• Title/Summary/Keyword: Existing Model

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선형근사 기법을 이용한 단일비행구간의 좌석할당 모형 (Seat Allocation Model for Single Flight-leg using Linear Approximation Technique)

  • 송윤숙;이휘영;윤문길
    • 경영과학
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    • 제26권3호
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    • pp.117-131
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    • 2009
  • Over the last three decades, there are many researches focusing on the practice and theory of RM in airlines. Most of them have dealt with a seat assignment problem for maximizing the total revenue. In this study, we focus on a seat assignment problem in airlines. The seat assignment problem can be modeled as a stochastic programming model which is difficulty to solve optimally. However, with some assumptions on the demand distribution functions and a linear approximation technique, we can transform the complex stochastic programming model to a Linear Programming model. Some computational experiments are performed to evaluate out model with randomly generated data. They show that our model has a good performance comparing to existing models, and can be considered as a basis for further studies on improving existing seat assignment models.

창의교육활성화를 위한 이공계융합교육모델 연구 (A Study on Natural Sciences and Engineering's Convergence Education Model for Cultivating Creative Capability)

  • 이양원
    • 공학교육연구
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    • 제15권6호
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    • pp.92-97
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    • 2012
  • This paper deals with the model of natural sciences and engineering's convergence education. Recently, convergence education's necessary is needed since the most of new products are designed and produced based on the convergence technology. But our country's education system is keeping existing education process. This make industrial world undurable to employ the current graduated students. Also in view of educational world, they have no proper convergence education model for their students. In this paper, to solve the non-existing convergence education model, we derive the a few convergence education model and list up their model each. This result will be helpful for the introducer of the convergence education system.

비방향 DEA 게임 교차효율성을 이용한 공급업체 선정방법 (A Non-Oriented DEA Game Cross Efficiency Model for Supplier Selection)

  • 임성묵
    • 산업경영시스템학회지
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    • 제38권2호
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    • pp.108-119
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    • 2015
  • This study intends to propose a non-oriented DEA based game cross-efficiency approach for supplier selection. With a discussion on the choice of DEA models and approaches that are most appropriate for supplier selection, we propose a game cross efficiency model based upon the non-oriented variable returns-to-scale RAM DEA by adapting the existing game cross efficiency model based upon the oriented constant returns-to-scale CCR DEA. We develop the RAM game cross efficiency model and a convergent iterative solution procedure to find the best game cross efficiency scores that constitute a Nash equilibrium. We illustrate the proposed model with two data sets of supplier selection, and demonstrate that significantly different results are obtained when compared with the existing approaches.

착상 거동예측을 위한 이론적 모델 (The theoretical Model for predicting the behaviors of the frost formation)

  • 이관수;이태희;허정회
    • 대한기계학회논문집B
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    • 제20권3호
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    • pp.1096-1105
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    • 1996
  • A theoretical model of the frost formation has been presented to investigate the characteristics of the growth of frost layer by considering molecular diffusion of water vapor and heat generation caused by sublimation of water vapor in the frost layer. The present model was compared with existing experimental data as well as a previous model. The difference between the present model and existing experimental data was found to be about 6 percent. An analysis for the behavior of frost formation using present model shows a good agreement with the trend for a number of experimentally observed features. The present analysis can also provide the physical understanding on the phenomena of the frost formation.

메타버스 보안 모델 연구 (Research on Metaverse Security Model)

  • 김태경;정성민
    • 디지털산업정보학회논문지
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    • 제17권4호
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    • pp.95-102
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    • 2021
  • As social interest in the metaverse increases, various metaverse platforms and services are appearing, and various security issues are emerging accordingly. In particular, since all activities are performed in a variety of virtual spaces, and the metaverse utilizes sensing data using various hardware devices, more information is accumulated than other Internet services, and more damage can occur if information security is not guaranteed. Therefore, in this paper, we propose a metaverse security model that considers the major issues mentioned in previous papers and the necessary evaluation factors for the security functions required in the metaverse platform. As a result of performing the performance evaluation of the proposed model and the existing attribute information collection model, the proposed model can provide security functions such as anonymity and source authentication, which were not provided by the existing models.

얼굴 특징점 추적을 통한 사용자 감성 인식 (Emotion Recognition based on Tracking Facial Keypoints)

  • 이용환;김흥준
    • 반도체디스플레이기술학회지
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    • 제18권1호
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    • pp.97-101
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    • 2019
  • Understanding and classification of the human's emotion play an important tasks in interacting with human and machine communication systems. This paper proposes a novel emotion recognition method by extracting facial keypoints, which is able to understand and classify the human emotion, using active Appearance Model and the proposed classification model of the facial features. The existing appearance model scheme takes an expression of variations, which is calculated by the proposed classification model according to the change of human facial expression. The proposed method classifies four basic emotions (normal, happy, sad and angry). To evaluate the performance of the proposed method, we assess the ratio of success with common datasets, and we achieve the best 93% accuracy, average 82.2% in facial emotion recognition. The results show that the proposed method effectively performed well over the emotion recognition, compared to the existing schemes.

Surface Model and Scattering Analysis for Realistic Game Character

  • Kim, Seongdong;Lee, Myounjae
    • 한국게임학회 논문지
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    • 제21권4호
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    • pp.109-116
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    • 2021
  • In this paper, we considered that recently 3D game characters have been almost alike realistic expression because of a great mathematical computation and efficient techniques on GPU hardware. We presented the rendering technique and analysis for 3D game characters to simulate and render mathematical approach model from recent researches to perform the game engine for the surface reflection of lighting model. We compare our approach with the existing variant rendering techniques here using Open GL shader language on game engine. The experimental result will be provided the view-dependent visual appearance of variant and effective modeling characters for realistic expression using existing methods on the GPU for effective simulations and rendering process. Since there are many operations that are used redundantly while performing mathematical operations, the necessary functions and requirements have been to compute in advance.

굴삭기 Front Support 부품 뒤틀림 결함 최소화 방안 도출 (A study on excavator front support parts to minimize springback defects)

  • 전용준;허영무;이하성;김동언
    • Design & Manufacturing
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    • 제12권2호
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    • pp.40-45
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    • 2018
  • Recently, in construction equipment machinery production, development has focused on environmentally-friendly functions to improve existing production capacity. For excavators as well, emphasis has been placed on response to environmental regulations, miniaturization, and noise reduction, while technology is being developed considering cost reduction and safety.Accordingly, the front support, an inner reinforcement part of the excavator, as well as high-strength steel plates to improve safety and reduce weight, are being applied.However, in the case of high-strength materials, Springback occurs in the final formed part due to high residual stress during product forming. Derivation of a forming or product shaping process to reduce springback is needed. Accordingly, regarding the front support, an inner reinforcement part of the excavator, this study derived a method to improve springback and secure shape stiffness through analysis of the springback occurrence rate and springback causes through a forming analysis.As for the results of analyzing the springback occurrence rate of existing products through forming analysis, springback of -22.6 mm < z < 27.35 mm occurred on the z-axis, and it was confirmed that springback occurred due to the stiffness reinforcing bead of the upper and middle parts of the product.To control product residual stress and springback, we confirmed a tendency of springback reduction through local pre-cutting and stiffness reinforcement bead relocation.In the local pre-cutting model, springback was slightly reduced by 5.3% compared with the existing model, an insignificant reduction effect. In the stiffness reinforcement bead relocation model, when an X-shaped stiffness reinforcement bead was added to each corner portion of the product, springback was reduced by at least 80%.The X-shaped bead addition model was selected as the springback reduction model, and the level of stiffness compared to the existing model was confirmed through a structural analysis.The X-shaped bead additional model showed a stress springback of 90% and springback reduction of 7.4% compared with the existing model, indicating that springback and stiffness will be reinforced.

비포화 흐름에서 모세관 이력현상 모형의 고찰 : State of The Art (Capillary Hysteresis Model in Unsaturated Flow : State of The Art)

  • 박창근;선우중호
    • 물과 미래
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    • 제25권3호
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    • pp.65-77
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    • 1992
  • 본 연구의 목적은 기존에 발표된 이력현상 모형들을 분류하여 각 모형들의 특징을 비교하고 새로운 이력현상 모형의 형태에 대해 논하고자 한다. 기존에 발표된 이력현상 모형은 내삽모형, 축척모형과 영역모형으로 대별되며, 그중 영역모형만이 이론적 배경을 가지고 있다. 모형의 보정을 위해 한 개의 주곡선의 자료가 필요한 기존의 모형들의 타당성을 검증하기 위하야 Rubicon Sandy Loam과 Dune Sand의 실측자료와 비교하여 본 겨롸, 이들 모형들은 실측자료를 잘 모사할 수 없음을 알 수 있었다. 따라서 새로운 모형의 형태의 가능성을 종속여역모형에서 찾을수 있으며, 종속영역모형주에서도 순수한 매체에 대해 공극으로 공기의 진입에 대한 이웃하는 공극들의 방해효과의 정도를 설명하는 가중치를 도입한 모형(Model III-1, Mualem, 1984)을 단순화시키기 위해 이 모형에 적절한 가정을 부가한 형태의 모형이 새로운 형태의 모형에 대한 하나의 대안이 될 수 있음을 본 연구는 제시하고 있다.

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Note on Debate over Relationship Between Business Model and Strategy

  • PARK, Kyoo-Ho
    • 동아시아경상학회지
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    • 제10권4호
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    • pp.39-45
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    • 2022
  • Purpose - This short paper reviews the debate dealing with the relationship between strategy and traditional strategy approach on the one hand, and business models and new business model approach on the other hand and tries to offer useful direction to be more helpful to theoretical discussions. Research design, data, and methodology - This paper makes a theoretical analysis to explain the confusion surrounding the debate, reviewing mainly literature survey papers and finds theoretical conjecture and its limitations in order to present useful direction to the future theoretical work. Result - In order to comprise its diversity, business model studies should consider the characteristics of each firm, sector, and market. Adding further elements which are related to each sector or market, theoretical studies can capture the diverse phenomena related to business model and business model innovation. Conclusion - The traditional strategy perspective can be utilized to the Business model phenomenon in the case of incumbent firms and non-digital sector and existing markets. Meanwhile the new business model perspective can be utilized to business model phenomena in case of start-ups and digital sector and emerging markets. Reconciling two perspectives, the studies dealing with the business model should focus on the characteristics of firms, markets, and knowledge from the perspective of business model innovation.