• Title/Summary/Keyword: 3D mapping

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3D Map-Building using Histogramic In-Motion Mapping in the Eyebot (HIMM을 이용한 3차원 지도작성)

  • 정현룡;김영배
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2003.06a
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    • pp.1127-1130
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    • 2003
  • This paper introduces histogramic in-motion mapping for real-time map building with the Eyebot in motion. A histogram grid used in HIMM is updated through three PSD sensors. HIMM makes it possible to make fast map-building and avoid obstacles in real-time. Fast map-building allows the robot to immediately use the mapped information in real-time obstacle-avoidance algorithms. HIMM has been tested on the Eyebot. The Eyebot sends PSD data to computer and computer builds a 3D-Map based on PSD data.

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The Study of Mapping Coordination S/W Based on the Internet Shopping Mall for Silver Apparel

  • Lee, Yoong-Joo;Chung, Sham-Ho
    • Journal of Fashion Business
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    • v.13 no.6
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    • pp.20-30
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    • 2009
  • The purpose of this study is to develop the effective customized elderly fashion marketing process based on the web site, where older customer will be able to choose various fabrics and to try them out. This aims to establish new prototype of internet shopping mall for customized elderly fashion clothing. In this study, new method of product presentation on the online shopping mall is proposed to offer product information through 3D virtual reality. With the online shopping mall(SATC Mall) as a showcase, we presented virtual mapping system so that it enable the customers to select the fabrics and to see exactly how chosen fabric will look when applied to image of clothing. As an initial test of the application of simulation to measure 3D visualization of product, mapping software Vision Easy Map Pro Version 6.0(NedGraphics) Vision Easy Map Viewer Version 5.0(NedGraphics) were chosen and applied. By using this mapping system, the fabric change of the apparel product could be made on the internet shopping web site. However, this approach has been successful applied for presenting and customizing garment products. Future research will focus on the integration of mapping coordination into SATC Mall.

Accuracy Assessment of Mobile Mapping System

  • Manandhar, Dinesh;Shibasaki, Ryosuke
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.1152-1154
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    • 2003
  • The needs of 3-D data have been increasing for various applications like visualization, 3-D modeling, planning and management as well as entertainment. Mobile mapping has become a quick and practical means for acquiring necessary 3-D data for above-mentioned applications. A mobile mapping system mainly consists of two main components, viz. data acquisition devices and positioning devices. The data acquisition devices consist of CCD cameras or/and laser scanners. The positioning devices consist of GPS, INS, Odometer (shaft encoder) and some other referencing devices. The overall accuracy of mobile mapping system depends on the accuracy of positioning devices and their integrated output. Though, GPS is the main input device for the position information, the signal is not available for the computation of position all the times in urban area. The GPS satellites are normally obstructed by high-rise buildings. Thus it is very important to understand the accuracy of such a system in different environments and means to solve such problems. We have developed a mobile mapping system called VLMS (Vehicle-borne Laser Mapping System), which consists of CCD Cameras, Laser scanners, GPS, INS and Odometer. In this paper, we will present and discuss the accuracy of this system with data acquired in different environments (open area, urban area, tunnel, express way etc) by analyzing the data with respect to other existing digital data.

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MR Angiography with Simultaneous Data Acquisition of Arteries and Veins(SAAV) Method and Artery-Vein Color Mapping in 0.3T MRI System (0.3T MRI 시스템에서의 동.정맥 동시 획득을 위한 자기공명 혈류 영상 기법(SAAV)과 동.정맥 color mapping)

  • 조종운;조지연;서성만;은충기;문치웅
    • Journal of Biomedical Engineering Research
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    • v.24 no.4
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    • pp.275-280
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    • 2003
  • The method of simultaneous data acquisition of arteries and veins(SAAV) was suggested to obtain MR angiography of arteries and veins at 0.3T low filed MRI system (Magfinder, AlLab. Korea). Two separated artery- and vein-images were put together using AVCM(Artery-Vein Color Mapping) algorithm and presented in the same image. In this study, artery- and vein-separated angiograms of volunteer's neck were obtained. Two dimensioal blood-enhanced images wre sequentially obtained using SAAV pulse sequence based on time-of-flight(TOF) method with flow compensation. Imaging parameters were TR/TE=70/12msec. FOV=230mm, slice thickness = 3mm, flip angle=90$^{\circ}$, matrix size=256${\times}$256${\times}$64mm. TSat TH/SPA=15/20mm, Ts_v=10msec and Ts_a=40ms. 3D MRA images were reconstructed using the maximum intensity projection(MIP) and the artery-vein color mapping(AVCM) algorithm. This study showed good possibility of clinical applications of MRA in 0.3T which provides valuable diagnostic information of clinical vascular diseases.

Semi-Automatic Method for Constructing 2D and 3D Indoor GIS Maps based on Point Clouds from Terrestrial LiDAR (지상 라이다의 점군 데이터를 이용한 2차원 및 3차원 실내 GIS 도면 반자동 구축 기법 개발)

  • Hong, Sung Chul;Jung, Jae Hoon;Kim, Sang Min;Hong, Seung Hwan;Heo, Joon
    • Journal of Korean Society for Geospatial Information Science
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    • v.21 no.2
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    • pp.99-105
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    • 2013
  • In rapidly developing urban areas that include high-rise, large, and complex buildings, indoor and outdoor maps in GIS become a basis for utilizing and sharing information pertaining to various aspects of the real world. Although an indoor mapping has gained much attentions, research efforts are mostly in 2D and 3D modeling of terrain and buildings. Therefore, to facilitate fast and accurate construction of indoor GIS, this paper proposes a semi-automatic method consisting of preprocessing, 2D mapping, and 3D mapping stages. The preprocessing is designed to estimate heights of building interiors and to identify noise data from point clouds. In the 2D mapping, a floor map is extracted with a tracing grid and a refinement method. In the 3D mapping, a 3D wireframe model is created with heights from the preprocessing stage. 3D mesh data converted from noise data is combined with the 3D wireframe model for detail modeling. The proposed method was applied to point clouds depicting a hallway in a building. Experiment results indicate that the proposed method can be utilized to construct 2D and 3D maps for indoor GIS.

A Three-Dimensional Facial Modeling and Prediction System (3차원 얼굴 모델링과 예측 시스템)

  • Gu, Bon-Gwan;Jeong, Cheol-Hui;Cho, Sun-Young;Lee, Myeong-Won
    • Journal of the Korea Computer Graphics Society
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    • v.17 no.1
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    • pp.9-16
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    • 2011
  • In this paper, we describe the development of a system for generating a 3-dimensional human face and predicting it's appearance as it ages over subsequent years using 3D scanned facial data and photo images. It is composed of 3-dimensional texture mapping functions, a facial definition parameter input tool, and 3-dimensional facial prediction algorithms. With the texture mapping functions, we can generate a new model of a given face at a specified age using a scanned facial model and photo images. The texture mapping is done using three photo images - a front and two side images of a face. The facial definition parameter input tool is a user interface necessary for texture mapping and used for matching facial feature points between photo images and a 3D scanned facial model in order to obtain material values in high resolution. We have calculated material values for future facial models and predicted future facial models in high resolution with a statistical analysis using 100 scanned facial models.

A Study on the Construction of 3D Cadastral Information by Mobile Mapping System (차량 기반 멀티센서 측량시스템을 이용한 3차원 지적정보 구축에 관한 연구)

  • Min, Kwan Sik;Kim, Jae Myeong;Park, Byung Moon
    • Spatial Information Research
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    • v.22 no.1
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    • pp.1-7
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    • 2014
  • In this paper, we suggested plan that utilize the mobile mapping system data for constructing 3D cadastral information of roads and buildings effectively. 3D cadastral information means conflation of existing cadastral information and spatial information. It also means 3D land management that can register and manage various spatial information with land information effectively. Technically, geometry information and attribute information by image or radar scanner and location information of geographic features calculated by GPS/INS integration technology are useful for constructing 3D cadastral information included in buildings and features on the ground. As a result, the application of mobile mapping system for constructing 3D cadastral information will make a scientification and enhancing of the land information.

Adaptive Bit-Reliability Mapping for LDPC-Coded High-Order Modulation Systems (LDPC 부호화 고차 변조 시스템을 위한 신뢰성 기반의 적응적 비트 매핑 기법)

  • Joo, Hyeong-Gun;Hong, Song-Nam;Shin, Dong-Joon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.12C
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    • pp.1135-1141
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    • 2007
  • In this paper, an adaptive bit-reliability mapping is proposed for the bit-level Chase combining in LDPC-coded high-order modulation systems. Contrary to the previously known bit-reliability mapping that assigns the information (or parity) bits to more (or less) reliable bit positions, the proposed mapping adaptively assigns codeword bits to the bit positions of various reliabilities by considering the characteristics of code and protection levels of bits in high-order modulation symbol. Compared with the symbol-level Chase combining and the constellation rearrangement bit mapping, the proposed mapping gives $0.7{\sim}1.3$ dB and $0.1{\sim}1.0$ dB performance gain at $FER=10^{-3}$ with no additional complexity, respectively. Adaptive bit-reliability mappings are derived for various environments and the validity of them is confirmed through simulation.

Real-time Polygon Generation and Texture Mapping for Tele-operation using 3D Point Cloud Data (원격 작업을 위한 3 차원 점군 데이터기반의 실시간 폴리곤 생성 및 텍스처 맵핑 기법)

  • Jang, Ga-Ram;Shin, Yong-Deuk;Yoon, Jae-Shik;Park, Jae-Han;Bae, Ji-Hun;Lee, Young-Soo;Baeg, Moon-Hong
    • Journal of Institute of Control, Robotics and Systems
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    • v.19 no.10
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    • pp.928-935
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    • 2013
  • In this paper, real-time polygon generation algorithm of 3D point cloud data and texture mapping for tele-operation is proposed. In a tele-operation, it is essential to provide more highly realistic visual information to a tele-operator. By using 3D point cloud data, the tele-operator can observe the working environment from various view point with a reconstructed 3D environment. However, there are huge empty space in 3D point cloud data, since there is no environmental information among the points. This empty space is not suitable for an environmental information. Therefore, real-time polygon generation algorithm of 3D point cloud data and texture mapping is presented to provide more highly realistic visual information to the tele-operator. The 3D environment reconstructed from the 3D point cloud data with texture mapped polygons is the crucial part of the tele-operation.

2.5D Mapping Module and 3D Cloth Simulation System (2.5D Mapping 모듈과 3D 의복 시뮬레이션 시스템)

  • Kim Ju-Ri;Kim Young-Un;Joung Suck-Tae;Jung Sung-Tae
    • The KIPS Transactions:PartA
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    • v.13A no.4 s.101
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    • pp.371-380
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    • 2006
  • This paper utilizing model picture of finished clothes in fashion design field various material (textile fabrics) doing Draping directly can invent new design, and do not produce direction sample or poetic theme width and confirm clothes work to simulation. Also, construct database about model and material image and embodied system that can confirm Mapping result by real time. And propose clothes simulation system to dress to 3D human body model of imagination because using several cloth pieces first by process to do so that can do simulation dressing abstracted poetic theme width to 3D model here. Proposed system creates 3D model who put clothes by physical simulation that do fetters to mass-spring model after read 3D human body model file and 2D foundation pattern file. System of this treatise examines collision between triangle that compose human body model for realistic simulation and triangle that compose clothes and achieved reaction processing. Because number of triangle to compose human body is very much, this collision examination and reaction processing need much times. To solve this problem, treatise that see could create realistic picture by method to diminish collision public prosecutor and reaction processing number, and could dress clothes to imagination human body model within water plant taking advantage of Octree space sharing techniques.