• Title/Summary/Keyword: Digital contents

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A Novel RGB Image Steganography Using Simulated Annealing and LCG via LSB

  • Bawaneh, Mohammed J.;Al-Shalabi, Emad Fawzi;Al-Hazaimeh, Obaida M.
    • International Journal of Computer Science & Network Security
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    • v.21 no.1
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    • pp.143-151
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    • 2021
  • The enormous prevalence of transferring official confidential digital documents via the Internet shows the urgent need to deliver confidential messages to the recipient without letting any unauthorized person to know contents of the secret messages or detect there existence . Several Steganography techniques such as the least significant Bit (LSB), Secure Cover Selection (SCS), Discrete Cosine Transform (DCT) and Palette Based (PB) were applied to prevent any intruder from analyzing and getting the secret transferred message. The utilized steganography methods should defiance the challenges of Steganalysis techniques in term of analysis and detection. This paper presents a novel and robust framework for color image steganography that combines Linear Congruential Generator (LCG), simulated annealing (SA), Cesar cryptography and LSB substitution method in one system in order to reduce the objection of Steganalysis and deliver data securely to their destination. SA with the support of LCG finds out the optimal minimum sniffing path inside a cover color image (RGB) then the confidential message will be encrypt and embedded within the RGB image path as a host medium by using Cesar and LSB procedures. Embedding and extraction processes of secret message require a common knowledge between sender and receiver; that knowledge are represented by SA initialization parameters, LCG seed, Cesar key agreement and secret message length. Steganalysis intruder will not understand or detect the secret message inside the host image without the correct knowledge about the manipulation process. The constructed system satisfies the main requirements of image steganography in term of robustness against confidential message extraction, high quality visual appearance, little mean square error (MSE) and high peak signal noise ratio (PSNR).

Interactive Morphological Analysis to Improve Accuracy of Keyword Extraction Based on Cohesion Scoring

  • Yu, Yang Woo;Kim, Hyeon Gyu
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.12
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    • pp.145-153
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    • 2020
  • Recently, keyword extraction from social big data has been widely used for the purpose of extracting opinions or complaints from the user's perspective. Regarding this, our previous work suggested a method to improve accuracy of keyword extraction based on the notion of cohesion scoring, but its accuracy can be degraded when the number of input reviews is relatively small. This paper presents a method to resolve this issue by applying simplified morphological analysis as a postprocessing step to extracted keywords generated from the algorithm discussed in the previous work. The proposed method enables to add analysis rules necessary to process input data incrementally whenever new data arrives, which leads to reduction of a dictionary size and improvement of analysis efficiency. In addition, an interactive rule adder is provided to minimize efforts to add new rules. To verify performance of the proposed method, experiments were conducted based on real social reviews collected from online, where the results showed that error ratio was reduced from 10% to 1% by applying our method and it took 450 milliseconds to process 5,000 reviews, which means that keyword extraction can be performed in a timely manner in the proposed method.

Exploring the Effects of the Audience Presentation System Using a Web Browser (웹 브라우저를 활용한 교수자-학습자 소통 프로그램 효과성 연구)

  • Jo, Dongsik;Lee, Haeyoung;Lee, Hyejin
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.2
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    • pp.238-243
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    • 2020
  • Although students can make their questions to clarify their curiosity, there are variety of reasons why a student cannot ask a lecturer. For example, they are ashamed to ask questions. In particular, in case of the class to attend many students, the situation for the difficulty of the question will be caused even greater. Recently, in order to overcome this problem, the Audience Presentation Program (APS) to share students' questions and comments have been introduced, it has widely used. The APS system enables students to ask questions more easily and comfortably. In this paper, we have analyzed the effect of the APS system on the basis of questionnaires in terms of easy-to-use, preference, engagement, etc. According to the results of this paper, we found that all students were satisfied with the APS system.

Marketing Strengthening Strategy for Building Model House through Non-face-to-face Video Content Services (비대면 콘텐츠 서비스를 통한 건축 모델하우스 마케팅 강화 전략)

  • Shin, Seong-Yoon;Lee, Hyun-Chang
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.10
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    • pp.1288-1293
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    • 2020
  • As fears of infection with the Corona 19 virus increase, an untact mood is also blowing in the real estate market. Changes in life style are bringing about changes in the way of life and patterns of consumption. In the real estate marketing market, such changes are inevitable. In particular, marketing using a real estate model house has the characteristics of marketing that is closely related to the denseness that many people visit in an enclosed space. These characteristics include all three features (airtight, dense, close), characteristics mentioned in the COVID-19 prevention rules. Therefore, in this study, we will look at ways to reinforce model house customer marketing in line with the untact (non-face-to-face) trend and to avoid the above three features, characteristics in the model house customer marketing process, and show the implementation results to avoid features. Through this, we propose a safe and expandable real estate marketing strategy through the avoidance of the three features of corona 19.

Analysis technique to support personalized music education based on learner and chord data (맞춤형 음악 교육을 지원하기 위한 학습자 및 코드 데이터 분석 기법)

  • Jung, Woosung;Lee, Eunjoo
    • Journal of the Korea Convergence Society
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    • v.12 no.2
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    • pp.51-60
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    • 2021
  • Due to the growth of digital media technology, there is increasing demand of personalized education based on context data of learners throughout overall education area. For music education, several studies have been conducted for providing appropriate educational contents to learners by considering some factors such as the proficiency, the amount of practice, and their capability. In this paper, a technique has been defined to recommend the appropriate music scores to learners by extracting and analyzing the practice data and chord data. Concretely, several meaningful relationships among chords patterns and learners were analyzed and visualized by constructing the learners' profiles of proficiency, extracting the chord sequences from music scores. In addition, we showed the potential for use in personalized education by analyzing music similarity, learner's proficiency similarity, learner's proficiency of music and chord, mastered chords and chords sequence patterns. After that, the chord practice programs can be effectively generated considering various music scores using the synthetically summarized chord sequence graphs for the music scores that the learners selected.

Graphic-based guidance point display system design for obtaining and improving lumbar exercise effect (요추 운동효과 향상을 위한 그래픽 기반 유도점 표시 시스템 설계)

  • Shin, Seong-Yoon;Lee, Hyun-Chang
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.2
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    • pp.208-213
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    • 2021
  • The use of computers has increased greatly, and services have been developed very much for the convenience of users. As the use of computers increases, human activity has declined, and symptoms of deterioration in health are increasing. As the time to sit and live increased, humans are more exposed to diseases of low back pain, and low back pain includes pain related to the lower back centering on the herniated disc. Most of the back pain is caused by abnormalities in the muscles and ligaments that support the spine and trunk. In this paper, we present an overall design for developing an app that can obtain lumbar exercise effects to reduce low back pain or help treatment. In order to use this effectively, we propose a plan to obtain lumbar exercise effect, and aim to present an app design that can help effectively treat low back pain by using graphic-based guidance points.

Low-cost privacy protection integrated monitoring system using interest emphasis method (관심강조 방법을 활용한 저비용 사생활보호 통합관제시스템)

  • Shin, Kwang-Seong;Shin, Seong-Yoon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.2
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    • pp.234-239
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    • 2021
  • Recently, as the installation of a large number of high-performance CCTVs for crime prevention and traffic control has increased rapidly, the problem of increasing system requirements for response to privacy infringement factors and analysis of high-definition image information transmitted from multiple cameras has been actively emerging. Accordingly, there is a need for a method for responding to privacy infringement and a method for efficiently processing surveillance images input from multiple cameras. In this paper, in order to reduce the processing cost of the input image and improve the processing speed, an integrated image is generated by grouping images input from a plurality of cameras. After analyzing the pre-generated integrated video, it detects a preset privacy event or an event that highlights interest. Depending on whether or not an event is detected, you will perform an editing operation corresponding to the event.

Unmanned Enforcement System for Illegal Parking and Stopping Vehicle using Adaptive Gaussian Mixture Model (적응적 가우시안 혼합 모델을 이용한 불법주정차 무인단속시스템)

  • Youm, Sungkwan;Shin, Seong-Yoon;Shin, Kwang-Seong;Pak, Sang-Hyon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.3
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    • pp.396-402
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    • 2021
  • As the world is trying to establish smart city, unmanned vehicle control systems are being widely used. This paper writes about an unmanned parking control system that uses an adaptive background image modeling method, suggesting the method of updating the background image, modeled with an adaptive Gaussian mixture model, in both global and local way according to the moving object. Specifically, this paper focuses on suggesting two methods; a method of minimizing the influence of a moving object on a background image and a method of accurately updating the background image by quickly removing afterimages of moving objects within the area of interest to be monitored. In this paper, through the implementation of the unmanned vehicle control system, we proved that the proposed system can quickly and accurately distinguish both moving and static objects such as vehicles from the background image.

Development of augmented reality based IoT control platform using marker (마커를 이용한 증강현실 기반 사물인터넷 제어 플랫폼 개발)

  • Shin, Kwang-Seong;Youm, Sungkwan;Park, YoungJoon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.8
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    • pp.1053-1059
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    • 2021
  • In order to realize a smart home, a new type of service that converges the two technologies is required as a method to overcome the respective limitations of augmented reality and IoT technologies. Augmented reality recognizes objects and projects augmented content with the recognized objects on the screen. This technology mainly uses image processing methods such as markers as a method for recognizing objects. In this paper, an augmented reality-based IoT control platform using markers was developed. By defining a marker unique to the object, a unique identifier displayed on the camera was distinguished. A smart home system was implemented by calling a controller to control things. The proposed system receives state information of objects through symptom reality and transmits control commands. The proposed platform was verified by manipulating household lights.

Study on Justification of the Legislation of Multimedia -Literacy Education to Solve Side Effects of Improving Social Functions of SNS in the knowledge Information Society (Based on Ajzen's Theory of Planned Behavior) (지식정보화사회에서 SNS의 사회적 기능 향상에 따른 부작용 해결방안을 위한 멀티미디어 -리터러시 교육 법제화의 당위성에 관한 연구(Ajzen의 계획된 행위 이론을 기반으로))

  • Shin, Seungyong
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.3
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    • pp.89-94
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    • 2021
  • Recently, the boundaries between people who produce and consume digital contents disappears due to the massive developments in information and communications technology (ICT) and the rapidly increasing spread of smartphones unlike in the traditional mass media (e.g., newspapers, radios, and TVs). Through the open service platform, the problem perception for each individual remains the same, but the problem solving methods varies as the service types have been diversified. The creation of added value through the growth of the new media platform industry is expected to enrich our lives, but it can also cause severe social side effects. For example, communication problems between social classes due to the information gap have led to generational conflict, and if such problems persist, it can cause national and social losses. Therefore, this paper analyzes the policy efforts to resolve the information gap and the necessity of the legalization of multimedia literary education to maximize the synergy effect through psychological model.