• Title/Summary/Keyword: 4차 산업혁명 시대

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A Study on Evaluation of the Reading Culture Promotion Project and Develpment Direction of Smart Era at the National Library for Children and Young Adults (국립어린이청소년도서관의 독서문화진흥사업 평가와 스마트 시대 발전방향에 대한 연구)

  • Kang, Ji Hei;Cha, Sung-Jong
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.31 no.2
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    • pp.203-221
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    • 2020
  • This study closely analyzed changes in the educational environment and changes in the needs of children's and young people's reading culture programs, which are directly beneficiaries of the promotion of reading culture as they enter the fourth industrial revolution. It also comprehensively evaluated the reading culture promotion project for children and adolescents promoted by the National Children and Youth Library and proposed a reading culture promotion project that meets the needs of the smart era. This study investigated the cases of various domestic and foreign reading culture promotion projects to divulge trends. The authors invited experts from public libraries and school libraries with experience of the reading culture promotion projects and performed Focus Group Interviews (FGI). The authors evaluated individual reading culture program based on the PDCA method (Plan, Do, Check, Act). Based on the data obtained through case studies and expert evaluations, the development plan of reading culture promotion project and the strategy of promoting new projects to be pursued in the National Children and Youth Library were presented. By gathering the results of the research, 'Interactive e-book making platform production / distribution business', 'Game-type reading program production / distribution business', 'Habruta reading culture dissemination project using backward learning method', 'Youth coding branding "Teen-Start -Up"' were proposed as new services.

Productivity analysis using a Fleet Management System for Construction Equipment (건설장비 플릿관리 시스템 적용시 생산성 분석)

  • Lim, So-Young;Kim, Sung-Keun
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.40 no.1
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    • pp.87-95
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    • 2020
  • With the advent of the 4th industrial revolution and the combination of IoT, there have been diverse domestic and foreign researches for the development of construction industry. Especially, in the large-scale earthwork site where many and various construction equipments are put into, the control system between construction equipments is important for the increase of productivity. Thus, after developing the fleet management system for the optimum operation of construction equipments, the problems were checked and improved for each step in the process of application at site. In order to verify the site application process of the fleet management system for the optimum operation of construction equipments, the analysis on the productivity was performed by inputting the data used for the actual site and the site data using this system and then comparing the data through simulation. The analysis was limited to excavator and dump. In the results of the analysis, the rate of work per hour was increased to the range of 4 % while the cost price was decreased to 4 %. Even though the results of the analysis could be different depending on the site applied, the results showing the increase of workload of equipments and the decrease of cost price in the complex project at earthwork site verify the increase of productivity.

A Comparative Study on the Campus Life of Computer Science Education Students by Types of University Admission (입학 전형에 따른 컴퓨터교육과 학생들의 대학생활 비교 연구)

  • Ma, Daisung
    • Journal of The Korean Association of Information Education
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    • v.21 no.1
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    • pp.33-40
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    • 2017
  • The purpose of this study is to compare the differences in academic achievement, department satisfaction, and department preference according to the entrance admission for the computer education of G National University of Education. As a result of collecting and analyzing, for three years, the academic achievement data of the students who have excelled in the specific area and regular entering students, it is found that the achievement of the students who excelled in the specific area is relatively higher. The results of the questionnaire survey showed that students who excel in specific areas were more satisfied with their departments than those who entered regularly. The reason for the high academic achievement and academic satisfaction of the students in the specific area seems to be the high loyalty to the department by the students who are interested in the computer. Therefore, it can be seen that it is necessary to consider how to select students for each enriched course at the entrance examination of education universities. In addition, as the era of the fourth industrial revolution comes, the number of students wishing to pursue computer education is expected to increase.

Exploring of the Possibility to Construct the Items for Computer-based Assessment in Mathematics : Focused on Fence Items in PISA2012 or 2015 within an Environment of Dynamic Geometric Software (컴퓨터기반수학평가(CBAM)의 문항 제작 가능성 탐색: 동적 기하소프트웨어 환경에서 PISA2012 또는 2015 울타리 문항을 중심으로)

  • Lee, Seo Bin;Kim, Sun Ho;Choi-Koh, Sang Sook
    • Journal of the Korean School Mathematics Society
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    • v.20 no.3
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    • pp.325-344
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    • 2017
  • Since PISA2006, the computer based assessment in mathematics(CBAM) was introduced for the first times and at last PISA2015 used all items in CBAM for problem solving. In this study, we focused on which important properties were considered in constructing geometric 'fence items' used in PISA 2015 to find the future direction over our teacher education, especially for constructing 'computer based assessment items.' For the purpose of the study, we analyzed the fence items on three components such as dependency, invariant, and path found in dragging activities, within a computer environment using the dynamic Geometry Software, GSP. Also, for the future, we provided an open-ended problem related to the fence items, which we could use as the merit of computer-based environment.

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The Effect of Organizational Memory Affordance and Person-Job, Person-Organization Fit on Organizational Performances : Mediating Absorption Capacity (조직 메모리 제공과 개인-직무, 개인-조직 적합성이 조직성과에 미치는 영향 : 흡수역량을 매개로)

  • Kwon, Jae-Hyeon;Seo, Young-Wook
    • The Journal of the Korea Contents Association
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    • v.20 no.8
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    • pp.274-284
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    • 2020
  • In the era of the Fourth Industrial Revolution, the level of data-efficient utilization greatly affects the performance of the enterprise. This study was to verify the effect on organizational performance and the absorption capacity as a mediate, depending on person-job fit and person-organization fit in organizational memory affordance. According to a survey of 317 employees of large, medium and small businesses, organizations that have sufficient organizational memory have had a positive impact on both person-job fit(PJF) and person-organization fit(POF), and also on absorption capacity. In addition, the organizational memory affordance had a positive effect on absorption capacity by mediating the POF. PJF and POF had a positive effect on management performance, but only POF when mediating absorption capacity showed a positive influence relationship. This study is meaningful by comprehensively empirical analysis of the organizational IT construction environment and the members' perception of organization and job as a leading factor in absorption capacity, and simultaneously demonstrating the impact on organizational performance.

Research on MUJI's Design Features from Chinese Zen Thought (중국의 선(禪)사상으로 본 무인양품디자인의 특성에 관한 연구)

  • Fan, Yan-Ni;Song, Man-Yong
    • Journal of the Korea Convergence Society
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    • v.11 no.11
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    • pp.135-145
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    • 2020
  • In the era of the fourth industrial revolution, design has developed into a fusion of diversified culture and media. The integration of traditional culture and brand design concepts has become a hot research topic. Chinese Zen thought integrates the thoughts of Laozi and Zhuangzi, and takes" Wu Xiang as the appearance, Wu Nian as the foundation, Wu Zhu as the purpose" as the main purpose to construct a unique Zen thought system that integrates Taoism, Confucian philosophy and aesthetics. From this point of view, the MUJI design that combines Chinese Zen thought and design has attracted much attention. As a traditional culture, how is Chinese Zen Thought reflected in the design of MUJI? Starting from the awareness of this question, this study takes the daily necessities of MUJI as an example to investigate the design features of MUJI that reflect Chinese Zen thought. The conclusion shows that the design features of MUJI with Chinese Zen thoughts are showed in four ways-minimalist style, unitary color, ecological material, and humanized experience.

A Study on the EPL using Instructional Model of SW Major's Programming Class (EPL 기반의 SW전공자를 위한 프로그래밍 수업 모형에 관한 연구)

  • KO, Kwangil
    • Journal of Digital Contents Society
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    • v.19 no.5
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    • pp.891-898
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    • 2018
  • Although programming language is a core education area of software that is becoming increasingly important in the age of the fourth industrial revolution, as it requires logical thinking skills, it is recognized as a difficult subject even for SW major students. This difficulty occasionally causes SW major students to lose interest and confidence in their major during the introductory course of a programming language; making them change their majors, or give up their studies. In this study, we designed an instructional model using Scratch for educating C language which is a typical programming introductory language. To do this, we analyzed the concepts that can be trained by Scratch among the programming concepts supported by C language, and developed the examples of Scratch for exercising the concepts. The instructional model supports the progress model of learning first the programming concepts through Scratch and then expand the learning content into C language. We also conducted an experiment on the SW major freshman students of a local private university to verify the effectiveness of the model.

A Study on the Accumulation and Use of Corporate Records: Corporate Records Management as a Big Data Platform (기업의 현용기록 축적과 이용 방안 연구: 빅데이터 플랫폼으로서의 기업기록관리)

  • Kim, Sung-woo;Rieh, Hae-young
    • Journal of Korean Society of Archives and Records Management
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    • v.20 no.3
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    • pp.99-118
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    • 2020
  • The creation of value and the enhancement of benefits through records management by enterprises are comparable to those by public institutions. However, Korea has yet to establish guidelines on corporate records management. Global companies are strengthening their competitiveness by reducing trial and error in their work through the accumulation and use of records as information assets, which serve as the output of their work processes. While Korean companies agree on the necessity of corporate records management, most of them are concerned with archival (noncurrent records) management, such as historical compilation and historical data management, rather than records (current record) management. Therefore, through a case study of a K-company with effective records management, this study identifies methods to promote the accumulation, use, and management of corporate records in line with the search of value and benefits. Moreover, the company emphasizes the management of corporate records as a big data platform that accumulates and uses data, which is an important resource in the era of the Fourth Industrial Revolution, and proposes measures for their revitalization.

A study on the educational methodology for improving pre-service teachers' competence of designing STEAM classes (예비교사의 융합수업 구성능력향상을 위한 교육방법 연구)

  • Hong, Ye-Yoon;Im, Yeon-Wook
    • Journal of Digital Convergence
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    • v.17 no.8
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    • pp.71-80
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    • 2019
  • It is very important to have pre-service teachers enhance actual content development skill for STEAM classes through deep understanding of the concept. Thus the purpose of the study is to explore the educational methodology for improving pre-service teachers' competence of designing STEAM classes. The research performed with 17 pre-service teachers from Y university and 15 from S university in 2015. It includes blended learning methodology mixing online and offline classes. The result revealed that the students' perception on and the materialization skill of the STEAM education was improved by the methods of Lesson Study and blended learning. A positive result also came out in the respect of the perception on teaching with technology.

Qualitative research of perception and experience of elementary pre-service teachers about SW education (초등예비교원의 SW교육에 대한 인식, 경험의 질적 탐구)

  • Lee, Jeongmin;Kim, Somang
    • Journal of The Korean Association of Information Education
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    • v.23 no.1
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    • pp.39-53
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    • 2019
  • In the era of the Fourth Industrial Revolution, improving computational thinking to solve problems by smoothly operating and utilizing software. Therefore, the ministry of education has introduced systematic SW education into public education as a revised 2015 curriculum with the aim of raising computational thinking. In order for SW education to be systematically stabilized at the school site, the teaching ability of the teacher must be supported above all. For this purpose, the government is promoting 'SWEET' for improvement of the elementary pre-service teachers' SW education program. However, even if the policy is pursued, there is a tendency to take measures to improve the teaching and learning methods in the field later, and since the subject of change in education is the teacher, it is necessary to grasp the reco-gnition, experience of teachers. This study analyzed qualitatively perception and experience of elementary pre-service teachers about SW education and suggested design guidelines for pre-service teacher training such as providing various learning examples.