• Title/Summary/Keyword: Sound Environment

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Efficient Sound Control Method in Virtual Environments Using Raytracing Based Diffraction

  • Kim, Jong-Hyun;Choi, Jong-In
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.11
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    • pp.81-87
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    • 2022
  • In this paper, we propose diffraction-based sound control method to improve sound immersion in a virtual environment. The proposed technique can express the wave and flow of sound in a physical environment and a pattern similar to diffraction in real-time. Our approach determines whether there is an obstacle from the location of the sound source and then calculates the position of the new sound reflected and diffracted by the obstacle. Based on ray tracing, it determines whether or not it collides with an obstacle, and predicts the sound level of the agent behind the obstacle by using the vector reflected and refraction by the collision. In this process, the sound attenuation according to the distance/material is modeled by attenuating the size of the sound according to the number of reflected/refracted rays. As a result, the diffraction pattern expressed in the physics-based approach was expressed in real time, and it shows that the diffraction pattern also changes as the position of the obstacle is changed, thereby showing the result of naturally spreading the size of the sound. The proposed method restores the diffusion and diffraction characteristics of sound expressed in real life almost similarly.

Real-Time Sound Localization System For Reverberant And Noisy Environment (반향음과 잡음 환경을 고려한 실시간 소리 추적 시스템)

  • Kee, Chang-Don;Kim, Ghang-Ho;Lee, Taik-Jin
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.38 no.3
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    • pp.258-263
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    • 2010
  • Sound localization algorithm usually adapts three step process: sampling sound signals, estimating time difference of arrival between microphones, estimate location of sound source. To apply this process in indoor environment, sound localization algorithm must be strong enough against reverberant and noisy condition. Additionally, calculation efficiency must be considered in implementing real-time sound localization system. To implement real-time robust sound localization system we adapt four low cost condenser microphones which reduce the cost and total calculation load. And to get TDOA(Time Differences of Arrival) of microphones we adapt GCC-PHAT(Generalized Cross Correlation-Phase Transform) which is robust algorithm to the reverberant and noise environment. The position of sound source was calculated by using iterative least square algorithm which produce highly accurate position data.

Study to Propose the Suitable Reproducing Sound Level of SAFRS (능동형 음장조성시스템 연출음의 적정 소리레벨 제시를 위한 기초적 연구)

  • Jeon, Ji-Hyeon;Shin, Yong-Gyu;Kook, Chan;Jang, Gil-Soo
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2007.05a
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    • pp.515-518
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    • 2007
  • SAFRS(Spontaneous Acoustic Field Reproduction System) is a system to sense changes of surroundings and produce sounds which can go well with environment elements sensed by the system in to the space. The sounds were judged by individual evaluation and, the classification of the preferred sounds according to the mood of the space was suggested in the former study. Effectiveness of SAFRS with field application was validated by prior studies which dealt with researching acoustic environment, evaluating images of sounds, and rating environment with existence and nonexistence of sound resources such as fountains and the system after applied in D university. In this study, for more effective field application of SAFRS, research for the acoustic environment around sound resources and subjective evaluation of the preference of the sounds from the resources were made and it was considered that the results of the experiments should be primary information to propose proper sound level to be offered by the system. The results of the study are as follows; 1) It was considered that the ambience of the center road was dependent upon produced sounds by the system and water sounds of the fountain and that of walk way was mostly dependent upon produced sounds. 2) The results of the subjective evaluation showed that the distance from sound resources was suggestive; the more distant from produced sounds the less full and clear the sounds, the less distant from the sounds of water the more delight and idyllic ambience, and the less distant from the forest the more idyllic ambient and diversity. 3) The results upwards were telling that an average value of six elements for the evaluation was even at the place set back 10.2m from center road and walk way. And harmony of all sounds of the place should be considered to propose suitable sound level of SAFRS.

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Study to Propose the Suitable Reproducing Sound Level of SAFRS (능동형 음장조성시스템 연출음의 적정 소리레벨 제시를 위한 연구)

  • Jeon, Ji-Hyeon;Shin, Yong-Gyu;Kook, Chan;Jang, Gil-Soo
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.17 no.6 s.123
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    • pp.547-552
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    • 2007
  • SAFRS(spontaneous acoustic field reproduction system) is a system to sense changes of surroundings and produce sounds which can go well with environment elements sensed by the system in to the space. The sounds were judged by individual evaluation and, the classification of the preferred sounds according to the mood of the space was suggested in the former study. Effectiveness of SAFRS with field application was validated by prior studies which dealt with researching acoustic environment, evaluating images of sounds, and rating environment with existence and nonexistence of sound resources such as fountains and the system after applied in D university. In this study, for more effective field application of SAFRS, research for the acoustic environment around sound resources and subjective evaluation of the preference of the sounds from the resources were made and it was considered that the results of the experiments should be primary information to propose proper sound level to be offered by the system. The results of the study are as follows; 1) It was considered that the ambience of the center road was dependent upon produced sounds by the system and water sounds of the fountain and that of walk way was mostly dependent upon produced sounds. 2) The results of the subjective evaluation showed that the distance from sound resources was suggestive; the more distant from produced sounds the less full and clear the sounds, the less distant from the sounds of water the more delight and idyllic ambience, and the less distant from the forest the more idyllic ambient and diversity. 3) The results upwards were telling that an average value of six elements for the evaluation was even at the place set back 10.2m from center road and walk way. And harmony of all sounds of the place should be considered to propose suitable sound level of SAFRS.

Comparison of Speech Intelligibility & Performance of Speech Recognition in Real Driving Environments (자동차 주행 환경에서의 음성 전달 명료도와 음성 인식 성능 비교)

  • Lee Kwang-Hyun;Choi Dae-Lim;Kim Young-Il;Kim Bong-Wan;Lee Yong-Ju
    • MALSORI
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    • no.50
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    • pp.99-110
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    • 2004
  • The normal transmission characteristics of sound are hardly obtained due to the various noises and structural factors in a running car environment. It is due to the channel distortion of the original source sound recorded by microphones, and it seriously degrades the performance of the speech recognition in real driving environments. In this paper we analyze the degree of intelligibility under the various sound distortion environments by channels according to driving speed with respect to speech transmission index(STI) and compare the STI with rates of speech recognition. We examine the correlation between measures of intelligibility depending on sound pick-up patterns and performance in speech recognition. Thereby we consider the optimal location of a microphone in single channel environment. In experimentation we find that high correlation is obtained between STI and rates of speech recognition.

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The Study on Cognition Difference of Environmental Sounds due to Subject' Classes (환경음에 대한 계층별 인식 차이에 관한 조사 연구)

  • Shin, Hoon;Baek, Geon-Jong;Song, Min-Jeong;Jang, Gil-Soo
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2007.11a
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    • pp.1187-1190
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    • 2007
  • This study aims to induce acoustic environmental characteristics which could be used for soundscape design by carrying out factor analysis on sound source image and cognition analysis on subjects' responses on selective questions due to class differences. The results of this study are as follows ; Satisfaction rate differences on exterior acoustic environment due to sensitivity and residence year were revealed. After factor analysis of living sound sources' image, it is known that natural sound, traditional sound, socials traffic sound, rural sound, religious sound and the others are main factors. Social traffic sound is the most one that should be eliminated and traditional sound is selected as a most Korean-like sound. Natural sound is evaluated as the most one that should be preserved and the most retrospectively one.

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Assessment of Acoustic Iterative Inverse Method for Bubble Sizing to Experimental Data

  • Choi, Bok-Kyoung;Kim, Bong-Chae;Kim, Byoung-Nam;Yoon, Suk-Wang
    • Ocean Science Journal
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    • v.41 no.4
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    • pp.195-199
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    • 2006
  • Comparative study was carried out for an acoustic iterative inverse method to estimate bubble size distributions in water. Conventional bubble sizing methods consider only sound attenuation for sizing. Choi and Yoon [IEEE, 26(1), 125-130 (2001)] reported an acoustic iterative inverse method, which extracts the sound speed component from the measured sound attenuation. It can more accurately estimate the bubble size distributions in water than do the conventional methods. The estimation results of acoustic iterative inverse method were compared with other experimental data. The experimental data show good agreement with the estimation from the acoustic iterative inverse method. This iterative technique can be utilized for bubble sizing in the ocean.

A Emergency Sound Detecting Method for Smarter City (스마트 시티에서의 이머전시 사운드 감지방법)

  • Cho, Young-Im
    • Journal of Institute of Control, Robotics and Systems
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    • v.16 no.12
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    • pp.1143-1149
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    • 2010
  • Because the noise is the main cause for decreasing the performance at speech recognition, the place or environment is very important in speech recognition. To improve the speech recognition performance in the real situations where various extraneous noises are abundant, a novel combination of FIR and Wiener filters is proposed and experimented. The combination resulted in improved accuracy and reduced processing time, enabling fast analysis and response in emergency situations. Usually, there are many dangerous situations in our city life, so for the smarter city it is necessary to detect many types of sound in various environment. Therefore this paper is about how to detect many types of sound in real city, especially on CCTV. This paper is for implementing the smarter city by detecting many types of sounds and filtering one of the emergency sound in this sound stream. And then it can be possible to handle with the emergency or dangerous situation.

Soundscape Design Process and it's Application on Gwangju River (광주천 사례를 통한 사운드스케이프 디자인의 프로세스 적용)

  • Jang, Gil-Soo;Lee, Sang-Jun;Kook, Chan
    • KIEAE Journal
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    • v.6 no.3
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    • pp.19-26
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    • 2006
  • The word "soundscape" proposed by Canadian composer R. Murray Schafer is now became very popular. So various soundscape design based on soundscape idea are carried on worldwide for acoustic ecology. Also in Korea, several soundscape design were made for the public spaces such as river, park and bridge but, basic concept behind soundscape design was not reflected and studied sufficiently. In that sense, this study aims to arrange the concept of soundscape design process and to review the design proposals of Gwangju River. In this process, the reproduction concept of soundscape, natural sound, light with sound, cultural and historical sound and etc. were classified and the final design was proposed to recover the natural environment and harmonize the sound with surroundings as creative soundscape.

A Study on the Improvement of Occupants' Satisfaction for the Sound Environment When the Sound Source of Soundscape is Provided to the Interior Landscape (실내조경에 사운드스케이프 음원 제공시 재실자의 음환경 만족도 향상에 관한 연구)

  • Kim, Ho-Gon;Kook, Chan;Beak, Eun-Sun;Baek, Geon-Jong;Song, Min-Jeong;Shin, Hoon
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.21 no.4
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    • pp.307-314
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    • 2011
  • This study was focused on the influence of soundscape provided to the interior landscape on the improvement of occupants' sound environment. When soundscape was provided to occupants together with the interior landscape rather than simply providing interior landscape, the occupants' satisfaction seemed to be improved. The most preferred sound source among the three sound sources was considered as the sound of the grasshopper. When both of the interior landscape and the landscape substances was provided, the adjectives with the average difference of more than 1 are "Vicissitudinous", "Elegant" and "Cheerful". When the interior landscape and the sound source were provided, such adjectives as "Vicissitudinous", "Complex" and "Cheerful" are extracted. When all the variables were provided, such adjectives as "Vicissitudinous", "Abundant" and "Cheerful" seem to show the difference of more than 1. Regarding "Vicissitudinous", it was possible to know that the average difference of more than 1.5 was the biggest. Regarding the relative values of the ${\alpha}$ wave and the ${\beta}$ wave for each part, it seemed that the highest ${\alpha}$ wave was generated on the left parietal lobe of P3, while the lowest ${\beta}$ wave was generated on the left and right frontal lobes of Fp1 and Fp2. According to this study, it was shown that the soundscape and the interior landscape seemed to influence the improvement of the occupants' sound environment.