• 제목/요약/키워드: Event Oriented

검색결과 207건 처리시간 0.024초

개방형 분산 환경에서 객체그룹 모델의 설계 (A design of object croup model in open distributed processing environments)

  • 이승용;정창원;신영석;주수종
    • 한국통신학회논문지
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    • 제23권9A호
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    • pp.2258-2270
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    • 1998
  • Recently, the distributed processing environments provide various open multimedia serivces through telecommunication network and have been developing into information networking structure based on object oriented concepts and distributed systems which can apply new services with a few changes the existing networks. This paper proposes the object group model which is the collection of objects and can functionally and efficiently manage the individual object. this paper presents the analysis of the requirement and the function specifications to propose the object group model, and depicts the functional structure in details using its analysis. The goal of this paper is to decrease the complexity of the object's management and to voercome the limitations of among the components of object group for management and service functions based on our proposed the object group model and show interaction procedures to eTD (event tracing diagram)s and finally we design the object group model by TINA-ODL.

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전동차 시뮬레이터의 기술사양 분석과 시뮬레이션 기술의 이식성에 관한 고찰

  • 윤석준
    • 한국시뮬레이션학회:학술대회논문집
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    • 한국시뮬레이션학회 1998년도 The Korea Society for Simulation 98 춘계학술대회 논문집
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    • pp.78-85
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    • 1998
  • The paper introduces major technical specifications of the Line II railway simulators of Pusan City in Korea. Comparing design specifics of the railway simulators with of the light aircraft Flight Training Device(FTD, the paper reveals commonality of implementation technologies applied to both simulators: Overall configurations and design philosophies are basically the same. In both programs VMEbus computing systems with UNIX are adapted as backbones of the simulators. It is found that the railway simulators are less stringent in real-time requirements than the aircraft FTD, and the railway simulators are designed to be more event-driven and object-oriented. The experiences show that models may be diverse depending on the objects but implementation technologies are about the same. Maximizing portability of implementation technologies is a matter of an organizations strategy of adopting standardized processes and modular technologies available and most economic to them.

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기갑 전투그룹 교전 시뮬레이션 모델 (Armed Vehicle BAttle Group Simulation : BAGSim)

  • 최상영
    • 한국시뮬레이션학회논문지
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    • 제12권1호
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    • pp.73-83
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    • 2003
  • This paper presents armed vehicle BAttle Group Simulation model(called BAGSim) which is an object-oriented simulation system for representing battle group engagement consisting of tanks and helicopters. BAGSim is designed in the evolutionary software life cycle approach with the Unified Software Development Process, and implemented with C++ language. BAGSim consists of a preprocessor for engagement scenario definition and simulation data set up, a main processor for triggering engagement event and advancing simulation clock, and a post processor to record simulation histories. Application scenario covers several type of engagement among command tanks, fight tanks, scout helicopters, attack helicopters, anti-tank guided missiles, and decoys. Thus, BAGSim can be effectively used as an analytic tool to examine some operational concepts and tactics, further experimentally fine tune tank design options.

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GOOSE 메시지를 이용한 고장점 추정 성능 개선 (Performance Enhancement for Fault Location Using GOOSE Messages)

  • 고철진;강상희
    • 대한전기학회논문지:전력기술부문A
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    • 제55권4호
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    • pp.144-150
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    • 2006
  • IEC 61850 is the worldwide protocol for the substation automation system. IEC 61850 transports the information which consists of different formats such as GOOSE(Generic Object Oriented Substation Event), MMS(Manufacturing Message Specification), SV(Sampled Values) and so on. For real time data transmission, GOOSE can be used. The remote-bus current data which were collected in a local-bus current differential IED can be transmitted to a distance IED at the same location by using GOOSE messages. The distance IED can eliminate the reactance effect by using the transmitted remote-bus current data. This method can improve the performance of the fault location.

Analysis and Design of the Automatic Flight Dynamics Operations For Geostationary Satellite Mission

  • Lee, Byoung-Sun;Hwang, Yoo-La;Park, Sang-Wook;Lee, Young-Ran;Galilea, Javier Santiago Noguero
    • Journal of Astronomy and Space Sciences
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    • 제26권2호
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    • pp.267-278
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    • 2009
  • Automation of the key flight dynamics operations for the geostationary orbit satellite mission is analyzed and designed. The automation includes satellite orbit determination, orbit prediction, event prediction, and fuel accounting. An object-oriented analysis and design methodology is used for design of the automation system. Automation scenarios are investigated first and then the scenarios are allocated to use cases. Sequences of the use cases are diagramed. Then software components and graphical user interfaces are designed for automation. The automation will be applied to the Communication, Ocean, and Meteorology Satellite (COMS) flight dynamics system for daily routine operations.

IEC 61850기반 IED GOOSE 통신시험 (the GOOSE Communication Test of IEC 61850 based IED)

  • 이남호;이민수;장병태;한정열;송인준;안용호
    • 한국조명전기설비학회:학술대회논문집
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    • 한국조명전기설비학회 2009년도 춘계학술대회 논문집
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    • pp.263-266
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    • 2009
  • IEC 61850 based substation automation system is operating with Generic Object Oriented Substation Event message when an IED need to send an important signal to other IEDs or receive the signals from another IED such as trip and interlock. So interoperability of substation automation system may be assured throughout the verification of IED GOOSE. This paper shows a testing contents for GOOSE subscription and publish of IEC 61850 based IED and describes how to analysis the result of GOOSE testing. Now domestic IED completed by GOOSE test of this study are working in KEPCO test field.

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AOP 기술을 이용한 DEVS 기반 시뮬레이터의 적응성 향상 기법 (Improving Adaptability of the DEVS Based Simulator with AOP)

  • 김철호
    • 한국군사과학기술학회지
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    • 제10권3호
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    • pp.90-99
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    • 2007
  • The DEVS formalism has the well-defined relationship between its model and simulator. However, it does not define the connection between its model and experimental frame needed when a simulator's implemented with it. So, in most DEVS based simulators, the modules of the two parts are tangled, so that changing and reusing them is not easy. This paper proposes a method to improve the changeability of the experimental frame and the reusability of the model by modularizing the two parts using the AOP technology. I applied the new method to a real project, and the result shows that it improves the two qualities effectively than before.

방공교전모델(DADSim) 개발 및 활용사례 (Distributed Air Defense Simulation Model and its Applications)

  • 최상영;김의환
    • 한국국방경영분석학회지
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    • 제27권2호
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    • pp.134-148
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    • 2001
  • In this paper, air-defense simulation model, called "DADSim", will be introduced. DADSim(Distributed Air Defense Simulation Model) was developed by Modeling&Simulation Lab of K.N.D.U.(Korea National Defence Univ) Weapon Systems Department. This model is an analysis-purpose model in the engagement-level. DADSim can simulate not only the global air-defense or Korean Peninsula but also the local air-defense or a battle field. DADSim uses the DTED(digital terrain elevation data) LeveII it for the representation of peninsula terrain characteristics. The weapon systems cooperated in the model are low/medium-range missile systems such as HAWK, NIKE, SAM. DADSim was designed in the way of object-oriented development method, implemented by C++ language. The simulation view is an event-sequenced object-orientation. For the convenience of input, output analysis, GUI(Graphic User Interface) of menu, window, dialog box, etc. are provided to the user, For the execution of DADSim, Silicon Graphic IRIX 6.3 or high version is required. DADSim can be used for the effectiveness analysis of­defence systems. Some illustrative examples will be shown in this paper.

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객체 지향 공정 제어 루프 프레임워크의 설계 및 구현 (Design and Implementation of an Object-Oriented Process Control Loop Framework)

  • 노성환;전태웅;이승룡
    • 한국정보과학회논문지:소프트웨어및응용
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    • 제27권11호
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    • pp.1088-1098
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    • 2000
  • 제어 루프는 입력 값들만으로써는 정확한 출력 값들을 계산하기 어렵거나 불가능한 물리적 공정들을 제어하는 공정 제어 시스템에 핵심적인 구성 요소이다. 본 논문에서는 실시간 공정 제어 응용 시스템의 효율적인 개발을 지원하기 위하여 공정 제어 루프 프레인웍을 포인트 클래스를 기본 단위로하여 제어 루프의 공정 변수들과 제어 알고리즘을 캡슐화 함으로써 다양한 구조와 행위를 갖는 공정 제어 응용 시스템으로 쉽게 개조, 확장이 가능하도록 설계되었다. 공정 변수들에 대한 연속적인 재계산을 수행하는 포인트 객체들의 상호 작용을 통하여 요구된 공정의 감시 제어 기능을 유연하게(flexible) 구현할 수 있는 사건/시간 구동적인(event/time-triggered) 포인트 클래스의 설계 패턴이 본 논문의 핵심이다. 본 제어 루프 프레임웍의 설계에는 Observer, Composite, Strategy, Proxy 등과 같은 객체 지향 패턴들이 사용되었다.

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공정 제어 응용 소프트웨어의 개발을 지원하는 객체 지향 제어 루프 프레임웍의 설계 (The Design of Object-Oriented Control Loop Framework to Support Process Control-Application Software Development)

  • 노성환;전태웅
    • 한국정보과학회:학술대회논문집
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    • 한국정보과학회 1999년도 가을 학술발표논문집 Vol.26 No.2 (1)
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    • pp.626-628
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    • 1999
  • 제어 루트는 입력값들 만으로써 정확한 출력값들을 계산하기 어렵거나 불가능한 물리적 공정들을 제어하는 공정 제어 시스템에 핵심적인 구성 요소이다. 본 논문에서는 실시간 공정 제어 응용 시스템의 효율적인 개발을 지원하기 위하여 공정 제어 루프 소프트웨어를 재사용성이 높은 객체지향 프레임웍으로 설계, 구현한 사례를 기술한다. 본 논문의 제어 로프 프레임웍은 포인트 클래스를 기본 단위로 제어 루프의 공정 변수들과 제어 알고리즘을 캡슐화하여 다양한 구조와 행위를 갖는 공정 제어 응용 시스템으로 쉽게 개조, 확장이 가능하도록 설계되었다. 본 논문의 핵심은 공정 변수들에 대한 연속적인 재계산을 수행하는 포인트 객체들의 상호 작용을 통하여 요구된 공정의 감시 제어 기능을 유연하게 구현할 수 있는 사건/시간 구동적인(event/time-triggered) 포인트 클래스의 설계 패턴이다. 본 제어 루프 프레임웍의 설계에는 Observer, Composite, Strategy, Proxy 등과 같은 객체 지향 패턴들이 사용되었다.

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