• Title/Summary/Keyword: digital makeup

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Proposal of Makeup's Function on the Metaverse Digital Platform - Focusing on Zepeto - (메타버스 디지털 플랫폼의 메이크업 기능 제안 - 제페토를 중심으로 -)

  • Se Mi Nam;Eun Sil Kim
    • Fashion & Textile Research Journal
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    • v.25 no.6
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    • pp.739-744
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    • 2023
  • With the popularization of 5G networks and the development of AI (artificial intelligence) technology, Metaverse, which creates production capacity by combining virtual space and reality, is attracting attention. In this study, we searched for makeup applications with more than 100 million downloads from October 11, 2020 to November 3, 2020 through the Google Play Store. As a result of the search, four applications were found: YouCam Makeup, YouCam Perfect, Beauty Plus, and Sweet Snap. Based on the functions provided by the four applications, we attempted to suggest makeup functions applicable to Zepeto's avatar. Functions for the eyes (eyeliner, eyelashes, mascara, eye shadow, eye shape, eyebrow shape, lenses, double eyelids), functions for the nose (nose shape), functions for the mouth (lipstick, lip shape, smile function) ) Functions corresponding to the facial contour (contour, skin foundation, blusher, shading, highlighter, face painting, theme makeup) and functions corresponding to the body (body adjustment) were proposed. This study is the first in the beauty field to propose a method of applying the functions of the Metaverse platform as the importance of digital platforms is highlighted, and is the first to propose a makeup function applied to the Metaverse so that it can be used as important basic data in the future.

Surrealistic Make-up Represented in Modern Fashion (현대 패션에 나타난 초현실주의 메이크업)

  • Joo, Youngjoo;Kim, Sungnam
    • Journal of Fashion Business
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    • v.18 no.2
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    • pp.42-53
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    • 2014
  • The purpose of this study is to clarify how modern fashion show makeup reflects surrealism: it also proposes fashion show make-up expressed by focusing on objects. This study aims to research make-up characterized by surrealistic object expression, which is frequently used in the 21st century modern fashion shows, and reviews the concept of the objects positioned importantly in the history of modern makeup. In this study, the influence of the object over modern makeup, particularly fashion show makeup is reviewed together with the characteristics of the object. As a result of reviewing the concepts of modern fashion show makeup by applying objects, the conclusions that are gained are as follows. Fashion show makeup expressed in today's modern time tends to emphasize the artists' unique expressions and personality, while many artists attempt to use various expression ideas and techniques. Objects are variously expressed in makeup and in the $21^{st}$ century, this is the due to the development of digital technology and expansion of designers' imagination Furthermore, surrealistic makeup achieves eminence in styling by showing the formative limits of human beings. The types of surrealistic techniques are expressed as transposition, distortion, and optical illusion in makeup. Expansion of material became the momentum in order to provide unique ideas in fashion show makeup. Moreover, the object of surrealism has a considerable influence on the development of makeup. In this regard, more positive attempts for new designs are being expected.

An Image-based Color Appearance Analysis of Makeup and Image Synthesis based on Kubelka-Munk Model (Kubelka-Munk모델을 이용한 이미지 기반 메이크업 색상 분석 및 도포 영상 합성)

  • Kim, Myoung-Jun
    • Journal of Korea Multimedia Society
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    • v.18 no.3
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    • pp.349-358
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    • 2015
  • Simulating color appearance of makeup effect is an important issue in computer graphics as well as cosmetic industry. Most of previous works on makeup simulation are simple color blending to mimic the cosmetic effects. Some of previous works employed Kubelka-Munk model to accurately simulate the layering effect of cosmetics. However, the simulation limited on single point, and the rest of area are still computed by simple color blending utilizing the color of the single point simulation. This paper presents an image-based method to compute the color appearance effect of makeup application using per-pixel Kubelka-Munk model. Unlike the previous methods, it is possible to compute per-pixel application thickness as well as optical property of cosmetics. The computed thickness pattern can be used in makeup simulation for a more realistic makeup simulation.

Female college students' interests in make-up according to recognition types of them (여대생들의 메이크업 인식 유형에 따른 관심도)

  • Hong, Su-Kyung;Kim, Min-Kyung
    • Journal of Digital Convergence
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    • v.13 no.1
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    • pp.525-533
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    • 2015
  • This study presents a favoured pattern of makeup and psychology according to it by recognition type, through an examination of recognition for it in order to understand interest and awareness regarding it among female college students. The makeup is emotionally effective for confidence and positive thought, and is considered to be a category of social manner. The subjects can be grouped according to difference in recognition of makeup: contemplation, reception, observation and correspondence group. Although there is slight difference in the interest of four types of makeup depending on recognition difference, the behavior of makeup plays a large part in establishing personal relationships. The pattern of makeup favours natural style which places an emphasis on skin tone. The female college students in their 20s, who are at the center of current beauty trend market, were asked to conduct questionnaire of makeup, so interest and awareness of makeup behavior can be understand. If these findings are actively used in the beauty trend, various and effective beauty cultures are considered to be created.

A study on User experience of Virtual Beauty Makeup Applications (가상 뷰티 메이크업 애플리케이션의 사용자 경험 연구)

  • Woo, Ji-Hye;Kim, Seung-In
    • Journal of Digital Convergence
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    • v.18 no.11
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    • pp.459-464
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    • 2020
  • This study is a study that analyzes the user experience of a virtual makeup application in the beauty industry where color or formulation testing is important. Recently, cases of beauty smart stores and beauty applications using AR and AI are increasing. However, since virtual makeup is different from testing a real product, it is necessary to derive needs through research from the user's side. In order to compare user preferences by using AR and AI cases, six factors based on the emotional interface model were analyzed through a questionnaire to identify items with statistically significant figures. As a result, the user felt comfortable with the virtual makeup function, but showed that it needs to be supplemented in terms of reliability. Since this study focused on the customer experience as a real user and identified the main experience factors and needs of virtual makeup through two types of comparison, it is hoped that this study will be useful as a prior study.

Realistic Skin Rendering for 3D Facial Makeup (3차원 얼굴 메이크업을 위한 사실적인 피부 렌더링)

  • Lee, Sang-Hoon;Kim, Hyeon-Joong;Choi, Soo-Mi
    • Journal of Korea Multimedia Society
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    • v.16 no.4
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    • pp.520-528
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    • 2013
  • Makeup simulation is a tool that tests various makeup methods on a virtual digital face using input and display devices. Although several simulation systems supporting various makeup styles have been recently developed, most systems have many limitations on realistic skin representations because they use 2D facial images. We develope a realistic makeup simulation method which can control skin reflectance and roughness parameters. The method allows a user to simulate makeup applications while changing skin parameters using high-resolution facial data acquired by 3D scanners. Besides we use a point-based shape representation which enables simple and flexible 3D rendering, and provide a more realistic makeup simulation by applying different skin parameters on each part of the face.

A Study on The Youtube-Using Education In the Untact Period -A Focus On The National Makeup Certification (언택트(untact) 시대의 유튜브 활용 교육에 관한 연구 -메이크업 국가자격을 중심으로)

  • Shin, Yu-Jin;Kim, Keum-Ran
    • Journal of Digital Convergence
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    • v.18 no.12
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    • pp.81-86
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    • 2020
  • This study aimed to speculate on Youtube for national certification education in makeup in the Untact period derived from the pandemic phenomenon such as the COVID 19. For the purpose, this study surveyed perception on Youtube on national certification education, characteristics of the programs, selection standards, continuance and recommendation intention and supplementations. The results are: The perception on Youtube was very positive(75.5%); Among characteristics, the mean value of informativeness was 3.54, that of play speed control as an advantage was 4.07 and that of feedback limit as a disadvantage was 3.64. In respect to selection standards, 44.5% of the subjects selected a program based on professionalism; 82.0% had continuance intention and 82.6% had recommendation intention. As for the needs of supplementation, the mean value of sanitation education was 4.20, that of updated regulations was 4.13 and that of feedback was 4.0. Therefore, it is suggested that if an interactive education system is supplemented in exact information and feedback, Youtube makeup certification programs will be further facilitated as useful education materials for makeup development.

Estimation of Color Translucency of Powder Coating using Multiple Artificial Skins and its Application to Makeup Simulation with Thickness Patterns (다수의 인조피부를 이용한 파우더 고유색 측정 및 도포 패턴 표현이 가능한 메이크업 시뮬레이션)

  • Kim, Myoung-Jun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.8
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    • pp.1859-1866
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    • 2015
  • This paper presents a novel makeup simulation method for powder application. We propose a color appearance model for powder coated skin that is simple but yet capable of producing realistic visual results. From the photos of several artificial skins before and after powder application, the translucency and thickness parameters are achieved by fitting the color model to the photos. Thickness patterns of powder application on actual human face skin is also extracted, and used in makeup simulations on photos of different human face to give more visually appealing results. From experiments, we found that the simulation results are quite realistic, and expect that the proposed makeup simulation can be used as a virtual coloring test in the cosmetic labs.

Makeup Application Preference Survey (뷰티 애플리케이션 선호도 조사)

  • Se Mi Nam;Eun Sil Kim
    • Fashion & Textile Research Journal
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    • v.25 no.6
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    • pp.725-731
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    • 2023
  • With the development of technology, many changes have emerged in how consumers acquire information without restrictions on their location and time. As changes and interest in digital platforms increase, beauty industry applications are being developed in order to attract customers. Therefore, this study has provided the empirical data necessary for the development and advancement of beauty applications in the future by analyzing preferences for makeup applications according to age. The method of this study involved searching for makeup applications that had been downloaded more than 100 million times through the Google Play Store between October 11, 2020 to November 3, 2020. Four applications were identified: YouCma Makeup, YouCam Perfect, Beauty Plus, and Sweet Snap. The surveyed functions were tested on 100 people in their teens, 20s, 30s, and 40s, with a similar profile of 100 people in their teens, 20s, 30s, and 40s surveyed from January 3, 2022 to April 23, 2022. The functional preferences of the application were investigated, and the results were analyzed through frequency analysis. The results are as follows: the application that received the greatest preference for features by age was YCM, which was found to have subdivided functions that provide users a wider range of choices and more detailed work when compared to other applications which enable photo retouching.

A Study on the Mechanism Governing the Use of Makeup-type Digital Shadow Work: A Case of Profile Picture Management (메이크업형 디지털그림자노동 사용을 지배하는 기제에 관한 연구: 프로필 사진 관리 사례)

  • Lee, Woong Kyu;Cho, Ara
    • The Journal of Information Systems
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    • v.31 no.3
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    • pp.1-18
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    • 2022
  • Purpose The purpose of this study is to analize a psychological and behavioral mechanism for using profile picture management in digital service such as social network service. Profile picture management falls under metadata management and is performed only by those who want it. This means that it, is one of the typical makeup-type digital shadow works (DSWs) which have not been studied yet. Design/methodology/approach This study adopts ground theory method(GTM) as research methodology. GTM, which is one of qualitative methodologies, is for developing theories while most survey based methodologies, which are well adopted in much research for information systems, are for validation of theories. By interviewing ten users, the data are collected and analyzed by open coding, axis coding with paradigm model, and selective coding. Findings In result, 39 codes are found and classified into 29 sub classes and 15 classes. These 15 classes are organized by paradigm model which derives core code of profile picture management as 'voluntary management tasks to experience small pleasures with intermittent attention'. Finally, based on the paradigm model and the core code, the story line, which can explain profile picture management, is suggested.