• Title/Summary/Keyword: Higher-Order Thinking Skills

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Exploring Reasoning Patterns of Students' Scientific Thinking, Inquiry Activities in Textbook, and Examination Items

  • Kim, Young-Shin;Kwon, Yong-Ju;Yang, Il-Ho;Chung, Wan-Ho
    • Journal of The Korean Association For Science Education
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    • v.23 no.4
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    • pp.309-318
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    • 2003
  • Scientific reasoning is one of the main concerns in current science education. This study have tried to answer on the question whether Korean science education has the potential to help improve of students' ability to think scientifically. Therefore, the present study investigated the relationship between reasoning patterns evident in science textbook and science examination items, and students' scientific reasoning skills across grades in Korea. 1975 subjects (1022 females and 953 males) were administered in the Lawson's Test of Scientific Reasoning skills. Forty seven science textbooks and 240 assessment instrument were analyzed by several scientific reasoning keys. Scientific reasoning patterns were adopted from Lawson's classification which characterized the patterns as the empirical-inductive and the hypothetical-deductive. This study found that reasoning patterns evident in textbook analyses and assessment instrumental items do not evidentce the potential to stimulate the development of students' reasoning skill. In order to improve the students' abilities to think and achieve, higher levels of reasoning must be included in the science textbook and examination. Further, some of scientific reasoning processes, such as generating hypotheses, designing experiments, and logical prediction, were not found in science textbooks and test items in Korean secondary schools. This study also discussed the educational implication of these results and further studies about to develop student's reasoning ability.

Development of the Problems and Rubrics for Performance Assessment in Elementary School Mathematics (수학과 수행평가 문항 및 분석기준 개발 연구)

  • Kim Min-Kyeong;Cho Mi-Kyung
    • The Mathematical Education
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    • v.45 no.1 s.112
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    • pp.1-24
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    • 2006
  • The purpose of the study was to design and develop the performance assessment problems and the rubric of holistic evaluation approach for elementary school students in higher levels (6 graders). Problems include 6 tasks related to all content areas such as number and operation, etc. In addition, the results show the analyses of children's problem solving process and investigate how the performance assessment problems could be developed in order to develop children's higher-order thinking and problem solving skills.

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Development of the Three-tier Test Items for the Thinking Skills of the Scientific Inquiry (과학적 탐구 사고력의 3단계 선다형 평가 연구)

  • Lee, Moo
    • Journal of The Korean Association For Science Education
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    • v.18 no.4
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    • pp.643-650
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    • 1998
  • In order to assess students' higher mental abilities, such as scientific inquiry thinking skills, the essay type items would be more adequate than the multiple choice itmes. However, due to the present condition in which a huge number of students take the examination at the same time, it is inevitable to use the multiple choice type. For this reason, it is necessary to develop a new type of multiple choice items which can reduce the disadvantages of the traditional multiple choice type and can achieve a similar level of validity as subjective type assessment. The three-tier multiple choice test items which can be used for a large sample of students and especially for scientific inquiry thinking abilities, are proposed and examined. The three-tier multiple choice test items asked firstly conclusion or the results of calculation or experimental apparatus, secondly the processes of calculation or of developing conclusion, thirdly asking relevant scientific concepts. For the item analysis, 1 point was given to the correct answer, while 0 point was given to the wrong one. The data were processed through the computer program developed in Turbo C 2.0 language with an IBM compatable personal computer. The average score in the sub-items asking for scientific concepts was lower than that in the sub-items asking for results or processes. The score of guessing by chance in the three-tier multiple choice items was only 0.13%, so that the probability of making correct answers by just guessing would be extremely low. The three-tier multiple choice items, even if they are objective items, are thought to assess thinking skills of the scientific inquiry meaningfully excluding the possibility of guessing by chance.

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Evaluation of Modified Problem-Based Learning Facilitated by One Instructor (One Instructor에 의해 진행된 Modified Problem-Based Learning 교육기법 평가)

  • Kim, Hyunah
    • Korean Journal of Clinical Pharmacy
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    • v.23 no.3
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    • pp.278-283
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    • 2013
  • Background: Problem-based learning (PBL) has introduced as an important part of pharmacy education in Korea as it is effective method to help students gain and apply knowledge with development of problem-solving, critical-thinking, and decision-making skills. In order to provide the effective PBL, a number of trained facilitators and suitable PBL rooms are required. However, these become a barrier in Korea as most pharmacy schools have one or two faculty members who majored in clinical pharmacy. Objective: This study was performed to implement and evaluate a modified PBL in gastrointestinal (GI) pharmacotherapy class facilitated by one instructor. Methods: A general information of traditional PBL for 6 hours through 3 days is introduced before initiating GI pharmacotherapy class. After 3 hour-GI pharmacotherapy classes for 6 weeks, modified PBL was implemented with one instructor to facilitate PBL for four small groups with 19 pharmacy students simultaneously. Modified PBL was incorporated with weekly mini-case discussion and presentation. Results: Students completed 15-question survey to evaluate modified PBL course, student performance, group performance, and facilitator performance. Eighty-four percent of students answered modified PBL was helpful to understand what they have learned. Mean score in group performance was higher than that of individual performance during modified PBL course. Overall, students reported modified PBL was useful in knowledge building. Conclusion: Modified PBL model without individual group facilitators in one classroom helped students to achieve self-directed, independent learning skills in an interactive and engaging environment.

Development and Application of the Learning Program for Improving Problem Solving Ability through Stimulation of Reflective Thinking (문제 해결력 향상을 위한 반성적 사고 촉진 교수 학습 프로그램의 개발 및 적용)

  • Choi, Ji Youn;Jhun, Youngseok
    • Journal of Korean Elementary Science Education
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    • v.32 no.1
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    • pp.104-112
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    • 2013
  • We examined the strategies to stimulate the reflective thinking using science notebook for the improvement of problem solving ability which is one of the core skills for the future. The strategies we derived have four steps which are input, output, solving mission and reflection as my own mirror. We applied the strategies to the 6th grade class for autumn semester in order to examine the students learning process and the result. We could observe that students looked into their own learning and had a time to look back their activities in the class. We could also confirmed that science notebook would be effective to improve the problem solving as stimulating the reflective thinking. In addition, we could specify the strategy of using science notebook in the class. At a 'input' stage, students should be able to choose their own learning style as their preference and teacher need to give them proper feedback. Interaction with peers should be emphasized during the activities as 'question attack' and 'question defense' in 'output' stage and 'solving mission' stage. You should suggest the students various method to record their thought from looking back their classroom activities instead of mere writing. We also examine the students achievement from the students' notebook and Meta Cognitive Awareness test. As a result, students who had studied using science notebook showed statistically meaningful higher achievement than controlled students.

Operational Implication of R-WeSET Program through Women Students and Companies' Perception and Assessment on the Basis of NCS Key Competency (이공계 여대생과 기업의 NCS 기반 직업기초능력 중요도 인식 및 평가에 의한 R-WeSET 프로그램 운영의 시사점)

  • Kim, Hyun Ju;Pak, Sung Sine
    • Journal of Engineering Education Research
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    • v.21 no.1
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    • pp.27-36
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    • 2018
  • This study aims to deduce operational implication of R-WeSET program through women students in science & engineering and companies's perception and assessment on the basis of NCS key competency. The significant results are as follows. Firstly, companies and women students in science & engineering share a similar perception on importance of NCS key competencies. The programs should be reviewed and improved for women students who are truly aware of companies' needs. Secondly, the main areas of NCS key competency that are poor in companies' perception are 'positive thinking & drive', 'creativity & challenge spirit', 'communication skills' and 'problem-solving skills'. To enhance these weak skills, activating the actual programs such as "Convergence Design Camp", "Field Adaptability Improvement" and developing the new communication program are required. Lastly, most of women students have attained the satisfying result from "Field Competency Reinforcement Program". Especially, "Industry Field Training" shared the great progresses on all skills of key competency, hence why the progressive model should be developed in the future. This study figures out who's the right person for the 4th Industrial Revolution era, producing a meaningful result in order to change in the higher education system of women students and to grow human resources who will contribute to the community and company.

A Study of Developing Teaching & Learning Materials for Elementary Mathematical Essay -For the Elementary School 3rd Grade- (초등 수리 논술 교수-학습 자료 개발 연구 -초등학교 3학년을 중심으로-)

  • Jeong, Na-Young;Shin, Hang-Kyun
    • Journal of Elementary Mathematics Education in Korea
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    • v.15 no.1
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    • pp.95-120
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    • 2011
  • Modern society is the age of the information. As new information is springing up every day and pace of change becomes faster, the importance of communication skills is growing. The recent mathematics education is recognized as not a fragmentary mathematical knowledge or results of the learning, but a procedure of mathematical thinking, and the effective expression skill of their mathematical ideas and the ability to forward it to others are regarded very serious. As the method of mathematics evaluation, mathematical essay is introduced to replace the existing multiple-choice written test. This method assess the ability which students have, that express the reorganized knowledge and information according to given situation by themselves. Ultimately, it is expected to help that students get the higher order thinking skills such as logical thinking and creativity. However, definition of elementary mathematical essay is unclear, and proper teaching methods is lacking for each stage of elementary school students. Thus, in this paper, I have defined the concept of elementary mathematical essay and made a foundation of elementary mathematical essay research, then researched about the effective utilization of elementary mathematical essay using school education. Also elementary mathematical essay teaching-learning materials is developed and applied to analyzed the students' responses. Using this program, in real elementary school education, the implications has deduced.

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An exploratory study of the Educational Simulation Games for open mathematic learning (열린 수학 학습을 위한 게임의 교육적 활용 가능성 탐색)

  • 김나영
    • Journal of Educational Research in Mathematics
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    • v.8 no.1
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    • pp.327-350
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    • 1998
  • The purpose of this study is to examine the applicability of educational games to open mathematic learning and consideration to the position of educational games in mathmatical education as powerful technology. For these purposes, previous literatures about games are reviewed. The concept of simulation games are defined and explore the characteristics of games includings game structure and process. And some typical educational games - Israel games, ORDA - are introduced. The main focus of the deliberation and survey of previous literatures is educational games as meaningful learning medium of mathematics and other subjuct matters. Especially educational games take a meaningful role for an implication of applicability of games especially for higher order thinking skills like problem solving, decision making, and creativity. To realize this alternative learning method of mathematics, first of all the attituce of teachers are have to change and accumulate field studies.

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A Study on Development of Teaching Materials for App Inventor Programming Using the Waterfall Model (워터폴 모델을 적용한 앱 인벤터 프로그래밍 교재개발 연구)

  • Seol, Moon-Gu;Son, Chang-Ik
    • Journal of The Korean Association of Information Education
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    • v.17 no.4
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    • pp.409-419
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    • 2013
  • The aims of this paper were to review the usable possibility of the educational App Inventor Program in the field of programming education and to develop programming teaching materials that can overcome limitations of the established programming instruction. The study showed that the learners' motivations were strengthened through smart device programs. Containing the elements of STEAM, the teaching materials were developed for the logical and systematic learning that deals with elementary students' real-life situations, and that helps children follow the procedures of software development. By introducing the Waterfall Model to the process of programming, students are able to follow the software developers' thinking process. In addition, beyond the simplistic programming language and simply acquiring related knowledge, the App Inventor programming was designed to enhance students' higher-order thinking skills such as creativity, problem solving ability, collaborative thinking, and so forth.

A Study on the PBL-based AI Education for Computational Thinking (컴퓨팅 사고력 향상을 위한 문제 중심학습 기반 인공지능 교육 방안)

  • Choi, Min-Seong;Choi, Bong-Jun
    • Journal of the Institute of Convergence Signal Processing
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    • v.22 no.3
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    • pp.110-115
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    • 2021
  • With the era of the 4th Industrial Revolution, education on artificial intelligence is one of the important topics. However, since existing education is aimed at knowledge, it is not suitable for developing the active problem-solving ability and AI utilization ability required by artificial intelligence education. To solve this problem, we proposes PBL-based education method in which learners learn in the process of solving the presented problem. The problem presented to the learner is a completed project. This project consists of three types: a classification model, the training data of the classification model, and the block code to be executed according to the classified result. The project works, but each component is designed to perform a low level of operation. In order to solve this problem, the learners can expect to improve their computational thinking skills by finding problems in the project through testing, finding solutions through discussion, and improving to a higher level of operation.