• Title/Summary/Keyword: Software curriculum

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A Study on Development of Market Oriented MIS Curriculum (시장지향적 MIS 교육과정 개편을 위한 연구)

  • Lee, Ji-Myoun;Bock, Gee-Woo
    • Information Systems Review
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    • v.10 no.3
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    • pp.207-222
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    • 2008
  • In recent business environment, we realize that MIS is taking important role in which it has been involved. However, we are having difficulty to find out the identity of MIS in business studies since MIS is derived from Micro Economics, Operations Research, Computer Science and so on. And there is no clear boundary in order to classify with other business area in consisting curriculums. Furthermore, IT staffs in the field are facing difficulties to utilize what they have learned MIS curriculums provided from business studies. In this research, we would like to present implications for development of market oriented MIS curriculums, which can be the actual needs of IT fields, through analysis of System Integration project for recent three years, analysis of IT capability based on the survey of IT consultants and analysis of application S/W technology trend in global vendor referred to "MIS Curriculum: The Current State of the Art and a Proposed Future Model (Lee et al, 2007)". As enterprise application software technology develop, the system integration can be achieved through special system solutions such as ERP, CRM, SCM, BI, etc. We also have acknowledged that solution consultants who have the ability of packaged S/W application are in demand since S/W vendors have become larger and more practical through M&A. Therefore, we have come to a conclusion regarding new direction of curriculum for increasing human power in IT industry which we demonstrated in detail through this research.

Study on the Learning Elements of 'Information Ethics' Topic of Informatics Subject (정보 교과의 '정보 윤리' 주제의 학습 요소에 관한 연구)

  • Jeong, InKee;Kim, Kapsu
    • Journal of The Korean Association of Information Education
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    • v.18 no.2
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    • pp.295-306
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    • 2014
  • A form of life is changed rapidly through development of ICT. And we need information ethics as a new norm of information-oriented society. The effect of information ethics can be maximized by education. Therefore, a new curriculum is demanded by new technology and circumstance. Korea Association of Information education has studied a new curriculum and suggested a new plan that contents of information education classified by 'Software', 'Computer System' and 'Convergence Activities' sections. And the 'Convergence Activities' section is composed of 'Information Ethics', 'Productivity Tools' and 'Robot'. In this paper, we studied on learning elements of the 'Information Ethics' of first grade to ninth grade. We analysed the domestic and foreign curriculum, research results and new issues about information ethics and selected the learning elements about information ethics. We nextly suggested the achievement goals, teaching-learning methods and evaluation methods of information ethics. We expect that the learning elements we suggested about information ethics will contribute to deal with wisely information dysfunction and to training correct talented individuals.

An Analysis of the Course Fulfillment Change in Fisheries Business Administration Curriculum with Business Education Accreditation (경영교육인증에 따른 수산경영학 교과과정 및 학업이수의 변화 분석과 과제)

  • Lee, Dong-Ho
    • The Journal of Fisheries Business Administration
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    • v.45 no.2
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    • pp.39-59
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    • 2014
  • Recently the rapid changes of the social environment make both university and every each department should have to renovate and adjust all of the educational components. The most dominant and issuable change of business administration education is the Business Education Accreditation which was certified by the KABEA(Korean Association of Business Education Accreditation). And the only two department of fisheries business administration which in Gyeongsang National University and Pukyong National University has been accredited recently. Though The department of fisheries business administration in Korea has been influenced by that Accreditation, there is few research and analysis on educational change. So it is very important that research on the curricular constitution and change of the curriculum for considering the its own effect and influence. This paper aims to explore the curricular constitution, change and course fulfillment of fisheries business administration after the business education accreditation based on the case of the department of fisheries business administration in Gyeongsang National University. The analysis of fisheries business administration change will help develop sustainable curriculum and give more guideline for identifying the core of fisheries business administration. The method of analysing that in this research has adopt the social network analysis(SNA) and automated software tool which is the most dominant technique in contents analysis including the Krkwics and Pajek. The SNA is evaluated that most popular, rigorous and firm methodology for analyzing, examining and revising some concepts or objects in the context of semantics. The result of this study shows that the ratio of fisheries business administration class has been decreased but still the most fulfilled course. And English mediated class has been avoided though that sort of the class has been increased. In the view point of course fulfillment, it has been potential and inefficient problems that some classes that including financial related and accounting related class would not been accomplished appropriately. The findings of a graduate depth interview which has been done about 4 years for understanding that student show that there's some recognition gap of fisheries business administration in staffs of human resource management. And the level of job satisfaction in fisheries business still somewhat low and even worse the chance of recruitment also unsteady.

Development of Informatics Curriculum(Plan) for General Education Level in Prospective Elementary Teachers (초등 예비교원을 위한 교양수준의 정보교육과정(안) 개발)

  • An, YoungHee;Kim, JaMee;Woo, HoSung;Yang, HyeJi;Kim, MinJeong;Jung, DaYun;Lee, WonGyu
    • The Journal of Korean Association of Computer Education
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    • v.22 no.1
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    • pp.21-30
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    • 2019
  • In this research, there is a purpose to develop an informatics education curriculum of the general level that the preliminary teacher at elementary school prepares for information education. First of all, in order to achieve the purpose, we compare and analyze the standard CS 2013 of the educational curriculum of elementary school teacher training university, University-Level Program cooperation deepening course, higher education course, and prepared content and level. Secondly, subjects were structured in consideration of standard J07-GE analysis of higher education curriculum and cooperation with secondary education course. Third, subject names were determined by examination by experts, taking into consideration the scope of subjects, content system composition, etc. Computer Science II, Computer Science II, Data Management in the domain to understand the basic principles of Computer Science I, Computing System, in order to approach expert opinions, analysis results, problems arising in information society from the viewpoint of computer science We proposed data management and analysis to grasp the patterns and relationships involved. In this research, not only improving ability to solve problems based on the basic capacity strengthening of teachers but also presenting subjects of general level, considering continuity star of high school information subjects it makes sense.

Investigating the Restructuring of Artificial Intelligence Curriculum in Specialized High Schools Following AI Department Reorganization (특성화고 인공지능학과 개편에 따른 인공지능 교육과정 개편 방안 연구)

  • EunHee Goo
    • Journal of Practical Engineering Education
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    • v.16 no.1_spc
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    • pp.41-49
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    • 2024
  • The advancement of artificial intelligence on a global scale is significantly transforming life. In the field of education, there is a strong emphasis on actively utilizing AI and fostering creatively integrated talents with diverse knowledge. In alignment with this trend, there is a paradigm shift in AI education across primary, middle, high school, as well as university and graduate education. Leading AI schools and specialized high schools are dedicated to enhancing students' AI capabilities, while universities integrate AI into software courses or establish new AI departments to nurture talent. In AI-integrated education graduate programs, national efforts are underway to educate instructors from various disciplines on applying AI technology to the curriculum. In this context, specialized high schools are also restructuring their departments to cultivate technological talent in AI, tailored to students' characteristics and career paths. While the current education focuses primarily on the fundamental concepts and technologies of AI, there is a need to address the aspect of developing practical problem-solving skills. Therefore, this research aims to compare and analyze essential educational courses in AI-leading schools, AI-integrated high schools, AI high schools, university AI departments, and AI-integrated education graduate programs. The goal is to propose the necessary educational courses for AI education in specialized high schools, with the expectation that a more advanced curriculum in AI education can be established in specialized high schools through this effort.

Development and Effectiveness Analysis of Training Program for Core Teachers of Elementary SW Education (초등 SW교육 핵심교원 양성을 위한 연수 프로그램의 개발 및 효과성 분석)

  • Park, Se Young;Jeon, Yong Ju;Seo, Jeong Hee
    • The Journal of Korean Association of Computer Education
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    • v.23 no.3
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    • pp.31-40
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    • 2020
  • In this study, researchers developed the core teacher training program for elementary SW education. In order to develop the training program, the direction of training development was set, and the final version of the training was prepared through the pilot training. The main focus of the training program was to cultivate the teachers' ability to understand and apply SW education based on the national curriculum. After the program development, its effectiveness was analysed by applying it to the actual national training course. This training program was applied to the 2019 winter and summer teacher training courses organized by the Ministry of Education. To analyze the effectiveness of the training program, SW education teaching efficacy and satisfaction were surveyed. The results analysis found out the developed training program has positive effects on trained teachers.

Development of Debugging Tasks and Tool for Process-centered Assessment on Software Education (소프트웨어 교육에서 과정중심 평가를 위한 디버깅 과제 및 도구 개발)

  • Lyu, Kigon;Kim, Soohwan
    • The Journal of Korean Association of Computer Education
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    • v.23 no.4
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    • pp.61-68
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    • 2020
  • The purpose of this study is to develop a debugging task to support process-centered assessment on software(SW) education and to develop a service site. Achievement criteria for programming in elementary and middle school SW curriculum consists of control structures such as repetition and condition, and elements such as variables and input/output. In order to apply the process-centered assessment presented by the Ministry of Education, it is necessary to present tasks that can be used in the actual classroom environment and to consider connection with achievement levels. Therefore, in this study, 12 tasks for elementary school and 15 tasks for middle school were developed as debugging tasks and their validity was verified. As a result of conducting Delphi verification for validity, it was found that the level and content of the debugging task are appropriate. In addition, as a result of verifying the usability of the debugging challenge site by applying a heuristic evaluation method, it was found that it is suitable for use in the real educational field.

Development and Application of STEAM Education Model using Scratch Programming and Sensor Board in Class of Elementary School Students (초등학생들이 수업시간에 스크래치 프로그래밍과 센서 보드를 활용한 STEAM교육 모형 개발과 적용)

  • Moon, Waeshik
    • Journal of The Korean Association of Information Education
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    • v.18 no.2
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    • pp.213-224
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    • 2014
  • STEAM learning, which combined software with hardware, can greatly increase algorithm improvement, problem-solving skills, integrated thinking ability etc. and can ultimately improve learning attitude and academic achievement. In this study, we developed STEAM learning model so that 6th graders who can fully understand the basic concept of programming can learn subject contents of national textbooks (5 kinds) with programming that combined six sensors attached Sensor_board with Scratch and applied it to 6th grade class and analyzed the results. As a result, the STEAM learning tool that combined Scratch with Sensor_board was analyzed to be suitable for most elementary school students to be evaluated. In the achievement evaluation of learning, 39.5% of students obtained more than 7 points out of perfect 10 in the average achievement level of 5 subjects so most students evaluated were analyzed to obtain satisfactory achievement. Therefore, STEAM learning using Scratch and Sensor_board, hardware is considered to be more effective than existing software-centered ${\times}$learning using only software.

Analysis of Satisfaction of Elementary School Students and Teachers for Software Practice Education in Real-Time Video Classes (실시간 화상 수업 환경에서 소프트웨어 실습 교육에 대한 초등학생 및 교사의 만족도 분석)

  • Kang, Doobong;Park, Hansuk
    • Journal of The Korean Association of Information Education
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    • v.25 no.5
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    • pp.825-834
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    • 2021
  • This study analyzed learners' satisfaction and in-depth interviews with teachers after operating a software practical curriculum as a real-time video class for fifth and sixth graders in elementary school. The correlation between learner's presence, class overall, interaction, and real-time video class satisfaction showed that the positive correlation between presence, class overall, interaction, and satisfaction with real-time video classes was somewhat high. There were some differences in the real-time video class participation environment and real-time video class satisfaction, but it was not found to be statistically significant. In the case of teachers, it was difficult to respond to problems occurring in each student's individual environment, interactions between students, and individual feedback problems for a sluggish student. To solve this problem, opinions such as preliminary guidance and verification of real-time video class connection environment, error support for sluggish students and individual class participation environment, and feedback on individual tasks using LMS were suggested.

Analysis of the Current Status of Computer and Information Literacy Education in middle school students (중학교 학생들의 컴퓨터·정보 소양 교육 현황 분석)

  • Jeon, Seongkyun;Sang, Kyongah;Park, Sangwook
    • The Journal of Korean Association of Computer Education
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    • v.22 no.2
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    • pp.11-20
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    • 2019
  • In Korea, the software education in elementary and middle school is essential to the 2015 revised curriculum, and various software education policies are being implemented. It is necessary to analyze the effects of these changes on computer and information literacy of students. This study investigates and analyzes the present state of computer and information literacy education in 32 middle schools nationwide. For the 640 students, we surveyed the students' status of coding education, confidence in computational thinking based on coding experience, confidence in computational thinking according to the frequency of computer use for learning purposes, and confidence in computational thinking ability according to the frequency of major ICT activities in class. As a result, there was a lack of Computer and Information literacy educational opportunities through school and relatively lack of educational opportunities for students in the rural area. And the more learning experience showed a positive impact on the confidence in computational thinking.