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http://dx.doi.org/10.9717/kmms.2022.25.2.353

Analysis of Visual Elements in Transmedia of Novels and Games - Focus on the Worldview and Characters of the original "Zhu Xian" -  

Xu, Weiling (Dept. of Storytelling, Graduate School, Dong-Eui University)
Kim, Chee-Yong (Dept. of Game Engineering, Dong-Eui University)
Publication Information
Abstract
In the era of transmedia, it has become normalized to use different media for the same content. The paper of this research is, in such a transmedia era, in order to meet the needs of the public, what elements should be considered when adapting a novel into a game. The study takes the novel "Zhu Xian" and its game adaptation "Zhu Xian Hand Tour" as the research object, focusing on the worldview and characters, analyzing the elements needed for the adaptation, and uses a questionnaire to understand players' satisfaction with the elements of the adaptation. The results show that the audience satisfaction of the worldview and character visualization elements in the adaptation of "The Zhu Xian Hand Tour" is high, but the basic information and appearance elements in the ethnic composition of the worldview and the character visualization elements need to be modified. The study can provide a design suggestion for game planners and designers.
Keywords
Transmedia; Novel; Game; Worldview; Character;
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Times Cited By KSCI : 1  (Citation Analysis)
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