• Title/Summary/Keyword: digital-textbook

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Using of Digital Textbook for the Cultivation of Digital Citizenship (디지털 시민성 함양을 위한 디지털교과서 활용 방안)

  • Park, Sanghoon
    • Journal of Digital Convergence
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    • v.18 no.2
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    • pp.111-119
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    • 2020
  • The purpose of this study is to suggest how to use digital textbooks to cultivate digital citizenship of elementary and secondary students. We analyzed domestic and international research on digital citizenship and analyzed the definition and elements of digital citizenship. Based on the analysis, we formed a council where field teachers, education experts, and government agencies participated. This study devised the elements and competence models of digital citizenship for elementary and secondary school students, and suggested teaching methods using digital textbooks. As a result, we derived five elements of 'Digital Literacy', 'Digital Communication', 'Digital Ethics', 'Digital Responsibility', and 'Digital Creativity & Collaboration', and devised a 'Triangle competency model' for the school site application.

A structural analysis on acceptance factors of the elementary school students : Focusing on the quality characteristics perspectives (초등학생의 디지털교과서 수용 영향 요인 분석 : 디지털교과서 품질 특성을 중심으로)

  • Min, Ki-Young;Song, Hae-Deok
    • The Journal of Korean Association of Computer Education
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    • v.15 no.6
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    • pp.21-31
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    • 2012
  • The purpose of this study was to examine acceptance factors that affect the intention to use digital textbook. The results are as follow. First, the quality characteristic factor has significant effects on the ease of use, the usefulness of use, and the intention of use. Second, the ease of use appeared to be a significant impact on the usefulness of the use. The usefulness of digital textbook appeared to be a significant impact on the intention of use. The results show that the quality characteristics consisted of six components: personalization, mobility, stability, accuracy, responsiveness, and accessibility. The results can suggest important implications for the development of digital textbook contents and system.

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Comparative Analysis of Information Security Textbooks for Chinese Elementary and Secondary Students (중국의 초·중등학생 대상 정보보호 교재 비교 고찰)

  • Eunsun Choi;Namje Park
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.3
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    • pp.183-192
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    • 2023
  • Digital transformation is taking place rapidly around the world. As the development of digital technology becomes very fast, more information is expected to be digitized. Therefore, the possibility of cyber threats is increasing in transmitting and storing sensitive information such as personal and financial information online. In this paper, we compared and analyzed information security textbooks for elementary and secondary school students in China, where the recent development of artificial intelligence and digital transformation are rapidly occurring. After we collected related textbooks, textbooks suitable for analysis were selected. Then, we analyzed the external and internal systems of the textbooks separately. As a result of the external system analysis, all the textbook covers were properly produced, but the quality difference was significant among textbooks. In the case of textbooks for elementary school students, the excellence of layout and content placement was noticed. On the other hand, due to the internal system analysis, various contents were not included evenly when looking at the learning contents based on the "information society responsibility" learning goals presented in China. Through this paper, we hope to provide implications for information security-related education and textbook development research.

An Analysis for Gender-Role Stereotyping of Illustrations in Elementary Science Paper Textbooks and Digital Textbooks Developed under 2015 Revised National Curriculum (2015 개정 교육과정에 따른 초등학교 과학과 서책형교과서와 디지털교과서의 삽화에 나타난 성역할 고정관념 실태 분석)

  • Song, Nayoon;Hong, Juyeon;Noh, Taehee
    • Journal of Korean Elementary Science Education
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    • v.39 no.1
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    • pp.1-14
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    • 2020
  • This study analyzed the illustrations presented in the elementary science paper textbooks and digital textbooks under the 2015 revised curriculum in terms of gender role stereotypes. The frequency of pupils and adults on illustrations was counted by gender, and the types of activities and behavior of characters were analyzed. For pupils, paper textbooks showed a higher frequency of girls than boys, and digital textbooks showed similar gender rates. In the aspect of the activity, paper textbooks showed similar gender rates in non-learning activities, but more girls in learning activities. In digital textbooks, the learning activity was balanced by gender, but the non-learning activities presented boys more frequently. For both paper and digital textbooks, most pupils were described to be active regardless of gender. For adults, paper textbooks were balanced in the frequency by gender, but digital textbooks had a higher proportion of men. Paper textbooks showed similar gender rates in out-of-home activities, but more men in housework activities. In digital textbooks, housework activities were balanced by gender, but out-of-home activities presented men more frequently. For both paper and digital textbooks, men appeared in a broader range of occupations than women. Female scientists appeared more than male scientists in paper textbooks, and opposite tendency appeared in digital textbooks. As a result of analyzing the characteristics of adults, both paper and digital textbooks showed gender stereotypes in specific behavioral characteristics.

A Study on the Digital Textbook Development Strategies and development direction (디지털교과서 개발전략 및 발전방향에 관한 연구)

  • Jeong, Eui-Suk;Song, Yun-Hee;Chae, Jung-Byung
    • Proceedings of the Korean Information Science Society Conference
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    • 2008.06b
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    • pp.230-235
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    • 2008
  • 지금까지 컴퓨터의 교육적 활용은 보조적인 교수자료나 학습도구로서 인식되어 왔지만 디지털교과서(Digital Textbook)의 출현으로 컴퓨터와 학교 교육과정 및 수업이 하나로 통합되면서 컴퓨터의 교육적 역할이 학습보조수단에서 교수.학습활동의 주된 교재로써의 역할로 바뀌게 되었다. 국내에서는 2007년 3월, 교육과학기술부(MEST)에서 본격적인 디지털교과서 개발과 보급을 위한 준비 단계의 계획으로 '디지털교과서 상용화(常用化) 방안'을 발표하였다. 이에 따라 교육 분야에서는 급변하는 국가 사회적 요구를 교과서에 신속히 반영하고 체계적인 교수 학습 국가 DB를 구축하기 위한 "디지털교과서 개발" 사업을 추진하고 있다. 본 논문에서는 디지털교과서 정의와 기능을 제시하며, 국내외의 디지털교과서 개발사례를 살펴본다. 또한 마지막으로 디지털교과서 개발전략 및 발전방향을 제안하였다.

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A Study of Guidelines Development on Digital Textbooks for Students with Disabilities applying Universal Design for Learning (보편적 학습설계를 적용한 장애학생 디지털교과서 제작 지침 개발 연구)

  • Cha, Hyunjin;Son, Jiyoung
    • The Journal of Korean Association of Computer Education
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    • v.22 no.2
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    • pp.51-66
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    • 2019
  • The Korean ministry of education has adopted an educational policy about digital textbooks at K-12 schools since 2018, in order to provide students with individualized learning contents and activities. However, digital textbooks has been yet prepared and delivered for the students with disabilities in the inclusive education. This study aims to develop the guidelines on digital textbooks for students with disabilities applying universal design for learning, recognizing the requirements for the digital textbooks which can be utilized in the K-12 inclusive classrooms for diverse students. In this respect, guidelines on digital textbooks were developed based on previous studies and cases. The first draft of guidelines were reviewed with two rounds of the delphi methods with special teachers. In addition, scenarios were developed, representing the rich educational contexts with digital textbooks applying the guidelines in a practical way for students with 4 types of disabilities. This study can contribute to establishing educational policies and environments related to the digital textbook development and dissemination for students with disabilities.

Analyzing illustration in health textbooks of middle school in the convergent point of view (융합적 관점의 중학교 보건교과서 삽화분석)

  • Choi, Kyoung-Ho
    • Journal of Digital Convergence
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    • v.14 no.8
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    • pp.461-468
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    • 2016
  • Illustration, which is shown in the textbook for educational purpose is used to explain basic educational theory, rather than carrying meaning itself. It has proper educational value when presented appropriately according to the process of knowledge acquirement. This research organized new analyzing criterion for the frame and content analysis subjected on 4 sanitation textbooks of middle school, moreover looked into actual situation by convergent analysis. This is for political suggestion that is helpful to further textbook development; by understanding improvement point required in reaching educational purpose presented in health education course manual. Results are as following. First, in the aspect of frame, diagrams with proper function to explain principle of health and sanitary activities should be more frequently suggested. Second in the aspect of content, illustrations for simple data providing or for decoration should be reduced while illustrations suggesting experimental results should be added, to reorganize health textbook according to the purpose of health education course.

The Influence of Textbooks Applying Gamification Motivation Strategy on Learners' Interest: Social Textbooks for 3rd Graders in Elementary School (게이미피케이션 동기 전략을 적용한 교과서가 학습자의 흥미에 미치는 영향: 초등 3학년 사회 교과서를 중심으로)

  • Bang, Mi-Hyang
    • Journal of Digital Convergence
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    • v.19 no.6
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    • pp.29-38
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    • 2021
  • The social studies, mathematics, and science textbooks of the elementary curriculum will begin to be authorized from 2022. This study explores the effect of textbooks based on a gamification motivation strategy on learner interest. For this purpose, this study analyzes whether the systematic application of the gamification motivation strategy to elementary studies textbooks, which will be authorized from 2022, can develop this textbook into a "learner-centered curriculum book that induces interest." More specifically, this study applied Kumsung Publishing's experimental social studies textbooks in class and conducted a questionnaire among 121 third graders to verify the effectiveness of the textbooks. The results show that studies textbooks based on a gamification motivation strategy greatly influence increased learner interest in the classroom. The textbooks also represent a positive influence in learner understanding, interest, and curiosity regarding the class content and assistance. Demonstrating that gamification motivation strategy is worthwhile to actively apply in future textbook development for the enhancement of learners' interests, this study is significant in that it has presented a meaningful textbook development model.

Elementary Students' Perceptions on the Use of Digital Science Textbooks (과학 디지털교과서 활용에 대한 초등학생들의 인식)

  • Lim, Heejun;Oh, Phil Seok;Kwon, Gyeong Pil;Shin, Youngjoon;Ahn, Seonghun;Kim, Chongmin;Park, Sunheung
    • Journal of Korean Elementary Science Education
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    • v.33 no.4
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    • pp.795-805
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    • 2014
  • In this study, we investigated elementary students' perceptions of digital science textbooks after they used the digital science textbooks based on 2009 national science curriculum. For this study, 103 $3^{rd}$ and $4^{th}$ grade students were participated. They responded to the survey items about use comfortableness and satisfaction of the digital textbook. Descriptive survey and interviews were administered to understand their perceptions of advantages and disadvantages of the digital science textbooks. The analyses of the data show that students' perceptions of the digital science textbooks were positive in general and their satisfaction appeared to be quite high. They perceived the most advantage as having chances to use multimedia like video clips, pictures, and sound. They also mentioned other advantages like viewer functions such as highlights and notes, learning support functions such as supplementary materials and videos for science experiments, and smart pad functions to operate with hands. On the other hand, they pointed out disadvantages that there were many errors and lags in operation. We also discussed the educational implications about improving digital science textbook for effective science learning.

Design and Implementation of Repeatable and Short-spanned m-Learning Model for English Listening and Comprehension Mobile Digital Textbook Contents on Smartphone

  • Byun, Hye Won;Chin, SungHo;Chung, Kwang Sik
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.8
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    • pp.2814-2832
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    • 2014
  • As information society matures to an even higher level and as information technology becomes a necessity to our everyday lives, the needs to develop, support and satisfy personal and social needs without the limitation of time, space, and location have become a vital point to everyday lives. Smartphone users are increasing at a staggering rate but the research on mobile-Learning model and the implementation of m-Learning scenario are still behind the needs of the users. Therefore, this paper focuses on the design of 'repeatable and short-spanned m-Learning model' to meet the needs of the learners who are on the go and on the move with their smartphones. Smartphone users frequently reach out for their phones but compare to the frequencies, the actual span of time they spend per use are relatively and surprisingly short. One way to understand this phenomenon is that the users tend to immediately replace their smartphones with laptops or desktops whenever they are available. A leaning model was needed to reflect this short and frequent use, a use that is solely based on the smartphone environment. This proposed learning model first defines this particular setting and implements the model to real smartphone users over an 8 week period. To understand whether different learning backgrounds can influence this model, different schools with online and offline learning channels participated in the experiment. User survey was conducted after the experiment to get a better understanding of the smartphone users. Pretest and posttest were conducted before and after the experiment and the data were validated and analyzed using SPSS version 18.0 for PC. Preliminary descriptive statistics, multiple regression and cross validation was conducted for the analysis. The results showed that the proposed English Listening and Comprehension Mobile Digital Textbook (ELCMDT) had a positive effect on the learners in general and was more effective for learners who were already experienced with online learning.