• Title/Summary/Keyword: Instruction Design

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The Effects of Safety Education Using Multimedia on Early Childhood's Knowledge and Attitude Toward Safety Education (멀티미디어 활용 안전교육이 유아의 안전교육 지식과 안전교육 태도에 미치는 효과)

  • Choi, Junghwa;Nam, Changwoo;Lee, Minhyo
    • Journal of Creative Information Culture
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    • v.5 no.3
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    • pp.203-214
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    • 2019
  • This study is to investigate the effects of multimedia education on the teaching method of safety education knowledge and safety education attitude of children based on the analysis, design, development, implementation and evaluation stages of ADDIE model. In order to verify the above research problem, the experiment was conducted with 52 children aged 5 years in A nursery school located in Busan, for about 3 week. The main results of this study were summarized as follows. Frist, multimedia-based instruction group showed higher safety education knowledge score than instruction group using direct teaching method, and statistically significant difference was found. Second, there was no statistically significant difference between the group using multimedia and the class using direct teaching method.

A Case Study on the Relationship between Indefinite Integral and Definite Integral according to the AiC Perspective (AiC 관점에 따른 부정적분과 정적분 관계 학습사례 연구)

  • Park, Minkyu;Lee, Kyeong-Hwa
    • Communications of Mathematical Education
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    • v.36 no.1
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    • pp.39-57
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    • 2022
  • This study aims to design an integral instruction method that follows the Abstraction in Context (AiC) framework proposed by Hershkowitz, Schwarz, and Dreyfus to help students in acquiring in-depth understanding of the relationship between indefinite integrals and definite integrals and to analyze how the students' understanding improved as a result. To this end, we implemented lessons according to the integral instruction method designed for eight 11th grade students in a science high school. We recorded and analyzed data from graded student worksheets and transcripts of classroom recordings. Results show that students comprehend three knowledge elements regarding relationship between indefinite integral and definite integral: the instantaneous rate of change of accumulation function, the calculation of a definite integral through an indefinite integral, and The determination of indefinite integral by the accumulation function. The findings suggest that the AiC framework is useful for designing didactical activities for conceptual learning, and the accumulation function can serve as a basis for teaching the three knowledge elements regarding relationship between indefinite integral and definite integral.

Design of a Delayed Dual-Core Lock-Step Processor with Automatic Recovery in Soft Errors (소프트 에러 발생 시 자동 복구하는 이중 코어 지연 락스텝 프로세서의 설계)

  • Juho Kim;Seonghyun Yang;Seongsoo Lee
    • Journal of IKEEE
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    • v.27 no.4
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    • pp.683-686
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    • 2023
  • In this paper, we designed a Delayed Dual Core Lock-Step (D-DCLS) processor where two cores operate same instructions with delay and the result is compared to mitigate soft errors and common mode failures in automotive electronic systems. Because D-DCLS does not know which core an error occurred in, each core must be recovered to the point before the error occurred, but complex hardware modifications are required to return all intermediate values on the pipeline stage. In this paper, in order for easy hardware implementation, all register values are saved to a buffer whenever a branch instruction is executed. When an error is detected, the saved register values are automatically restored, and then 'BX LR' instruction is executed to return to the last branch point. The proposed D-DCLS processor was designed using Verilog HDL and was confirmed to continue normal operation after automatically recovering error.

Development of 4E&E Learning Cycle Model using Learning Motivation for School Science (과학 교과에서 학습 동기 전략을 활용한 4E&E 순환학습모형의 개발)

  • Ha, Tae-Kyoung;Shim, Kew-Cheol;Kim, Hyun-Sup;Park, Young-Chul
    • Journal of The Korean Association For Science Education
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    • v.28 no.6
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    • pp.527-545
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    • 2008
  • This paper suggested a 4E&E Learning Cycle Model using learning motivation for students in science education. The model has been developed on the basis of motivational and instructional design. The 4E&E Learning Cycle Model has four phases such as engage, explore, explain and expand, and two subsidiary phases such as evaluate, and feedback provided with at each phase. The model has gone a process of instruction with learning effects evaluation and providing feedback in science classroom, which facilitate to increase the effectiveness of learning activities. Especially, the 4E&E Learning Cycle Model using motivational learning strategies makes the learners be attractive to and immersed in instruction. This model has potentials in educating students in science education.

The Effect of Gender Equality Instruction in Home Economic class on the High School Students Consciousness of Gender Equality - focused on the Unit of Design of Home Life - (가정과에 적용한 양성평등 수업이 고등학생의 남녀평등의식에 미치는 효과)

  • Bae Eun-Ju;Lee Song-Ja
    • Journal of Korean Home Economics Education Association
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    • v.17 no.1 s.35
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    • pp.1-13
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    • 2005
  • This study was a quasi-experimental study conducted in ${\ulcorner}$Design of Home Life${\lrcorner}$ unit of high school Home Economics. The purposes of this study was to analyze the effects of gender equity instruction on gender equity consciousness of high school students, and to raise gender equity consciousness of students. The summarized results of this study were as follows; 1. After experiment. gender equality consciousness of experimental group was higher than that of comparison group in all four areas, that is, home life, school life, vocational life and socio-cultural life. So there was statistically significant differences in gender equity consciousness between two groups. 2. The gender equity consciousness of the experimental group was higher In post-test than pre-test, so there was statistically significant differences between pre-test and post-test. On the other hand, there was no statistically significant difference between pre-test and post-test in the comparison group. 3. After experiment, the change-rate of the gender equality consciousness In the experimental group was higher than that of in the comparison group, so there was statistically significant differences between two groups in the change-rate. As results of this study, in the ${\ulcorner}$Design of Home Life${\lrcorner}$ unit of high school Home Economics, it was proved that the gender equity class was effective on raising the gender equality consciousness of high school students in all four areas of home life, school life, vocational life and socio-cultural life.

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Development of Sensor Network Simulator for Estimating Power Consumption and Execution Time (전력소모량 및 실행시간 추정이 가능한 센서 네트워크 시뮬레이터의 개발)

  • Kim, Bang-Hyun;Kim, Tae-Kyu;Jung, Yong-Doc;Kim, Jong-Hyun
    • Journal of the Korea Society for Simulation
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    • v.15 no.1
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    • pp.35-42
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    • 2006
  • Sensor network, that is an infrastructure of ubiquitous computing, consists of a number of sensor nodes of which hardware is very small. The network topology and routing scheme of the network should be determined according to its purpose, and its hardware and software may have to be changed as needed from time to time. Thus, the sensor network simulator being capable of verifying its behavior and estimating performance is required for better design. Sensor network simulators currently existing have been developed for specific hardwares or operating systems, so that they can only be used for such systems and do not provide any means to estimate the amount of power consumption and program execution time which are major issues for system design. In this study, we develop the sensor network simulator that can be used to design and verify various sensor networks without regarding to types of applications or operating systems, and also has the capability of predicting the amount of power consumption and program execution time. For this purpose, the simulator is developed by using machine instruction-level discrete-event simulation scheme. As a result, the simulator can be used to analyze program execution timings and related system behaviors in the actual sensor nodes in detail. Instruction traces used as workload for simulations are executable images produced by the cross-compiler for ATmega128L microcontroller.

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Development and application of the Smart Learning Teaching-Learning Program in Elementary Science Class - Focused on the unit of Solar System and Star (초등과학에서 스마트러닝 교수·학습 프로그램의 개발과 적용 - 태양계와 별 단원을 중심으로)

  • Yun, Hee Geon;Choi, Sun-Young
    • Journal of Science Education
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    • v.39 no.3
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    • pp.321-332
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    • 2015
  • This study was intended to determine how developed Smart learning teaching-learning program on the unit of Solar system and Star affected on science-related attitude, science learning interest and academic achievement. The unit of Solar system and Star was selected among 5th grade science curriculum contents to design smart learning teaching-learning program. Smart learning instruction program utilized a various contents of smart equipment and made learners to do problem solving through their interaction and cooperation. The results of this study were as follows: First, smart learning instruction improved the science-related attitude and the science learning interest and the academic achievement of the experimental group students significantly. Sencond, the survey and the individual face-to-face data shows the positive effects of smart learning instruction. Especially, the satisfaction was high on the attitudes and interests in the classroom and the students regarded the classroom activities as interesting games by using the smart devices. On the basic of the conclusions, this work suggested the direction of the future studies, such as necessity of developments and researches on Smart learning teaching-learning program about other units or other subjects, such as measures of the increasing the intrinsic interest on science rather than Smart learning elicit simple interest and attitude.

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Students' Perception on the Effects of the SSI Instruction Using Digital Storytelling Approaches (디지털스토리텔링 활동 기반 과학관련 사회쟁점 수업의 교육적 효과에 대한 인식 탐색)

  • Park, Sehee;Ko, Yeonjoo;Lee, Hyunju
    • Journal of The Korean Association For Science Education
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    • v.37 no.1
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    • pp.181-192
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    • 2017
  • This study aims to examine the educational effects of the SSI program using Digital Storytelling (DST) approaches. Since DST provides students opportunities to express their own opinions in the form of stories and to share learning outcomes through the web, we developed and implemented SSI program by adopting the concept of DST in order to produce synergistic effects on student learning. Twenty-four 9th graders who enthusiastically engaged in the DST-based SSI program participated in this study. The students responded to focus group interviews after the instruction, and all interviews were transcribed for analysis. The results indicated that the students became aware of socio-ethical perspectives of each SSI topic while searching and collecting data by themselves. They also felt the necessity to consider multiple perspectives around the issues by having discussions with group members. Second, pre-producing DST allowed students to negotiate to settle on a group discussion, and to use emotional contents that can lead viewers to have sympathy. In addition, while producing DST, students considered various factors such as design, soundtrack, visual effects, and screen composition in order to express their opinions and convey their messages more effectively. In the stage of sharing DST outcomes and receiving feedback, they realized new perspectives that they did not perceive in the previous production process, and to move them into an action for resolving the problems caused by SSI. This study showed the potentials of DST-based SSI instruction as a good strategy to support students' SSI engagement.

WBI Design and Implementation for active instruction in high school curriculum information society and computer (능동적인 학습을 위한 고교 정보사회와 컴퓨터 교과의 WBI 설계 및 구현이동)

  • Bae, Seok-Chan;Du, Chang-Won
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.06a
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    • pp.895-901
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    • 2007
  • Currently the advancement of the computer and the Internet sees the direction of studying freely to do, it does not receive not to be, the student the environment it will be able to study oneself it is doing the direct help of the teacher and to be possible. Plan and it embodied the high school information society which it follows in 7th curriculum and the WBI of computer subject from the dissertation which it sees. In order to improve the qualify of curriculum ultimately, it endeavored. Territory it analyzes a subject contents first, especially it surveys, foundation it hardens, the actual training semester and pure with studying of self-evaluation do to become accomplished, studying oneself to sleep the possibility of doing own lead studying which is the possibility of studying spontaneously and integrated textbook studying in same tine it does to be with they are composing of the education paradigm the flag for a problem solving ability and an originality accident. In this dissertation used the php, Apache web server and the DBMS used the MySQL. To program member joining, the information society and computer curriculum take a course and test, it questions and, it is composed to data mourge. After taking a course, simultaneously lecturing a paper and online instruction, set up a foundation and quering that gratify one's curiosity thus it will be able to digest a study in once.

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The Study of Experiential Learning on Web-Based Cyberspace for Constructive Education of Social Studies (구성주의적 사회과교육을 위한 웹기반 가상공간에서의 경험학습방안)

  • Hwang, Hong-Seop
    • Journal of the Korean association of regional geographers
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    • v.4 no.2
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    • pp.201-217
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    • 1998
  • This paper examined the strategy of experiential learning on Web-based cyberspace for constructive education of social studies. The results as follows : The first, constructivism has brought the paradigm shift in traditional principles of teaching and learning, constructivism is not a theory about teaching, it is a theory about knowledge and learning, learning is understood as a self-regulated process of resolving inner cognitive conflicts that often become apparent through experience, collaborative discourse, and reflection. It is proper for constructive education of social studies to carry out from cognitive constructivism to socio-cultural constructivism, from socio-cultural constructivism to cognitive constructivism and co-constructivism, considering the aim or objectives of social studies education. The second, Web-based Instruction(WBI) can provide learners for constructive environments which can be proper for teaching and learning. WBI was suggested as the best medium for constructive education of social studies in the information age. WBI must design teaching and learning so that may not be teacher-centered, if teacher-centered, it is not constructivism. The third, Web-based cyberspace is the proper mediated experience fields for experiential learning to effectively study regions or space because of overcoming distance fractions through the time-space convergence, it actualize the constructive education of social studies in the space age.

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