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http://dx.doi.org/10.3745/KIPSTB.2006.13B.3.231

An Improvement of Lossless Image Compression for Mobile Game  

Kim Se-Woong (서울산업대학교 컴퓨터공학과)
Jo Byung-Ho (서울산업대학교 컴퓨터공학과)
Abstract
In this paper, the method to make lossless image compression that holds considerable part of total volume of mobile game has been proposed. To increase the compression rate, we compress the image by Deflate algorithm defined in RFC 1951 after reorganize it at preprocessing stage before conducting actual compression. At the stage of preprocessing, we obtained the size of a dictionary based on the information of image which is the feature of Dictionary-Based Coding, and increased the better compression rate than compressing in a general manner using in a way of restructuring image by pixel packing method and DPCM prediction technique. It has shown that the method increased 9.7% of compression rate compare with existing mobile image format, after conducting the test of compression rate applying the suggested compression method into various mobile games.
Keywords
Mobile Game; Lossless Image Compression; Mobile Platform; BREW;
Citations & Related Records
Times Cited By KSCI : 2  (Citation Analysis)
연도 인용수 순위
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