• Title/Summary/Keyword: Embedded device

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Tactile Sensation Display with Electrotactile Interface

  • Yarimaga, Oktay;Lee, Jun-Hun;Lee, Beom-Chan;Ryu, Je-Ha
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.145-150
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    • 2005
  • This paper presents an Electrotactile Display System (ETCS). One of the most important human sensory systems for human computer interaction is the sense of touch, which can be displayed to human through tactile output devices. To realize the sense of touch, electrotactile display produces controlled, localized touch sensation on the skin by passing small electric current. In electrotactile stimulation, the mechanoreceptors in the skin may be stimulated individually in order to display the sense of vibration, touch, itch, tingle, pressure etc. on the finger, palm, arm or any suitable location of the body by using appropriate electrodes and waveforms. We developed an ETCS and investigated effectiveness of the proposed system in terms of the perception of roughness of a surface by stimulating the palmar side of hand with different waveforms and the perception of direction and location information through forearm. Positive and negative pulse trains were tested with different current intensities and electrode switching times on the forearm or finger of the user with an electrode-embedded armband in order to investigate how subjects recognize displayed patterns and directions of stimulation.

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Development of Data Fusion Human Identification System Based on Finger-Vein Pattern-Matching Method and photoplethysmography Identification

  • Ko, Kuk Won;Lee, Jiyeon;Moon, Hongsuk;Lee, Sangjoon
    • International Journal of Internet, Broadcasting and Communication
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    • v.7 no.2
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    • pp.149-154
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    • 2015
  • Biometric techniques for authentication using body parts such as a fingerprint, face, iris, voice, finger-vein and also photoplethysmography have become increasingly important in the personal security field, including door access control, finance security, electronic passport, and mobile device. Finger-vein images are now used to human identification, however, difficulties in recognizing finger-vein images are caused by capturing under various conditions, such as different temperatures and illumination, and noise in the acquisition camera. The human photoplethysmography is also important signal for human identification. In this paper To increase the recognition rate, we develop camera based identification method by combining finger vein image and photoplethysmography signal. We use a compact CMOS camera with a penetrating infrared LED light source to acquire images of finger vein and photoplethysmography signal. In addition, we suggest a simple pattern matching method to reduce the calculation time for embedded environments. The experimental results show that our simple system has good results in terms of speed and accuracy for personal identification compared to the result of only finger vein images.

Implementation of Real-Time Video Transfer System on Android Environment (안드로이드 기반의 실시간 영상전송시스템의 구현)

  • Lee, Kang-Hun;Kim, Dong-Il;Kim, Dae-Ho;Sung, Myung-Yoon;Lee, Young-Kil;Jung, Suk-Yong
    • Journal of the Korea Convergence Society
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    • v.3 no.1
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    • pp.1-5
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    • 2012
  • In this paper, we developed real-tim video transfer system based on Android environment. After android device with embedded camera capture images, it sends image frames to video server system. And also video server transfer the images from client to peer client. Peer client also implemented on android environment. We can send 16 image frames per second without any loss in 3G mobile network environment.

A Case Study of a Navigator Optimization Process

  • Cho, Doosan
    • International journal of advanced smart convergence
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    • v.6 no.1
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    • pp.26-31
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    • 2017
  • When mobile navigator device accesses data randomly, the cache memory performance is rapidly deteriorated due to low memory access locality. For instance, GPS (General Positioning System) of navigator program for automobiles or drones, that are currently in common use, uses data from 32 satellites and computes current position of a receiver. This computation of positioning is the major part of GPS which accounts more than 50% computation in the program. In this computation task, the satellite signals are received in real time and stored in buffer memories. At this task, since necessary data cannot be sequentially stored, the data is read and used at random. This data accessing patterns are generated randomly, thus, memory system performance is worse by low data locality. As a result, it is difficult to process data in real time due to low data localization. Improving the low memory access locality inherited on the algorithms of conventional communication applications requires a certain optimization technique to solve this problem. In this study, we try to do optimizations with data and memory to improve the locality problem. In experiment, we show that our case study can improve processing speed of core computation and improve our overall system performance by 14%.

Implementation of the wireless headset using Bluetooth (블루투스를 이용한 무선 헤드셋 구현)

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    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.7 no.6
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    • pp.1138-1145
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    • 2003
  • The Bluetooth wireless technology is the new short-range RF transmission standard for low-power, low-cost, short-range radio links between mobile devices and electric product. The technology can eliminate the confusion of cables, connectors and protocols confounding communications between devices. Mobile phones, pagers, laptops, PDAs, digital cameras and more, all now have a common structure for communicating across their product platforms. In this paper, we present the Bluetooth protocol stack and headset profiles for the communication between mobile phone and headset. And then, we construct application software which is embedded in the device that operates an application over the Bluetooth protocol stack Next we implement wireless headset using MSP430, not real time operating system.

A Generalization of CCTV Setting in Smart Surveillance System (스마트 관제 시스템에서 CCTV 설정의 일반화)

  • Kim, Kiyong;Lee, Keonbae
    • Journal of IKEEE
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    • v.22 no.2
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    • pp.266-273
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    • 2018
  • Smart surveillance system obtains the positional information of users using GPS receivers embedded in smart devices, and provide them with services of tracking, monitoring, and protecting by controlling CCTVs nearby them. In order to apply and operate these systems to new environment, the overall setup process of the system is increased proportionally to the number of CCTVs. Therefore if there is a large number of CCTVs, the amount of time required during the setup process is very lengthy, and the operation of them becomes inoperable. In this paper, we propose a method to reduce these setting process. As the result of applying and simulation the proposed method, the setup method is simple, and as the CCTV increases, it consumes less time the previous system, and the system can be operated during setup.

Secure CRT-RSA against SPA and FA (SPA와 FA에 안전한 CRT를 사용하는 RSA 알고리즘)

  • Kim, Sung-Kyoung;Kim, Hee-Seok;Kim, Tae-Hyun;Han, Dong-Guk;Hong, Seok-Hui;Ryoo, Jeong-Choon;Lim, Jong-in
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2008.02a
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    • pp.89-93
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    • 2008
  • 본 논문에서는 단순전력 분석(SPA)과 오류주입공격(FA)에 안전한 중국인의 나머지 정리를 이용한 RSA 암호 시스템(CRT-RSA)에 대하여 논한다. CRT-RSA를 이용한 서명 알고리즘은 스마트카드와 같은 내장형 장치(embedded device)에서 널리 사용된다. 하지만 이러한 장치들은 전력분석 공격과 오류주입 공격에 취약하다. 2005년 Giraud가 처음으로 단순전력분석과 오류주입공격에 모두 안전한 대응 방법을 제안하였다. 본 논문에서는 Giraud의 대응 방법에 대한 다른 공격방법을 소개하고, 제시한 공격 방법에도 안전한 대응 방법을 제안한다. 본 논문에서 제안하는 대응 방법은 세 개의 메모리와 덧셈과 뺄셈연산을 추가적으로 요구한다. 추가적으로 요구되는 연산량은 모듈러 지수승 연산에 필요한 연산량에 비교하면 크게 고려하지 않아도 될 연산량이다. 그러므로 본 논문에서 제안하는 대응 방법은 내장형 장치와 같은 환경에서 안전하고 효율적으로 이용될 수 있다.

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Design and Implementation of Finger Keyboard with Video Camera (비디오 카메라를 이용한 핑거 키보드의 설계 및 구현)

  • Hwang, Kitae
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.16 no.5
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    • pp.157-163
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    • 2016
  • This paper presents Finger Keyboard which detects the user's key types on a keyboard drawn on the paper using a video camera. The Finger Keyboard software was written in standard C/C++ language and thus easy to port to other computing environments. We installed a popular USB-type web camera on a Windows PC and implemented the Finger Keyboard as a Windows application which detects key typing and then injects the key code into the message queue of the Windows operating system. Also we implemented the Finger Keyboard on the Raspberry Pi 2 embedded computer with a dedicated camera and connected it to the Android device as an external keyboard through the Bluetooth. The result of experiments showed that the average ratio of recognition success is around 80% at the typing speed of 120 characters per minute.

A Study on Integrated OWC System within Turbine Effects

  • Liu, Zhen;Hyun, Beom-Soo;Hong, Key-Yong;Lee, Young-Yeon;Jin, Ji-Yuan
    • Journal of Ocean Engineering and Technology
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    • v.24 no.2
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    • pp.1-9
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    • 2010
  • Oscillating Water Column is one of the most widely used converting systems all over the world. The operating performance is influenced by the efficiencies of the two converting stages in the OWC chamber-turbine integrated system. In order to study the effects of the pressure drop induced by the air turbine, the experiments using the impulse turbine and the orifice device are carried out in the wave simulator test rig. The numerical simulation utilizing the orifice and porous media modules is calculated and validated by the corresponding experimental data. The numerical wave tank based on the two-phase VOF model embedded with the above modules is employed to investigate the wave elevation, pressure variation inside the chamber and the air flow velocity in the duct. The effects of the air turbine on the integrated system and interaction among the wave elevation, pressure and air flow velocities variations are investigated, which demonstrates that the present numerical model are more accurate to be employed.

Information Sharing System Based on Ontology in Wireless Internet (무선 인터넷 환경에서의 온톨로지 기반 정보 공유 시스템)

  • 노경신;유영훈;조근식
    • Proceedings of the IEEK Conference
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    • 2003.11b
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    • pp.133-136
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    • 2003
  • Due to recent explosion of information available online, question- answering (Q&A) systems are becoming a compelling framework for finding relevant information in a variety of domains. Question-answering system is one of the best ways to introduce a novice customer to a new domain without making him/her to obtain prior knowledge of its overall structure improving search request with specific answer. However, the current web poses serious problem for finding specific answer for many overlapped meanings for the same questions or duplicate questions also retrieved answer for many overlapped meanings fer the same questions or duplicate questions also retrieved answer is slow due to enhanced network traffic, which leads to wastage of resource. In order to avoid wrong answer which occur due to above-mentioned problem we propose the system using ontology by RDF, RDFS and mobile agent based on JAVA. We also choose wireless internet based embedded device as our test bed for the system and apply the system in E-commerce information domain. The mobile agent provides agent routing with reduced network traffic, consequently helps us to minimize the elapsed time for answers and structured ontology based on our proposed algorithms sorts out the similarity between current and past question by comparing properties of classes.

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