• Title/Summary/Keyword: ICT-Using Teaching-Learning

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Development and Application of Animation Module for Learning Earthquake in Elementary School Science (초등학교 과학과 지진 학습에 대한 애니메이션 모듈 개발 및 적용)

  • Kim, Sang-Dal;Kim, Jong-Hee;Lee, Yong-Seob
    • Journal of the Korean earth science society
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    • v.25 no.5
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    • pp.293-302
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    • 2004
  • The earthquake education is the area that students have few opportunities to experience directly in elementary school earth science course. Therefore, I have developed an animation module to make students learn about earthquake efficiently satisfying students's interests and characteristics. I have planned to get the effective learning result by teaching 35 elementary students, using the developed module designed for ICT teaching and learning. The result of this study is that the animation module class gives students opportunity and develop students' attitudes towards earth science.

The Effects of Learning Using Information Communication Technology(ICT) in Earth History and Crust Movement Units of Science Textbook for Eighth Graders (중학교 8학년 과학 "지구의 역사와 지각변동" 단원에서 정보통신기술(ICT) 활용 수업의 효과)

  • Jeong, Jin-Woo;Moon, Byoung-Chan;Jung, Jae-Gu;Lee, Mi-Young
    • Journal of The Korean Association For Science Education
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    • v.24 no.6
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    • pp.1094-1105
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    • 2004
  • The effects of learning using Information Communication Technology(ICT) on the students' scientific inquiry ability and science-related affective characteristics were analyzed in Earth History and Crust Movement units of science textbook for eighth graders. For this study, two classes of middle school second students in Chung-nam were selected and taught for six week under different teaching methods. One class is the test class taught with ICT applied teaching materials and the other class is the control class instructed by a conventional method. One week before the experiment, both classes were given tests on scientific inquiry ability and science-related affective characteristics, and they were tested again after the experiment. The results of scientific inquiry test showed statistically meaningful differences in the experimental class and the control class. The experimental class showed statistically meaningful difference in scientific inquiry test. Science-related affective characteristics test showed no statistically meaningful difference in the experimental class. Among three scientific science-related affective characteristics, especially the one fields of interests showed statistically meaningful differences which suggest that learning using ICT has a positive effect on the expanding of students' science-related affective characteristics.

The Trends and Prospects of ICT based Education (ICT를 활용한 교육의 동향과 전망)

  • Woo, Hyun-Jeong;Jo, Hye-Jeong;Choi, Yool
    • Informatization Policy
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    • v.25 no.4
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    • pp.3-36
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    • 2018
  • This article discusses the possibilities and limitations of ICT education by reviewing the previous research on its various aspects including educational goals, contents, methods, and evaluation. First, when it comes to its educational goal, the prior studies suggest that ICT education aims to nurture digital citizenship among students and to enable them to participate in different sectors of our society. ICT education characterizes the core capacities of its future learners as 'lifelong learners,' 'information producers/consumers,' and 'local/global citizens.' Second, in regard to the educational content of ICT education, researchers investigate SW education importantly: They develop the educational programs and examine the effectiveness of those programs. However, to ensure the relevancy of the educational contents to the future society, institutional support is imperative including facilitating educators' capacities and synchronizing ICT education with subject education. Third, as the educational methods, various ICTs such as flipped learning and augmented reality (AR) are being applied to actual classroom teaching. Research on the educational methods, which is the most vibrant area in the ICT education scholarship, is expected to improve the previous educational methods and to lead the qualitative development of ICT education. Fourth, the previous discussion on the educational evaluation focuses on computer-based evaluations. Educational evaluation using ICT will enable educators to assess the characteristics and achievement of an individual learner accurately and to lead them to apply a teaching-learning process effectively, which will ultimately enhance the effectiveness of educational evaluation. Along with the overall review on the possibilities of ICT education, this article discusses the limitations of the current ICT education and its implications for educational inequalities.

Meta analysis on the improvement of academic performance by the teaching method for underachievers of learning mathematics (수학학습부진아 지도방법에 따른 학업성취도 향상에 대한 메타연구)

  • Kim, Hong-Kyeom
    • The Mathematical Education
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    • v.59 no.1
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    • pp.31-45
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    • 2020
  • Despite the trend of the times and the government's efforts to implement policies, a number of students, having difficulties in learning math, are still growing. Reflecting this, many studies related to underachiever of learning mathematics were conducted in the field of mathematics education. Most of these studies, however, were intended to find the cause of underachievers of learning mathematics or experimental studies that applied the specific teaching procedures to the underachievers of learning mathematics and found their effectiveness in terms of academic achievement, compared it beforehand. Thus, in this study, 49 studies, from including theses and published journal papers from 2001, were meta-analyzed to find out how effective the teaching treatment for underachievers of learning mathematics has improved academic performance. As a result of this analysis, we found that teaching treatment generally have moderate effect sizes for children with having difficulties in learning mathematics. It was also possible to analyze the effect of various interventions and to obtain some suggestions on which circumstances the greatest effect could be achieved. Teaching treatments for underachiever of learning mathematics could have greater effectiveness in elementary school level, institution certified testing tool was used, targeted for each individual, taught by peer student, lasted for at least 8 weeks, and using teaching aids and ICT tools.

Effect Analysis of Learning Using Educational Contents (교육용 콘텐츠를 활용한 수업의 효과 분석)

  • Park Hye-Yeong;Kho Dae-Ghon;Ahn Seong-Hun
    • The Journal of the Korea Contents Association
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    • v.5 no.6
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    • pp.293-300
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    • 2005
  • The importance of ICT is being emphasized in this information-oriented society. In the 7th curriculum, it is necessary to use ICT more than 10% in teaching every subjects to keep pace with this trend. The distinctive feature of the curriculum lies in the introduction of various gradations and levels of the individual students. In this paper, by designing and applying the teaching idea based on educational contents, we analyzed how it has an effect on achieving of studies. As the results of this research, we found that teaching based on educational contents made students the meaningful increasement of interest in the controlled group and according to the increasement of the achievement in studying, the improvement of teaching are confirmed.

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The Development of Performance Evaluation Processing System using ICT in to Society Teaching and Learning Method (사회과 교수-학습 방법에서 ICT를 활용한 수행평가 처리 시스템 개발)

  • Lee, Jin-Kyoung;Ko, Byung-Oh
    • Journal of The Korean Association of Information Education
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    • v.5 no.3
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    • pp.380-388
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    • 2001
  • In this Information Age, the needs for the performance evaluation is raising to increase the higher-thought ability for creativity and problem-solving, to improve the quality of the teaching-learning process. However, it is very difficult to carry out the authentic performance evaluation in our educational environment. Therefore, we design and implement the Performance Evaluation Processing System as one of the learning-teaching processes. We study the theoretical base of evaluation types and of learning-teaching methods, and inquire appropriate performance evaluation methods. Among the methods, we focus on the Report, a type of performance evaluation using the most widely in the Society. We constitute a basic form and design the evaluation system of the Report. The evaluation system consist of the teacher's module and the learner's module. Teachers make the form of report, provide it for learners and evaluate the report on teacher's module, Learners make out the report, submit it to the teacher and use it for presentation in class, on learner's module, The teacher and learner can apply this system as follows. The teacher can use the report that have been already made, or that make for themselves as a step for evaluation and they can evaluate learners by the submitted report. The learner not only can see their own result of evaluation but also can use ICT at their presentation.

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Design of Unification Meta-data and Entity-Relationship Model for Educational Digital Content (교수.학습 디지털 컨텐트 통합 메타데이터 및 개체-관계 모델 설계)

  • Koo, Duk-Hoi
    • Journal of The Korean Association of Information Education
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    • v.6 no.3
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    • pp.317-327
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    • 2002
  • The need to support the ICT-using teaching and learning at elementary and secondary schools has led to various digital content service systems. The systems are designed to target the teachers and the students as the major users. The problems involved in them is that they do not provide such services as the integrated search and the systematic use of interface in terms of actual users' use of teaching and learning digital content. It's because they have been created at demands at each time. In an attempt to solve this problem, this study set out to suggest the integrated meta-data items of a teaching and learning digital content, which reflects the Dublin Core Education, the international meta-data standard. It also aimed to design an entity-relationship model to realize the digital content. The results of the integrated meta-data and the entity-relationship model will be utilized as a basic research to help the users to search for various teaching and learning digital contents on an integrated basis and to realize a consistent user interface. Furthermore, they are expected to contribute to the development a service system the teachers and the students can make better use of.

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Analysis and Suggestions on the Present Levels of ICT Utilization Ability of Preservice Teachers' in College of Education according to ISST (교원정보활용능력기준(ISST)에 따른 사범대 예비 교사의 정보통신기술활용능력 수준 현황 분석 및 개선방안)

  • Jeon Mi-Yeon;Kim Eui-Jeong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2006.05a
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    • pp.837-840
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    • 2006
  • While great efforts are being exerted on the reform of teacher training to provide integrated use of ICT in a teaching-learning process with educational informatization, it is still indicated that a teachers' training school fails to prepare leachers for incorporating information Communication and Technology (ICT) properly into an instructional process. Based on this awareness, this study aims at examining and analyzing the ability level of In utilization training for preservice teachers and thus at providing basic data to perform ICT utilization teaching-learning according to the seventh curriculum in a school. For this purpose, a survey was conducted with preservice teachers (seniors) in a college of education, Kongju National University and the collected data were analyzed using a Statistical Package for the Social Science (SPSS) 12.0 program.

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(Design and Implementation of Automated Lesson Planner System for ICT Education) (ICT 활용교육을 위한 온라인 지도안 시스템의 설계 및 구현)

  • 천종필;백장미;한선관;이철환
    • Journal of the Korea Computer Industry Society
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    • v.3 no.9
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    • pp.1207-1214
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    • 2002
  • This study has developed Web-based, Automated Lesson Planner System for teachers to make out and make use of lesson plans using ICT(Information & Communication Technology). First, web-based lesson planner system has been developed to make teachers possible to make and use lesson plans on the web. Second, the database of electronic lesson planner system has been designed and established according to Korean curriculum and form of teaching-loaming lesson plan using ICT. Third, the system embodied making out a lesson plan easily and operating all ICT materials together. Last, the system was applied to the real elementary school fields and the efficiency and improvements were analyzed. This lesson planner system made database of all ICT materials and lesson plans, so that it can manage and control all lesson plans systematically. Also, the lesson plans and ICT materials are connected together, so the database can be a dynamic content storage. The construction of this system established maximization of share, use and storage of teaching-learning lesson plans. It will be popularize in real education fields and made a contribution to the school informatization.

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A Case Study of Educational Content using Arduino based on Augmented Reality

  • Soyoung Kim;Heesun Kim
    • International journal of advanced smart convergence
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    • v.12 no.4
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    • pp.268-276
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    • 2023
  • The representative branch of ICT education is Arduino. However, there are various problems when teaching using Arduino. Arduino requires a complex understanding of hardware and software, and this can be perceived as a difficult course, especially for beginners who are not familiar with programming or electronics. Additionally, the process of connecting the pins of the Arduino board and components must be accurate, and even small mistakes can lead to project failure, which can reduce the learner's concentration and interest in learning Arduino. Existing Arduino learning content consists of text and images in 2D format, which has limitations in increasing student understanding and immersion. Therefore, in this paper analyzes the necessary conditions for sprouting 'growing kidney beans' in the first semester of the fourth grade of elementary school, and builds an automated experimental environment using Arduino. Augmented reality of the pin connection process was designed and produced to solve the difficulties when building an automation system using Arduino. After 3D modeling Arduino and components using 3D Max, animation was set, and augmented reality (AR) content was produced using Unity to provide learners with more intuitive and immersive learning content when learning Arduino. Augmented reality (AR)-based Arduino learning content production is expected to increase educational effects by improving the understanding and immersion of classes in ICT education using Arduino and inducing fun and interest in physical computing coding education.