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e-Learning 환경에서의 협력학습을 위한 학습모형 및 학습행위요소 개발 (A Study on the Development of Collaborative Learning Model and Behavioral Elements in e-Learning Environment)

  • 이인숙;임정훈;성은모;진성희
    • 컴퓨터교육학회논문지
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    • 제9권2호
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    • pp.27-36
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    • 2006
  • 본 연구는 e-Learning 협력학습 기술 개발 지원을 위한 기반 연구로서, e-Learning 에서의 협력학습을 위한 기본모형 개발과 협력학습 활동에서 발생하는 학습자들의 학습행위요소를 세부적으로 분석 제시하는 것을 연구의 목적으로 하였다. 연구의 목적을 달성하기 위하여 면대면 교실수업에서 이루어져 온 다양한 협동학습 모형들을 분석하였으며, 면대면과 온라인 환경에서 협력학습 및 커뮤니케이션 활동을 강조하는 문제중심학습, 프로젝트 학습, 탐구학습, 토론학습 등 교수모형에 기초한 주요 학습모형들의 절차와 단계, 학습활동 등도 분석하였다. 연구 결과 e-Learning에서의 협력학습을 위한 일반 모형과 세부 학습행위요소들, 그리고 시스템적 지원기능들이 제시되었으며, 추후 연구를 위한 과제가 제안되었다.

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e-Learning에 대한 태도가 e-Learning 유효성에 미치는 영향 (A Study on the Impact of the Attitude of e-Learning on the Effectiveness of e-Learning)

  • 한진환
    • 한국콘텐츠학회논문지
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    • 제6권6호
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    • pp.100-108
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    • 2006
  • 본 연구는 e-learning에 대한 태도가 e-learning유효성에 미치는 영향과 e-learning에 대한 태도의 선행요인에 대하여 검증하였다. 이 연구를 위한 자료수집은 대학에서 가상강좌를 수강한 학생들을 대상으로 하였으며, 자료의 분석은 구조방정식모형을 사용하였다. 분석결과 첫째, e-learning에 대한 긍정적 태도가 e-learning 유효성에 긍정적인 영향을 미치는 것으로 나타났다. 둘째, e-learning 학습관리시스템에 대해 지각하는 사용용이성, 학습동기, 학습콘텐츠의 정보품질은 e-learning에 대한 태도에 긍정적인 영향을 미치는 것으로 나타났다. 그러나, e-learning 학습관리시스템에 대해 지각하는 유용성은 e-learning에 대한 태도에 영향을 미치지 않는 것으로 나타났다. 그러므로 e-learning을 통하여 학습관리시스템, 학습 콘텐츠와 정보품질이 제공되어야 하며 그리고 학습자의 학습동기가 중요한 수단으로 활용되어야 한다.

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하이브리드 플립드 러닝과 플립드 러닝의 학습 효과 비교 (Comparison of learning effects between hybrid flipped learning and flipped learning)

  • 최보람
    • 대한물리치료과학회지
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    • 제31권2호
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    • pp.90-104
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    • 2024
  • Background: Hybrid learning is an educational approach that combines the teaching methods of online and lecture-style classes to compensate for each method's strengths and weaknesses. Compared to lecture-style classes, flipped learning improves overall class satisfaction and self-directed learning but is associated with lower learning motivation. It is necessary to determine whether hybrid flipped learning can solve the learning motivation problem of flipped learning by incorporating flipped learning into hybrid learning. The purpose of this study is to compare the effects of hybrid flipped learning and flipped learning on students' learning ability. Design: Cross-sectional study Methods: For students in the Department of Physical Therapy, classes were conducted using both flipped learning and hybrid flipped learning. In both learning methods, students took online classes first and participated in them every week. Flipped learning classes was conducted offline at school every week, while hybrid flipped learning alternated between live classes on YouTube and offline classes at school every other week. Results: Hybrid flipped learning resulted in significantly lower learning satisfaction and course evaluation than flipped learning, with no significant difference in grades. Conclusion: Hybrid flipped learning was able to cope with the situation well with the non-face-to-face teaching method caused by COVID-19, but it was difficult to improve learning ability because there were restrictions on activities that could interact with students. Flipped learning is a smooth offline activity that enables two-way activities between professors and students to improve learning ability, but the effect of improving test scores is still unclear.

학습전략 이러닝 콘텐츠 개발 -스토리텔링을 중심으로- (Development of Learning Strategy e-Learning Contents based on the Storytelling)

  • 박성미
    • 수산해양교육연구
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    • 제24권2호
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    • pp.272-285
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    • 2012
  • The purpose of this study was to develop the Learning Strategy e-Learning Contents based on the storytelling in university students. The objective of the Learning Strategy e-Learning Contents based on the storytelling was to increase in learning skill which university students will use to keep major learning during their courses. The Learning Strategy e-Learning Contents was based on the results of pre-research on storytelling and learning skill. In order to verify the effectiveness of the Learning Strategy e-Learning Contents based on the storytelling, it was analyzed to validity of contents by five professionals. The results of the study were as follows. The Learning Strategy e-Learning Contents based on the storytelling for increasing in learning skill of university students consisted of 15 sessions which proceeding a per semester: the starting phase(1-2), the execution phase(3-13), and the ending phase(14-15). The subjects were 20 university students who had randomly assigned to an experimental group(10) and a control group(10). Subjects completed a learning skill scale. Data analyses were conducted using ANCOVA. The results of the analyses revealed that subjects of experimental group showed significantly higher scores on learning skill than one of control group. Based on the above results, it is concluded that the Learning Strategy e-Learning Contents based on the storytelling was effective in improving learning skill of university students.

Comparing Learning Outcome of e-Learning with Face-to-Face Lecture of a Food Processing Technology Course in Korean Agricultural High School

  • PARK, Sung Youl;LEE, Hyeon-ah
    • Educational Technology International
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    • 제8권2호
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    • pp.53-71
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    • 2007
  • This study identified the effectiveness of e-learning by comparing learning outcome in conventional face-to-face lecture with the selected e-learning methods. Two e-learning contents (animation based and video based) were developed based on the rapid prototyping model and loaded onto the learning management system (LMS), which is http://www.enaged.co.kr. Fifty-four Korean agricultural high school students were randomly assigned into three groups (face-to-face lecture, animation based e-learning, and video based e-learning group). The students of the e-learning group logged on the LMS in school computer lab and completed each e-learning. All students were required to take a pretest and posttest before and after learning under the direction of the subject teacher. A one-way analysis of covariance was administered to verify whether there was any difference between face-to-face lecture and e-learning in terms of students' learning outcomes after controlling the covariate variable, pretest score. According to the results, no differences between animation based and video based e-learning as well as between face-to-face learning and e-learning were identified. Findings suggest that the use of well designed e-learning could be worthy even in agricultural education, which stresses hands-on experience and lab activities if e-learning was used appropriately in combination with conventional learning. Further research is also suggested, focusing on a preference of e-learning content type and its relationship with learning outcome.

초등과학교육에의 적용을 위한 뇌-기반 학습 연구의 교육적 의미 분석 (The Analysis of Researches on the Brain-based Teaching and Learning for Elementary Science Education)

  • 최혜영;신동훈
    • 한국초등과학교육학회지:초등과학교육
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    • 제33권1호
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    • pp.140-161
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    • 2014
  • The purpose of this study was to analyze 181 papers about brain-based learning appeared in domestic scientific journals from 1989 to May of 2012 and suggest application conditions in elementary science education. The results of this study summarizes as follows; First, learning activity suggested by brain-based learning study is mainly explained by working of brain function. Learning activity explained by brain-based learning study are divided into 'learning according to specialized brain function, learning according to brain function integration and learning beyond specialization and integration of hemispheres'. Second, it searched how increased knowledge of brain structure and function affects learning. Analysis from this point of view suggests that brain-based learning study affects learning in many ways especially emotion, creativity and learning motivation. Third, brain-based learning study suggests various possibilities of learning activity reflecting brain plasticity. Plasticity which is one of most important characteristics of brain supports the validity of learning activity as learning disorder treatment and explains the possibility of selective increment of brain function by leaning activity and the need of whole-brain approach to learning activity. Fourth, brain-based learning brought paradigm shifts in education field. It supports learning sophistication on the understanding of student's learning activity, guides learning method that reflects the characteristics of subject and demands reconstruction of curriculum. Fifth, there are many conditions to apply brain-based learning in elementary science education field, learning environment that fits brain-based learning, change of perspectives on teaching and learning of science educators and development of brain-based learning curriculum are needed.

고등교육에서의 이러닝 환경 및 콘텐츠 현황에 관한 연구 (A Study on e-Learning environment and contents in higher education)

  • 김상우;이명숙
    • 디지털산업정보학회논문지
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    • 제14권3호
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    • pp.103-113
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    • 2018
  • The purpose of this study supports the establishment of national e-learning policy by analyzing e-learning status and current status of higher education. Enhance the competitiveness of higher education through sharing information between universities. And to improve e-learning quality management. We surveyed the current status of e-learning in 341 universities and questionnaires about e-learning content, e-learning application form, e-learning platform status was surveyed through each school's learning management system. As a result, the infrastructure of e-learning, the rate of platforms secured, and the contents are increasing gradually each year; however, still, not all students can receive the services equally. Dedicated servers and learning management systems were secured by more than 70% of general universities. In the current development status of e-learning content, multimedia, animation, and text forms are gradually decreasing, but video contents are increasing every year. Most of the online contents were used in the e-learning contents by application type, and blended learning, flipped learning, and mooc is not yet actively used since they are still in the beginning stage. Learning analysis techniques should be supported in order to easily use online learning contents such as flipped learning and mooc. We suggest that the effectiveness of e-learning should be measured and the current state of learning analysis for customized learning should be done. This study aims to contribute to the improvement of competitiveness of higher education by sharing information about e-learning among universities as a basis for improvement of e-learning policy. Future tasks are to improve the customized learning environment by adding whether the system environment for learning analysis is provided at the time of the survey.

치위생과 재학생의 블렌디드 러닝 수업의 학습성취도와 학습만족도간의 학습몰입 매개효과 (The mediating effect of learning flow in the relationship between blended learning achievement and learning satisfaction among dental hygiene students)

  • 김해경;조명숙;오나래
    • 대한치위생과학회지
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    • 제4권2호
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    • pp.31-41
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    • 2021
  • Background: To investigate the mediating effect of learning flow in the relationship between blended learning achievement and learning satisfaction in dental hygiene students, and to identify whether face-to-face studies should be substituted with non-face-to-face studies. Methods: Total 134 dental hygiene students, who underwent blended learning in the dental hygiene class during the first semester of 2021, were recruited. The research tools were blended learning achievement, learning flow, and learning satisfaction, comprising 15 questions in total. Mediation regression analysis was used to analyze the mediating effect of learning flow in the relationship between learning achievement and learning satisfaction, and that between each variable. Results: Learning flow and learning satisfaction (r=0.490, p<0.001) were positively interrelated, and the interrelation between variables was statistically significant. Class environment had the biggest effect as a subfactor of class achievement, and it appeared to have an effect on class attitude and learning motive. The effect of learning flow on learning satisfaction was statistically significant. Learning flow was partially mediated by both blended learning achievement and learning satisfaction. Learning flow was directly related to blended learning satisfaction and learning achievement. Conclusion: The results showed the possible use of blended learning in dental hygiene theory and practical subjects.

학습결손 보충을 위한 학습자료 개발ㆍ활용에 관한 연구 (The Influence of the Learning Materials for Compensating Learning Deficit on the Enhancement of Achievement in Mathematics)

  • 이병길
    • 한국학교수학회논문집
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    • 제1권1호
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    • pp.121-130
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    • 1998
  • The purpose of this study is to enhance the achievement in mathematics by developing compensatory learning materials and applying those to learning. The conclusions of this study are as follows. 1. Solving the learning tasks by cooperative learning guided instruction to learning by students from teaching by teacher, and it made learning effective and students cooperative in personal-relation 2. Learning materials for compensating learning deficit made students motivated and interested in mathematics, and active in learning. 3. By applying the learning materials for compensating prerequisite learning deficit, students could grasp learning contents and learning tasks, and their achievement could be enhanced. On the basis of problems which appeared in the progress of this study, the suggestions are as follows. 1, The necessity of mathematics in agricultural high schools should be recognized by students and various learning materials should be developed. 2. In cooperative learning, the roles of team-chiefs have a great influence on learning mood and problem-solving processes, they, therefore, must be directed beforehand so that they play the roles of leaders.

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학습전략과 심층학습 (Learning strategies and deep learning)

  • 신홍임
    • 의학교육논단
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    • 제11권1호
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    • pp.35-43
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    • 2009
  • Learning strategies are defined as behaviors and thoughts that a learner engages in during learning and that are intended to influence the learner's encoding process. Today, demands for teaching how to learn increase, because there is a lot of complex material which is delivered to students. But learning strategies shouldn't be identified as tricks of students for achieving high scores in exams. Cognitive researchers and theorists assume that learning strategies are related to two types of learning processing, which are described as 'surface learning' and 'deep learning'. In addition learning strategies are associated with learning motivation. Students with 'meaning orientation' who struggle for deep learning, are intrinsically motivated, whereas students with 'reproduction orientation' or 'achieving orientation' are extrinsically motivated. Therefore, to foster active learning and intrinsic motivation of students, it isn't enough to just teach how to learn. Changes of curriculum and assessment methods, that stimulate deep learning and curiosity of students are needed with educators and learners working cooperatively.