• 제목/요약/키워드: creative products

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쉬저우(徐州) 지엔즈(剪紙) 문양(紋樣)의 문화 창작물 제품 디자인 적용에 관한 연구 (Study on the Application of Patterns of Xuzhou Paper-cut in Cultural and Creative Product Design)

  • 학배배;이진욱
    • 스마트미디어저널
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    • 제12권11호
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    • pp.211-221
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    • 2023
  • 문화·관광 융합 배경 하에 민간 예술과 문화 창작 제품의 효과적인 결합은 지역 문화 산업의 발전에 대단히 중요한 영향을 미친다. 쉬저우(徐州) 지엔즈(剪紙)는 중국 수베이(蘇北) 지역의 유일한 세계적인 '무형문화재' 프로젝트로 비교적 높은 인문학적·예술적 가치를 갖추고 있어 현대 디자인에 널리 사용된다. 현재 쉬저우 지엔즈 문화 창작 제품의 개발은 주로 2차원 평면 위주의 장식·관상적 작품으로 하는데, 형식이 단일하고 실용성이 강하지 않아, 현대인의 생활 미적 요구를 충족시킬 수 없었다. 본 연구에서는 쉬저우 왕구이잉(王桂英)의 지엔즈를 연구하여, 지엔즈 문화 창작 제품 개발 및 디자인 원칙을 제안했으며, 디자인 활용을 위해 왕구이잉의 전형적인 '거위' 패턴을 선택하여 문화 창작 제품 디자인에서 쉬저우 지엔즈 응용 가치에 대해 탐색하고 전문가의 인터뷰를 통해 디자인 원칙의 타당성을 입증했다. 본 연구가 지엔즈 문화의 현대적 계승과 혁신적인 발전을 위한 일정한 참고 자료로 제공되기를 바란다.

Establishment of a Platform for Supporting the Start-Ups of Outstanding Ideas under the Creative Economy: 6-Month Challenge Platform Program for the Creative Economy

  • Seo, Jun Seok
    • World Technopolis Review
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    • 제4권4호
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    • pp.238-246
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    • 2015
  • This paper reviews the 6-Month Challenge Platform Program, a short-term intensive start-up supporting program in Korea, which will be launched late 2015 to promote economic growth by taking new ideas and transforming them into new products and start-ups in connection with the Creative Economy Town and the Creative Economy Innovation Centers under the Creative Economy Policy.

Practice of Design Curriculum Aimed for High Attainment Level of Creativity and Perfection

  • Yagi, Hidetsugu;Arimitsu, Yutaka
    • 공학교육연구
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    • 제13권2호
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    • pp.70-73
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    • 2010
  • The practice named "Creative Design and Production" has been given to train the students'ability to find and solve problems. Students are expected to design and fabricate creative artifacts in the practice. The practices focusing on perfection and creativity of the products have been executed for the past few years. We have reviewed the relationships between these abilities and the qualities of products of the students in the practices. It seems that the products lacks of originality and creativity when focused on the perfection. And on the contrary, the perfection of the products is low when focused on the creativity. We have employed the new three trials in order to solve these problems in the practice. Among trials, the cooperation with veterans has been the most useful for students through "Creative Design and Production".

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해외명품광고(海外名品廣告)와 국내(國內)패션광고(廣告)의 크리에이티브 전략(戰略)에 관(關)한 연구(硏究) (A Study of Creative Strategy of Luxury and Domestic Fashion Advertisement)

  • 이승희;유선애;이주연
    • 패션비즈니스
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    • 제11권2호
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    • pp.113-128
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    • 2007
  • The purpose of this study was to comparatively analyze advertisements of prestigious products and domestic fashion brands through fashion magazines. Especially, a comparative analysis of creative advertising strategies of prestigious products and fashion brands will be vital in establishing advertising strategies and marketing planning of domestic fashion brands. This study targeted and analyzed all the advertisements of prestigious fashion products and domestic career women's high-end casual brands printed in VOGUE KOREA and ELLE KOREA in 2005 and 2006. Descriptive statistics and x2-test were used. As a result of the analysis, prestigious product advertisements accounted for 197 (57.9%), and domestic fashion 143 (42.1%) out of a total of 764. Except for duplicates, the 340 advertisements analyzed, were selected for this study. Luxury fashion brand advertising accounted for more than domestic fashion brands in the magazines studied. That is luxury fashion brands have greater exposure to consumers. Based on the results drawn in this study for fashion products, various and unique advertising strategies utilizing visual factors that most effectively delivered to consumers are imminently needed as creative strategy measures in domestic fashion advertising.

초등정보영재의 동기와 부모지지에 따른 창의적 산출물 성취도 차이 분석 (Analysis of the Difference in Creative Product Achievement for Informatics Gifted Children by their Motive and Parental Support)

  • 곽소아;권대용;이원규
    • 컴퓨터교육학회논문지
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    • 제17권3호
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    • pp.41-51
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    • 2014
  • 최근 정보영재 교육기관은 정보영재의 창의적 활동을 장려하고 이를 지속, 확장 시킬 수 있도록 다양한 노력을 하고 있다. 그러나 관련 연구가 부족하고 대부분의 연구가 정보영재의 인지적인 측면에만 집중되어 있어, 정보영재의 특성을 반영한 창의적 활동 교육을 제공하는 데 한계가 있다. 따라서 본 연구는 초등 정보영재 56명의 창의적 산출물 성취도를 평가하고 그 결과를 정의적, 환경적 변인들과 함께 종합적으로 분석하였다. 분석 결과 초등정보영재의 창의적 산출물 성취도는 내적동기가 높을수록 더 높은 것으로 나타났으며, 부모의 지지 또는 외적동기에 따른 유의한 차이는 없었다.

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창조경영 수준 진단 시스템 개발에 관한 연구 (A Study on the Development of Creative Management Measurement Systems)

  • 김상수;김영천
    • 지식경영연구
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    • 제14권2호
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    • pp.1-24
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    • 2013
  • With rapid changes in technology and global competition, the success of many companies has become progressively more dependent on their ability to bring unique products, services, and business models to market. Therefore, many companies have tried to use creativity to all over the management activities and the concept of creative management is emerging. Creative management is a new but rapidly growing research area. But there have been few studies on this topic. In this paper, we developed the framework for measuring Creative Management levels of a company. The contribution of this paper is the following. First, we suggested a systematic measurement tool for creative management level focused on the management capability, business process and outcomes. Secondly, the creative measurement system developed in this paper can support companies to implement creative management as a guideline for adopting creative management.

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과학 분야 창의적 산물 발현과정 연구: 과학자의 주관적 경험이 객관적 지식으로 발현하는 자기조직화 과정의 사례 분석 (Research of Emerging Process on Scientific Creative Products: Case Study of Self-Organization Process on Emerging of objective knowledge from Subjective Experience of Scientists)

  • 강정하;조선희;김미진
    • 영재교육연구
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    • 제24권1호
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    • pp.113-147
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    • 2014
  • 본 연구는 세계 과학 기술 분야를 이끌어 가는 창의적 산물의 생성과정에 대한 사례연구이다. 연구의 목적은 과학 분야 창의적 산물이 발현되는 과정을 이해하는 데 있으며, 이를 통해 세계적으로 경쟁력 있는 과학인재를 발굴, 양성하는 과학영재교육의 방향을 제시하고자 한다. 구체적으로, 과학 기술 분야에서 과학자의 주관적 경험이 새로운 객관적 지식으로 창출되는 지적 성장과정, 그리고 과정별로 주요하게 작용하는 요소 및 변인들을 밝히는 데 초점을 맞추었다. 창의적 산물 생성 과정 연구는 지식의 진화론, 지식의 생명체설, 그리고 자기조직화 등의 학문적 배경에 토대를 두고 질적 연구방법을 활용하였다. 자료 수집은 세계 과학 기술 분야(12개 영역으로 구분)에 크게 기여한 창의적 산물과 이를 창출한 한국인 과학자 12인에 대한 면담을 통해 이루어졌다. 그 결과, 과학 기술 분야 창의적 산물은 네 단계-(1) 지식토대단계, (2) 지식 탐색단계, (3) 지식구성단계, (4) 지식발현단계-를 거쳐 발현되며, 각 단계는 상부 시스템, 하부시스템, 그리고 하위변인들로 이루어지는 것으로 드러났다.

2015 밀라노 페어를 통해 본 가구디자인 문화 연구 - 기업의 장수 제품과 리뉴얼 디자인을 중심으로 - (A Study on the Culture of Furniture Design in Consideration of Milano Fair 2015 - Focusing on corporate longevity products and renewal design -)

  • 김경원;김건수;김정호;김종서
    • 한국가구학회지
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    • 제26권3호
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    • pp.241-251
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    • 2015
  • Milano Fair is the most authoritative event in the world and the most noticeable exhibition for expecting stream of furniture design and future. Companies and designers, who participate in this event, pioneer independent market through the creative and creative products based on their own identity. Their competitiveness in the market comes from the identity of the brands and it is possible when making continuous efforts to make competitiveness by differentiated designs and products. Upright design culture will be made when respecting the value of designers and designs, making the history and tradition and striving for new challenges and pioneerings.

유치원 교사의 사고양식과 창의적 인성과의 관계 (Biogenic Amine Contents in Fish Products)

  • 황희숙;윤소정
    • 수산해양교육연구
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    • 제20권2호
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    • pp.323-342
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    • 2008
  • The purpose of this study was to investigate the relationships among thinking styles and creative personality in early childhood teachers. The subjects of this study were 167 teachers who work in kindergarten in Busan. Data were gathered with Thinking Style Inventory and Creative Personality Scale. ANOVA, Pearson's correlations and multiple regression analysis were used for data analysis. The results of this study were as follows: First, there was no difference in creative personality by teachers' background. But there were significant differences in thinking styles by teachers' background. Second, there were significant correlations between thinking styles and creative personality. Third, legislative, liberal, conservative, anarchic thinking styles were significant contributors to predict creative personality.

Kano 모델을 위한 창조성 기법적용에 관한 연구 (A study on the application of creative methods for Kano model)

  • 김혜미;김태영;윤성필;조태연
    • 대한안전경영과학회:학술대회논문집
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    • 대한안전경영과학회 2008년도 추계학술대회
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    • pp.491-503
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    • 2008
  • As customer needs become diversified, there are many efforts to develop creative ideas on the products to satisfy the customer requirement. Also it is very important to classify the customer requirement to the product's quality. According to the previous study, the idea of the products by collecting opinions and brainstorming is mainly studied in new product development. To create the attractive quality for the product, Kano model has commonly been used. However, the brainstorming in the stage of create ideas has the problem of lower linkage between purpose and idea and lower quality of new idea. Therefore, the paper suggests a way to invent more creative ideas by comparing forced connection method to the brainstorming that is applied to the Kano model.

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