• Title/Summary/Keyword: IT 융합 프로젝트

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A Study on Development of the Instructional Materials for Elementary School Mathematics Based on STEAM Education (융합인재교육을 적용한 초등수학 수업자료 개발 연구)

  • Jung, Yun Hoe;Kim, Sung Joon
    • Journal of the Korean School Mathematics Society
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    • v.16 no.4
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    • pp.745-770
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    • 2013
  • In the knowledge-based society today, most knowledge is the integrated one which is difficult to be classified into subjects rather than the knowledge of a single subject. Thus, integrated thinking, which integrated knowledge is preferentially acquired first and then can be also associated with imagination and artistic sensitivity, is simultaneously required in order that we have a problem-solving capability in our daily life. STEAM education(science, technology, engineering, arts and mathematics) is one of the educational methods to improve this problem-solving capability as well as integrated thinking. This research developed materials for STEAM education which can be applied to the 6th grade curriculum of elementary school mathematics, then input it, and analyzed how it impacts with students' attitudes toward mathematics. Unit 3 'Prism' and Pyramid' were restructured and replaced by classes such as 'Spaghetti Project' or 'Paper Craft'. Unit 4 'Several Solid Figure' was taught as a class of 'EDUCUBE'. Unit 6 'Proportional Graph' was taught as a class of 'Creating my own bracelet'. After having this class, we found that mathematics class applied STEAM also has a positive effect on the mathematical attitude of students. Many students said that math is fun and gets more interesting after having math class applied STEAM and we come to know that they have positive awareness of mathematics.

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Analyzing the effect of Interdisciplinary Course of Design, Business and Literature : Focusing on Human Relations, Resource & Information Use and Communication competency (학제간 융합수업의 핵심역량 향상 효과 분석 -대인관계, 자원·정보·기술의 활용, 의사소통 역량을 중심으로-)

  • Yi, San-Bsun;Kim, Dong-Min;Seo, Seong-Eun;Park, Kyung-Moon
    • 대한공업교육학회지
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    • v.41 no.2
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    • pp.151-171
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    • 2016
  • The purpose of this study is to verify the effect of Interdisciplinary course for improving the competency of collegiate Interpersonal & Cooperative Skills, Resources-Information-Technology Processing & Application and Communication. The course proved to be effective based on the result for examination of difference between the experimental group of 43 students who took the interdisciplinary course and the control group of 44 students who did not take that course of the second semester of H university in 2015. The study applied the method of Paired-sample T-Test to investigate the difference of Interpersonal & Cooperative Skills, Resources-Information-Technology Processing & Application and Communication and their sub-skills between the two participant groups. As a result, Interdisciplinary course had an effect on improvement of Interpersonal & Cooperative Skills and it's sub skills; however, it had no effect on improvement of Resources-Information-Technology Processing & Application and Communication competency and their sub-skills. The results provide theoretical and practical implications for the interdisciplinary course and core competence of college students. They suggest that interdisciplinary course design should be more careful to improve students' competency on Resources-Information-Technology Processing & Application and Communication competency than before.

Context Awareness Algorithm for Advanced Usability based on Ubiquitous Sensor Network (유비쿼터스 센서 네트워크 기반 사용성 향상 맥락인식 알고리즘)

  • Kim, Boon-Hee
    • The Journal of the Korea institute of electronic communication sciences
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    • v.8 no.5
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    • pp.739-744
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    • 2013
  • In the past several years there has been increasing the studies using ubiquitous technology as the base technology of IT-convergence. The cooltown, one of the ubiquitous projects, is based on the web technology and the mobile environment. However, in the cooltown system, users only get a pre-made web-page. In this paper, we propose the algorithm improved usability applying the context-awareness based on the sensor network. In this paper, we can provide a custom tailored service overlooked in the existing system from this.

Sensitivity Analysis of Wake Diffusion Patterns in Mountainous Wind Farms according to Wake Model Characteristics on Computational Fluid Dynamics (전산유체역학 후류모델 특성에 따른 산악지형 풍력발전단지 후류확산 형태 민감도 분석)

  • Kim, Seong-Gyun;Ryu, Geon Hwa;Kim, Young-Gon;Moon, Chae-Joo
    • The Journal of the Korea institute of electronic communication sciences
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    • v.17 no.2
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    • pp.265-278
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    • 2022
  • The global energy paradigm is rapidly changing by centering on carbon neutrality, and wind energy is positioning itself as a leader in renewable energy-based power sources. The success of onshore and offshore wind energy projects focuses on securing the economic feasibility of the project, which depends on securing high-quality wind resources and optimal arrangement of wind turbines. In the process of constructing the wind farm, the optimal arrangement method of wind turbines considering the main wind direction is important, and this is related to minimizing the wake effect caused by the fluid passing through the structure located on the windward side. The accuracy of the predictability of the wake effect is determined by the wake model and modeling technique that can properly simulate it. Therefore, in this paper, using WindSim, a commercial CFD model, the wake diffusion pattern is analyzed through the sensitivity study of each wake model of the proposed onshore wind farm located in the mountainous complex terrain in South Korea, and it is intended to be used as basic research data for wind energy projects in complex terrain in the future.

Technical Issues and Solutions for Developing IoT Applications (IoT 애플리케이션 개발의 기술적 이슈 및 솔루션)

  • Shin, Dong Ha;Han, Seung Ho;La, Hyun Jung;Kim, Soo Dong
    • KIPS Transactions on Software and Data Engineering
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    • v.4 no.3
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    • pp.99-110
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    • 2015
  • Internet-of-Things(IoT) is the computing paradigm converged with different technologies, where diverse devices are connected via the wireless network, acquire environmental information from their equipped sensors, and actuated. IoT applications typically provide smart services to users by interacting with multiple devices connected to the network and are designed by integrating multiple technologies such as sensor network, communication technologies, and software engineering. Moreover, since the concept of IoT has been introduced recently, most of the researches are in the beginning step, which is too early to be practically applied. Due to these facts, developing IoT application results in unconventional technical challenges which have not been observed in typical software applications. And, it is not straightforward to apply conventional project guidelines to IoT application development projects. Hence, there can be many difficulties to successfully complete the projects. Therefore, for successful completion of the projects, we analyze technical challenges occurring in all phases of the project lifecycle, i.e. project preparation stage and development stage. And, we propose the effective solutions to overcome the issues. To verify identified issues and presented solutions, we present the result of applying the solutions to an IoT application development. Through the case study, we evaluate how reasonable the unconventional technical issues are generated and analyze effectiveness of applying the solutions to the application.

Suggestion of Community Design for the Efficiency of CPTED - Focused on Community Furniture - (범죄예방환경설계(CPTED)의 효율성 증대를 위한 커뮤니티디자인 제안 - 커뮤니티퍼니쳐를 중심으로 -)

  • Lee, Ho Sang
    • Korea Science and Art Forum
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    • v.29
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    • pp.305-318
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    • 2017
  • The need for recognizing the crime in the urban spaces as a social problem and finding out specific approaches such as the study of space design and various guidelines for crime prevention is increasing. In this regard, "Crime Prevention Through Environmental Design" (marked as "CPTED") is actively underway. Yeomri-dong Salt Way is the first place to which the Seoul Crime Prevention Design Project was appled. The business objective of improving the local environment has been implemented rationally through cooperation and voluntary participation between subject of the project executives and community members. Since its efficiency has been proven, the sites have been expanded since then and becomes a benchmarking example of each local government.This kind of problem solving effort has the same context in purpose and direction of the 'Village Art Project' which has been implemented since 2009 with the aim of promoting the culture of the underdeveloped area and encouraging the participation of the residents by introducing the public art. It is noteworthy that this trend is centered around the characteristics of community functions and values. The purpose of this study is to propose the application method of community furniture as a way to increase the efficiency of CPTED to improve the 'quality of life' of residents. To do this, we reviewed CPTED, community design, public art literature and prior research, and identified the problems and implications based on the site visit Yeomri-dong of Seoul and Gamcheon Village of Pusan which is the successful model of "Seoul Root out Crime by Design" and 'Maeulmisul Art Project' respectively. The common elements of the two case places identified in this study are as follows: First, the 'lives' of community residents found its place in the center through the activation of community by collaborative activities in addition to the physical composition of the environment. Second, community design and introduction of public art created a new space, and thereby many people came to visit the village and revitalize the local economy. Third, it strengthened the natural monitoring, the territoriality and control, and the activity increase among the CPTED factors. The psychological aspect of CPTED and the emotional function of public art are fused with the 'community furniture', thereby avoiding a vague or tremendous approach to the public space through a specific local context based on the way of thinking and emotion of local people and it will be possible to create an environment beneficial for all. In this way, the possibility and implication of the fusion of CPTED and public art are expected to be able to reduce the social cost through the construction of the crime prevention infrastructure such as expansion of the CPTED application space, and to suggest a plan to implement the visual amenity as a design strategy to regenerate city.

스마트 코리아를 위한 IT R&D 추진전략

  • Kim, Heung-Nam
    • Information and Communications Magazine
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    • v.29 no.1
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    • pp.30-37
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    • 2011
  • 아이폰으로 촉발된 스마트 혁명이 우리의 생활상과 글로벌 시장의 경쟁구도, IT의 역할을 진화시키고 있다. 스마트 혁명으로 언제 어디서나 인터넷을 통해 정보와 콘텐츠 소비가 가능해지며, 소비자들은 일상생활 속에서 문명의 이기를 마음껏 누리고 있다. 시장의 경쟁 구도는 플랫폼과 SW 콘텐츠에 대한 혁신적 성향을 가진 사업자들이 자사의 핵심역량을 기반으로 스마트 생태계를 구축하고 있다. 이에 전통적인 IT 사업자들은 시장에서 쇠퇴하는 위기도 맡고있다. 우리나라는 스마트 혁명에 뒤늦게 합류하였지만, 스마트 혁명을 주도하기 위해 다양한 기술적 정책적 노력을 진행 중이다. 그 동안의 기기 경쟁력을 기반으로 스마트폰, 3D TV 등의 첨단부문에서 글로벌 경쟁력 확보에 성공하였다. 그럼에도 지식 기반의 혁신기업들이 IT시장을 선도하며, 국내 IT는 다시금 힘겨운 노력을 해야 하는 상황이다. 우리는 SW와 콘텐츠, 플랫폼 등에서는 상대적으로 역량 확보에 미진한 점을 인정하고 산학연이 연계하여 다양한 대응 체계를 구축하고있다. 본고에서는 스마트 코리아 실현을 위한 IT R&D 추진 전략에 대해 논의하였다. 지식기반 기업들의 시장내 확산에 대응하여, 우리나라 IT현황을 재검토하고 미래 스마트 시장에 대한 대응 전략을 제시하는 것이다. 미래 IT의 역할은 단순히 기기 서비스 기반의 스마트 라이프 실현을 넘어, 유관산업의 신시장 개척, 글로벌 이슈 해결까지 확장될 것으로 기대되고 있다. IT를 기반으로 스마트코리아 실현을 위해서는 전방위적 전략이 필요한 시점이다. 스마트 IT기술의 특성과 산업내의 IT 진화 및 역할 변화를 고려할 때 창의형 원천연구, IT융합기술, 메가프로젝트 추진, 모바일 이후 시대의 학제적 연구를 장기적인 관점의 IT R&D 전략으로 제안하고자한다.

International Cases and Their Implications on School Safety in Korea (학교안전의 국제적 프로그램 사례와 국내적 함의)

  • Kim, Eun-Joo
    • Journal of the Korea Convergence Society
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    • v.12 no.9
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    • pp.261-271
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    • 2021
  • Recent accidents in school environment involving violence, and bullying indicate that school safety is exposed to a serious threat to community well-being. Such incidents come as big problem because various policies and programs have widely long been implemented in order to protect the school environment. Thus, it is critical for the local community and goverment to develop measures for prevention. However, some of the incidents are misrepresented because school environment still remains as one of the safest settings. The current study discusses successful case studies of education, policies and projects regarding school violence and safety that are enforced in many other nations. One of the most practical and concrete means of pursuing an improved level of school safety is for the local community to be actively involved in the process. And one of the key factors for the success of international programs was that it was very much an integrative approach involving a joint effort with the local communities, accompanying a strong tie between the school and its surrounding context.

Exploring the Design of Artificial Intelligence Convergence Liberal Arts Curriculum Based on Flipped Learning and Maker Education: Focusing on Learner Needs Assessment (플립 러닝과 메이커 교육 기반 인공지능 융합교양교과목 설계 방향 탐색 : 학습자 요구 분석을 중심으로)

  • Kim, Sung-ae
    • Journal of Practical Engineering Education
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    • v.13 no.2
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    • pp.221-232
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    • 2021
  • The purpose of this study is to explore the design direction of artificial intelligence convergence liberal arts subjects based on flip learning and maker education through analysis of learner needs in a non-face-to-face classroom environment caused by COVID-19. To this end, we analyzed the priorities of subject content elements by using the Borich needs assessment and The Locus for Focus model along with students' perceptions of flip learning for students who took and did not take maker education-based liberal arts courses. Based on this, it was used as basic data for designing the curriculum. The study results are as follows. First, the content elements of the artificial intelligence liberal arts curriculum based on maker education consisted of a total of 9 areas and were designed as a class using flip learning. Second, the areas with the highest demand for education are 'Artificial Intelligence Theory', 'Artificial Intelligence Programming Practice', 'Physical Computing Theory', 'Physical Computing Practice', followed by 'Convergence Project', '3D Printing Theory', '3D Printing practice' was decided. Third, most of the questionnaires regarding the application of flip learning in maker education-based artificial intelligence liberal arts subjects showed positive responses regardless of whether they took the course, and the satisfaction of the students was very high. Based on this, an artificial intelligence-based convergence liberal arts curriculum using flip learning and maker education was designed. This is meaningful in that it provides an opportunity to cultivate artificial intelligence literacy for college students by preparing the foundation for artificial intelligence convergence education in liberal arts education by reflecting the needs of students.

The Development of Education Method and Model for Convergence Reading Education in School Library (학교도서관 융합독서교육을 위한 교육방법 및 모형개발)

  • Cho, Soo-Youn;Cho, Miah
    • Journal of the Korean Society for Library and Information Science
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    • v.56 no.2
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    • pp.5-33
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    • 2022
  • In this study, the direction and contents of public education to develop competencies that are in line with the 2022 revised curriculum and the paradigm of future education were sought, and a plan for reading education was prepared. A creative and cooperative problem-solving method and process as not only information literacy ability to read, select, and reconstruct information but also transformative competency to respond to uncertain future and diversified situations are important amid the complex, pluralistic and rapid development of information and communication technology It was intended to give an experience of exploring and communicating through reading in order to explore and derive it. Analyze the general outline and syllabus of the curriculum, international education project definitions and indicators, and organize academic theories and research to set the direction and goal of high school reading education, and organize creative and convergence class strategies and reading activities A library reading class model was developed. Accordingly, the class model was revised by applying the development research method, and the final model was developed by supplementing it through field application evaluation. In order to achieve the research purpose end, a two-round Delphi survey was conducted on 10 reading education and curriculum experts. The model modified through the Delphi survey was developed in the final school library convergence reading class model by demonstrating the class in the educational field and supplementing it through application evaluation.