• Title/Summary/Keyword: Gambling

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Do Drinking Problems Predict Gambling Problems? -The Association between Substance Abuse and Behavioral Addiction- (음주문제는 도박문제를 예측하는가? - 물질중독과 행위중독의 관계 분석 -)

  • Jang, Soo Mi
    • Korean Journal of Social Welfare
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    • v.68 no.2
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    • pp.5-25
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    • 2016
  • Despite previous literatures suggesting the co-occurrence of substance abuse and behavioral addiction, their relationship has not been systematically explored. Especially, college students are a high risk group for alcohol use and gambling activities and they have various psychosocial problems due to addictive behaviors. This study aimed to empirically examine that drinking problems predict gambling problems among college students. A total of 455 college students who experienced drinking and gambling completed a survey. Logistic regression analysis were performed. After adjusting for demographics and family related variables, drinking problems predicted the occurrence of problem gambling. Implications for social work practice, policy planning and research area on addiction are discussed.

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Recovering Process from Gambling Addiction (도박중독자의 회복과정 : 수렁에서 빠져나오기)

  • Yoon, Myeong-Sook;Chae, Wan-Soon
    • Korean Journal of Social Welfare
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    • v.62 no.3
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    • pp.271-297
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    • 2010
  • The purpose of this study was to develop the entity theory on the recovering process from gambling addiction. This study focused on "What is the process of getting out of the pit of gambling addiction?" based on grounded theory methodology suggested by Strauss and Corbin(1990). The subjects of this study were 7 male gambling addicts living in Jeonbuk area. As the result of this study, a total of 97 concepts were drawn, which were classified into 28 subcategories and 16 superordinate categories. The results of analyzing the categories by paradigm showed that in the process of overcoming gambling addiction, the casual condition was 'Being cut off money; 'Losing the will', and the contextual condition corresponding to this phenomenon was 'Shame', 'Repent', and 'Wanting to die'. The core phenomenon was 'Giving up the dream of hitting the jackpot'. The intervening condition to boost this core phenomenon was 'Being helped by friends', 'Being supported by the police', 'Being led by the family', and 'Showing the willpower'. The action/interaction strategies were identified as 'Cutting off the flow of funds', 'Overcoming the temptation of gambling', and 'Diverting attention to other things', ending up 'Being conscious of family', 'Growing up', and 'Being free'. The core concept in the process of overcoming the gambling addiction was revealed as 'Being free by giving up the dream of hitting the jackpot'. The process of getting over the gambling addiction was 'The dream of hitting the jackpot being shattered', 'Giving up the dream of hitting the jackpot', 'Getting out of it', and 'Being free'. The study participants were classified into four types; 'Challenging type', 'Enjoying type', 'Showing off type', and 'Obsessive type'. This study was expected to have significance in establishing the first theory in Korea on the recovering process of gambling addict.

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A Study on the Gambling and Family Relationships of Gamblers in Choongchung Area (충청 지역의 도박중독 실태와 가족관계에 대한 연구)

  • Lee, Young-Boon;Lee, Eun-Joo
    • Korean Journal of Social Welfare
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    • v.54
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    • pp.177-201
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    • 2003
  • Gambling is prevailing in our society and the family problems of gamblers are also serious. In order to reduce the problems of gamblers and their families, the basic research on gambling would be the first step. In light of this, this study is a survey which has two objectives: to grasp the overall conditions of gambling and the proportion of pathological gamblers; to find the differences between the pathological gamblers' group and the general group in terms of various aspects of family relations in Choongchung area. The findings of this study is as follows, The respondents tend to gamble most with korean playing cards, either in winter or regardless of seasons. They tend to gamble most with family members, relatives, or friends. About 20% of them gamble more often than once a month, and 60% started gambling in their twenties or thirties. The proportion of pathological gamblers was found to be 11.6% of the sample of this study, with men and rural area residents to be significantly more than women and urban area residents. In the various aspects of family lives, such as marital satisfaction, family relations, family violence, family history of addiction, how to spend leisure time with family, it was found that the pathological gamblers' group has significantly more problems than the general group. On the basis of the above findings, the suggestions were made as follows. Firstly, the counter plan to gambling is necessary in the rural area, especially in winter time. secondly, positive leisure activities which substitute gambling needs to be developed, especially for men. Thirdly, family education and family therapy Program is required for the pathological gamblers and their families. Fourthly, governmental policy is necessary for the budget to prevent and treat gambling problems.

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Latent Profile Analysis of Korean Adult Gamblers' Psychological Characteristics and Their Differences in Levels of Problematic Gambling (잠재프로파일 분석을 이용한 성인 도박자의 심리적 특성과 문제도박 수준의 차이)

  • Jaehwan, Kim;Seongeun, Oh;Sungho, Jang
    • Korean Journal of Culture and Social Issue
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    • v.28 no.4
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    • pp.577-595
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    • 2022
  • The purposes of the study is to classify the psychological characteristics of gamblers using by latent profile analysis and to identify the consequences according toof the latent profiles. The subjects of the study are 473 adults gamblers who responded to a online survey about gambling patterns, basic psychological needs(BPNs), and mental health status(MHS) such as stress, depression, and anxiety. Using latent profile analysis known as the person-centered analysis, the results showed that psychological characteristics of gamblers were classified into three groups: 'Lower MHS-BPNs', 'Middle MHS-BPNs', and 'Upper MHS-BPNs'. Also, the as outcome variable, levels of problematic gambling(KCPGI) showed significant differences across the latent profiles such as Problem gambling(M=11.393) on 'Lower MHS-BPNs', Moderate-risk gambling(M=4.277) on 'Middle MHS-BPNs' and Low-risk gambling (M=1.718) on 'Upper MHS-BPNs'. Overcoming the limitations of variable-centered analysis in the existing studies, this study providesreveals new insights onin the psychological characteristics of gamblers and how different latent profiles of gamblers may be in theirdistinct levels of problematic gambling. Finally, limitations of the study and future directions for research on gambling problems are discussed.

The Comparative Analysis of Gambling Media System in the Construction of a Large Technological System (기술시스템 (Large Technological Systems) 이론구조를 활용한 경마방송 비교연구)

  • Jung, Kuhyun;Seo, Myeong-Cheon;Cho, Kyu-Dong
    • Journal of Broadcast Engineering
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    • v.20 no.2
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    • pp.273-282
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    • 2015
  • This study was to analyze the gambling media system, one of important factors in horse racing industry. The purpose of this study is to show a vision in special field of horse racing industry, which is examined as comparative analysis on domestic and foreign gambling media system in terms of Large Technological Systems by Hughes(1987). This study approaches in two different viewpoints. First, this study is to conceptualize the subjects of study in Large Technological System. Second, this study is to show common factors and differences on domestic and foreign gambling media system through conceptualization. This paper shows vision and implications like faster decision-making by authority's direct operating, competitive content development, future policy in accordance with the international open-door policy and broadcasting convergence for the balanced development of horse industry through the gambling media system, analyzing reverse salient which is the barrier of domestic gambling media system from comparative study.

The Influence of Problem Gambling on Suicidal Ideation through Depression among Stayers in the Area of Casino: The Moderated Mediation Effect of Gender (카지노 주변 체류자의 문제도박이 우울을 통해 자살생각에 미치는 영향: 성별의 조절된 매개효과)

  • Chang, Hae-Lim;Lee, Jaekyoung;Lee, RaeHyuck
    • The Journal of the Korea Contents Association
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    • v.20 no.3
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    • pp.149-163
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    • 2020
  • This study aimed to examine the influence of problem gambling on suicidal ideation through depression among stayers in the area of casino and to investigate the moderated mediation effect of gender. For the purpose, this study used a sample of 298 stayers in the area of casino, and conducted data analyses by utilizing Process Macro for SPSS. The main results are as follows. First, problem gambling positively significantly influenced suicidal ideation among stayers in the area of casino. Second, depression perfectly mediated the influence of problem gambling on suicidal ideation. Third, gender moderated the influence of depression on suicidal ideation. Fourth, the moderated conditional mediation effect of gender in the influence of problem gambling on suicidal ideation through depression was found. Based on the findings, this study concludes with discussing intervention strategies to address problem gambling and suicidal ideation among stayers in the area of casino.

College Students' Gambling Behavior: Mediating Effect of Self-Control and Multiple Group Analysis (대학생의 도박행동: 자기통제력의 매개효과 및 다집단 분석)

  • Kim, Duck-Jin
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.6
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    • pp.197-208
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    • 2017
  • The purpose of this study was to construct and test a structural equation model for college student's gambling behavior. A structured questionnaire was completed by 246 college students to analyze the relationships between perspective factors(irrational gambling belief), psychological factors(depression, anxiety), social factors(parental monitoring, parental support, friend support), self-control and gambling behavior. The moderating effects of gender, friends and family's gambling behaviors were examined. The data were analyzed using SPSS 21,0 and AMOS 20.0 programs. Self-control and psychological factors directly affected the college student's gambling behavior, while perspective factors and social factors affected it indirectly. The model fit indices of the modified model were suitable for the recommended levels. The overall study findings suggest the need to develop a gambling prevention program for college students that reinforces self-control, parental monitoring and support, and friend support while reducing irrational gambling belief, depression, and anxiety. An approach that considers gender and a development of a group counseling program for family or friends are also required.

An Effective Method for Blocking Illegal Sports Gambling Ads on Social Media

  • Kim, Ji-A;Lee, Geum-Boon
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.12
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    • pp.201-207
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    • 2019
  • In this paper, we propose an effective method to block illegal gambling advertisement on social media. With the increase of smartphone and internet usage, users can easily access various information while sharing information such as text and video with a large number of others. In addition, illegal sports gambling advertisements are also continue to be transmitted on SNS. To avoid most surveillance networks, users are easily exposed to illegal sports gambling advertisement images by including phrases in the images that indicate illegal sports gambling advertisements. In order to cope with these problems, we proposed a method to actively block illegal sports gambling advertisements in a way different from the conventional passive methods. In this paper, we select words frequently used for illegal sports gambling, classifies them into three groups according to their importance, calculate WF for each word using weighted formula by degree of relevance and frequency, and then sum the WF of the words in the image. Blocking, warning, and passing were determined by cv, the total of WF. Experimenting with the proposed method, 193 out of 200 experimental images were correctly judged with 96.5% accuracy, and even though 7 images were illegal sports gambling advertisements. Further research is needed to block 3.5% of illegal sports betting ads that cannot be blocked in the future.

The Relationship among Participation Motivation, Flow, and Problem Gambling in Bicycle Racing: Moderated Mediation Effect of Visit Frequency (경륜 장외발매소 이용자의 도박동기, 몰입, 문제도박과의 관계에서 이용빈도의 조절된 매개효과)

  • Lee, Soyoung;Choi, Hyejin;Yoon, Suin;Choi, Soonlye;Lee, Hongjik;Yun, Seungtae
    • The Journal of the Korea Contents Association
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    • v.19 no.3
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    • pp.659-674
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    • 2019
  • The purpose of this study is to verify the path of the motivation, the flow, and problem gambling and intervention points. To this end, we verified the mediation effect of the motivation of the users outside sales offices influences the problem gambling through a flow and the moderated mediation effect of the frequency of the use of a bicycle racing tracks in that process. A total of 411 cases were analyzed using surveys conducted for one day on a weekday and weekend (September 13th and 15th 2018) for adults using an outside sales office in Jangan. According to the analysis, the causality of gambling by gambling motivation(amusement, excitement, avoidance, society, money) showed its effect positively by mediating the flow. The adjusted effect of the frequency of the use on the intermediary effect of the motivation ${\rightarrow}$ flow ${\rightarrow}$ problem gambling behavior, which is the main concern of this study, was found to be statistically significant. More specifically, the effect of adjusting the frequency of the use was statistically significant in both paths: motivation/flow and flow/problem gambling. It was also shown that, in the model with excitement, avoidance and social motivation, the adjustment of the frequency was only significant in the causal relationship between the flow and problem gambling. Based on these findings, this study made clinical and policy suggestions for intervention for gamblers and user protection regulations.

Shortened Problem Gambling Severity Index for Telephone Surveys (전화조사를 위한 단축형 한국판 문제 도박 지표의 개발)

  • Kwon, Sun-Jung;Cho, Sung-Kyum
    • Survey Research
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    • v.11 no.3
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    • pp.19-32
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    • 2010
  • This paper discusses how we developed an index for measuring problem gambling severity and determined the cutoff score for identifying addicts. This index uses fewer items than the current index and will be particularly useful for telephone surveys. We selected four items among the nine Korean Problem Gambling Severity Index (K-PGSI) items based on our statistical analysis of a survey of 501 gamblers. We applied this four-item index to a survey of 1,584 adults. The analysis of this survey proved the validity of the reduced index. The sensitivity and specificity of this index was 1.00 and 0.99 respectively, showing again the usefulness of this scale.

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