• Title/Summary/Keyword: CODEC

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MPEG-4 ALS - The Standard for Lossless Audio Coding

  • Liebchen, Tilman
    • The Journal of the Acoustical Society of Korea
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    • v.28 no.7
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    • pp.618-629
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    • 2009
  • The MPEG-4 Audio Lossless Coding (ALS) standard belongs to the family MPEG-4 audio coding standards. In contrast to lossy codecs such as AAC, which merely strive to preserve the subjective audio quality, lossless coding preserves every single bit of the original audio data. The ALS core codec is based on forward-adaptive linear prediction, which combines remarkable compression with low complexity. Additional features include long-term prediction, multichannel coding, and compression of floating-point audio material. This paper describes the basic elements of the ALS codec with a focus on prediction, entropy coding, and related tools and points out the most important applications of this standardized lossless audio format.

Implementation of a storage device the noise elimination negative input that using adaptive filter. (적응형 필터를 이용한 잡음제거 음성입력 및 저장장치의 구현)

  • Ji, Yoo-Kang;Moon, Dae-Wong;Kim, Sa-Wung;Park, Soo-Bong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.05a
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    • pp.147-150
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    • 2008
  • The explanation of Tourism Guide of present whole country main tourist resort helps to understand the tourist resort. However, activity space of Tourism Guide is not state that can be understood all by upbringing by a natural voice. Because action of Tourism Guide is much in case of most sightseeing explanation to use microphone and speaker etc., as sticking that attach and uses to clothing and so on uses, there are much vexatious. Treatise that see hereupon makes use of establishment style fixing microphone and embody inputted obscene sounds by On-board system inflecting MCU (ATmega128), MSM7731-02 Oki-Dual Codec to minimize noise using ecad filter, and embodied a control program by serial communication method with filter codec. The resultant audible direction the maximum 59ms, the line echo maximum 27ms, the echo decrease maximum 35dB, it embodied the system which removes the adaptation elder brother noise of the back.

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Hardware Architecture for PC-based MPEG-4 Video CODEC (PC 기반 MPEG-4 비디오 코덱 구현을 위한 하드웨어 아키텍쳐)

  • 곽진석;임영권;박상규;김진웅
    • Journal of Broadcast Engineering
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    • v.2 no.2
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    • pp.86-93
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    • 1997
  • Fast growth of multimedia applications requires new functions for video data processing. such as obj;cted-based video representation and manipulation. which are not supported by 11PEG-l and 11PEG-2. To support these requirements. 11PEG-4 video coding allows users to manipulate every video object easily by decomposing a scene into several video objects and coding each of them independently. However. the large amount of computations and flexible structure of 11PEG-4 video CODEC make it difficult to be implemented by either the general purpose DSP or a dedicated VLSI. In this paper, we propose a hardware architecture using a hybrid of a high performance programmable DSP and an application specific IC to implement a flexible 11PEG-4 video codec requiring the large amount of computations. The application specific IC has the functions of motion estimation and compensation.

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Design of Look-up Table in Huffman CODEC Using DBLCAM and Two-port SRAM (DBLCAM과 Two-port SRAM을 이용한 허프만 코덱의 Look-up Table 설계)

  • 이완범;하창우;김환용
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.39 no.10
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    • pp.57-64
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    • 2002
  • The structure of conventional CAM(Content Addressable Memory) cell, used to Look-up table scheme in Huffman CODEC, is not performed by being separated in reading, writing and match operation. So, there is disadvantages that the control is complicated, and the floating states of match line force wrong operation to be happened in reading, writing operation. In this paper, in order to improve the disadvantages and proces the data fast, fast Look-up table is designed using DBLCAM(Dual Bit Line CAM)-performing the reading, writing operation and match operation independently and Two-port SRAM being more fast than RAM in an access speed. Look-up table scheme in Huffman CODEC, using DBLCAM and Two-port SRAM proposed in this paper, is designed in Cadence tool, and layout is performed in 0.6${\mu}{\textrm}{m}$ 2-poly 3-metal CMOS full custom. And simulation is peformed with Hspice.

Fine-scalable SPIHT Hardware Design for Frame Memory Compression in Video Codec

  • Kim, Sunwoong;Jang, Ji Hun;Lee, Hyuk-Jae;Rhee, Chae Eun
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.17 no.3
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    • pp.446-457
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    • 2017
  • In order to reduce the size of frame memory or bus bandwidth, frame memory compression (FMC) recompresses reconstructed or reference frames of video codecs. This paper proposes a novel FMC design based on discrete wavelet transform (DWT) - set partitioning in hierarchical trees (SPIHT), which supports fine-scalable throughput and is area-efficient. In the proposed design, multi-cores with small block sizes are used in parallel instead of a single core with a large block size. In addition, an appropriate pipelining schedule is proposed. Compared to the previous design, the proposed design achieves the processing speed which is closer to the target system speed, and therefore it is more efficient in hardware utilization. In addition, a scheme in which two passes of SPIHT are merged into one pass called merged refinement pass (MRP) is proposed. As the number of shifters decreases and the bit-width of remained shifters is reduced, the size of SPIHT hardware significantly decreases. The proposed FMC encoder and decoder designs achieve the throughputs of 4,448 and 4,000 Mpixels/s, respectively, and their gate counts are 76.5K and 107.8K. When the proposed design is applied to high efficiency video codec (HEVC), it achieves 1.96% lower average BDBR and 0.05 dB higher average BDPSNR than the previous FMC design.

Coding Tools for Enhancing Coding Efficiency of MPEG Internet Video Coding (IVC) (MPEG 인터넷 비디오 코딩(IVC)의 부호화 효율 개선을 위한 부호화 툴)

  • Yang, Anna;Lee, Jae-Yung;Han, Jong-Ki;Kim, Jae-Gon
    • Journal of Broadcast Engineering
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    • v.21 no.3
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    • pp.319-329
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    • 2016
  • Internet Video Coding (IVC) is a royalty-free codec currently being developed in MPEG. Coding efficiency of IVC codec has been steadily enhanced and it was reported that the performance of Committee Draft (CD) version is comparable to H.264/AVC High Profile (HP) in terms of objective and subjective qualities. In this paper, we present some coding tools that have been proposed for enhancing the coding efficiency of IVC during the developing process in MPEG along with brief overview of IVC codec architecture and coding algorithms. The coding tools include both of normative tools and informative tools such as non-reference P frame coding, DC mode intra prediction, Lagrange multiplier selection, and extension of chroma intra prediction modes. Improvement obtained by each tool is presented in terms of algorithm and coding gain based on the experiments. As a result of the experiment, the coding tools give the average bit saving of 8.8%, 0.4%, 0.4%, and 0.0%, respectively, in the low-delay coding mode.

A study of scene change detection in HEVC bit stream (HEVC 비트 스트림 상에서의 장면전환 검출 기법 연구)

  • Eom, Yumie;Yoo, Sung-Geun;Yoon, So-Jeong
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2014.06a
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    • pp.258-261
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    • 2014
  • The era of realistic broadcast with high fidelity has come after the wide-spread distribution of UHD display and the transmission of UHD experimental broadcast in CATV. However, UHD broadcast now has constraint because it requires much amount of bandwidth and data in broadcasting transmission and production system. Not only HEVC(High Efficiency Video Codec) which has more than two times higher compression rate but also cloud-based editing system would be the key to solve the problems above. Also, fast scene change detection of videos is needed to index and search UHD videos smoothly. In this paper, therefore, a method is proposed to index and search the scene change information of large volume UHD videos compressed with high-efficiency codec. Application usages of fast detection of scene change information in various UHD video environments are considered by using this algorithm.

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Design of Object-based Video CODEC for the Mobile Video Telephony Using Hybrid Transform (모바일 영상통화 환경에 적합한 하이브리드 변환을 이용한 객체 기반 비디오 코덱 설계)

  • Jeon, Sung-Hye;Seo, Yong-Su;Kwon, Ki-Ryong
    • Journal of Korea Multimedia Society
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    • v.13 no.4
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    • pp.560-574
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    • 2010
  • Recently, many people can easily contact video telephony service through the mobile terminal owing to the commercialization of 3G communication technology. However, the quality of the serviced video telephony has been not good yet by the actual mobile restrictions. For solving quality problems, this paper presents the design of the object-based video CODEC using hybrid transform in mobile video telephony. The proposed design firstly segment each frame into a significant object and an insignificant object. The proposed design is to improve the quality of a significant object by limiting the bit rate of a insignificant object. Thus, we compress a significant object with high quality and low compression ratio and compress an insignificant object with low quality and high compression ratio. Furthermore, we control the bit rate of the video stream in the limited bandwidth by adjusting the compression ratio of each object. From experimental results, we confirmed that our method has more higher quality than methods in the conventional CODECs at the significant region on the same bit rate.

Implementation of Encoder and Decoder for TV-Anytime Metadata (TV-Anytime 메타데이터의 부호화기 및 복호화기의 구현)

  • Kim Myounghoon;Kim Hyeokman;Yang Seungjun;Kim JaeGon
    • Journal of Broadcast Engineering
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    • v.10 no.1 s.26
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    • pp.57-67
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    • 2005
  • In the paper, we propose a TV-anytime codec that encodes and decodes TV-Anytime metadata according to the TV-Anytime specification so that the resulting binary TV-Anytime metadata can be transferred efficiently through the broadcasting network where the data bandwidth is restricted.. We describe the broadcasting environment that the TV-Anytime codec will be applied to, and the required functionalities of the software modules in detail. For the design of software modules, we show how to Implement the modules for metadata fragmentation. encoding, decoding, and the fragments management. The proposed TV-Anytime codec can be utilized as the core components to a personalized digital broadcasting system providing ECG(Electronic Content Guide) and segmentation information services according to TV-Anytime standard.