• Title/Summary/Keyword: English by Korean learners

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Designing Online Public Education Contents in Korean Medicine Using the Rapid-Prototyping Instructional Systems Design Model

  • Jiseong Hong
    • The Journal of Korean Medicine
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    • v.43 no.4
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    • pp.74-88
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    • 2022
  • Objectives: The purpose of this study is to design Korean-themed online public education content in Korean medicine using rapid prototyping instructional systems design (RPISD). This study presents cases of developing and converting face-to-face general education programs designed to increase the interest in and understanding of Korean medicine for the public into online programs within a short timeframe. Methods: This qualitative study is design and development research, which used the RPISD model to analyze the available resources utilized in the rapid development of public educational content and propose systematization and optimization measures by analyzing the needs of clients, learners, and the environment. The <Treasured Mirror of Eastern Medicine(DUBG)Open Course> was developed according to the model procedure, which involved needs analysis, development of course materials and manuscript, and storyboard creation and its filming and editing. Usability tests were conducted at all stages, and the opinions of clients, instructors, experts, and instructional designers were accommodated and reflected at each stage. Results: Using the rapid prototyping model, <Treasured Mirror of Eastern Medicine(DUBG)Open Course> was organized into five classes of 20 minutes each. Each class was developed in Korean and included English, Chinese, and Japanese subtitles in addition to Korean under the cooperative instructional design among clients, subject-matter experts, instructional designer and learners. Conclusion: The cooperative instructional design of stakeholders is significant in developing Korean medicine public education content online through extensive interaction and feedback from stakeholders in the early stage of educational content development.

Effects of English Grammar Teaching in Korean Context: A Meta-analysis (메타분석을 통한 영어 교과에서의 문법 교육의 효과 분석)

  • Lee, Je-Young
    • The Journal of the Korea Contents Association
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    • v.16 no.1
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    • pp.743-752
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    • 2016
  • This study aims to investigate the overall effects of teaching grammar in the Korean EFL classroom. A meta-analysis of 67 research findings in 30 articles was conducted to synthesize the results of these studies by calculating the mean effect sizes. This study reviewed and analyzed the previous studies in terms of subjects, treatment period, and types of grammar teaching. The results showed that teaching grammar in the classroom had beneficial effects on learners in general (d=.907). It was found to be more effective for middle school and university students than for elementary and high school students (Q=37.065, df=3, p=.000). There was no statistically significant difference in terms of treatment period and types of grammar teaching. Pedagogical implications and suggestions for Korean EFL learners are also discussed.

A Case Study of Utilizing Twitter and Moodle for Teaching of Communication Strategies (의사소통 전략 교수를 위한 트위터와 무들 활용 사례 연구)

  • Cho, In Jung
    • Journal of Korean language education
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    • v.25 no.1
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    • pp.203-234
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    • 2014
  • This paper demonstrates how to incorporate the teaching of communication strategies into a large class of English-speaking learners of the Korean language. The method proposed here was developed to overcome the difficulty of conducting language activities involving communicative interactions amongst students and also between teacher and students in a large classroom. As a way of compensating the minimal opportunities for interactions in the classroom, students are given the task of expressing in Korean the English translations of authentic Korean comics via Twitter, which was later replaced with the feedback feature on Moodle, and then their Korean expressions are collected and projected onto a big screen. These collected expressions by students naturally differ from one another, helping students to realize that it is possible for them to express the same message or meaning in many different ways. The results of two separately conducted questionnaires show that this method is an effective way of providing students with significantly increased chances of producing 'comprehensible output' that requires them to think of how to communicate with their limited knowledge of the Korean language. Many students also commented that the teachers' feedback on errors provides them with the opportunity to learn about common errors as well as their own errors.

An Error Analysis on Business E-mails in English : A Case-Study (비지니스 이메일 영작문에 나타난 오류분석: 사례연구)

  • Hwang, Seon-Yoo
    • Journal of Convergence for Information Technology
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    • v.8 no.6
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    • pp.273-279
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    • 2018
  • This study aimed at providing a comprehensive account of the sources and causes of errors in business emails that Korean college students wrote using a translation machine. Data were collected from 21 emails written by the students who took a business English course. Findings indicated that the students tended to make frequent errors in verb use and verb tense as well as a definite article, countable/noncountable nouns, time adverbs and prepositions. Therefore, the study suggested that the students' common errors imply that they experience some difficulties learning these linguistic features. Given that learners' errors can give us valuable insights into teaching and learning how to write in English, pedagogical suggestions are put forward based on the study results.

Sensitive Period of Auditory Perception and Linguistic Discrimination

  • Cha, Kyung-Whan;Jo, Hannah
    • Phonetics and Speech Sciences
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    • v.6 no.1
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    • pp.59-67
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    • 2014
  • The purpose of this study is to scientifically examine Kuhl's (2011), originally Johnson and Newport's (1989) critical period graph, from a perspective of auditory perception and linguistic discrimination. This study utilizes two types of experiments (auditory perception and linguistic phoneme discrimination) with five different age groups (5 years, 6-8 years, 9-13 years, 15-17 years, and 20-26 years) of Korean English learners. Auditory perception is examined via ultrasonic sounds that are commonly used in the medical field. In addition, each group is measured in terms of their ability to discriminate minimal pairs in Chinese. Since almost all Korean students already have some amount of English exposure, the researchers selected phonemes in Chinese, an unexposed foreign language for all of the subject groups. The results are almost completely in accordance with Kuhl's critical period graph for auditory perception and linguistic discrimination; a sensitive age is found at 8. The results show that the auditory capability of kindergarten children is significantly better than that of other students, measured by their ability to perceive ultrasonic sounds and to distinguish ten minimal pairs in Chinese. This finding strongly implies that human auditory ability is a key factor for the sensitive period of language acquisition.

Confusion in the Perception of English Anterior Coronal Consonants by Korean EFL Students (한국 EFL 학생들의 영어 전방 설정 자음 혼동)

  • Cho, Mi-Hui
    • The Journal of the Korea Contents Association
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    • v.10 no.5
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    • pp.460-466
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    • 2010
  • It is well-known that Korean EFL learners have difficulties in producing English fricatives which are not in the inventory of Korean and consequently tend to replace English fricatives with stops. The purpose of this paper is to investigate whether Korean students also have difficulties perceiving English anterior coronal consonants including fricatives. To this end, forty Korean college students participated in an identification test which consisted of 24 nonce words with English anterior coronal consonants in 4 different prosodic locations (CV, VC, VCVV,VVCV). It was shown that the mean accuracy rates were higher in strong position like CV and VCVV than in weak position like VC and VVCV, providing confusion matrices for each target consonant. It was also found that Korean participants had a great difficulty identifying English[$\theta$] and [$\eth$], which are novel in Korean. Importantly, the confusion patterns found in the perception test tended not to be identical with those found in the previous production studies in that both stops and fricatives were misperceived as fricatives while fricatives were misproduced as stops. Further, perceptual devoicing and intervocalic voicing were attested inVC and intervocalic position, respectively. Based on the findings of this study, pedagogical implications were drawn.

Cyber Education System Based on CRM (CRM 기반의 가상 교육 시스템)

  • Oh, Suk;Lee, Sun-Mi
    • Journal of The Korean Association of Information Education
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    • v.6 no.1
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    • pp.110-116
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    • 2002
  • This paper presents the cyber education system which aims to improve the effect of cyber education that remains limited by uniform educational course being provided to all students. In this respect, a cyber English educational program has been provided to all individual students in different levels through combining CRM with WBI. The paper has analyzed the academic interest of each learner in the process of education using the algorithm that this paper proposes. Here the CRM algorithm enables the study to categorize the degree of learners interest in the process of education and utilize this in cyber education. The frame of education program based on the students' interest which is introduced in the paper is expected to contribute as one of the cyber education strategies that will increase the learners' academic interest.

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The Ability of L2 LSTM Language Models to Learn the Filler-Gap Dependency

  • Kim, Euhee
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.11
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    • pp.27-40
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    • 2020
  • In this paper, we investigate the correlation between the amount of English sentences that Korean English learners (L2ers) are exposed to and their sentence processing patterns by examining what Long Short-Term Memory (LSTM) language models (LMs) can learn about implicit syntactic relationship: that is, the filler-gap dependency. The filler-gap dependency refers to a relationship between a (wh-)filler, which is a wh-phrase like 'what' or 'who' overtly in clause-peripheral position, and its gap in clause-internal position, which is an invisible, empty syntactic position to be filled by the (wh-)filler for proper interpretation. Here to implement L2ers' English learning, we build LSTM LMs that in turn learn a subset of the known restrictions on the filler-gap dependency from English sentences in the L2 corpus that L2ers can potentially encounter in their English learning. Examining LSTM LMs' behaviors on controlled sentences designed with the filler-gap dependency, we show the characteristics of L2ers' sentence processing using the information-theoretic metric of surprisal that quantifies violations of the filler-gap dependency or wh-licensing interaction effects. Furthermore, comparing L2ers' LMs with native speakers' LM in light of processing the filler-gap dependency, we not only note that in their sentence processing both L2ers' LM and native speakers' LM can track abstract syntactic structures involved in the filler-gap dependency, but also show using linear mixed-effects regression models that there exist significant differences between them in processing such a dependency.

Developing English Proficiency by Using English Animation (영어애니메이션을 활용한 영어 의사소통 능력 향상에 관한 연구)

  • Jung, Jae-Hee
    • Cartoon and Animation Studies
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    • s.37
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    • pp.107-142
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    • 2014
  • The purpose of this study is to examine the effects of the teaching English factors on student's communicative competence and motivation by using animation at the College. To achieve this purpose, this study presented an effective integrative teaching model to develop students communicative competence. The study created animation based teaching English model by using the animation of Frozen and applied it to lectures. Using animation in the classroom was a creative English teaching technique involving authentic activities like English dram, English guide contest, and various communicative activities A case study on the use of the animation in English classes at was examined and the language teaching syllabus were provided. In order to investigate the motivation and proficiency of learners, the writer chose 79 students who took the lecture. The study discovered the students' motivation and proficiency in English improved significantly. The results of experiment are as follows: First, using animation in the English class was found to have meaningful influence student's intrinsic motivation to learn English. Second, using animation in the English class was found to be effective for developing student's English proficiency. Third, appropriate materials should be selected and applied it to the real classroom activities. In conclusion, one of disadvantages of learning is less communication and the authentic interaction in a real life, so that the integrative teaching methodology which is combined English content and English animation content is also the effective method to improve student's intrinsic motivations in the age of global village.

The Study of Stable Child English Education Content Using Augmented Reality Solving the Hide of Marker (마커의 가려짐을 해결하여 증강현실을 이용한 안정적 영어 학습 컨텐츠에 대한 연구)

  • Jeon, Soo-Jin;Kim, Young-Seop
    • Journal of the Semiconductor & Display Technology
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    • v.9 no.4
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    • pp.99-102
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    • 2010
  • In this study, the 3- dimensional (3-D) learning contents are suggested using 'Augmented Reality' instead of existing 2-dimensional (2-D) learning methods. At the present, there are some 2-D learning methods using texts, image, pictures, and videos called e-learning. However, these one-way 2-D methods have some disadvantages such as declining learner's immersion and concentration. Thus, the 3-D learning contents using 'Augmented Reality' are suggested to compensate the disadvantages. According to the development of information technology (IT), the augmented reality has many applications to the era of ubiquitous. However, there are some disadvantages when learners use these contents as following; non-augmenting by partially hiding from makers and declining concentration by patterns of the makers. In this study, the beneficial marker which can solve this non-augmenting phenomenon is suggested.