• Title/Summary/Keyword: Performer

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A Study on the Changes of Meridians Potential Induced by the Manual art during Acupuncture Therapy (수기자극에 의해 유발되는 경락전위변화에 관한 연구)

  • Lee Yong-Heum;Lee Qyoon-Jung;Kim Han-Sung;Shin Tae-Min
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.9
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    • pp.1625-1632
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    • 2006
  • We studied the effects or electric potential in ST37(+) and ST39(-) generated by various the manual art stimulus or acupuncture at ST36. And compared with data on the change of electric potential from hand of performer acupuncture therapy. Electric potential induced via acupuncture from performer may be important factor that is the initiation of electric potential changes in meridian and meridian point of being performer. The results for various manual art stimulus in acupuncture therapy was that four type of electro-wave observed. That is the capacitance currents type, sign wave type, triangle wave type and circle type triangle wave. And the change of electric potential ransfer from performer acupuncture therapy in stable electro-circle condition, were capacitance currents type. So we suggested that capacitance currents stimulus in electronic view may be important factor in acupuncture therapy between performer acupuncture therapy and being performer acupuncture therapy.

The Effects of Leader-Member Exchange and Transformational Leadership among High Performer and Low Performer of R&D Professionals (리더-멤버 교환(LMX)과 변혁적 리더십(TFL)이 직무태도에 미치는 영향: 고성과 vs. 저성과 R&D인력 비교)

  • Cha, Jong Seok
    • Journal of Technology Innovation
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    • v.20 no.3
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    • pp.153-180
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    • 2012
  • The objective of this study is to identify the characteristics of high performer among R&D professionals and to examine the effects of LMX(Leader-Member Exchange) and TFL(Transformational Leadership) on job satisfaction or organizational commitment. The empirical result shows that; 1) when compared with the low performers of R&D professionals, the high performers have more proactive personality such as risk-taking propensity, self-efficacy, need for achievement, 2) the high performers have more innovative problem-solving style, 3) the impact of LMX and TFL on job satisfaction or organizational commitment is significant and positive, 4) the augmentative effect of TFL over LMX on job satisfaction or organizational commitment exists for low performer but does not exist for high performer. Based on the result, the theoretical and practical implications are discussed.

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Interactive VFX System for TV Virtual Studio (TV 가상 스튜디오용 인터랙티브 VFX 시스템)

  • Byun, Hae Won
    • Journal of the Korea Computer Graphics Society
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    • v.21 no.5
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    • pp.21-27
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    • 2015
  • In this paper, we presents visual effect(water, fire, smoke) simulation and interaction system for TV virtual studio. TV virtual studio seamlessly synthesizes CG background and a live performer standing on a TV green studio. Previous virtual studios focus on the registration of CG background and a performer in real world. In contrast to the previous systems, we can afford to make new types of TV scenes more easily by simulating interactive visual effects according to a performer. This requires the extraction of the performer motion to be transformed 3D vector field and simulate fluids by applying the vector field to Navier Stokes equation. To add realism to water VFX simulation and interaction, we also simulate the dynamic behavior of splashing fluids on the water surface. To provide real-time recording of TV programs, real-time VFX simulation and interaction is presented through a GPU programming. Experimental results show this system can be used practically for realizing water, fire, smoke VFX simulation and the dynamic behavior simulation of fish flocks inside ocean.

An Activity-Performer Bipartite Matrix Generation Algorithm for Analyzing Workflow-supported Human-Resource Affiliations (워크플로우 기반 인적 자원 소속성 분석을 위한 업무-수행자 이분 행렬 생성 알고리즘)

  • Ahn, Hyun;Kim, Kwanghoon
    • Journal of Internet Computing and Services
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    • v.14 no.2
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    • pp.25-34
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    • 2013
  • In this paper, we propose an activity-performer bipartite matrix generation algorithm for analyzing workflow-supported human-resource affiliations in a workflow model. The workflow-supported human-resource means that all performers of the organization managed by a workflow management system have to be affiliated with a certain set of activities in enacting the corresponding workflow model. We define an activity-performer affiliation network model that is a special type of social networks representing affiliation relationships between a group of performers and a group of activities in workflow models. The algorithm proposed in this paper generates a bipartite matrix from the activity-performer affiliation network model(APANM). Eventually, the generated activity-performer bipartite matrix can be used to analyze social network properties such as, centrality, density, and correlation, and to enable the organization to obtain the workflow-supported human-resource affiliations knowledge.

Kinematic Analysis of Deff Motion in High Bars (철봉운동 Deff 동작의 운동학적 분석)

  • Back, Jin-Ho
    • Korean Journal of Applied Biomechanics
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    • v.16 no.1
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    • pp.55-63
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    • 2006
  • The purpose of this study is to prove the kinematical characteristics of Deff motion, the high bar performance, in terms of flying phases so that we can provide basic sources for improving gymnastic performance. To do this, we selected and analyzed the performance of two athletes who did Deff motion in the high bar competition of male artistic gymnastic in the 22nd Universiade 2003 Daegu. We drew the conclusions from the kinematical factors that were came out through analyzing three-dimensional cinematography of the athletes' movements, by using a high speed video camera. To make a successful performance, a performer releases the bar at a height of a high bar vertically and at a height of 82cm horizontally, and the flying performance should be made without moving forward, as maintaining the proper balance, in order to rise over 118cm high during the flying phase. When the performer is releasing the bar, an increase of the vertical speed in the center of the body and extension of a knee joint and a hip joint contribute to increasing a flying height. And when the moving body is twisted, leaning to left side is caused by the winding movement of a knee joint, which causes an unstable bar grasp. To grasp the bar stably, just before releasing the performer should gain propulsive force from twisting rotation through increasing the speed of shoulder rotation. And before the peak point, the performer should make sure of a body rotation distance over $164^{\circ}$ so that he or she can do an aerial rotary performance smoothly. When grasping the high bar, the center of the body should be above the bar and the angle of shoulder rotation should be maintained close to $540^{\circ}$ simultaneously. he high point performance(S1) has more speed on an ascending phase and less speed on a descending phase than the low point performance (S2). At the peak point, both the rotation angle of the body and that of the shoulder in high point performance are big as well. In conclusion, it is shown that a performer can make a jump toward the high bar easily with the body straight because the performer can hold the upper part of the body erect early in a descending phase.

A BPM Activity-Performer Correspondence Analysis Method (BPM 기반의 업무-수행자 대응분석 기법)

  • Ahn, Hyun;Park, Chungun;Kim, Kwanghoon
    • Journal of Internet Computing and Services
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    • v.14 no.4
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    • pp.63-72
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    • 2013
  • Business Process Intelligence (BPI) is one of the emerging technologies in the knowledge discovery and analysis area. BPI deals with a series of techniques from discovering knowledge to analyzing the discovered knowledge in BPM-supported organizations. By means of the BPI technology, we are able to provide the full functionality of control, monitoring, prediction, and optimization of process-supported organizational knowledge. Particularly, we focus on the focal organizational knowledge, which is so-called the BPM activity-performer affiliation networking knowledge that represents the affiliated relationships between performers and activities in enacting a specific business process model. That is, in this paper we devise a statistical analysis method to be applied to the BPM activity-performer affiliation networking knowledge, and dubbed it the activity-performer correspondence analysis method. The devised method consists of a series of pipelined phases from the generation of a bipartite matrix to the visualization of the analysis result, and through the method we are eventually able to analyze the degree of correspondences between a group of performers and a group of activities involved in a business process model or a package of business process models. Conclusively, we strongly expect the effectiveness and efficiency of the human resources allotments, and the improvement of the correlational degree between business activities and performers, in planning and designing business process models and packages for the BPM-supported organization, through the activity-performer correspondence analysis method.

Virtual Domino: Interactive Physics Simulation and Experience

  • Shahab, Qonita M.;Kwon, Yong-Moo;Ko, Hee-Dong
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.954-959
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    • 2006
  • Virtual Reality simulation enables immersive 3D experience of a Virtual Environment. A simulation-based VE can be used to map real world phenomena into virtual experience. This research studies on the use of Newton's physics law to demonstrate the effects of forces upon object's falling movement, and their effects towards other fallible objects. A reconfigurable simulation enables users to reconfigure the parameters of the objects involved in the simulation, so that they can see different effects from the different configurations, such as force magnitude and distance between objects. This concept is suitable for a classroom learning of physics law. Preliminary implementation is done on a PC with a joystick for 4DOF movement. The graphics is implemented by SGI OpenGL Performer. A middleware called NAVERLib that consists of Performer's modules for easy XML-based configuration is used for management of visualization, network and devices connection, and where the engine of this domino simulation is attached.

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Research of real-time image which is responding to the strings sound in art performance (무대 공연에서 현악기 소리에 반응하는 실시간 영상에 관한 연구)

  • Jang, Eun-Sun;Hong, Sung-Dae;Park, Jin-Wan
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.185-190
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    • 2009
  • Recent performing-art has a trend to be new cultural contents style which mixes various genre not just traditional way. Especially in stage performance, unique performance is playing using high technology and image. In sound performance, one of technology, a new experiment is trying which re-analyze the sound and mixes the result with image. But in public performance we have a technical difficulty with making visualization regarding the sound in realtime. Because we can not make visualization with instant sound from performers and audience it is difficult to interact smoothly between performer and audience. To resolve this kind of restriction, this paper suggests Real-time sound visualization. And we use string music instrument for sound source. Using the MaxMSP/Jitter based the Midi, we build image control system then we test and control the image with Korg Nano Kontrol. With above experiment we can verify verious emotion, feeling and rhythm of performer according to performance environment and also we can verify the real time interactive image which can be changed momently by performer's action.

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An Analysis of Performers' Contribution to Entertainment Show Clips on AVOD Platform (AVOD 예능 방송 동영상 클립에 대한 실연자의 기여도 분석)

  • Ko, Jeong-Min;Choi, Yong-Seok;Jeong, Yuna;Kim, Dong-Young;Kong, Tae-Hyeon
    • The Journal of the Korea Contents Association
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    • v.22 no.8
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    • pp.115-125
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    • 2022
  • This study examines the effect of performers on the number of views and likes of entertainment show clips consumed on AVOD short form platform. Multiple regression analysis was performed, setting program viewing factors and performer's topicality index as independent variables, and setting the number of views and likes of clips as dependent variables. As a result of the analysis, performer's topicality index had a positive(+) effect on both dependent variables. According to standardized coefficient, on the number of views, the standardization coefficient of the performer's topicality index was the second highest, and on the number of likes it was the highest among variables. The results suggest that performers contribute a lot to the success of clips on AVOD short form platform.

The Effects of Quality of Life and Anger Expression on Suicidal Ideation of Korean Special Mission National Merit (Performer) (대한민국 특수임무유공자(수행자)의 건강관련 삶의 질과 분노표현이 자살생각에 미치는 영향)

  • Kim, Yun-Young;Kim, Tae-Yeol
    • Journal of Digital Convergence
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    • v.15 no.6
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    • pp.481-491
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    • 2017
  • The purpose of this study was to investigate the degrees of life quality, anger expression and suicidal ideation of Korean special mission national merit(Performer), and to identify the effects of life quality and anger expression on suicidal ideation of the subjects. The general characteristics as well as life quality, anger expression and suicidal ideation of 362 Korean veterans were collected from March 2016 to May 2016, and the collected data were analyzed with SPSS 23.0 Statistics Program. The result showed that life quality was inversely correlated with anger expression(r=-.151, p<.001) and suicidal ideation(r=-.539, p<.001), and anger expression was positively correlated with suicidal ideation(r=.601, p<.001). Life quality and anger expression were significant predictors of suicidal ideation with 42.9% explanatory power. In order to prevent the suicide of the Korean special mission national merit(Performer), it is necessary to develop a national adaptation program to improve the life quality and to develop an effective anger control education program considering the characteristics of them.