• Title/Summary/Keyword: Algorithm Based

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Modeling of Positive Selection for the Development of a Computer Immune System and a Self-Recognition Algorithm

  • Sim, Kwee-Bo;Lee, Dong-Wook
    • International Journal of Control, Automation, and Systems
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    • v.1 no.4
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    • pp.453-458
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    • 2003
  • The anomaly-detection algorithm based on negative selection of T cells is representative model among self-recognition methods and it has been applied to computer immune systems in recent years. In immune systems, T cells are produced through both positive and negative selection. Positive selection is the process used to determine a MHC receptor that recognizes self-molecules. Negative selection is the process used to determine an antigen receptor that recognizes antigen, or the nonself cell. In this paper, we propose a novel self-recognition algorithm based on the positive selection of T cells. We indicate the effectiveness of the proposed algorithm by change-detection simulation of some infected data obtained from cell changes and string changes in the self-file. We also compare the self-recognition algorithm based on positive selection with the anomaly-detection algorithm.

Building Recognition using Image Segmentation and Color Features (영역분할과 컬러 특징을 이용한 건물 인식기법)

  • Heo, Jung-Hun;Lee, Min-Cheol
    • The Journal of Korea Robotics Society
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    • v.8 no.2
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    • pp.82-91
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    • 2013
  • This paper proposes a building recognition algorithm using watershed image segmentation algorithm and integrated region matching (IRM). To recognize a building, a preprocessing algorithm which is using Gaussian filter to remove noise and using canny edge extraction algorithm to extract edges is applied to input building image. First, images are segmented by watershed algorithm. Next, a region adjacency graph (RAG) based on the information of segmented regions is created. And then similar and small regions are merged. Second, a color distribution feature of each region is extracted. Finally, similar building images are obtained and ranked. The building recognition algorithm was evaluated by experiment. It is verified that the result from the proposed method is superior to color histogram matching based results.

A B-spline based Branch & Bound Algorithm for Global Optimization (전역 최적화를 위한 B-스플라인 기반의 Branch & Bound알고리즘)

  • Park, Sang-Kun
    • Korean Journal of Computational Design and Engineering
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    • v.15 no.1
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    • pp.24-32
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    • 2010
  • This paper introduces a B-spline based branch & bound algorithm for global optimization. The branch & bound is a well-known algorithm paradigm for global optimization, of which key components are the subdivision scheme and the bound calculation scheme. For this, we consider the B-spline hypervolume to approximate an objective function defined in a design space. This model enables us to subdivide the design space, and to compute the upper & lower bound of each subspace where the bound calculation is based on the LHS sampling points. We also describe a search tree to represent the searching process for optimal solution, and explain iteration steps and some conditions necessary to carry out the algorithm. Finally, the performance of the proposed algorithm is examined on some test problems which would cover most difficulties faced in global optimization area. It shows that the proposed algorithm is complete algorithm not using heuristics, provides an approximate global solution within prescribed tolerances, and has the good possibility for large scale NP-hard optimization.

Design of Adaptive Fuzzy IMM Algorithm for Tracking the Maneuvering Target with Time-varying Measurement Noise

  • Kim, Hyun-Sik;Kim, In-Ho
    • International Journal of Control, Automation, and Systems
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    • v.5 no.3
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    • pp.307-316
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    • 2007
  • In real system application, the interacting multiple model (IMM) based algorithm operates with the following problems: it requires less computing resources as well as a good performance with respect to the various target maneuvering, it requires a robust performance with respect to the time-varying measurement noise, and further, it requires an easy design procedure in terms of its structures and parameters. To solve these problems, an adaptive fuzzy interacting multiple model (AFIMM) algorithm, which is based on the basis sub-models defined by considering the maneuvering property and the time-varying mode transition probabilities designed by using the mode probabilities as the inputs of the fuzzy decision maker whose widths are adjusted, is proposed. To verify the performance of the proposed algorithm, a radar target tracking is performed. Simulation results show that the proposed AFIMM algorithm solves all problems in the real system application of the IMM based algorithm.

Design of Genetic Algorithm-based Parking System for an Autonomous Vehicle

  • Xiong, Xing;Choi, Byung-Jae
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.9 no.4
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    • pp.275-280
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    • 2009
  • A Genetic Algorithm (GA) is a kind of search techniques used to find exact or approximate solutions to optimization and searching problems. This paper discusses the design of a genetic algorithm-based intelligent parking system. This is a search strategy based on the model of evolution to solve the problem of parking systems. A genetic algorithm for an optimal solution is used to find a series of optimal angles of the moving vehicle at a parking space autonomously. This algorithm makes the planning simpler and the movement more effective. At last we present some simulation results.

Genetic Algorithm Based 3D Environment Local Path Planning for Autonomous Driving of Unmanned Vehicles in Rough Terrain (무인 차량의 험지 자율주행을 위한 유전자 알고리즘 기반 3D 환경 지역 경로계획)

  • Yun, SeungJae;Won, Mooncheol
    • Journal of the Korea Institute of Military Science and Technology
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    • v.20 no.6
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    • pp.803-812
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    • 2017
  • This paper proposes a local path planning method for stable autonomous driving in rough terrain. There are various path planning techniques such as candidate paths, star algorithm, and Rapidly-exploring Random Tree algorithms. However, such existing path planning has limitations to reflecting the stability of unmanned ground vehicles. This paper suggest a path planning algorithm that considering the stability of unmanned ground vehicles. The algorithm is based on the genetic algorithm and assumes to have probability based obstacle map and elevation map. The simulation result show that the proposed algorithm can be used for real-time local path planning in rough terrain.

One-Dimensional Search Location Algorithm Based on TDOA

  • He, Yuyao;Chu, Yanli;Guo, Sanxue
    • Journal of Information Processing Systems
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    • v.16 no.3
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    • pp.639-647
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    • 2020
  • In the vibration target localization algorithms based on time difference of arrival (TDOA), Fang algorithm is often used in practice because of its simple calculation. However, when the delay estimation error is large, the localization equation of Fang algorithm has no solution. In order to solve this problem, one dimensional search location algorithm based on TDOA is proposed in this paper. The concept of search is introduced in the algorithm. The distance d1 between any single sensor and the vibration target is considered as a search variable. The vibration target location is searched by changing the value of d1 in the two-dimensional plane. The experiment results show that the proposed algorithm is superior to traditional methods in localization accuracy.

Surrogate based model calibration for pressurized water reactor physics calculations

  • Khuwaileh, Bassam A.;Turinsky, Paul J.
    • Nuclear Engineering and Technology
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    • v.49 no.6
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    • pp.1219-1225
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    • 2017
  • In this work, a scalable algorithm for model calibration in nuclear engineering applications is presented and tested. The algorithm relies on the construction of surrogate models to replace the original model within the region of interest. These surrogate models can be constructed efficiently via reduced order modeling and subspace analysis. Once constructed, these surrogate models can be used to perform computationally expensive mathematical analyses. This work proposes a surrogate based model calibration algorithm. The proposed algorithm is used to calibrate various neutronics and thermal-hydraulics parameters. The virtual environment for reactor applications-core simulator (VERA-CS) is used to simulate a three-dimensional core depletion problem. The proposed algorithm is then used to construct a reduced order model (a surrogate) which is then used in a Bayesian approach to calibrate the neutronics and thermal-hydraulics parameters. The algorithm is tested and the benefits of data assimilation and calibration are highlighted in an uncertainty quantification study and requantification after the calibration process. Results showed that the proposed algorithm could help to reduce the uncertainty in key reactor attributes based on experimental and operational data.

An Algorithm Solving SAT Problem Based on Splitting Rule and Extension Rule

  • Xu, Youjun
    • Journal of Information Processing Systems
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    • v.13 no.5
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    • pp.1149-1157
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    • 2017
  • The satisfiability problem is always a core problem in artificial intelligence (AI). And how to improve the efficiency of algorithms solving the satisfiability problem is widely concerned. Algorithm IER (Improved Extension Rule) is based on extension rule. The number of atoms and the number of clauses affect the efficiency of the algorithm IER. DPLL rules are helpful to reduce these numbers. Then a complete algorithm CIER based on splitting rule and extension rule is proposed in this paper in order to improve the efficiency. At first, the algorithm CIER (Complete Improved Extension Rule) reduces the scale of a clause set with DPLL rules. Then, the clause set is split into a group of small clause sets. In the end, the satisfiability of the clause set is got from these small clause sets'. A strategy MOAMD (maximum occurrences and maximum difference) for the algorithm CIER is given. With this strategy, a better arrangement of atoms could be got. This arrangement could make the number of small clause sets fewer and the scale of these sets smaller. So, the algorithm CIER will be more efficient.

Collision Tree Based Anti-collision Algorithm in RFID System (RFID시스템에서 충돌 트리 기반 충돌방지 알고리즘)

  • Seo, Hyun-Gon
    • Journal of KIISE:Information Networking
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    • v.34 no.5
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    • pp.316-327
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    • 2007
  • RFID (Radio Frequency Identification) is one of the most promising air interface technologies in the future for object identification using radio wave. If there are multiple tags within the range of the RFID tag reader, all tags send their tag identifications to the reader at the same time in response to the reader's query. This causes collisions on the reader and no tag is identified. A multi-tag identification problem is a core issue in the RFID. It can be solved by anti-collision algorithm such as slot based ALHOA algorithms and tree based algorithms. This paper, proposes a collision tree based anti-collision algorithm using collision tree in RFID system. It is a memory-less algorithm and is an efficient RFID anti-collision mechanism. The collision tree is a mechanism that can solve multi-tag identification problem. It is created in the process of querying and responding between the reader and tags. If the reader broadcasts K bits of prefix to multiple tags, all tags with the identifications matching the prefix transmit the reader the identifications consisted of k+1 bit to last. According to the simulation result, a proposed collision tree based anti-collision algorithm shows a better performance compared to tree working algorithm and query tree algorithm.