• Title/Summary/Keyword: Learner-learner interaction

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Develop Model of Project UCC Instrcution (UCC 프로젝트 학습 모형 개발)

  • Park, Su-Hong;Kim, Du-Guy;Kang, Mun-Suk
    • Journal of Fisheries and Marine Sciences Education
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    • v.22 no.3
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    • pp.402-419
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    • 2010
  • The purposes of this study were to be free from the fixed instruction and help students have confidence in computer education and improve finding a solution voluntarily. The researcher designed the project instruction of UCC to enhance the community spirit through understanding the problems and solving those. The results of this study are as follows. First, learner changed their consideration in social education. They changed positively the thought about computer education: Form It is tedious and a memoriter subject.' to 'It's fun and good to do by ourselves. Second, students interested in UCC and doing it more actively. Especially, they enhanced the skill of using informations in both on and off-line and community spirit through helping each team members. This shows possibility and availability in not only social studying but also various adaption in other subjects. The researcher provides it would be better if this developed model should be practiced in school and examined the effectiveness in other aspects. lastly in other to examine its validity of enhancing problem-solving and effectiveness of interaction in community, the standard questionnaire and testing tools will be developed in the future.

An Empirical Study of Factors Influencing the Cyber Education of Government Officials - Focusing on Local officials - (공무원 사이버 교육효과에 미치는 영향요인 탐색연구 - 지방공무원을 중심으로 -)

  • Kim Ha-kyun;Park Myeong-Ju;Jang Channg-jin
    • The Journal of Information Systems
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    • v.13 no.1
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    • pp.21-38
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    • 2004
  • Along with the advance of Information technology and the introduction of the information era, cyber education through the internet has been activated in universities and private educational organization. However, most cyber education is not being practically applied in government employ. This study looks at the influential factors of cyber education in order to create a cyberspace where the public official can obtain information at a place and time convenient to them. This will provide a chance to activate cyber education effectively. The hypothesis was approved through multiple regression analysis was executed in order to explain and predict the relationship between influential factors and cyber education effects. The results of the study show the influential factors of education effect as follows: - the instruction design and contents factors such as interesting educational contents, interaction between leamers and teacher, and positive instruction, all had an important influence. - the learner factors, such as a desire to leam, motivation, and interest in the lesson, also had a significant influence. - the environmental factors such as systematical basis and support, atmosphere, and consideration of others had a large effect on the education effect.

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Development of HTTP-based extension Protocol for Tracking Learning Activities (학습 활동 추적을 위한 HTTP 기반 확장 프로토콜 개발)

  • Park, Jong-O
    • The Journal of Korean Association of Computer Education
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    • v.6 no.2
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    • pp.41-51
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    • 2003
  • In the distance education systems, there are limited things while performing educational activities because there are to be problems in structural features of the Web. HTTP, a connection-less protocol, performs requests of client, however, does not hold on the status. Thus, by features of the Web, it is difficult to hold on the connection of learners and trace information asked by learners. Moreover, these problems make impossible not only a learner's connection continuity but also on-line interaction among the learners in the distance education. This thesis developed CHTP, an connection-based hypertext transfer protocol, based on HTTP and a new platform of distance education in order to track activities of learners. The developed web extension platform will make it easy to build up system for being helpful in a distance education because this thesis proposes a standardized way in the protocol.

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An Evaluation of Effort for Developing the RIA-Based Cyber Education System (RIA 기반 가상교육 시스템의 개발 노력 평가)

  • Lee Bu-Kwon;Yoo Kyeong-Jong;Seo Yeong-Geon
    • Journal of Digital Contents Society
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    • v.4 no.1
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    • pp.91-99
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    • 2003
  • With the improvement of the web-technology, web-based cyber education is progressing from the text-based to the hyper-based including multimedia, and from one way of simply giving the contents to the learner to another way of providing mutual interaction between instructors and learners. There are several fields using the dynamic application and multimedia contents. RIA(Rich Internet Application), which. is the new paradigm of the web, provides clients with more effective and rich contents, combining the dynamic application and multimedia contents. With the existing web script language, a lot of time and efforts will be very needed to provide learners with various and rich contents. In this paper, we compare the efforts in developing the RIA based education system with the Non-RIA based education system, then experiment the characteristics of the RIA based education system

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The Development of an Online Scientific Inquiry Learning System (온라인 과학 탐구 학습체제의 개발)

  • Lee, Bong-Woo;Son, Jeong-Woo;Jeong, Hyun-Chul
    • Journal of Korean Elementary Science Education
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    • v.25 no.3
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    • pp.271-280
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    • 2006
  • In this paper, an Online Scientific Inquiry Learning System was developed with the aim of improving student's scientific literacy and scientific inquiry ability. It was determined that there should be 4 distinct principles applicable to the design of the Learning system. First, it should enrich learner's motivation. Second, it should provide students with the chance for reflecting on the inquiry process. Third, it should emphasize multi-dimensional forms of interaction. Fourth, students should be able to create new information through it. The server system including the database, equation editor, reporting tool, search engine were all utilized for developing the learning system. In addition, the authors produced 24 web-based projects which were guided inquiry activities in which various inquiry abilities (reasoning, prediction, experiment design) could be developed. An Online Scientific Inquiry Learning System is not the only program which could be utilized in improving scientific inquiry abilities, but at the very least, such a system can serve as the prototype for developing an online learning system.

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Implementation and Adaption of Web-based Collaborative Learning System to Strengthen Learner's Interaction (학습자간의 상호작용 강화를 위한 웹 기반 협동학습의 구현 및 적용)

  • Suh, Wonseok;Kim, Hyeoncheol;Lee, Wongyu
    • The Journal of Korean Association of Computer Education
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    • v.5 no.4
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    • pp.1-8
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    • 2002
  • With the development of Internet technology, the construction and spread of network environment increased educational adaption and utilization based on World Wide Web. Learners are educated in the competitive, individual, or collaborative learning structure. Among them, competitive and individual educational methods are criticized for bringing about excessive competition and a lack of cooperation. As a new way of educational method, the interest for the collaborative learning structure was increased. In this perspective, we design and implement a web-based collaborative learning system which is adapted the merit and model of collaboration learning and show that the proposed system improves learning achievement and motivation by experimental study on student groups.

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An analysis of task-based materials in first-grade high school English textbooks (고등학교 1학년 영어교과서의 과업활동 자료 분석)

  • Jeon, In-Jae
    • English Language & Literature Teaching
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    • v.12 no.4
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    • pp.253-276
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    • 2006
  • The purpose of this study is to compare and analyze the aspects of task-based materials in high school English textbooks for first year students in Korea. Based on the theoretical backgrounds for designing communicative tasks and the basic contents of the 7th national curriculum for English, a total of six different qualitative evaluation categories of task-based materials are constructed. The six categories include input data, settings, activity types, language skills, activity themes, and communicative functions. The results of the data analysis showed that the regulations of the 7th national English curriculum, which were aimed at improving the students' communicative abilities, were properly reflected in the materials of task-based activities of all textbooks. On the other hand, a few problems were found in some textbooks: too many individual tasks; being out of proportion in presenting task types and themes; non-systematic introduction of language skills, etc. To conclude, a few suggestions are made to provide some meaningful considerations for the text material developers in order to produce better textbooks in the future: task goals and rationale that encourage the learner's positive motivation; authenticity of input data based on the real-world context; a collaborative learning environment that enhances communicative interaction; a proportional representation of the various activity types including creative problem-solving procedures; systematic introduction of integrated language skills, etc.

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K-MOOC Course Development and Learners' Satisfaction Analysis -Focusing on Apparel Pattern CAD Education- (K-MOOC 강좌 개발과 학습자 만족도 분석 -어패럴패턴캐드 교육을 중심으로-)

  • Choi, Young-Lim
    • Journal of the Korean Society of Clothing and Textiles
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    • v.44 no.2
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    • pp.369-383
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    • 2020
  • This study proposes a method to effectively teaching technic for pattern development and virtual garment manufacturing by adopting the K-MOOC platform for the Apparel Pattern CAD curriculum. According to K-MOOC guidelines, Apparel Pattern CAD curriculum were developed and presented through the K-MOOC platform. A questionnaire survey was utilized to evaluate K-MOOC platform features in terms of learner satisfaction when adopting the 5-point Likert scale. Questionnaire survey participants included 52 college students. The result of the survey found that most of the attributes of the K-MOOC platform were highly rated in terms of interaction and learning effectiveness. The user interface of the K-MOOC platform were shown to be satisfactory in terms of usability. Participants gave a positive assessment of the benefits of online lectures when comparing online and offline lectures. In particular, the preference for online lectures in computer-related courses such as CAD was higher than the offline. It was concluded that the Apparel Pattern CAD curriculum based on the K-MOOC platform was effective and satisfactory for learners in various aspects.

A Study of System Validity and Development of Evaluation System for Improving Smart Learning (스마트러닝 개선을 위한 평가시스템 개발 및 타당도 연구)

  • Lee, Myung-Suk;Son, Yoo-Ek
    • The Journal of Korean Association of Computer Education
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    • v.16 no.3
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    • pp.31-39
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    • 2013
  • We developed a smart learning system by using the 'bring your own device' concept, which means the policy of permitting teacher and learners to bring personally owned mobile devices such as laptops, tablets, smart phones, etc. and applied the system to school classes. In addition, we analyzed the learner's satisfaction related to interfaces, interactions, applications, technical support, and evaluation areas. The evaluation system consists of App program for tablet PC's and smartphones, web program for desktop PC and electronic teaching desk, and server program for evaluation and database. Because all the teaching materials, feedback data and evaluation materials about learners are stored on the server, students can receive the necessary data through real-time feedback using their smartphones and desktop PC's. As a result, it could increase educational achievement with interest in learning.

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Survey on Teachers' Perception and Operational State for Elementary Science Online Remote Classes (초등 과학 온라인 수업 운영에 대한 교사들의 인식과 운영실태)

  • Kim, Hye-Ran;Choi, Sun-Young
    • Journal of Korean Elementary Science Education
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    • v.39 no.4
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    • pp.522-532
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    • 2020
  • The aims of this study were to do a survey on teachers' perception and operational state for elementary science online remote classes and suggest ways to improve the elementary science online remote classes. The survey was based on responses from 100 teachers who have taught elementary science online remote classes for the first semester of 2020 for COVID-19. The questionnaire used in this study consisted of four parts: general informations of participants, the operation status of elementary science online remote classes, teachers' perceptions on the operation of elementary science online remote classes, ways to improve elementary science online remote classes. As a result of this study, elementary teachers taught elementary science online remote classes on the main use of content utilization type. And they had a difficulty in conducting elementary science online remote classes because of lack of contents, absence of elementary science online remote classes teaching methods, learner management and heavy workload. Therefore, to improve elementary science online remote classes the Ministry of Education and regional offices of education have to develop and provide high-quality contents reflect the characteristics of elementary science subjects, introduce a rent-an-experiment equipment system, and build a science class platform providing frequent real-time interaction between teacher and student.