• Title/Summary/Keyword: Mobile image

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Development of Mobile 3D Terrain Viewer with Texture Mapping of Satellite Images

  • Kim, Seung-Yub;Lee, Ki-Won
    • Korean Journal of Remote Sensing
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    • v.22 no.5
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    • pp.351-356
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    • 2006
  • Based on current practical needs for geo-spatial information on mobile platform, the main theme of this study is a design and implementation of dynamic 3D terrain rendering system using spaceborne imagery, as a kind of texture image for photo-realistic 3D scene generation on mobile environment. Image processing and 3D graphic techniques and algorithms, such as TIN-based vertex generation with regular spacing elevation data for generating 3D terrain surface, image tiling and image-vertex texturing in order to resolve limited resource of mobile devices, were applied and implemented by using graphic pipeline of OpenGL|ES (Embedded System) API. Through this implementation and its tested results with actual data sets of DEM and satellite imagery, we demonstrated the realizable possibility and adaptation of complex typed and large sized 3D geo-spatial information in mobile devices. This prototype system can be used to mobile 3D applications with DEM and satellite imagery in near future.

An Improvement of Lossless Image Compression for Mobile Game (모바일 게임을 위한 개선된 무손실 이미지 압축)

  • Kim Se-Woong;Jo Byung-Ho
    • The KIPS Transactions:PartB
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    • v.13B no.3 s.106
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    • pp.231-238
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    • 2006
  • In this paper, the method to make lossless image compression that holds considerable part of total volume of mobile game has been proposed. To increase the compression rate, we compress the image by Deflate algorithm defined in RFC 1951 after reorganize it at preprocessing stage before conducting actual compression. At the stage of preprocessing, we obtained the size of a dictionary based on the information of image which is the feature of Dictionary-Based Coding, and increased the better compression rate than compressing in a general manner using in a way of restructuring image by pixel packing method and DPCM prediction technique. It has shown that the method increased 9.7% of compression rate compare with existing mobile image format, after conducting the test of compression rate applying the suggested compression method into various mobile games.

Image-based Visual Servoing for Automatic Recharging of Mobile Robot (이동로봇의 자동충전을 위한 영상기반 비쥬얼 서보잉 방법)

  • Song, Ho-Bum;Cho, Jae-Seung
    • Journal of Institute of Control, Robotics and Systems
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    • v.13 no.7
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    • pp.664-670
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    • 2007
  • This study deals with image-based visual servoing for automatic recharging of mobile robot. Because mobile robot must be recharged periodically, it is necessary to detect and move to docking station. Generally, laser scanner is used for detect of position of docking station. CCD Camera is also used for this purpose. In case of using cameras, the position-based visual servoing method is widely used. But position-based visual servoing method requires the accurate calibration and it is hard and complex work. Another method using cameras is image-based visual servoing. Recently, image based visual servoing is widely used for robotic application. But it has a problem that cannot have linear trajectory in the 3-dimensional space. Because of this weak point, image-based visual servoing has a limit for real application. In case of 2-dimensional movement on the plane, it has also similar problem. In order to solve this problem, we point out the main reason of the problem of the resolved rate control method that has been generally used in the image-based visual servoing and we propose an image-based visual servoing method that can reduce the curved trajectory of mobile robot in the cartesian space.

Development of Mobile DICOM Image Viewer for Decipher of Medical Images (의학 영상 판독을 위한 모바일 DICOM 영상 뷰어 개발)

  • Lee, Jung-Il;Park, Seung-Je;Won, Hul-Chul
    • Journal of Korea Society of Industrial Information Systems
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    • v.14 no.3
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    • pp.30-36
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    • 2009
  • With the rapid progress of medical image information system, a variety of researches for the system that can read and decipher the medical images in anytime and anywhere have been studied. In this paper, we develop personal digital assistant (PDA) device based mobile digital imaging and communications in medicine (DICOM) image viewer that can process the received medical images at any time. In particular, with the aid of the proposed mobile DICOM image viewer, we can read several images simultaneously and we can read the selected image only from the several images. To cope with the small size of PDA screen, the function of image enlargement is also included in the proposed mobile DICOM image viewer.

A Privacy-preserving Image Retrieval Scheme in Edge Computing Environment

  • Yiran, Zhang;Huizheng, Geng;Yanyan, Xu;Li, Su;Fei, Liu
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.17 no.2
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    • pp.450-470
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    • 2023
  • Traditional cloud computing faces some challenges such as huge energy consumption, network delay and single point of failure. Edge computing is a typical distributed processing platform which includes multiple edge servers closer to the users, thus is more robust and can provide real-time computing services. Although outsourcing data to edge servers can bring great convenience, it also brings serious security threats. In order to provide image retrieval while ensuring users' data privacy, a privacy preserving image retrieval scheme in edge environment is proposed. Considering the distributed characteristics of edge computing environment and the requirement for lightweight computing, we present a privacy-preserving image retrieval scheme in edge computing environment, which two or more "honest but curious" servers retrieve the image quickly and accurately without divulging the image content. Compared with other traditional schemes, the scheme consumes less computing resources and has higher computing efficiency, which is more suitable for resource-constrained edge computing environment. Experimental results show the algorithm has high security, retrieval accuracy and efficiency.

DESIGN AND IMPLEMENTATION OF 3D TERRAIN RENDERING SYSTEM ON MOBILE ENVIRONMENT USING HIGH RESOLUTION SATELLITE IMAGERY

  • Kim, Seung-Yub;Lee, Ki-Won
    • Proceedings of the KSRS Conference
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    • v.1
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    • pp.417-420
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    • 2006
  • In these days, mobile application dealing with information contents on mobile or handheld devices such as mobile communicator, PDA or WAP device face the most important industrial needs. The motivation of this study is the design and implementation of mobile application using high resolution satellite imagery, large-sized image data set. Although major advantages of mobile devices are portability and mobility to users, limited system resources such as small-sized memory, slow CPU, low power and small screen size are the main obstacles to developers who should handle a large volume of geo-based 3D model. Related to this, the previous works have been concentrated on GIS-based location awareness services on mobile; however, the mobile 3D terrain model, which aims at this study, with the source data of DEM (Digital Elevation Model) and high resolution satellite imagery is not considered yet, in the other mobile systems. The main functions of 3D graphic processing or pixel pipeline in this prototype are implemented with OpenGL|ES (Embedded System) standard API (Application Programming Interface) released by Khronos group. In the developing stage, experiments to investigate optimal operation environment and good performance are carried out: TIN-based vertex generation with regular elevation data, image tiling, and image-vertex texturing, text processing of Unicode type and ASCII type.

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Impact of Image Type and Brand Familiarity on the Effectiveness of Bundling

  • Sungmi Lee
    • International Journal of Internet, Broadcasting and Communication
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    • v.15 no.4
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    • pp.100-106
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    • 2023
  • Bundling has become a general promotion strategy in mobile shopping context. Previous research on bundling has mostly focused on bundle frame or price frame. Even though consumers are searching and purchasing the product in mobile channels, little research has investigated the effects of bundling in mobile shopping. The objectives of this study is to examine how different product image of bundle affects consumer's perception and purchase intention differently, and how brand familiarity moderate this influence. A sample of 140 subjects participated in a within-subjects experiment. A bundling composed of two different product image (a single product vs. bundled products) was evaluated by individuals. Brand familiarity (familiar brand vs. unfamiliar brand) were manipulated to test a set of hypotheses. We found that the effectiveness of bundling does not depend on the type of product image and brand familiarity. The findings of our study provide some implications for researchers and marketers. Although there have been studies on the effects of bundle framing on consumer behavior, we suggest new insights regarding bundling based on product image and mobile shopping context.

A Image Feedback control of Mobile Robot for Target Tracking (모바일 로봇의 목표물 추적을 위한 이미지 궤환 제어)

  • Hwang, Won-Jun;Lee, Woo-Song
    • Journal of the Korean Society of Industry Convergence
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    • v.18 no.2
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    • pp.90-98
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    • 2015
  • This research propose with image-based visual a new approach to design a feedback control of mobile robot. because mobile robot must be recharged periodically, it is necessary to detect and move to docking station. Generally, laser scanner is used for detect of position of docking station. CCD Camera is also used for this purpose. In case of using camera, the position-based visual servoing method is widely used. But position-based visual servoing method requires the accurate calibration and it is hard and complex work. Another method using cameras is inmage-based visual feedback. Recently, image based visual feedback is widely used for robotic application. But it has a problem that cannot have linear trajectory in the 3-dimensional space. Because of this weak point, image-based visual servoing has a limit for real application. in case of 2-dimensional movement on the plane, it has also similar problem. In order to solve this problem, we point out the main reason of the problem of the resolved rate control method that has been generally used in the image-based visual servoing and we propose an image-based visual feedback method that can reduce the curved trajectory of mobile robot in th cartesian space.

Recognition of small-obstacles using a camera and program for a mobile (이동로봇을 위한 카메라를 이용한 소형 장해물 인식)

  • 김갑순
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2004.10a
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    • pp.463-466
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    • 2004
  • This paper describes an image processing algorithm for recognition of small-obstacles using a camera and program for a mobile robot in indoor environment. Mobile robot could meet small-obstacles such as a small plastic bottle of about 1l in quantity, a small box of 7$\times$7$\times$7 cm$^3$ in volume, and so on in its designated path, and could be disturbed by them in the locomotion of a mobile robot. So, it is necessary to research on the image processing algorithm for recognition of small-obstacles using a camera and program. In this paper, 2-D the image processing algorithm for recognition of small-obstacles using a camera and program for a mobile robot in indoor environment was developed. The characteristic test of the developed program to confirm the recognition of small-obstacles was performed. It is shown that the developed program could recognize small-obstacles accurately.

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Visual Tracking of Moving Target Using Mobile Robot with One Camera (하나의 카메라를 이용한 이동로봇의 이동물체 추적기법)

  • 한영준;한헌수
    • Journal of Institute of Control, Robotics and Systems
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    • v.9 no.12
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    • pp.1033-1041
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    • 2003
  • A new visual tracking scheme is proposed for a mobile robot that tracks a moving object in 3D space in real time. Visual tracking is to control a mobile robot to keep a moving target at the center of input image at all time. We made it possible by simplifying the relationship between the 2D image frame captured by a single camera and the 3D workspace frame. To precisely calculate the input vector (orientation and distance) of the mobile robot, the speed vector of the target is determined by eliminating the speed component caused by the camera motion from the speed vector appeared in the input image. The problem of temporary disappearance of the target form the input image is solved by selecting the searching area based on the linear prediction of target motion. The experimental results have shown that the proposed scheme can make a mobile robot successfully follow a moving target in real time.