• Title/Summary/Keyword: Creative Products

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Study on the Application of Patterns of Xuzhou Paper-cut in Cultural and Creative Product Design (쉬저우(徐州) 지엔즈(剪紙) 문양(紋樣)의 문화 창작물 제품 디자인 적용에 관한 연구)

  • Hao Pei Pei;Lee Jin Wook
    • Smart Media Journal
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    • v.12 no.11
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    • pp.211-221
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    • 2023
  • In the context of integration of culture and tourism, the effective application of folk art in cultural creative products is of great significance to the development of local cultural industry. Xuzhou paper-cutting is the only world-class intangible cultural heritage project in the northern Jiangsu region of China. Its high humanistic value and artistic characteristics are widely used in modern art design. The application of cultural and creative products relative to paper-cutting in Xuzhou mainly focuses on two-dimensional decorative and ornamental products, which is short of diversity in form and not practical. In addition, it doesn't meet the aesthetic needs of living of modern people, This article studies paper-cut works by Wang Guiying and proposes principles for the design of cultural and creative products relative to paper-cutting by analyzing the typical "goose" pattern in Wang's paper cutting handcrafts. By exploring the application value of Xuzhou paper-cutting in cultural and creative product design and demonstrating the feasibility of the design principles via visiting experts, this article hopes to provide some reference for the modern inheritance and innovative development of paper-cutting culture.

Establishment of a Platform for Supporting the Start-Ups of Outstanding Ideas under the Creative Economy: 6-Month Challenge Platform Program for the Creative Economy

  • Seo, Jun Seok
    • World Technopolis Review
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    • v.4 no.4
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    • pp.238-246
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    • 2015
  • This paper reviews the 6-Month Challenge Platform Program, a short-term intensive start-up supporting program in Korea, which will be launched late 2015 to promote economic growth by taking new ideas and transforming them into new products and start-ups in connection with the Creative Economy Town and the Creative Economy Innovation Centers under the Creative Economy Policy.

Practice of Design Curriculum Aimed for High Attainment Level of Creativity and Perfection

  • Yagi, Hidetsugu;Arimitsu, Yutaka
    • Journal of Engineering Education Research
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    • v.13 no.2
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    • pp.70-73
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    • 2010
  • The practice named "Creative Design and Production" has been given to train the students'ability to find and solve problems. Students are expected to design and fabricate creative artifacts in the practice. The practices focusing on perfection and creativity of the products have been executed for the past few years. We have reviewed the relationships between these abilities and the qualities of products of the students in the practices. It seems that the products lacks of originality and creativity when focused on the perfection. And on the contrary, the perfection of the products is low when focused on the creativity. We have employed the new three trials in order to solve these problems in the practice. Among trials, the cooperation with veterans has been the most useful for students through "Creative Design and Production".

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A Study of Creative Strategy of Luxury and Domestic Fashion Advertisement (해외명품광고(海外名品廣告)와 국내(國內)패션광고(廣告)의 크리에이티브 전략(戰略)에 관(關)한 연구(硏究))

  • Lee, Seung-Hee;Yoo, Seon-Ae;Lee, Ju-Yeon
    • Journal of Fashion Business
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    • v.11 no.2
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    • pp.113-128
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    • 2007
  • The purpose of this study was to comparatively analyze advertisements of prestigious products and domestic fashion brands through fashion magazines. Especially, a comparative analysis of creative advertising strategies of prestigious products and fashion brands will be vital in establishing advertising strategies and marketing planning of domestic fashion brands. This study targeted and analyzed all the advertisements of prestigious fashion products and domestic career women's high-end casual brands printed in VOGUE KOREA and ELLE KOREA in 2005 and 2006. Descriptive statistics and x2-test were used. As a result of the analysis, prestigious product advertisements accounted for 197 (57.9%), and domestic fashion 143 (42.1%) out of a total of 764. Except for duplicates, the 340 advertisements analyzed, were selected for this study. Luxury fashion brand advertising accounted for more than domestic fashion brands in the magazines studied. That is luxury fashion brands have greater exposure to consumers. Based on the results drawn in this study for fashion products, various and unique advertising strategies utilizing visual factors that most effectively delivered to consumers are imminently needed as creative strategy measures in domestic fashion advertising.

Analysis of the Difference in Creative Product Achievement for Informatics Gifted Children by their Motive and Parental Support (초등정보영재의 동기와 부모지지에 따른 창의적 산출물 성취도 차이 분석)

  • Gwak, Soah;Kwon, Daiyoung;Lee, WonGyu
    • The Journal of Korean Association of Computer Education
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    • v.17 no.3
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    • pp.41-51
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    • 2014
  • Informatics gifted education institutions have made multi-faceted efforts to encourage students to do creative activities which can be extended lasting. However, research about gifted student's creative activities is yet incomplete, and most of the research has only focused on their cognitive abilities. Therefore, there is a limit to providing creative activity curricula that reflect the characteristics of informatics gifted students. This study assessed the creative products achievement of 56 informatics gifted elementary school students' and comprehensively analyzed the results with affective and environmental variables. The result is that the achievement of creative products was higher when the intrinsic motivation was found to be higher. Parents' support or extrinsic motivation did not differ significantly.

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A Study on the Development of Creative Management Measurement Systems (창조경영 수준 진단 시스템 개발에 관한 연구)

  • Kim, Sang Soo;Kim, Young Cheon
    • Knowledge Management Research
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    • v.14 no.2
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    • pp.1-24
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    • 2013
  • With rapid changes in technology and global competition, the success of many companies has become progressively more dependent on their ability to bring unique products, services, and business models to market. Therefore, many companies have tried to use creativity to all over the management activities and the concept of creative management is emerging. Creative management is a new but rapidly growing research area. But there have been few studies on this topic. In this paper, we developed the framework for measuring Creative Management levels of a company. The contribution of this paper is the following. First, we suggested a systematic measurement tool for creative management level focused on the management capability, business process and outcomes. Secondly, the creative measurement system developed in this paper can support companies to implement creative management as a guideline for adopting creative management.

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Research of Emerging Process on Scientific Creative Products: Case Study of Self-Organization Process on Emerging of objective knowledge from Subjective Experience of Scientists (과학 분야 창의적 산물 발현과정 연구: 과학자의 주관적 경험이 객관적 지식으로 발현하는 자기조직화 과정의 사례 분석)

  • Kang, Jungha;Cho, Sunhee;Kim, Mijin
    • Journal of Gifted/Talented Education
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    • v.24 no.1
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    • pp.113-147
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    • 2014
  • This study is a case study of the process of emerging for creative products to lead world science and technology. The aim of the study is to understand the emerging process of scientific creative products, and is to provide the direction of gifted education that discovers and trains globally competitive science talents through this. To discuss the emerging process of creative products, this study has academically discussed the creativity of the complexity of dealing with theory of evolution, the real life settings, and self-organization of experience etc., and has methodologically adopted the qualitative research method through a case study to look at the structures and processes. Data collection has been formed through a discussion with 12 Korean scientists who have created selected creative products, greatly contributed for the world science and technology(12 areas). The analysis has been carried out by the latter part positivist methods. As a result, the emerging process of creative products in the field of science and technology were separated into four steps: (1)the foundation stage of knowledge, (2)the exploration stage of knowledge, (3)the construction stage of knowledge, and (4)the emerging stage of knowledge. Each stage has been revealed growing up through the macro-system and the self-organization of each micro-systems.

A Study on the Culture of Furniture Design in Consideration of Milano Fair 2015 - Focusing on corporate longevity products and renewal design - (2015 밀라노 페어를 통해 본 가구디자인 문화 연구 - 기업의 장수 제품과 리뉴얼 디자인을 중심으로 -)

  • Kim, Kyungwon;Kim, Gunsoo;Kim, Chungho;Kim, Jongseo
    • Journal of the Korea Furniture Society
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    • v.26 no.3
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    • pp.241-251
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    • 2015
  • Milano Fair is the most authoritative event in the world and the most noticeable exhibition for expecting stream of furniture design and future. Companies and designers, who participate in this event, pioneer independent market through the creative and creative products based on their own identity. Their competitiveness in the market comes from the identity of the brands and it is possible when making continuous efforts to make competitiveness by differentiated designs and products. Upright design culture will be made when respecting the value of designers and designs, making the history and tradition and striving for new challenges and pioneerings.

Biogenic Amine Contents in Fish Products (유치원 교사의 사고양식과 창의적 인성과의 관계)

  • Whang, Hee-Suk;Yune, So-Jung
    • Journal of Fisheries and Marine Sciences Education
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    • v.20 no.2
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    • pp.323-342
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    • 2008
  • The purpose of this study was to investigate the relationships among thinking styles and creative personality in early childhood teachers. The subjects of this study were 167 teachers who work in kindergarten in Busan. Data were gathered with Thinking Style Inventory and Creative Personality Scale. ANOVA, Pearson's correlations and multiple regression analysis were used for data analysis. The results of this study were as follows: First, there was no difference in creative personality by teachers' background. But there were significant differences in thinking styles by teachers' background. Second, there were significant correlations between thinking styles and creative personality. Third, legislative, liberal, conservative, anarchic thinking styles were significant contributors to predict creative personality.

A study on the application of creative methods for Kano model (Kano 모델을 위한 창조성 기법적용에 관한 연구)

  • Kim, Hye-Mi;Kim, Tae-Young;Yoon, Sung-Pil;Cho, Tae-Yeon
    • Proceedings of the Safety Management and Science Conference
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    • 2008.11a
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    • pp.491-503
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    • 2008
  • As customer needs become diversified, there are many efforts to develop creative ideas on the products to satisfy the customer requirement. Also it is very important to classify the customer requirement to the product's quality. According to the previous study, the idea of the products by collecting opinions and brainstorming is mainly studied in new product development. To create the attractive quality for the product, Kano model has commonly been used. However, the brainstorming in the stage of create ideas has the problem of lower linkage between purpose and idea and lower quality of new idea. Therefore, the paper suggests a way to invent more creative ideas by comparing forced connection method to the brainstorming that is applied to the Kano model.

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