• Title/Summary/Keyword: Collaboration Tools

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The Impact of the Introduction of Cloud Computing-Based Collaborative Tools on Work and Life: Based on the S-O-R Framework (클라우드 컴퓨팅 기반 협업툴의 도입이 일과 삶에 미치는 영향: S-O-R 프레임워크를 중심으로)

  • Jung, Su In;Yang, Sung Byung;Kang, Eun Kyung
    • The Journal of Information Systems
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    • v.32 no.2
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    • pp.153-176
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    • 2023
  • Purpose As non-face-to-face work environments become common due to COVID-19, interest in online collaboration tools that can communicate smoothly without time and space limitations is continuously increasing. Most of the prior studies are about the introduction, use intention, and satisfaction of cloud computing-based collaboration tools, and studies on the effects of collaboration tools on work-life balance and quality of life are somewhat lacking. Therefore, in this study, the characteristics of cloud computing-based collaboration tools were derived, and the effect on job satisfaction during work and job stress outside of working hours was confirmed. Design/methodology/approach This study applied the S-O-R framework and conducted an online survey of office workers who used cloud computing-based collaboration tools for more than three months. Hypotheses were tested using structural equations. Findings As a result of the analysis, among the characteristics of collaboration tools, stability, usefulness, and interoperability had higher job satisfaction as more stimuli were applied. In addition, the higher the job satisfaction during work, the higher the job performance, work-life balance, and quality of life.

Project Performance Creation Mechanism through Online Collaboration System : Focusing on Individual, Relational, and System Characteristics (온라인 협업 시스템을 통한 프로젝트 성과 창출 메커니즘 연구 : 개인특성, 관계특성, 시스템특성을 중심으로)

  • Park, Junyoung;Seo, Bong-Goon;Park, Do-Hyung
    • Journal of Information Technology Applications and Management
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    • v.25 no.1
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    • pp.47-66
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    • 2018
  • The development of IT is transforming from the way it has been working face-to-face in performing projects to the online collaboration method using web-based tools. Therefore, various online collaboration tools are being developed and commercialized, including 'Google Docs', which is called the online office. Using these online collaboration tools, users can share documents with other users and collaborate in real time. Therefore, in recent years, companies and educational institutions have been using online collaboration tools to carry out tasks and projects that require collaboration. Various factors can affect the project performance satisfaction through online collaboration tools. In this regard, it is necessary to confirm the factors affecting the satisfaction of the project performance. However, there is not enough empirical research on the satisfaction of the performance through the online collaboration tool. Therefore, this study will investigate the mechanism of project performance satisfaction through online collaboration tool considering the Individual characteristics of the project performing subject, the relationship characteristics between the project members, and the system characteristics of the collaboration tool.

A Study on Factors Affecting Intention to Use Online Collaboration Tools for the Non-Face-to-Face Educational Environment (비대면 교육 환경에서 온라인 협업 툴 사용의도에 영향을 미치는 요인에 관한 연구)

  • Seo, Jay;An, Sunju;Choi, Jeongil
    • Journal of Korean Society for Quality Management
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    • v.50 no.3
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    • pp.571-591
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    • 2022
  • Purpose: The purpose of this study is to examine the factors affecting the intention to use online collaboration tools for non-face-to-face educational environment in the perspective of the learners. Methods: For empirical analysis, the survey of this study was administered with data that were limited to experienced learners using online collaboration tools such as Google Docs, Allo, Padlet, and Slido in online education environments such as Zoom, Webex, MS Teams, etc. and valid 400 data were analyzed by SPSS(ver 22.0) and R(ver 4.1.0) program package. Results: The results of empirical analysis showed that performance expectancy were found to have an effect on reliability of system quality, empathy of service quality, playfulness and informativity of content quality among the characteristics of online collaboration tools. On the other hand, it was found that the security of system quality, responsiveness of service quality, and extroversion of user personality characteristics did not affect. It was analyzed that playfulness had the greatest positive effect, followed by informativity, empathy, and reliability. Among the characteristics of online collaboration tools, it was found that the reliability and security of system quality and informativity of content quality had an effect on the effort expectancy. It was analyzed that informativity has the greatest influence, followed by security and reliability. Conclusion: This study is meaningful in that it examines the perspectives of users and learners, who can be said to be the end customers of online collaboration tools. Based on the results of this study, it is expected that not only platform operators that provide online collaborative tools, but also providers that use online collaboration tools will have a significant impact on the development of edutech and infrastructure in the educational environment.

A Study on the Usability of Authorized Tools by Types of Collaboration -Focused on Collaboration between Designer and Developer- (협업의 유형에 따른 저작도구의 사용성 연구 -디자이너와 개발자 간의 협업 중심으로-)

  • Park, Jung-Hoon;Kim, Seung-In
    • Journal of Digital Convergence
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    • v.18 no.10
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    • pp.453-458
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    • 2020
  • Recently, it is difficult to communicate face-to-face during work due to corona. To solve this problem, various platform-type communication tools are being created. For this study, we surveyed office workers in the 2040 field to find out what tools they are using the most and what are the most difficult problems with their collaboration. According to the analysis, practitioners use familiar tools that they used frequently for their work, and during the collaboration, poor communication is the most difficult. In this study, we would like to identify the tools and uses that are currently being used by domestic designers and developers in collaboration, and suggest directions for solving problems.

An Exploratory Study on the Usage Patterns of Software-based Design Tools in Designers' Ideation and Collaboration Activities

  • Kim, Dongwook;Kim, Sungbum
    • International Journal of Contents
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    • v.17 no.4
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    • pp.16-34
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    • 2021
  • The purpose of this study was to explore how designers use software-based design tools for ideation and collaboration (for two cases: with designers and with developers). We conducted logistic regression analysis and random forest analysis. Software-based design tools are more popular among product designers and affiliated with design organizations with 51 to 100 members. We identify the features that influence designers to use design tools for the ideation and collaboration, and how these usage patterns are interrelated. Interrelated usage pattern is a key consideration for location of the menu and convenience of use. The results imply that reinforcement of the design tool features per designer profile is required and that design management should be consistent with the field of design and the nature of the organization.

Thoughts and Tools of Collaborative Architectural Design Process

  • Han, Seung Hoon
    • Architectural research
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    • v.7 no.1
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    • pp.1-9
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    • 2005
  • The needs of collaboration among design participants spread in different locations is emphasized in the early design stage in order to not only save time and provide places to meet and talk, but also to save cost for those events as well: This is being realized by the Internet, which helps support a networked, integrated real-time multi-user environment. As the base for collaboration activities moves from physical places to cyberspace, the methods of connecting every participant by means of a computer technology have been desired and considered. This study aims at investigating today's collaboration technology in the architectural design process, especially focused on the early stages, in terms of temporal dimensions. In addition, major concepts for and previous efforts and tools of collaborative design have been examined, and a specific recommendation has been proposed for future development of collaborative architectural design systems: That is distributed collaboration, which is accessible and comprehensible to all the professionals in the building design team, which not only allows the sharing of information but also the sharing of understanding, and which facilitates the development of design tools for different aspects of the envisioned collaborative design environment.

Impact of Internal Communication of Organizations on Collaborative Performance and Organizational Effectiveness: focusing on the Moderationg Effect of Online Communication Tools for Collaboration (조직 내부 커뮤니케이션이 협업성과와 조직효과성에 미치는 영향: 온라인 커뮤니케이션 협업도구의 조절효과를 중심으로)

  • Kim, Sungyoun;Lee, Myungjin
    • The Journal of the Korea Contents Association
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    • v.20 no.12
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    • pp.498-518
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    • 2020
  • This study aimed to examine the impact of internal communication(IC) on collaborative performance(CP) and organizational effectiveness(OE), and the moderating effect of online communication tools. First, IE and RS, ISI, RS, and COMN had a significant impact on ISI, Perf, respectively. The all factors of CP affected JS and OC. Second, IE, COMN, and RS influenced OC through CC and Perf. Third, online cooperative tools for collaboration have been moderated between RS and ISI, CoW and CC, IE and Perf, Perf and JS, repectively- IE(Infromation Exchange), CoW(Collaboration Work), Communication(COMN), Relationship(RS), Information Sharing Intention(ISI), CC(Collaboration Culture), Perf(Performance), JS(job satisfactino), and OC(Organization Commiment). These results could provide one implication for the establishment and utilization of online communication collaboration tools that take into account internal communication components within the organization.

On Artifact Analysis for User Behaviors in Collaboration Tools - Using differential forensics for distinct operating environments (협업 툴의 사용자 행위별 아티팩트 분석 연구 - 운영환경에 따른 differential forensic 개념을 이용하여)

  • Kim, Young-hoon;Kwon, Tae-kyoung
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.31 no.3
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    • pp.353-363
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    • 2021
  • As the Untact era is rapidly changing, collaboration tools are increasing their utilization and value as digital technologies for non-face-to-face work. While instant messenger-based collaboration tools support a variety of functions, crime and accident concerns are also increasing in proportion to their convenience, such as information leakage and security incidents. Meanwhile, the digital forensics perspective on collaborative tools is not enough, so forensics research is needed. This study analyzes significant artifacts in the two operating environments through Windows and Android forensics research on Microsoft Teams, the collaboration tool with the highest share in the world. Also, based on differences in artifacts and data attributes according to the operating environment, by applying 'differential forensic', we proved that the usefulness of evidence can be improved by presenting a complementary analysis method and timeline configuration through information linkage.

Distributed Design System as a New Paradigm Towards Future Collaborative Architectural Design Process

  • Han, Seung Hoon
    • Architectural research
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    • v.7 no.2
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    • pp.23-33
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    • 2005
  • The use of computers in architectural professions has grown with the power of easy data management, increased sophistication of standalone applications, inexpensive hardware, improved speed of processing, use of standard library and tools for communication and collaboration. Recently, there has been a growing interest in distributed CAAD (Computer-Aided Architectural Design) integration due to the needs of direct collaboration among project participants in different locations, and Internet is becoming the optimal tool for collaboration among participants in architectural design and construction projects. The aim of this research is to provide a new paradigm for a CAAD system by combining research on integrated CAAD applications with recent collaboration technologies. To accomplish this research objective, interactive three-dimensional (3D) design tools and applications running on the Web have been developed for an Internet-based distributed CAAD application system, specifically designed to meet the requirements of the architectural design process. To this end, two different scopes of implementation are evaluated: first, global architecture and the functionality of a distributed CAAD system; and, second, the association of an architectural application to the system.

Suggesting Online Whiteboard Tool Concepts for the Convergence Process of Online Collaboration (온라인 협업의 수렴과정 개선을 위한 온라인 화이트보드 툴 콘셉트 제안)

  • Wu Seok Lim;Sang Hoon Jeong
    • Smart Media Journal
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    • v.12 no.11
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    • pp.198-210
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    • 2023
  • After COVID-19, team's collaborations are conducted online using whiteboard tools as remote working increases. In order to understand the problems of the convergence process using online whiteboard tools, an observation study comparing online and offline collaboration and a focus group interview were conducted. In addition, a questionnaire was conducted to confirm the found problem, and a solution idea was proposed. through in-depth interviews, we validate the proposed ideas. The convergence process of collaboration using online whiteboard tools had problems ; "excessive amount of information", "shift of view", "role of facilitator". To solve the problems, we proposed the idea of classifying each stage of the collaboration process, providing a navigator, and facilitator request system window. This paper proposed an idea that can effectively help the convergence process directly related to decision-making during the online collaboration process through analysis of advantages and problems of online and offline collaboration.