 컴퓨팅시스템 교육과정에 대한 초등교사 인식 분석)

  • Sung, Younghoon;Park, Namje
    • Journal of The Korean Association of Information Education
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    • v.22 no.1
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    • pp.131-140
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    • 2018
  • The KAIE computing system curriculum consists of information equipment, operating systems, and information and communication fields, and covers basic understanding and principles of computer science. The role of the teacher is important to achieve the curriculum achievement standards. Therefore, we examined the factors affecting the teaching capacity of the KAIE computing system curriculum. The results of this study show that the teaching methods of teachers through the literacy of information and communication technology have a statistically significant effect on the teaching competency of the computing system curriculum. Also, male teachers perceived higher perceived factors than female teachers. The differences in teaching competency between teacher groups of less than 5 years and less than 5~10 years were significant. Based on these results, it is necessary to develop collaborate SW teaching strategies and mentor - centered training programs that can strengthen ICT and SW professors' competence and encourage participation of low - career teachers and female teachers.

An Analysis of Research Trends in Computational Thinking using Text Mining Technique (텍스트 마이닝 기법을 활용한 컴퓨팅 사고력 연구 동향 분석)

  • Lee, Jaeho;Jang, Junhyung
    • Journal of The Korean Association of Information Education
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    • v.23 no.6
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    • pp.543-550
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    • 2019
  • In 2006, Janet Wing defined computational thinking and operated SW education as a formal curriculum in the UK in 2013. This study collected related research papers by using computational thinking, which has recently increased in importance, and analyzed it using text mining. In the first, CONCOR analysis was conducted with the keyword of computational thinking. In the second, text mining of the components of computational thinking was selected by the repr23esentative academic journals at domestic and foreign. As a result of the two-time analysis, first, abstraction, algorithm, data processing, problem decomposition, and pattern recognition were the core of the study of computational thinking component. Second, research on convergence education centered on computational thinking and science and mathematics subjects was actively conducted. Third, research on computational thinking has been expanding since 2010. Research and development of the classification and definition of computational thinking and components and applying them to education sites should be conducted steadily.

The Research on Criteria for the Selection of Contents of Software Education in Elementary School (초등학교 소프트웨어 교육 내용 선정의 준거 고찰)

  • Kim, Hongrae
    • Journal of The Korean Association of Information Education
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    • v.23 no.6
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    • pp.689-697
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    • 2019
  • This paper critically examines the current status of software education and its contents in the 2015 revised curriculum and explores the criteria for content selection. For this purpose the principles of selection of educational contents in general curriculum composition were reviewed. In addition this study explored the criteria for selecting contents of software education from an educational philosophy. In particular Oakeshott's practical knowledge was examined as a philosophical basis for the selection of software educational contents. It emphasized that the contents of software education should be composed of practical experiences rather than knowledge and activities. Based on these discussions five proposals were made as criteria for selecting contents for software education. First consistency with the purpose of the curriculum second reflection of the level of learners third creation and product of creative knowledge fourth reflection of future sociocultural demands and fifth, growth as a digital democratic citizen.

Study on School Zone Safety System using IT Technology (IoT 기술을 활용한 스쿨존 안전시스템 연구)

  • Nam, Kang-Hyun;Jang, Min-Seok
    • The Journal of the Korea institute of electronic communication sciences
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    • v.13 no.5
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    • pp.1101-1108
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    • 2018
  • This study is a study of the school zone safety system of the platform part in which processing between device and the application, gateway function processing, and application and service function are cooperatively processed. The device part is the beacons that are supported when the student moves in the school zone. And the section of application is a service announcement that applies to smartphones. Finally, the children's protection area sign shows the number of students registered at the gateway. Gateways operate in two types. The first type is a gateway installed to identify the movement of elementary school students. The second type is a gateway to identify students who have passed through the front door of the school. The IoT platform handles various service functions, child protection area panel support and student counter processing functions.

Design and Implementation of Web Interface for Internet management System Using SNMP MIB-II (SNMP MIB-II를 이용한 인터넷 관리 시스템의 웹 인터페이스 설계 및 구현)

  • Yu, Seung-Geun;An, Seong-Jin;Jeong, Jin-Uk
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.3
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    • pp.699-709
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    • 1999
  • This paper is aimed at defining items of analysis using SNMP MIB-II for the purpose of managing the Internet based network running on TCP/IP protocol, and then utilize these items, in conjunction with various Web technology and JAVA to design and implement a Web based interface of a management system to analyze the performance and status of the Internet. Among the required items in order to accomplish this task are utilization, interface packet transmission rate, I/O traffic ratio, and so on. Based on these items, the actual analysis is carried out by the Web interface according to the type of analysis. For instance, the interface executes the function of real-time analysis, collection processing, elementary analysis and detailed analysis. The demand of the user is fed into the Web interface which carried out a real-time analysis with the client system which in turn will eventually produce the results of the analysis. In order words, the interface acts as a mediator server for the analysis system. Furthermore, a protocol for exchange of data and messages between the server and the analysis system, the MATP protocol, was also designed. Finally, the results obtained through the system presented in this paper were displayed on screen according to the type of analysis. The system realized in this paper uses We technology and is independent of platform and allows the user to determine the performance of Internet at his/her own host according to the selected items of analysis.

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Plagiarism and Copyright Infringement Status and Countermeasures of Undergraduate Students in Smart Environments (스마트 환경에서 대학생들의 표절과 저작권 침해 실태 및 대응 방안)

  • Kim, Tae-Hee;Kang, Moon-Seol
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.9
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    • pp.2180-2188
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    • 2015
  • Plagiarism in which people use other people's works partially or in entirety as if they are their own and infringement on copyrights that frequently occur in various forms under smart device environment are becoming one of the crucial problems that need to be solved for Korea to become an advanced nation. This paper investigates and analyzes how college students, the heaviest user of smart devices under various smart device environment, are committing plagiarism and copyright infringement and suggest a basic education plan to prevent plagiarism and copyright infringement. College students have a very low awareness of plagiarism and copyrights and the level of violation associated with plagiarism and copyrights infringement they commit from elementary school to college were found to be at a serious level. It was demonstrated that the solution suggested in this paper to solve these problems would be effective in enhancing the awareness of the bad effect of plagiarism and copyrights infringement along with their side effects.

Development and Application of a Smart Learning System based on Problem-solving Strategies for Children with Learning Disabilities (학습장애학생을 위한 문제해결기반 스마트러닝 시스템의 개발 및 적용)

  • Jang, Han;Jun, Woochun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.2
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    • pp.463-470
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    • 2015
  • The purpose of this thesis is to develop and implement a smart learning system based on problem-solving strategy for children with learning disabilities. The proposed system is developed to increase general study ability and problem-solving ability of children with learning disabilities. The proposed system has the following characteristics. First, the general study ability and problem-solving ability can be increased by adopting problem-solving strategy. Second, both smart application and SNS can be used in the proposed system. Third, study self-efficacy can be increased by adopting step-by-step learning. The following results are obtained after applying the proposed system to some children with learning disabilities. First, their general study ability is increased. Second, their problem-solving ability is increased. Third, confidence in self-efficacy, sense of accomplishment, and self-confidence in study are improved. In additions, utilization ability in information and information equipment is also increased.

A Survey Research on the Economic Ethics and Information Literacy (정보소양과 경제윤리의 실태와 경제교육 과제)

  • Cho, Byung-Cheul;Nam, Sang-Seob
    • The Journal of Information Technology
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    • v.8 no.3
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    • pp.117-129
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    • 2005
  • The topic of this study is a survey research about the economic recognition related to economic ethics and information literacy of students(6,779) extend from elementary school to university. First, for the ability to use computers, it is recognizing that 49.6% of students are normal, 38.6% are superior, and 12.8% are inferior. In part of class, it tends to recognize that it is the superior as the level of school is the lower excepting middle school students. Second, we can find great difference between male students and female students related to purpose of using internet, 79.8% of male students are using computer to play game or entertainment(1), search data or knowledge(2), chatting or massenger(3), 70.1% of female students are using internet to search data or knowledge(1), chatting or massenger(2) and meeting of similar taste. Third, it shows a tendency that the economic activity using internet or cell-phone increases faster as the level of schools is higher. In detail, they primarily use buying or settlement of products(63%), purchasing internet service(20.9%). Fourth, for using illegal CD, not only they didn't feel guilty in all levels of schools, excepting university students, it is showed that the trust of intellectual poverty right is weaker as the level of schools is higher. So, it is becoming serious problems. It seems a task which should be supplemented through economic education of schools in the future.

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Research on Development and Operation of Flipped Learning Based Learner-Centered Science Gifted Education Program (플립드 러닝 기반 학습자 주도형 과학영재 교육 프로그램 개발 및 운영 연구)

  • Lee, Dong Yub;Kim, Dong Hyun;Jo, Soo Jin;Kang, Hyun Syug
    • Journal of Digital Convergence
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    • v.17 no.11
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    • pp.81-89
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    • 2019
  • In order to foster talented people needed for the 4th Industrial Revolution, learner-centered classes that meet the characteristics and needs of students are needed. In particular, the learner-centered student-active class is more meaningful for gifted students who have diverse needs and interests. In order to meet these demands, this study developed a learner-centered science gifted education teaching-learning model based on flipped learning, and analyzed various results revealed after applying the developed program to the gifted class. Based on the results, we proposed a plan for more efficient operation of future learner-centered science gifted education programs.

Development and application of online physical computing curriculum for pre-service teachers (예비교사를 위한 온라인 피지컬 컴퓨팅 교육과정 개발과 적용)

  • Kim, Tae-ryeong;Han, Sun-gwan
    • Journal of The Korean Association of Information Education
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    • v.25 no.4
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    • pp.621-632
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    • 2021
  • This study is about development and application of a curriculum to implement physical computing education in an online environment for pre-service teachers. First, a 15-week software and physical computing curriculum was designed according to the ADDIE instructional design model. As a tool that can be used online, education was conducted on a program using various sensors using Pocket Code, an EPL based on a smartphone. As a result of the application of the program, Personal efficacy, Pedagogical knowledge, Technology teaching content knowledge, Result expectation, and Student belief were all significantly improved. In the software attitude part, Software interest and Software value part increased significantly, and the Perception of software engineers did not change. In general, in the case of physical computing, it is difficult to execute in an online environment because it involves a lot of manipulation activity. Through various studies that can continue education in a non-face-to-face environment or a blended environment in the post-corona era, it is hoped that it will be possible to provide a high-quality curriculum to pre-service teachers in charge of future education.