• Title/Summary/Keyword: Field experience

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Study on the Model Development for Experiential Learning with Ubiquitous Everyday English (유비쿼터스 생활영어 체험학습장 교수-학습 모형 개발 연구)

  • Baek, Hyeon-Gi;Kim, Su-Min;Kang, Jung-Hwa
    • Journal of Digital Convergence
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    • v.7 no.3
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    • pp.49-60
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    • 2009
  • The aim of this study was to develop a model for teaching-teaming by applying Ubiquitous at a learning experience field, in which connect characteristics of both ubiquitous application learning and experience teaming, making use of them. A literature survey of concepts was conducted, with the main areas to find out relationships between ubiquitous application learning and experience learning. Experience learning by applying ubiquitous learning methods maximizes its efficiency of experience learning in considering ubiquitous learning methods's characteristics of dynamic, interaction, sharing. Also it makes communications through positive participation and active interaction, and leads to a process of internal examination. The research data suggests that critical factors of experiencing learning applying ubiquitous are acquiring information and memory, information integration and exquisiteness, emotional and social activity, producing activity, help activity.

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Exploring the Lifelong Education Field Experience of Adult College Students (성인대학생의 평생교육 현장실습 경험 탐구)

  • Song, Seong-Suk
    • Journal of Industrial Convergence
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    • v.19 no.5
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    • pp.47-59
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    • 2021
  • This study explored the lifelong education field experience of adult college students. For this purpose, a qualitative case study was conducted with 5 adult college students from November 17, 2020 to May 14, 2021 through practical diaries, assignment analysis and in-depth interviews. As a result of the study, we discovered two things. First, the lifelong education field practice experience is a 'mountain to overcome! Lifelong education field practice', 'expansion of awareness of lifelong education', 'confidence field practice', and 'A picture is worth a thousand words'were revealed. Second, the meaning of the lifelong education field experience is 'formation of a learning community through teamwork with colleagues', 'realization that people are the core of the lifelong education', 'changes in the professional identity of the lifelong education history', and 'The life of a lifelong learning practitioner who wants to challenge' life' was revealed. These results will lead field training participants to grow qualitatively, and can be used as basic data for securing professional expertise and providing quality field training. A follow-up study was proposed for adult college students who belong to other colleges.

Design and Implementation of a Field Experience Activity Support System for Improving Social Skills of Children with Developmental Disabilities (발달장애 아동의 사회적 기술 향상을 위한 현장체험학습 지원 시스템의 설계 및 구현)

  • Jun, Woo-Chun;Hwang, Jung-Eun
    • Journal of Digital Contents Society
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    • v.12 no.1
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    • pp.33-48
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    • 2011
  • In this thesis, a field experience activity support system is designed and implemented for improving social skills of children with developmental disabilities. The proposed system is designed to allow the students to experience various field activities around their local community. The proposed system has the following characteristics. First, it can improve effectiveness of field experience by providing very practical pre-study information to students. Second, the systems provides very practical and real-world problem-solving abilities rather than providing simple experience and superficial information. Third, the system allows students to change the contents according to their local community environments and purpose of use. Fourth, the system can be used as education for living at home as well as field experience study at schools. After applying the proposed system to students with developmental disabilities, the following positive results are obtained. First, the system have good effect on students with severe developmental disabilities when the system is used for prestudy. Specially those students are highly interested and motivated on study subjects. Second, at real field experience study place, students are well adapted and are very interested in their activities. Third, in the light of post-evaluation after field experience, it is reported that lots of study contents remain in their memory.

A study on the Relationships between Military field experience and Major satisfaction - On the focus of noncommissioned officer's department - (병영현장실습과 전공만족도와의 관계 연구 - 부사관과를 중심으로 -)

  • Lim, Gye Hwan
    • Convergence Security Journal
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    • v.15 no.6_1
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    • pp.17-23
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    • 2015
  • This study a Descriptive research to examine the relationships between Military field experience and Major satisfaction, On the focus of noncommissioned officer's department of College. The data was collected from 370 College students, April 6 to April 10, 2015. Descriptive statistics, frequency, t-test, ANOVA, scheffe test, and pearson correlation analysis were performed using SPSS/WIN 20.0 program. Results: In critical Military field experience, there were significants differences in Security-related education, training Major selection motiveage and Hope career field after graduation. And Major satisfaction has a positive relationships between Military field experience(r=.59, P<.001). Conclusion: To enhance problem process ability for noncommissioned officer's department of College, it is necessary to develop teaching program and curriculum.

Study on the Awareness of Teachers about the Fields for Environmental Education (환경교육의 장(場)에 대한 교사들의 인식에 관한 연구)

  • 김인호;김귀곤
    • Hwankyungkyoyuk
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    • v.11 no.1
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    • pp.195-216
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    • 1998
  • This study was planned to define the concept and the patterns of the fields for environmental education through the theory review about the fields for environmental education that were important at school environmental education for field-experience learning, and to survey the using status of the fields for environmental education and the awareness of teachers who have been teaching practically students environmental education in school through the questionnaire. The results derived from this study were as follows ; First, the use of the fields for environmental education in environmental education is necessary aspect of the importance of field-experience learning and the environmental education strategy through personalization of environment and is essential to the substantiality of school environmental education. The concept of the fields for environmental education is defined that it is used as place(space) for environmental education, is located most outdoor space, promote students the concern and consciousness about environment. The patterns of the fields for environmental education may be classified the field for nature observation learning surrounding, the fields for nature observation and field survey, the fields for visit and field trip, and the fields for experience and participation by the contents and the purpose of educational program. Second, according to the results of the teacher's awareness survey, most responded teachers gave an affirmative answer about the necessity of practical use of the fields for environmental education, and it was used mainly in special lecture, weekend, and legal holiday. Also, it was surveyed that time for using the fields was brought as the most serious obstacle by teachers. In particular, teachers preferred the environmental education fields for experience and participation above all others. Third, from the results about the using status of the fields for environmental education, school environmental education mostly have been taught in indoor classroom, school landscape(school grounds) was evaluated the most easily useful the fields for environmental education in formal lecture, because it can solve the lack of time. Also, it was proved that eco-park, stream, and river were fit for the field-experience learning with small students group.

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A Phenomenological Study on the Field Practice Experience of Beauty College Students (미용전문대학생들의 현장실습 경험에 관한 현상학적 연구)

  • LIM, SOONJA
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.2
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    • pp.69-76
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    • 2021
  • This study was analyzed in a phenomenological way to identify the depth of the experience from the perspective of students who participated in field trips and to understand in-depth the practical knowledge and meaning of the process. The subjects of the study were nine people with experience in field training for beauty college students, and they were in-depth stories from October to December 2020. The collected data were analyzed by Colaizzi method. The results of this study showed four essential topic vowels: "Expectation on Field Practice," "Necessity of Practical Education," "Difficulties Experienced in Field Practice," and "The Endurance of Field Practice." Based on the results of this study, the importance of being designed more systematically to enhance the effectiveness of learning experiences so that the effectiveness of learning experiences can be improved with confidence to cope with field practice.

Green-UX-Story: User Story Creation and Sharing through the Online and Offline Green Experience (Green-UX-Story: 온라인-오프라인 자연 체험을 통한 사용자 스토리 창출 및 공유)

  • Choi, Min-A;Kwon, Doo-Young
    • Korean Journal of Computational Design and Engineering
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    • v.15 no.6
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    • pp.460-466
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    • 2010
  • These days, it is getting important to have more chances to visit natural environment for the wellbeing life. The advancement of digital technologies allows us to get useful information regardless of time and location. In this paper, we investigate a way of improving user experience in the natural green environment using the digital technologies. This paper proposes a system called Green-UX-Story which supports users to create and share their story through the online and offline green experience. The system consists of two main systems: the "Story-Field" and the "Story-Tree". The Story-Field consists of a certain number of the Story-Trees allocated to a certain green site. In the Story-Field, users can see the Story-Trees that are owned by other users and share their stories. The Story-Tree contains the user-story in each branch and green information that are captured by the user on the web. The Story-Tree is generated using the L-system algorithm as the user adds stories. The main purpose of the system is to enable users to write their green stories from the both online and offline experiences. This paper describes the system configuration and the user scenario of the Green-UX-story.

Measurement and Analysis of Arousal While Experiencing Light-Field Display Device

  • Choi, Hyun-Jun;Kim, Noo-Ree;Park, Hyun-Rin
    • Journal of information and communication convergence engineering
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    • v.18 no.3
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    • pp.188-193
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    • 2020
  • In this paper, we examine whether the 3D image experience through a light-field display device showed the difference in the arousal of the user compared with the 2D image experience. For our experiment, the Looking GlassTM (LG) was used as a lightfield display device that provided 3D images, and 2D images were provided by digital and printed images. The subject's facial behavior during each media experience was recorded for analysis and the degree of arousal was measured by FaceReaderTM. As a result, the first image presented in the first order among the three kinds of images showed that there was a statistical difference in the degree of arousal between the three media. However, no significant differences were found between the three media in the other images. This may be because the arousal did not increase from the experience of the second image through the LG, owing to habituation. In conclusion, the 3D imaging experience may appear in the beginning, but does not continue.

Classification of Place for Experiential Learning through Analysis of Previous Study and Actual Status of Elementary Schools in Gyeonggi-do about Science Experience Learning (과학체험학습에 관한 선행연구 및 경기도 지역 초등학교 운영실태 분석을 통한 다양한 과학체험학습장의 활용방안 모색)

  • Kwon, Nanjoo;Kwon, HyoekJae
    • Journal of Korean Elementary Science Education
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    • v.38 no.1
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    • pp.43-54
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    • 2019
  • In order to organize various places for science experience study, this study gathered and analyzed prior research on science experience study and various science experience perated in school. To that end, a total of 162 relevant prior studies of literature published from 2000 to 2016 were collected and 2,201 cases of science experience study conducted in 2015 were collected and analyzed. The place where the science experiential learning was done is divided into three areas of natural ecology, cultural history, facility experiential learning study, and the characteristics of participating subjects are examined. In terms of the number of articles published in the field of science-related experiential learning areas, 83 ecological experience study sites (51.2%), facilities institution experience study sites 56 (34.6%), and cultural history experience study books 23 (14.2%). Through this study, it was found out that research tendency to analyze science - related attitudes became prominent by setting study subjects using natural objects around and learning to play while playing and playing in nature. There was also an analysis by subjects of participation in science related experience learning centers. Cultural history experiential learning field was significantly lower than previous studies. In the lower grades, nature ecological experience learning was mainly performed. Combining the above findings, it can provide implications for the development of science-related experience activities. First, it is necessary to develop a technology-related experience learning center using local community resources. Second, it is necessary to expand the culture and history experience learning center related to science. Third, we need an education support center to support the expansion and operation of such a technology-related cultural history learning center.

A Study for the Effective Industry Field Training Management (효율적인 산업체 현장실습 운영에 대한 연구)

  • Lee, Moon-Goo
    • 전자공학회논문지 IE
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    • v.48 no.3
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    • pp.33-39
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    • 2011
  • Field training system is an establishment for improving practical ability of college students. That system is a learning experience that are relative to university's regular educational curriculum and industry field training. In order to practice an effective field training system, lots of helps from company, college, students and government's interest are needed. But, in most industry fields, it is hard to accept field training manpower in condition of that has no extra guaranteed budget or staff for field training. Because of it, the biggest matter of college the industry field training is to maintain industry fields. Although students want to be paid properly in industry fields where are furnished the advance facilities and equipments and participated in practices, it is extremely hard situation to achieve it in reality. In this way, the management of industry field training has realistic difficult problems, but it is a necessary system. Therefore, in this paper, methodology and model for industry field training management process are suggested in order to administer effective industry field training. If the industry field training are managed by those system mentioned above, students will have chance to exert their creativeness and speediness through field experience, and industry fields where students can get various dimensions of education are expected to manage.