• Title/Summary/Keyword: Public Character

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Internal Growth Type Character and Popular Sympathy of Heroic Narrative (영웅서사의 내적 성장형 캐릭터와 대중적 공감형성 - 마블과 DC의 시네마틱 유니버스를 기반으로 -)

  • Jeon, Yeongdon
    • The Journal of the Korea Contents Association
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    • v.20 no.1
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    • pp.364-377
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    • 2020
  • Although it is never easy to create charming characters that people can relate to, well-formed characters have the power to enable the audience to not only empathize but identify with them. Thus, there is a need for us to examine the parts that make up a well-formed character. According to empathy theory, when the character in the play has a human face that is not different from me, I can feel familiarity and human empathy. Rather than perfection without loopholes, I relate to and sympathize with someone who looks similar to me, with many mistakes and some lack. This study aims to examine the attractiveness of characters in narrative dramas in terms of defects and internal growth. To do this, we tried to compare the setting, evaluation, and performance of characters based on the movie worldviews of two famous brands (DC and Marble), which can be compared directly. I looked at it. In conclusion, the work of hero character but human character setting based on internal growth not only has high evaluation and public evaluation, but also high sales, and thus direct and indirect correlation with the public favorability is significant.

A study on the wall finishing process with 「Han-ji」, an eco-friendly material (친환경 실내마감재 한지의 도배공정 연구)

  • Jang, Myung-Hee;Lee, Yeun-Sook
    • KIEAE Journal
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    • v.9 no.3
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    • pp.29-36
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    • 2009
  • Interior material covering as the final process of house-building, critically influences not only aesthetic character but also air quality of indoor space. Wall covering today, however, caused a serious social problem because of chemicals contained in the industrial wallpaper and artificial glue. In this context, Korean traditional wall covering of Han-ji can be an alternative model due to it's ecological character. Recently 'Hanok' attracts public attention, since society and people become to appreciate the unique beauty and value of our traditional culture. The values include natural beauty, emotional character, and environment-friendliness. Recognizing this, this paper intended to scrutinize the operating process of Han-ji as an interior finish material. Historical research method was employed, tracing the related articles in old literature and interviewing with the witness of the experienced expert. Thereby, healthier and unique aesthetic indoor environment can be expected to be sustainable along with the rich cultural life of ancestors.

Current Awareness of Characters Used in Fashion Brands and An Analysis of the Public Perceptions of Characters (패션브랜드에 활용된 캐릭터의 인지현황 및 감성 분석)

  • Yu, Ji-Hun
    • Journal of the Korean Society of Costume
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    • v.58 no.7
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    • pp.104-118
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    • 2008
  • This study analyzed that how well the consumer recognize and what they feel about the characters which were applied in fashion brand. Four hundreds and forty two men and women who were living in Seoul and the metropolitan area were selected for this study and SPSS 12.0 was used for the technical statistics such as Frequency, Chi-Square Test and Correlation Analysis. The result of this study were as follows : 1. The consumer didn't well recognize the name of brand and the character which were provided from the brand. 2. There were included brands 'B' 'T' 'L' 'A' in the highly ranked cognition brand. A common feeling of these brands were 'a feeling of cute' and 'a feeling of intimacy'. 3. The consumer's feelings of character were categorized into 'a feeling of lute''a feeling of sexy' 'a feeling of soft as pap' 'a feeling of humorous'.

Analysis of Visual Elements in Transmedia of Novels and Games - Focus on the Worldview and Characters of the original "Zhu Xian" - (소설 및 게임의 트랜스미디어에서 시각적 요소 분석 - 원작 "주선"의 세계관과 캐릭터를 중심으로 -)

  • Xu, Weiling;Kim, Chee-Yong
    • Journal of Korea Multimedia Society
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    • v.25 no.2
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    • pp.353-362
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    • 2022
  • In the era of transmedia, it has become normalized to use different media for the same content. The paper of this research is, in such a transmedia era, in order to meet the needs of the public, what elements should be considered when adapting a novel into a game. The study takes the novel "Zhu Xian" and its game adaptation "Zhu Xian Hand Tour" as the research object, focusing on the worldview and characters, analyzing the elements needed for the adaptation, and uses a questionnaire to understand players' satisfaction with the elements of the adaptation. The results show that the audience satisfaction of the worldview and character visualization elements in the adaptation of "The Zhu Xian Hand Tour" is high, but the basic information and appearance elements in the ethnic composition of the worldview and the character visualization elements need to be modified. The study can provide a design suggestion for game planners and designers.

A Study on the Model of Inter-library Cooperation's Network in the Information of Library Materials (정보의 상호협력을 위한 네트웍모형에 관한 연구)

  • 권기원
    • Journal of Korean Library and Information Science Society
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    • v.4
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    • pp.39-60
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    • 1977
  • The purpose of this study is to build a model of inter-library cooperation's network in the information of library materials. Results of this study are 1. The YTational Assembly Library and the Central National I, ibrar:; should be unified. 2. The unified organization should be organized its cooperative quarter for itself (in the Central National Library). .And every library should he organized his quarter and personnel for the inter-library cooperation. 3. The cooperatior, organization in the re~ion should organized by the Regional Central Public Library. 4. In case of the Central National Library, financial problems required of the performance in the inter-library cooperation should he charged equally among the Central National Library, the library belong to the reader and the reader. In case of the regional Central Public Library, it should be charged equally arnozlg the regional Central Public Library, the library belon-g' to the reader and the reader. 5. The Regional Central Public Library in the seat of provincial government should be managed the cooperation's work of the individual library, and upward the unified Central Xarional Library should generalize. 6. The purchase of materials should be done by the character of the each library 1r:ith the assignment of the each subject should be decided in the meeting of the each library personne!. -2nd the budget for purchasing per the year should be decided on the minimum by the circumstances of the each library regionally. 7. The unified Regional Central Public Library in the seat of provincial government should be charged of the Union Catalog's expense regionally, and the Central National Library should be charged of that National Union Catalog's expense to cumulative the Fegional Union Catalog within a definite period of time. 8. Books without presentation of a specimen copy to the unified Central National Library should be purchased, and r.cr 'oe included to the National Union Catalog. 9. The cooperation of the each library should be decided on the law, and considered the character of the each region.

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The differences in character design in China, Japan, and Korea : A can study of comic "The Monkey King" (만화<손오공>에 나타난 한·중·일 캐릭터디자인 특징)

  • Kim, Kang;Oh, Chigyu
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.235-238
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    • 2009
  • The character design is part of a culture. That is, it is not just an object but it reflects the cultural tendency and context where it is visualized. It's potential as a cultural medium of communication become pervasive in the field. One of good sources of characters is the classics which represent the nation's culture and history. The topic of this presentation is to show how a character in the Buddhist story, the Monkey King, designed differently in different context. For the purpose, the animation on the Monkey King in China, Japan and Korea are reviewed and analyzed. The result shows that the same animation character has been designed in different way in different context and it reflects the cultural tendency of the country. For example, Koreans tend to emphasize the global feature of the character. In case of Chinese, however, the character designer emphasizes traditional value. Finally, the designer in Japan tries to put their cultural element in detailed part of the character that makes it appeal to the public.

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Difference of Expressed Character Strengths, the Type of Work : Classification as Per the Korean Strength Scale (한국인 강점 척도를 기반으로 한 업무 유형에 따른 대표 강점 발현의 차이)

  • Kim, Ji-Eun;Kwon, Ye-Ji;Ran, Na-Hae;Lee, Ji-Eun;Noh, Jae-Heung;Chae, Jeong-Ho
    • Anxiety and mood
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    • v.12 no.1
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    • pp.13-20
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    • 2016
  • Objective : The purpose of this study was to verify the differences of expressed character strengths graded as per the Korean Strength Scale, based on the type of work. Methods : A total of 2,444 conglomerate workers were classified into two groups: 1,356 office workers and 1,088 production workers. The subjects were examined through a web or mobile application based on the Korean Strength Scale. The Korean Strength Scale consists of a total of four top entries and 25 sub-items with appropriate validity. Results : The difference in the average score of sum of character strengths between the two groups was not significant. In the office worker group, character strengths such as love of learning, creativity, perspective, curiosity, facilitation, judgment and faith had significantly high scores. On the other hands, modesty, hope, gratitude, sincerity, magnanimity and self-regulation were high in the production worker group. The results remained unchanged in additional analysis of covariants as sex, age and education level, except for self-regulation and faith. Conclusion : Our results suggest significant differences in the character strengths between the two types of work; however, the average of sum of character strength score remains unchanged. These results may help to understand differences between work environments and thus help to establish a positive foundation.

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Meta Storytelling & Character Storytelling Model (메타이야기적 상상력과 캐릭터 중심 스토리텔링 모델)

  • Lee, Dong-Eun
    • Cartoon and Animation Studies
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    • s.42
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    • pp.213-240
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    • 2016
  • The character is not dependent on an original story world any more. It is not limited to it's own story, but gets out and expands the other story with new character, background story, and event regardless of genre and media. The purpose of this study is to analyze why should this phenomenon happen from the media perspective and to build a character storytelling model through the specific examples. With the advent of the digital paradigm the storytelling model is emphasized character storytelling. Character is no longer limited to just one narrative and extended beyond the boundary narrative, media and genre. There are four background. First, disappearance of the big story with the advent of postmodernism and the emergnece of small story. Second, the emergence of fandom culture and charater's liberalization. Third, character as public goods with database. Fourth, changes in author's position. In fact, in the traditional narrative theory there has been discussion about the character all the time. But character storytelling meets transmedia storytelling, discussions were accelerated. The character was preceded by a narrative independent existence. Even if that character has occurred even while leading cause narrative. In this paper, we suggest two model as specific methodology to expand the story world fixed character. One is phychology transition, another is roll transition. This study get the value to build the new storytelling model with digital paradigm.

An Evaluation on the Activity of Public Involvement in Ko-Yang Light Rail Project (고양시 경량철도사업의 국민참여(PI) 활동의 평가)

  • Kim, Yeon-Kyu;Kim, Hyun
    • Proceedings of the KSR Conference
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    • 2007.11a
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    • pp.1787-1795
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    • 2007
  • The objectives of this paper are to introduce the PI(Public Involvement) in railway project and case study about public participation in decision making process for Ko-Yang light rail line development, besides to emphasize the importance of information considering the difference of resident location, regional character and so on are investigated before and after public participation. As the results, it was clarified about PI activities styles that consensus is not achieved in Ko-Yang public participation, the psychological factor such as the knowledge and satisfaction, receptivity about light rail project strongly is affected to making decision.

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The Effects of Temperament and Character, Emotional Intelligence on Self-leadership of Clinical Nurses (임상간호사의 기질·성격, 감성지능이 셀프 리더십에 미치는 영향)

  • Bak, Won-Sook;Oh, Kyung Mi;Yu, Jae Sun
    • Journal of muscle and joint health
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    • v.28 no.3
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    • pp.263-274
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    • 2021
  • Purpose: This descriptive research study investigated the effects of temperament and character, emotional intelligence on self-leadership of clinical nurses. Methods: This study recruited clinical nurses at a tertiary general hospital located in S city through convenience sampling. A survey was conducted from April 10 to May 5, 2020, using offline questionnaires. A total of 343 answers were analyzed using descriptive statistics and a three-step hierarchical regression analysis with the SPSS 22.0 program. Results: Factors influencing self-leadership of clinical nurses at a tertiary general hospital in S city were persistent among temperament (β=.331, p<.001), personal maturity (β=.408, p<.001), and total emotional intelligence (β=1.062, p<.001). These factors contributed 58% of self-leadership (F=29.20, p<.001). Conclusion: It was confirmed that persistent among temperament and personal maturity among character, emotional intelligence were factors affecting self-leadership of clinical nurses. Therefore, it is necessary to develop and provide programs to control the factors affecting self-leadership of clinical nurses to increase self-leadership.