• Title/Summary/Keyword: Display Space

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A Study on Spatial Image Transformation by the Transparent Furniture Elements (투명가구요소에 의한 공간이미지 변화연구)

  • Kim, Jong-Seo
    • Journal of the Korea Furniture Society
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    • v.20 no.5
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    • pp.533-542
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    • 2009
  • The space is generally the discontinuation space without being understood agreed by some people. In this time, expressing transparency has various significances in furniture design because modern people want transparence and space due to the complication, numerous unreasonable facts and the lack of honesty in the society. Philip Johnson's Glass House in 1946 influenced architecture, interior, furniture and life article to use transparent materials and space that is being until currently development. The transparency which comes to be preferred clearly means to develop the society continuously. It can be more liberal, honest, and transparent society. The trend appeared in furniture design has meaning as the representative product. This research has perceptional transparency(visible transparency), abstract transparency through space(phenomenal transparency), overlap of surface element, display of line element, image using dot, and changing the image of various spaces.

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The Optimal Letter Spacing and Line Spacing of Korean on the Visual Display (VDT 화면에서의 한글 자간간격과 행간간격에 관한 연구)

  • 황우상;부진후;이동춘
    • Proceedings of the ESK Conference
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    • 1998.04a
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    • pp.161-166
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    • 1998
  • In this study, the optimum criteria of space between the lines and the letters which could largely affect the legibility were found by the experiment and were presented as guidelines to design Korean VDT screens. Since the experiment was designed to test the human performance based on the VDT screen design, searching speed (S.S) and error rate (E) were used as the criteria of performance, and CFF value was measured to evaluate user's visual fatigue. The EOG value was also measured for the visual restriction during the experiment for the space between the lines and letters.

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A Study on the Applicability of Holography in the Interior Architectural Design (실내건축디자인에서 홀로그래피 적용 가능성에 관한 연구)

  • 배강원
    • Korean Institute of Interior Design Journal
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    • no.33
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    • pp.75-82
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    • 2002
  • Holography provides a medium for creative visual experiences in space and scale. It has been firmly established as a tool for scientific and engineering studies. It could be creatively used in interior architecture and display as a practical device and as a form of art. Basic principles and features of holography are explained. Design of the holographic systems are illustrated in some interior architectural applications. It is believed that holographic elements can make a valuable contribution to interior architecture design by controlling light and creating new concepts of colour and space.

A Quantitative Measure in Uniform Color Space for Dynamic False Contours on PDP

  • Park, Seung-Ho;Kim, Choon-Woo
    • 한국정보디스플레이학회:학술대회논문집
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    • 2002.08a
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    • pp.617-620
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    • 2002
  • Quantitative analysis of dynamic false contours on PDP is essential to evaluate the performance of algorithms for false contour reduction. It also serves as an optimization criterion for selecting the subfield pattern. In this paper, a color difference in uniform color space is defined as a new measure for dynamic false contours. Unlike the measures in previous works, it accounts for the channel dependencies among the RGB color channels.

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Research on the Characteristics of Virtual Space in Science Fiction Movies - Based on André Bazin's Film Ontology - (SF영화 속 가상공간의 특징에 대한 연구 - 앙드레 바쟁의 영화 존재론을 중심으로 -)

  • Geng, Heqi;Choi, Donghyuk
    • Journal of Korea Multimedia Society
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    • v.25 no.9
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    • pp.1356-1366
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    • 2022
  • In the display of virtual space, the degree of space virtualization cannot be judged only by the degree of material technology. Based on the non-material relationship, the virtual space that this research focuses on is a conceptual and ontological point of view (based on the conceptual and ontological viewpoints of non-material relations), including practical technical issues. The research on the characteristics of virtual space ontology not only has an impact on the space design of science fiction movies, but also becomes a powerful medium that brings changes to the world. In the future, there will be a large number of cases where fantasy things in science fiction movies are actualized. From this perspective, based on the study of several science fiction movies using virtual reality scenes, this paper puts forward a study on the representation characteristics of virtual space ontology. In addition, the study of the virtual reality is of great significance for verifying the possibility of virtual reality in the application of deep space technology in the future. At the same time, it provides reference value for the development of special effects film field from montage theory-based to Bazin theory-based expression, and contributes to the theoretical system of film space.

A Novel Web-based Management of Networked Display for Advanced Collaboration Environment

  • Ramachandra, Vinay;Han, Sang-Woo;Bae, Chang-Hyeok;Kim, Jong-Won
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.221-226
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    • 2009
  • Not many years ago, people found the contemporary technology expensive and difficult to use in collaborative type of meetings. Today, with the technology advanced to high standards and accessible at cheaper price, its adaption is becoming more and more ubiquitous with wide range of applications. Today's meeting rooms are not just plain old telephone systems with microphones and speakers. Today's meeting rooms are smart and intelligent. They can identify the participants; they can provide natural view of remote participants; they can proactively manage resources for collaboration and so on. More effective collaboration is possible with deployment of devices like high-definition cameras, advanced displays, sensors, gigabit networks, trackers, pointers, and high-end audio devices. Devices alone are not enough in the meeting rooms. We need software infrastructure to manage the devices and meeting contexts. One such software infrastructure is SMeet, a Smart Meeting space, which we have developed to provide an effective multi-party remote collaboration environment. Networked display systems are used in such advanced collaboration environment for better visualization. In this paper we discuss a novel approach to control and manage networked display systems in SMeet environment.

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An analysis on the impurities generated by discharge in AC plasma display panel (교류 플라즈마 표시기 방전 시 발생하는 불순물 종의 분석)

  • 김광남;김중균;양진호;황기웅;이석현
    • Journal of the Korean Vacuum Society
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    • v.8 no.4A
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    • pp.482-489
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    • 1999
  • AC PDP(P1asma Display Pane1)s use the mixture of inert gases to generate a discharge inside the display pixels. Impurities such as CO, $CO_2$ and OH inside discharge region may deteriorate the characteristics of PDP operation during long life time of PDP. Electro-negative gas such as CO can cause the sustain pulse amplitude to rise by attaching electrons which will play an important role in the earlier stage of the discharge. MgO film is used to protect the dielectric layer in AC PDP, and is in contact with the free space of display pixel where it is filled with the inert gas mixture. So, MgO film can be a main source of impurities. In this experiment, we observed the change of impurity generation of various MgO films which were deposited by different methods, by using QMS. (quadropole mass spectrometer) The main impurites were $H_2$, CO and $CO_2$. And with the comparison of the TPD (temperature programmed desorption) result, it can be understood that impurity gases are generated by sputtering of MgO surface not by outgassing. Deposition method had effects on the characteristics of the impurity generation. The MgO film manufactured by e-beam evaporation generated more amount of impurity gases than the MgO films manufactured by sputtering or ion-plating. And also heat treatment of MgO film after deposition decreased the magnitude of impurity gas generation.

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Photosensitive Barrier Rib Paste and Materials and Process

  • Park, Lee-Soon;Kim, Soon-Hak;Jang, Dong-Gyu;Kim, Duck-Gon;Hur, Young-June;Tawfik, Ayman
    • 한국정보디스플레이학회:학술대회논문집
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    • 2005.07b
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    • pp.823-827
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    • 2005
  • Barrier ribs in the plasma display panel (PDP) function to maintain the discharge space between the glass plates as well as to prevent optical crosstalk. Patterning of barrier ribs is one of unique processes for making PDP. Barrier ribs could be formed by screen-printing, sand blasting, etching, and photolithographic process. In this work photosensitive barrier rib pastes were prepared by incorporating binder polymer, solvent, functional monomers photoinitiator, and barrier rib powder of which surface was treated with fumed silica particles. Studies on the function of materials for the barrier rib paste were undertaken. After optimization of paste formulation and photolithographic process, it was applied to the photosensitive barrier rib green sheet and was found that photolithographic patterning of barrier ribs could be formed with good resolution up to $110{\mu}m$ height and $60{\mu}m$ width after sintering.

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High-Speed Characteristics of Plasma Display Panel using Priming Overlapping with Display Drive Method (표시기간 중첩 프라이밍 구동기술에 의한 플라즈마 디스플레이 패널의 고속구동특성)

  • Ryeom, Jeong-Duk
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.56 no.11
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    • pp.2004-2009
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    • 2007
  • A new high-speed drive method for the plasma display panel is proposed. In this method, the address period is inserted for the rest period of the sustain pulses and the priming pulse is applied on the entire panel at the same time overlapping with the sustain period. The ramp shaped priming pulse can be made with a simple drive circuit in this technology and the stable sustain discharge can be induced even by a narrow scan pulse in help of the space charge generated from the address discharge. From the experiments, it is ascertained that the priming pulse hardly influences the sustain discharge. Moreover, the voltage margin of the sustain discharge is almost constant though that of the address discharge broadens with narrowing the scan pulse width. And, if the time interval between the scan pulse and the sustain pulse is within $6{\mu}s$, the voltage margin of the address and the sustain discharges are unaffected though the applied position of the scan pulse is changed. High-speed driving with the address pulse of $0.7{\mu}s$ width was achieved and the address voltage margin of 20V and the sustain voltage margin of 10V were obtained.

A Case Study on Augmented Reality Advertisement using Visual Interface Effect and Spatial Expression (시각인터페이스적용효과 및 공간표현을 활용한 증강현실광고 사례연구)

  • Jin, Zhuo;Jang, Chunggun
    • Journal of Korea Multimedia Society
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    • v.22 no.5
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    • pp.626-637
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    • 2019
  • Due to the rapid development of computer and digital technologies, those technologies were used in advertising. In order to meet the needs of marketing, a virtual space or character using 3D graphic augmented reality technology was developed and applied to advertisement. This study analyzed the characteristics of augmented reality in terms of interface design and spatial expression of augmented reality through case study. Firstly, we wanted to find the relationship between the types of the augmented reality advertisement and interface effects. Secondly, we wanted to find the spatial expression methods. The sample survey case studies based on 42 articles from 2012 to 2018 using Chinese and Korean site sharing augmented reality advertisement. The results of the case studies were divided into two parts. Firstly, the relationship between augmented reality types and interface effects were found basing on the augmented reality index. It means that the augmented reality index can be illustrated by using the augmented reality type. Simultaneously, the augmented reality type can be illustrated using the interface effect. The second part was that the types of display were used as a spatial representation. And the results showed that mobile display and public place display were the most frequently used.