• Title/Summary/Keyword: Virtual construction technology

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A Development direction of the building structural system based on the 3D virtual construction (3차원 가상건설기반 건축구조시스템의 개발방향)

  • Shin, Tae-Song;Cho, Young-Sang;Cheon, Jin-Ho
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 2007.04a
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    • pp.346-351
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    • 2007
  • As the construction technology is rapidly advancing internationally, the necessity of virtual construction technology development is drastically demanded in the construction industry together with a fusion technology with information technology(IT). The construction technology will be changed as the paradigm of construction technology in the future. The establishment of building structural system in the virtual construction basis is necessary for the integration of construction process, and it will be expected to produce the effect of reduction of construction period and quality improvement through the environment of integration. This study is to present the analysis of the existing process of structural design, the content of research & development as per the building structural system on virtual construction basis and the direction of research.

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Simulation Function of Railway Station Project by Virtual Construction Technology (가상건설기법에 의한 철도역사 시설물 시공시뮬레이션 기능 구축)

  • Kang, Leen-Seok;Moon, Jin-Seok;Kwon, Jung-Hee
    • Journal of the Korean Society for Railway
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    • v.11 no.5
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    • pp.433-440
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    • 2008
  • Virtual construction methodology enables to construct project facility from design phase to construction phase in 3D virtual environment. It is a technique that can solve problems of construction in virtual construction process. This study suggests some methodologies of virtual construction and developed a system for a railway station in Honam express railway project based on suggested methodologies. This study developed layout review and layer simulation functions. Those functions can improve the effectiveness of 3D simulation and the virtual construction system can be used as a verification tool for construction process of various construction projects.

BIM-Based Virtual Construction Simulation for Steel Girder Installation Crossing the High-Speed Railway (고속철도 횡단 강거더 설치공사에서의 BIM 기반 가상건설 장비운영 시뮬레이션의 적용)

  • Park, Junwon;Lee, Sang-Ho;Kim, Sung-Hoon;Won, Jeong-Hun;Yoon, Young-Cheol
    • Journal of the Korean Society of Safety
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    • v.33 no.2
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    • pp.76-85
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    • 2018
  • The interest in the Building Information Modeling (BIM) technology has risen remarkably due to the effects on construction work period reduction, cost reduction, work safety improvement, and other factors. In civil engineering field, BIM applications mainly focus on data modeling and virtual construction. In this study, we present the BIM-based virtual construction and analyze the effects of BIM for the railway facilities so that the conventional approach to the equipment operation plan can be improved in order to prevent safety accidents which can result from unclear information during the operation plan. The BIM-based virtual construction technology is applied to establish the construction plan for the site with constraints, the installation of steel girder needs to be completed, avoiding interference with the existing high-speed railway operation within a given limited time. A virtual construction model consisting of topography, structures, equipments, and avatar was built and more detailed model, including safety guard rails, was then created. Specifications of the construction equipment were input as a database, and the virtual construction model was manipulated in the equipment operation planning. Through the BIM-based virtual construction, including the verification of alternative construction method, 311 million won was saved and the construction period was shortened by 87 days compared to the original plan. In addition, it was shown that the interest and participation of the construction workers can be increased by providing the 3D virtual scene for real construction work and various safety hazards occurring during equipment operation can be effectively removed in advance by the interactive worker education.

A case Study of 3D Model Application for Combining Nuclear Power Industry with Virtual Reality Technology (원전 산업과 가상현실기술 접목을 위한 3D 모델 원전 적용사례 연구)

  • Lim, Byung-Ki
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2019.05a
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    • pp.224-225
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    • 2019
  • Virtual reality technology can be defined as human-computer interface that makes virtual place of specific environments or situation is an interactive computer-generated experience taking place within a simulated environment. In order to combine virtual reality technology of domestic nuclear power industry, the R&D Project has been developing a virtual/augment reality system for nuclear power plant from April 2018 to March 2021. To effectively apply virtual reality technology of domestic nuclear industry, it is necessary to build virtual space similar to real environment. Therefore, This study is analysed 3d model status for nuclear power plant during the life-cycle, and suggested a method to build 3D cad model close to real environment.

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A Systematic Construction Process of 3D Database for Realtime Virtual Simulation of Transportation Equipments (수송장비의 실시간 가상 시뮬레이션을 위한 3차원 데이터베이스의 체계적인 구축 프로세스)

  • Kim, Bo-Hyun
    • IE interfaces
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    • v.16 no.2
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    • pp.258-267
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    • 2003
  • Recently, virtual reality technologies have been rapidly developed and realtime virtual simulation methods have been extensively employed for several application areas such as game, sports, manufacturing, military, and so on. A 3D database in realtime virtual simulation plays a key role because it makes users feel reality in virtual space. In a application view of 3D database, a systematic construction approach is required to reduce its construction time and increase its quality. However, many researches have been mostly focused on realtime graphic issues and its key technologies. In virtual simulation of transportation equipments, this paper proposes a systematic construction process of 3D database consisting of four stages as follows: 1) determine the activity space of a equipment, 2) collect data related to 3D database construction, 3) make a 3-dimensional modeling strategy, and 4) generate and evaluate a 3D model. This paper also introduces a new procedure of 3D environment modeling, which summarizes and expands our modeling experiences, to be used as a modeling guide.

Survey on the virtual commissioning of manufacturing systems

  • Lee, Chi G.;Park, Sang C.
    • Journal of Computational Design and Engineering
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    • v.1 no.3
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    • pp.213-222
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    • 2014
  • This paper reviews and identifies issues in the application of virtual commissioning technology for automated manufacturing systems. While the real commissioning of a manufacturing system involves a real plant system and a real controller, the virtual commissioning deals with a virtual plant model and a real controller. The expected benefits of virtual commissioning are the reduction of debugging and correction efforts during the subsequent real commissioning stage. However, it requires a virtual plant model and hence still requires significant amount time and efforts. Two main issues are identified, the physical model construction of a virtual device, and the logical model construction of a virtual device. This paper reviews the current literature related to the two issues and proposes future research directions to achieve the full utilization of virtual commissioning technology.

Development of Construction Simulation Function for Railway Project by Virtual Construction Technology (가상건설기법을 활용한 철도시설물의 시공시뮬레이션 기능 개발)

  • Kang, Leen-Seok;Moon, Jin-Seok;Kim, Seol-Gi;Kwon, Jung-Hui;Ji, Sang-Bok
    • Proceedings of the KSR Conference
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    • 2008.06a
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    • pp.10-13
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    • 2008
  • This study suggests a virtual construction technology for railway project using virtual reality and attempts to develop a virtual construction system. For the study, the final system include the layout review function that can rearrange designed element for optimal placement and the earthwork simulation function that can visualize filling and cutting work using central line of earthwork section. Those functions can improve applicability of 3D and 4D object in the design and construction phases of railway project.

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State of the Art of Virtual Construction System based on 3D Object for Design Phase (설계단계 활용을 위한 3D객체기반 가상건설시스템 개발 현황)

  • Ji, Sang-Bok;Kang, Leen-Seok;Bae, Cheol-Won
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • 2008.11a
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    • pp.68-73
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    • 2008
  • Recently, construction management technology based on information technology is being changed from numerical information management to visual information management with virtual reality (VR) method. This study suggests a IDEF0 model for development process of VR system for the planning, design and construction phases of civil engineering project. And the simulation functions by each phase based on VR were developed by using the suggested IDEF0 model. The developed virtual construction system can be used as an effective design review tool by visualization of design information based on 3D object.

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Priority Analysis for Development of Virtual Reality Contents to Improve Building Construction Education (건축시공 교육 개선을 위한 가상현실 컨텐츠 개발 우선순위 도출)

  • Kang, Seo-Kyoung;Kang, Goune;Cho, Hunhee;Kang, Kyung-In;Kang, Minshik
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2015.11a
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    • pp.93-94
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    • 2015
  • Building construction education requires training and experience. While there have been many means of education, virtual reality (VR) can be applied as a complement for building construction education. Considering the characteristics of building construction education, interactive content based on VR technology is expected to raise the effectiveness of traditional education. This research conducted a survey to examine the applicability of VR technology to building construction education and provided basic information by prioritizing work types for educational content.

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VIRTUAL CONSTRUCTION OF TRANSFER FLOORS IN REINFORCED CONCRETE BUILDING USING BIM

  • Kwangho So;Bohwan Oh;Yongjik Lee;Hyungeun Lee;Taehun Ha
    • International conference on construction engineering and project management
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    • 2011.02a
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    • pp.12-16
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    • 2011
  • Building Information Modeling (BIM) is being widely spread in AEC industry worldwide and also in South Korea. Although the creation of digital model is better to be started at design stage, it can also improve the productivity of construction by simulating the actual construction process and environment. This paper presents application of BIM-based simulations related with design changes to transfer floors in 58-storey reinforced concrete office building. Transfer floor is not only a structurally important part of the building but also a challenging part of the actual construction in terms of sequence and period due to the complexity of the work. Preconstruction of rebar, mechanical, and plumbing is performed to review the construction drawings and to perform clash detection. Each item of application is evaluated for its effectiveness on actual construction and for the development potential.

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