• Title/Summary/Keyword: Teaching-Learning method

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A Study on the Application of Concept Attainment Models for Consumer Education of Home Economics (가정과 소비자 교육의 개념학습 모형 적용 연구)

  • 이숙희;윤인경
    • Journal of Korean Home Economics Education Association
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    • v.6 no.2
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    • pp.161-174
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    • 1994
  • In this study, among the cognitive learning models for information process, Taba’s inductive thinking model and Joyce&Weil’s concept attainment model, which help to obtain and study the concepts, can be applied to the ranges of consumer-education. Considering this, a new teaching-paln can be made. Applying the plan to the present teaching environments. I will do the research possibilities of applying the concept-learning teaching-plan to the consumer education. In the method of this research, many books, related to home economics & consumer-education, characters of concept-learning, and concept teaching-learning models, were studied. Also, on the basis of theoretical evidence, the teaching-plan, that apply the concept teaching model, were made. In addition, experimental research was done to find out the possibilities that the plan focusing on concept learning was applied or not. As a result of this study, two points are briefly summarized : 1. The teaching plan using Taba’s and Joyce & Weil’s concept-attainment model was made. 2. Concept-learning in consumer-education didn’t have a great a great influence to the changes of consumer-roles and attitudes, but had a great influence to the effects of consumer concept-knowledge(p<0.01) The effects of consumer-knowledge had much relation to consumer-roles and attitudes. The learners whose grade is higher in attainments of consumer-knowledge, also have a high grade in consumer-roles and attitudes.

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The Effect of Metaverse Gamification Teaching Method combining Flipped Learning and Project-Based Learning on Task Value and Academic Self-Efficacy of University Students' (플립드 러닝과 프로젝트 기반 학습을 결합한 메타버스 게임화 교수법이 대학생의 과제가치와 학업적 자기효능감에 미치는 영향)

  • Bae, Seong-Hoon
    • The Journal of the Korea Contents Association
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    • v.22 no.6
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    • pp.413-427
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    • 2022
  • The purpose of this study was to improve and verify task value and academic self-efficacy of university students with metaverse gamification teaching method combining flipped learning and project-based learning. The subjects in this study were 16 university students majoring in counseling psychology who engaged in K university in cheong-ju. The subjects were assigned to the experimental group or the comparison group. The experimental group received the proposed metaverse gamification teaching method combining flipped learning and project-based learning while comparison group received teacher-centered learning. The dependent variables in this study were task value and academic self-efficacy. Each variable was assessed before class, after the end of the class. At the end of the class, the experimental group engaged statistically significantly higher levels of task value and academic self-efficacy than the comparison group. The findings of this study suggest that this metaverse gamification teaching method combining flipped learning and project-based learning is effective at improving task value and academic self-efficacy.

Measurement of Improved Learning Outcomes using Job Assignment Teaching Method (직무배정 수업기법의 학습성과 향상도 측정)

  • Kim, Sang-Kyun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.12 no.12
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    • pp.5633-5638
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    • 2011
  • Kim(2011) showed that the team-based teaching method which is focusing on the individual job assignment solves the backlash effects of peer-evaluation method and suggested that it should be studied if the job assignment teaching method does not worsen the learning outcomes[1]. To analyse the learning outcomes of the job assignment teaching method is the purpose of this paper. This paper evaluates the improvement of the learning outcomes which are resulted from a variance of education style that each member of project team was given his specific task. Firstly, all the students evaluate a learning satisfaction and quality of outcomes by themselves. Secondly, an instructor and some professionals evaluate all the outputs. The results showed that the learning outcomes evaluated by students and instructors are improved significantly. The suggested method in this paper, which focuses on the job assignment of team project, could improve the learning outcomes of team project in engineering education.

A Study of Teaching-Learning Methods for the IT-Based STEAM Education Model With Regards to Developing People of Interdisciplinary Abilities (융합형 인재 양성을 위한 IT 기반 STEAM 교수·학습 방안 연구)

  • Kim, Jeong-A;Kim, Byeong-Su;Lee, Ji-Hwon;Kim, Jong-Hoon
    • Journal of Fisheries and Marine Sciences Education
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    • v.23 no.3
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    • pp.445-460
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    • 2011
  • Recently, worldwide attention has been placed on being able to develop a person with interdisciplinary abilities. Specifically, there has been an emphasis on the integration of the previous STEM education and the arts, as well as the role of IT in technology and engineering education. Therefore, for this study, our goal is to help pave the way for the increased use of the teaching-learning methods of the IT-based STEAM education in developing people with interdisciplinary abilities. Firstly, we searched through domestic and foreign papers for example related to the recent trend towards the STEAM and integrative IT education models. In this study, we also presented a realistic teaching model based on STEAM education, applied mainly in the U.S., and on the teaching-learning methods of science and technology. The method we suggested is rated by expert assessments as a highly effective teaching-learning method for science and math. The use of educational IT technology in the STEAM education method is also analyzed with positive results.

The Development of a Communication Model for Teaching-Learning in Culinary Practical Education - A Constructivism Point of View - (조리 실기 교육을 위한 교수-학습 의사 소통 모형 개발 - 구성주의 관점에서 -)

  • Kim, Tae-Hyeong;Na, Jeng-Ki
    • Culinary science and hospitality research
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    • v.14 no.4
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    • pp.14-26
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    • 2008
  • The purpose of this study is to develop a communication model of teaching-learning at culinary practical learning class in school. Statistically, the organizational culture of culinary schools was influenced by the nature of hierarchical culture, task outcomes, and the conservative culture of organizations in companies. First, in basic skill class, teaching and learning methods are based on a teacher who leads students according to his plans and decisions. Second, in a higher skill course, teaching and learning methods are based on students who take an active part by injecting some fresh ideas into their class. Third, the model of three courses for culinary skill development has an effect on processing into a modeling-scaffolding-fading method by teaching and learning in school. It was ascertained that organizational culture directly or indirectly influenced organizational effectiveness and organizational culture in culinary schools. Moreover, it was found that organizational culture was the biggest influencing concept for communication effectiveness between teachers and students.

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A Study on the Korean Medical Students' Perception of Medical Ethics Education Using Flipped Learning (플립러닝을 활용한 의료윤리학 교육에 대한 한의대생의 인식과 경험)

  • Park, Sunju;Choi, Eunji;Kim, Song-Yi
    • Journal of Society of Preventive Korean Medicine
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    • v.22 no.2
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    • pp.1-12
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    • 2018
  • Objectives : Recently, the interest on medical education in flipped learning has been growing. Competency-based curriculum is also required through changes in teaching methods within the Korean medicine education. In this study, flipped learning method was applied to 'medical ethics' class to examine the perception and experience of flipped learning from the Korean medical student's perspectives. Methods : The study was conducted on 15 preparatory course freshmen students who took the 'medical ethics' course, in the second semester of the year 2017 at 'A' University. The study was proceded in two steps; 1) fill-in the questionnaire twice (before and after the class), and 2) in-depth interview with semi-structured questionnaire. The $1^{st}$ questionnaire in the first step was consisted of 'Experience on flipped learning before the class', 'Which section of the flipped learning class do participants have expectation', 'Interest and expectation on flipped learning'. In the $2^{nd}$ questionnare, the participants were asked 'Which section of the flipped learning section that the learning effect was maximized', 'Association between 'flipped learning' method and 'Medical ethics' course' with 5-point Likert scale and frequency. Results : The results showed that flipped learning method works very effectively in the 'medical ethics' course (63.6%). After the flipped learning class, the participants showed positive change in a attitude of the class (72.7%). However, this teaching method might be inappropriate for participants who had difficulties in pre-learning or a passive attitude and lecture-centered instruction (LCI) classes. Conclusions : Though applying flipped learning method to the 'Medical Ethics' was effective, to make pre-learning better, the instructors should prepare countermeasures for passive participants, help interact well among the participants, and plan a lesson thoroughly for changing LCI classes to student-centerd instruction(SCI).

Developing a Teaching-Learning Model for Flipped Learning for Institutes of Technology and a Case of Operation of a Subject (공과대학의 Flipped Learning 교수학습 모형 개발 및 교과운영사례)

  • Choi, Jeong-bin;Kim, Eun-Gyung
    • Journal of Engineering Education Research
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    • v.18 no.2
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    • pp.77-88
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    • 2015
  • Recently, there has been an increasing interest in 'Flipped Learning,' an IT-based learner-centered teaching-learning method corresponding to meet the paradigm of the future education. For smooth Flipped Learning, there are three steps in total: a pre-class should precede; then, in the structure of classes in the classroom, in-class learning among peer learners should be done; and lastly, the operation of a post-class should be done. For successful Flipped Learning, class elements in each step should be designed with a time difference, interconnected so as to achieve a single educational objective. However, it was found that there was a limitation in that the teaching-learning model of the preceding Flipped Learning consisted of the order of analysis, design, development, implementation and evaluation as general procedures, so it would not sufficiently consider the situations of Flipped Learning only. On this background, this thesis proposes a differentiated Flipped Learning model for mastery learning in a subject of an institute of technology as a model of systematic instructional design and presents a case of a class applied to an actual subject of computer engineering.

A study on the demands of dental hygiene students on extracurricular programs, according to learning style (치위생과 재학생의 학습유형에 따른 비교과 교육에 대한 수요 비교)

  • Kim, Myung-Eun;Kim, Hee-Kyoung
    • Journal of Korean society of Dental Hygiene
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    • v.19 no.6
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    • pp.1047-1058
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    • 2019
  • Objectives: The aim of this study is to investigate extracurricular program needs according to the learning styles of dental hygiene students, and to develop and organize non-subject programs that strengthen student competencies. Methods: The subjects in this study were dental hygiene students from three colleges located in Chungbuk, Chungnam, and Ulsan, respectively. The survey tools were composed of learning style, a non-subject field, and non-subject teaching and learning methods. Lastly, 313 data points were analyzed. Results: Learning styles of subjects were as follows: assimilators, divergers, convergers, and accommodators, at 44.6%, 33.0%, 16.0%, and 6.4%, respectively. Preference of the non-subject field, according to learning style, showed that accommodators were higher than divergers on startup, and the difference was found to be statistically significant (p<0.05). Preference of non-subject teaching and learning methods, according to learning style, shows that both divergers and convergers prefer special lectures, while assimilators prefer tours, and convergers prefer experience/exercise. The results had achieved statistical significance (p<0.05). Conclusions: This study shows that dental hygiene students had different learning styles, and their learning methods varied depending on learning style. Therefore, a method should be identified to develop and run non-subject programs suitable for each learning style.

A Case Study of Problem-Based Learning and Action Learning at a University

  • CHANG, Kyungwon
    • Educational Technology International
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    • v.11 no.1
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    • pp.145-169
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    • 2010
  • Many universities are searching for educational methods to cultivate problem-solving ability and cooperative learning ability or already trying to implement them. Problem Based Learning(PBL) and Action Learning(AL) are effective teaching and learning methods to cultivate men of talent qualified for problem-solving and cooperative learning abilities that universities are seeking after. PBL and AL have something in common in that learning is accomplished while learners are solving the authentic problem. But, in spite of this similarity, PBL and AL have differences. However, most literatures and cases on these two models introduce only the outline of commons and differences and do not provide teachers with actual helping aids to select a model appropriate for the actual design or operation of classes. Accordingly, many teachers usually select and utilize a familiar model rather than select a proper model to the nature of a subject and the educational goal. Teaching and learning methods or learning environment should be selected appropriately to the educational goal. This study indicates the characteristics of PBL and AL that are being introduced and utilized as a principal teaching and learning method of college education and then shows how this method can be realized in the university by comparing the cases of classes applied in two methods.

The Effects on Cognitive Psychology in Using Multimedia Teaching-Learning Contents (멀티미디어 교수-학습콘텐츠의 인지심리학적 효과)

  • Kwon Choong-Hoon
    • The Journal of the Korea Contents Association
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    • v.5 no.5
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    • pp.273-280
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    • 2005
  • Teaching-learning activities in a school class is influenced by the development of a information science in the 21 century. Recently, the instruction in a school class use a multimedia teaching-learning contents chiefly. A great number of teachers don't recognize a foundation of the effects on teaching-learning contents utilizing multimedia. In this paper, I propose to analyze and verify the foundation of effects on cognitive psychology of multimedia teaching-learning contents. The principal method of this study is to synthesize and analyze researches of scholars or literature study largely. In this paper, the foundations of effects on multimedia teaching-learning contents are following: the dual encoding of information process, the skill on direction and speed-regulation of learning, and the others educational strength. The theoretical conviction in multimedia teaching-learning contents is operated as the confidence of education contents & media utilized by teachers and learners, and is anticipated as the growth of the quantitative and qualitative learning activities.

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