• Title/Summary/Keyword: Obstacle problems

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Analysis and Solution of Small Libraries in Jeon-buk Province (전북지역 작은도서관의 현 단계와 기능 확대에 관한 연구)

  • Kim, Hong-Ryul
    • Journal of Korean Library and Information Science Society
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    • v.41 no.1
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    • pp.77-98
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    • 2010
  • Recently, small libraries have greatly increased by the support and interest of the central, or local government. Since 2004, 47 small libraries were established in Jeon-buk province. These libraries are equipping a new facility and collection with their support. Nevertheless, they still have many problems in operating process. This is causing degradation of the quality level of information service for local residents, further, this becomes the obstacle which solves a information divide and improves the cultural welfare. The purpose of this study is to analyze the status of small libraries in Jeon-buk province, and then, to propose solutions to problems.

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A Study on the Successful Operation for the Integration of Cyber Logistics (성공적(成功的)인 사이버 통합(統合) 물류(物流) 운영(運營)에 관(關)한 연구(硏究) -전자상거래(電子商去來)(홈쇼핑) 업체(業體)와 택배(宅配) 업체(業體)를 중심(中心)으로-)

  • Kim, Sang-In;Choi, Hong-Do;Kang, Kyung-Sik
    • Journal of the Korea Safety Management & Science
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    • v.17 no.4
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    • pp.247-258
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    • 2015
  • The purpose of this study is to let the entire logistics system be managed in cyberspace by effectively sharing the logistics information between companies involved in the process, changing conventional commerce to electronic commerce. Most of the goods traded through electronic commerce are small goods involving small business transactions. This produces many problems in shipping and delivery and the leads an inefficient logistics system. Another problems is that there is no sharing of information that process the logistics flow and no systematic management of pick-up and delivery information. As a result, rise in logistics cost, longer delivery period and poor service quality are inevitable and these results are becoming an obstacle in the widespread usage of the electronic commerce. Companies that are part of logistics center can cooperate logistics business in Cyber space and share the entire logistics information through the cyber logistics center. This turns out in effective sharing of logistics information, and thus, allows efficient management of logistics, improves logistics service, and reduces logistics cost.

Sharing Pathological Mechanisms of Insomnia and Osteoporosis, and a New Perspective on Safe Drug Choice

  • Yi, Sun Shin;Chung, Soo-Ho;Kim, Pan Soo
    • Journal of Menopausal Medicine
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    • v.24 no.3
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    • pp.143-149
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    • 2018
  • Lack of adequate sleep has become increasingly common in our 24/7 modern society. Reduced sleep has significant health consequences including metabolic and cardiovascular disorders, and mental problems including depression. In addition, although the increase in life expectancy has provided a dream of longevity to humans, the occurrence of osteoporosis is a big obstacle to this dream for both male and female. It is known that insomnia and bone health problems, which are very critical conditions in human life, interestingly, share a lot of pathogenesis in recent decades. Nevertheless, due to another side effects of the synthetic drugs being taken for the treatment of insomnia and osteoporosis, patients have substantial anxiety for the safety of drugs with therapeutic expectation. This review examines the pathogenesis shared by sleep and osteoporosis together and herbal medicine, which has recently been shown to be safe and efficacious in the treatment of both diseases other than synthetic drugs. We suggestions for how to treat osteoporosis. These efforts will be the first step toward enabling patients to have comfortable and safe prescriptions through a wide selection of therapeutic agents in the future.

The Development Plan for Serious Game based on Game Production Process (게임 제작 과정 중심의 기능성 게임 활성화 방안)

  • Lee, MyounJae
    • Journal of Digital Convergence
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    • v.11 no.12
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    • pp.761-768
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    • 2013
  • The serious game refers to the game which is combined game's fun with the peculiar object of the field including the education, medical treatment, public, and etc. By doing so, it can help that the learners are able to acquire the knowledge and technology of the relative field with joy. Currently, the serious game of the various fields is launched. However, there are many obstacles in Korea to develop the market. This paper is the research for showing how to overcome these problems. For this purpose, first, this research investigates the present condition of the serious game in the planning and development and marketing viewpoint. Second, the obstacles of the serious game are analyzed. Finally, the methods for solving these obstacles are shown. This paper is helpful for finding out the strategies for solving the obstacles without too much consideration of obstacle elements for serious game development.

Efficient Kinect Sensor-Based Reactive Path Planning Method for Autonomous Mobile Robots in Dynamic Environments (키넥트 센서를 이용한 동적 환경에서의 효율적인 이동로봇 반응경로계획 기법)

  • Tuvshinjargal, Doopalam;Lee, Deok Jin
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.39 no.6
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    • pp.549-559
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    • 2015
  • In this paper, an efficient dynamic reactive motion planning method for an autonomous vehicle in a dynamic environment is proposed. The purpose of the proposed method is to improve the robustness of autonomous robot motion planning capabilities within dynamic, uncertain environments by integrating a virtual plane-based reactive motion planning technique with a sensor fusion-based obstacle detection approach. The dynamic reactive motion planning method assumes a local observer in the virtual plane, which allows the effective transformation of complex dynamic planning problems into simple stationary ones proving the speed and orientation information between the robot and obstacles. In addition, the sensor fusion-based obstacle detection technique allows the pose estimation of moving obstacles using a Kinect sensor and sonar sensors, thus improving the accuracy and robustness of the reactive motion planning approach. The performance of the proposed method was demonstrated through not only simulation studies but also field experiments using multiple moving obstacles in hostile dynamic environments.

Demolition and Maintenance/Repair Cost Estimation of Road Drop Obstacle for Safety Risk Removal of Anti-tank Defense Facility (대전차 방어시설의 안전위해요소 제거를 위한 낙석 장애물 철거 및 유지보수 비용 산정 연구)

  • Yoo, Yang-Soo;Park, Young Jun;Eun, Hee-Chang;Baek, Jang-Woon
    • Journal of the Korea Institute of Building Construction
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    • v.20 no.4
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    • pp.375-382
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    • 2020
  • Rock drop obstacles on major roads in the border area in South Korea has been installed and operated to prevent and block the movement of enemy units. However, the increase in traffic volume due to the development of the border region causes many problems such as road traffic congestion due to rock drop, traffic safety, and impaired urban aesthetics. Therefore, this study aimed to provide guidelines for demolition and replacement facility installation for rock drop obstacles, which are differently applied to each unit, and to suggest the direction of the Ministry of National Defense's policy regarding maintenance cost for necessary rock drop obstacles required for operation. In this study, as part of a guideline study on the removal of rock drop obstacles and the installation of alternative facilities, a standard unit price was suggested for essential rock drop obstacles, so as to be used as judgment data when deciding whether to remove rock drop obstacles.

Walking Environment Survey for Development of Specification on Personal Mobility (PM) Device for Elderly (고령자용 개인교통수단 개발 사양 정의를 위한 보행환경 조사)

  • Kim, Youngmin;Kim, Jisoo;Moon, Byeongsup
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.16 no.6
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    • pp.156-168
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    • 2017
  • Personal mobility (PM) can increase the mobility of individual, so that the elderly can be set as the target group for using PM because of relatively low walking ability to normal. In this study, we design PM device for elderly that can be used safely in the walking environment such as sidewalk. There are various obstacles in the walking environment, so the device must have mechanical performance to overcome all of them. In this study, we survey the status and level of obstacle factors in walking environment to determine the dynamic performance of the PM device for elderly. We check up several guidelines about walking facilities to define obstacle points for the device, establish field survey methodologies, and conduct field survey for some specific road sections. Based on the survey results, we confirm the possible problems that could arise when the dynamic performance of the device is selected based on the facility-related criteria. We also define the performance requirements for the device based on the requirements for electric wheelchair.

Systematic Coordinate Transformation between Different Projection Zones using GPS Survey Results (GPS성과를 매개로 한 구소삼각과 일반원점성과의 계통적 변환)

  • 김감래;최원준;임건혁
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2003.10a
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    • pp.21-26
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    • 2003
  • The fact on a variety of the plane coordinate systems in cadastral survey field caused a troublesome stage by different standards for the production of cadastral maps. The cadastral maps with different origins are not standardized in terms of unit and coordinate system, which introduces surveying problems at the edges where two or more zones meet. Moreover, difficulties in the creation of seamless digital cadastral map DBs between different coordinate systems has become the obstacle to establish various levels of spatial information systems for the efficient management of Korean Peninsula. Therefore, the aim of the study is to present a way to mutual coordinate transformation by clarifying the systematic differences between the areas of different origins.

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Understanding of the trigonometric function using Maple (Maple을 이용한 삼각함수의 이해)

  • 한동승;유흥상
    • Journal of the Korean School Mathematics Society
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    • v.4 no.2
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    • pp.1-9
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    • 2001
  • Since the computer is becoming more and more indispensible tool in every fields of the modern society, it is needed and desirable to utilize the computer as a basic tool from the very early stage of the education process. Recently Maple is gaining its popularity as a comprehensive mathematical software with its power of symbolic calculations and graphics as well as its great numerical computational ability. We demonstrate the suitability of this software as a tool for the mathematical education and presents several examples of the applications of Maple. For the middle and the high school mathematics courses, we give the application examples for the quadratic functions and their graphs, statistics, the three dimensional shapes, algebraic problems. Through the examples, we confirm that mathematical education can be much more effective and simple by using Maple. If we establish computer-assisted mathematical classes, we can draw more attention and excitement from the attendants than traditional classes and eventually improve more rapidly their problem-solving ability On the other hand, the excess of the computer-aided education give to obstacle of psychological, not to be passing over the fact.

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Micro soccer-playing robot based on the centralized approach (중앙집중 제어에 근거한 마이크로 축구경기 로봇)

  • ;;;Sugisaka, M.
    • 제어로봇시스템학회:학술대회논문집
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    • 1997.10a
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    • pp.621-624
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    • 1997
  • This paper presents the design procedure for soccer-playing rovots based on the centralized approach. Using a fast vision system, we obtain the configuration of each robot and then the host computer computes the desired motion and commands each robot directly via RF communication. The robot soccer game has a lot of problems such as obstacle avoidance, coordination between robots, dribbling the ball, and so on. To implement such motions, we think that the centralized approach seems to be more powerful than the distributed approach. We describe the technical tips for developing the robots in detail here and explain our strategy for getting the scores.

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