• Title/Summary/Keyword: creativity test

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An Analysis of Children's Creative Thinking Styles According to Cluster Analysis (군집분석을 이용한 아동의 창의적 사고유형 분석)

  • Kim, Kyoung Eu;Kim, Eun A;Kim, Seong Hui
    • Korean Journal of Child Studies
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    • v.35 no.2
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    • pp.103-115
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    • 2014
  • This study explored the creative thinking styles of children according to cluster analysis and examined group differences in the gender of children. The participants consisted of 250 elementary school students living in Seoul, Korea. Data were analyzed by means of cluster analysis and ${\chi}^2$ test. The results from the cluster analysis based on the scores on the sub-factors of TTCT(Torrance Test of Creative Thinking) suggested the existence of four clusters('Non-creative', 'Divergent creative', 'Elaborate creative, 'Multiple creative'). Additionally, four clusters were found to be differentiated according to gender.

An Empirical Study on Evaluation Criteria of Projection Mapping Videos in Terms of Public Design (공공디자인에 있어 프로젝션 매핑영상의 평가요소에 관한 실증적 연구)

  • Lee, Young Woo
    • Journal of Korea Multimedia Society
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    • v.18 no.8
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    • pp.950-959
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    • 2015
  • The necessity of an empirical study on how projection mapping videos are evaluated from consumers' point of view has arisen, as they can lead to visual pollution if factors including spatial characteristics around the structure and details of the contents are not taken into consideration. This study aims to evaluate projection mapping videos and elucidate the question on whether evaluation criteria positively influence the satisfaction level or not. Above all, five evaluation criteria including artistry, creativity, identity, immersion and usefulness were deducted and a hypothesis from preceding research "each evaluation criteria will positively(+) influence the satisfaction level of projection mapping video" has been established. In order to test the hypothesis, big domestic department stores which screened projection mapping videos were selected and a verification experiment has been conducted with ordinary citizens as subjects. In the result of the experiment, among the five evaluation criteria, artistry, creativity, and usefulness were chosen, while identity and immersion were dismissed. The result verifies that if useful information is provided in forms of interesting contents produced with distinctive ideas and creative methods, it will satisfy the consumers as attractive public design.

Analysis of Elementary Students' Visualization Process of Creative Problem Solving in Science (초등학생들의 창의적 과학 문제 해결 과정에서 나타나는 시각화 활동 분석)

  • Kim, Jisoo;Jang, Shinho
    • Journal of Korean Elementary Science Education
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    • v.36 no.1
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    • pp.73-84
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    • 2017
  • Cultivating creativity is one of the goals in science education. Previous studies report that students use visualization while they solve the creative science problem and it looks helpful to make them think more. For this study three $6^{th}$ grade students were selected in the consideration of pre-test through the qualitative think-aloud method. The results show that even though students have many ideas in planning stage in problem solving, they appeared to visualize familiar and empirical ideas at first. So if teachers want to watch another creative ideas, they tended to give enough time to visualize many ideas. Students drew lines, circles, "X"marks to select or remove information during their problem solving works. They said these marks seem to be useful to understand question. However, removal marks sometimes turn out to block another chance to re-think. Also students did not have a chance to reflect what they did. It means that they lose the chance to do convergent thinking. The implications of this study include the importance of students' visualization works to facilitate their creative ideas and support their problem solving strategies. In this study, we discuss the meaningful messages for teachers who construct science classroom for creativity.

Effects of Multiple-Intelligence Activities Using English Children's Tales on the Linguistic Capacity of Children for Rural Areas (영어동화를 활용한 다중지능영역별 활동이 농촌 지역 유아의 언어기능에 미치는 효과)

  • Min, Hyun-Jung;Ham, Joung-Hyun
    • Journal of Agricultural Extension & Community Development
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    • v.16 no.1
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    • pp.125-152
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    • 2009
  • The objective of this study, which applies the multiple-disciplinary approach to the developmental characteristics of children, is to study and develop a class model that can be applied to actual kindergarten classes in rural area. For this purpose, this study proposes teaching and learning methodologies for children based on English children's tales to help make the English education of children more effective and efficient. Based on the findings, the following suggestions should be considered for improving the English-education class model for kindergartners for rural areas: First, various activities based on the multiple-intelligence approach are important methods of children-oriented education advanced by the Sixth Children's Curriculum, helping children grow their independence and creativity. Second, various activities developed by this study on the basis of the multiple-intelligence approach to promote children's reading, listening, speaking, and writing abilities helped children improve their linguistic capacities, improve creativity, and remain motivated, which was reinforced by the differences found between the test group and the control group.

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The effect of the student-centered instruction on English achievement and self-directed learning attitudes (학습자 중심 수업이 영어 학업 성취도와 자기 주도적 학습태도에 미치는 효과)

  • Song, Myeong-Seok
    • English Language & Literature Teaching
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    • v.7 no.1
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    • pp.89-112
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    • 2001
  • The purpose of this study is to verify the effect of the method of English teaching and learning through the student-centered environmental instruction. I've been skeptical about the traditional instruction, which is composed of the teachers-centered instruction, because of the lack of creativity. Until now, I've always wished to have an alternative method that can be substituted for routine's style. To achieve it, I selected 90 students from 2 classes, in the 3rd year at a girls' high school in Chungnam as the subject of study. I divided them into two groups, the student-centered environmental instruction and the teacher-centered traditional instruction. The tools used in this study are a preliminary English achievement test, a self-directed learning attitudes test and two teaching plans. For this test, a high school text book was assigned. I have treated 20 times of the test each for two groups using two types of teaching-learning plans which I made for this purpose. To verify the hypotheses after administrating the test, I selected t-verification for post test result. Based on this test result, I could conclude that there was a significant improvement of English proficiency and a change in the self-directed learning attitudes; also the student-centered environmental instruction is more effective than teachers-centered instruction.

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Current Status and Suggestions on Qualification Test of Robotic Technology for Robot Education (로봇교육을 위한 로봇기술자격증 현황 및 제언)

  • Back, Ju-Hoon;Kim, Jin-Oh;Han, Jeong-Hye
    • Journal of The Korean Association of Information Education
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    • v.15 no.1
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    • pp.51-58
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    • 2011
  • Recently, STEM education and improvement in creativity took a lot of attention in local and foreign educational programs, and the robot education is regarded as one of the answers which can achieve the objectives. The robot education is quite active locally in various ways including robot classes for after school program in elementary schools, a number of robot competitions, and education for the gifted. Under these circumstances, the qualification test for robot technology is developed to provide a standard for evaluating professional knowledge on robotics and is currently under consideration to be one of the government-approved qualification tests. However, compared to the robot classes for after school program, this test is not well recognized by most teachers in elementary and middle schools. This paper addresses and analyzes the current status of the test, in particular, backgrounds, qualification standards, organizing committee, intention of presenting questions, examples of problems used in the test, and demands raised by applicants, etc. Base on the analysis, some suggestions are made to establish a solid standard for evaluating robot technologies. It is suggested that the level of difficulty and contents covered should be properly adjusted considering the level of applicants. In addition, it is essential to provide well organized supplementary material for students and wide range of contents on robot technology. Finally, some efforts including cooperating with the robot classes for after school program should be made to invigorate the test.

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A Development of the Test for Mathematical Creative Problem Solving Ability

  • Lee, Kang-Sup;Hwang, Dong jou;Seo, Jong-Jin
    • Research in Mathematical Education
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    • v.7 no.3
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    • pp.163-189
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    • 2003
  • The purpose of this study is to develop a test, which can be used in creative problem solving ability in mathematics of the mathematically gifted and the regular students. This test tool is composed of three categories; fluency (number of responses), flexibility (number of different kinds of responses), and originality (degree of uniqueness of responses) which are the factors of the creativity. After applying to 462 middle school students, this test was analyzed into item analysis. As a results of item analysis, it turned out to be meaningful (reliability: 0.80, validity: item 1(1.05), item 2(1.10), item 3(0.85), item 4(0.90), item 5(1.08), item difficulty: item 1(-0.22), item 2(-0.41), item 3(0.23), item 4(0.40), item 5(-0.01), item discriminating power: item 1(0.73), item 2(0.73), item 3(0.67), item 4(0.51), item 5(0.56), over the level of a standard basis. This means that the test tool was useful in the test process of creative problem solving ability in mathematics

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Creativity and Academic Achievement of the scientifically gifted university students (이공계 우수 대학생 집단의 창의성과 학업 성적)

  • Chung Ji-Bum;Baek Yoon-Su;Moon Il
    • Journal of Engineering Education Research
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    • v.7 no.4
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    • pp.38-44
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    • 2004
  • The purpose of this study was to investigate the creative characteristics of the scientifically gifted university students and the relationship between creativity and introductory engineering courses. Torrance Test of Creative Thinking(TTCT) verbal and figural forms were administered to the two groups of students, scientifically gifted students and general students. The TTCT results and their first year grade point average(GPA) were analysed by t-test method and Pearson's correlation analysis. The major findings are, (1) general students group got higher scores in some factors such as flexibility of verbal form TTCT, but significant differences between the two groups were generally not found, and (2) the factors such as the originality of figural form TTCT showed small positive correlation with GPA, but the other factors were barely related to GPA.

The Effects of Writing Using Media on the Promotion of Creative Convergence Capacity (미디어를 활용한 글쓰기가 창의융합 역량 증진에 미치는 효과)

  • Bang, Sul-Yeong;Je, Nam-Joo
    • Journal of Digital Convergence
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    • v.18 no.12
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    • pp.353-362
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    • 2020
  • This was a single group pretest-protest pre-experimental study designed to find out whether writing using media enhances creative convergence capacity. Data were collected from 30 C university students in C city, from March 1st to July 15th, 2020. Analysis was done using IBM SPSS 25.0 for frequency, percentage, average, standard deviation, and paired t-test. Creative problem solving ability was enhanced by an average of 0,63 points (p<.001), critical thinking tendency by 1.06 points (p<.001), self-leadership by 0,53 points (p<.001), and self-control by an average of 0.51 points, so was statistically significant (p=.001). Writing using media had the effect of improving creativity and integration capabilities. The results of this study are expected to be used as basic data for the development of educational programs for creativity and integration enhancement at university-level. Also, follow-up studies on the effectiveness of writing education by utilizing web media as text and tools simultaneously and customized university-level writing education utilizing media are required.

The Effects of Writing Programs on College Students Using Flipped Learning for Training Convergence Talents (융합인재 양성을 위한 플립러닝을 활용한 글쓰기 프로그램의 효과)

  • Bang, Sul-Yeong;Je, Nam Joo
    • Journal of Digital Convergence
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    • v.19 no.3
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    • pp.13-24
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    • 2021
  • This was a one-group pretest-protest pre-experimental study designed to find out the effects of writing programs on college students using flipped learning for training convergence talents with complex problem solving skills. Data were collected from 27 C university students in G-do, from September 1st to October 30th, 2020. Analysis was done using IBM SPSS 25.0 for frequency (percentage), average, standard deviation, and paired t-test. The study showed that self leadership was enhanced by an average of 0.45 points (p<.001), metacognition by 0.87 points (p<.001), goal orientation by 0,77 points (p<.001), and creativity by 0.51 points (p<.001), so was statistically significant. The study demonstrated that writing programs using filpped learning had the effect of improving complex problem solving skills. so the results are expected to be used as basic data for the development of educational programs for traning convergence talents with problem solving skills at university-level. Also, for current college students that can freely access the online environment, development of various e-learning classes that apply flipped learning is needed.