• Title/Summary/Keyword: 학제간 융합수업

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Analyzing the effect of Interdisciplinary Course of Design, Business and Literature : Focusing on Human Relations, Resource & Information Use and Communication competency (학제간 융합수업의 핵심역량 향상 효과 분석 -대인관계, 자원·정보·기술의 활용, 의사소통 역량을 중심으로-)

  • Yi, San-Bsun;Kim, Dong-Min;Seo, Seong-Eun;Park, Kyung-Moon
    • 대한공업교육학회지
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    • v.41 no.2
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    • pp.151-171
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    • 2016
  • The purpose of this study is to verify the effect of Interdisciplinary course for improving the competency of collegiate Interpersonal & Cooperative Skills, Resources-Information-Technology Processing & Application and Communication. The course proved to be effective based on the result for examination of difference between the experimental group of 43 students who took the interdisciplinary course and the control group of 44 students who did not take that course of the second semester of H university in 2015. The study applied the method of Paired-sample T-Test to investigate the difference of Interpersonal & Cooperative Skills, Resources-Information-Technology Processing & Application and Communication and their sub-skills between the two participant groups. As a result, Interdisciplinary course had an effect on improvement of Interpersonal & Cooperative Skills and it's sub skills; however, it had no effect on improvement of Resources-Information-Technology Processing & Application and Communication competency and their sub-skills. The results provide theoretical and practical implications for the interdisciplinary course and core competence of college students. They suggest that interdisciplinary course design should be more careful to improve students' competency on Resources-Information-Technology Processing & Application and Communication competency than before.

Narrative Inquiry about Practical Experience of an Interdisciplinary Undergraduate Class of Design and Engineering - Focusing on an improvement of the class - (학부과정의 다학제 융합 교과 수업경험에 관한 내러티브 탐구 - 수업 개선을 중심으로 -)

  • Yi, Sangsun;Kim, Dongmin;Kim, Mihui;Kim, Soochan;Kim, Hanjoong;Lee, Inseok;Park, Kyungmoon
    • 대한공업교육학회지
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    • v.40 no.1
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    • pp.121-141
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    • 2015
  • The study applied a narrative inquiry to the undergraduate interdisciplinary course taught for three years(2012~2014). Narratively I have described interactions among teachers' and students' performing the interdisciplinary consilience course with various situations such as place, curriculum and class interaction. I have specifically illuminated a three-dimensional narrative inquiry space embracing the dilemma of the consilience curriculum, PBL(Problem Based Learning) and TBL(Team Based Learning), and an effective presentation. The result of the study is as follows: First, the ratio of giving lecture is high. The burden of doing project will be reduce if the teacher decreases the lecture up to one fourth, gives students enough time to finish their tasks, and gives them advice for a better project. Second, for opening the interdisciplinary consilience class maintaining previous college curriculum, each department has to put a 'consilience course' on the existing curriculum that allows teachers open the consilience course whenever they need to teach with other department teachers. Third, an effective teaching method using the PBL(Problem Based Learning) in Team Based Learning environment is making students to consider projects as problem situations to solve and to apply the problem situations to PBL method. Lastly, teachers should give students lots of opportunities for presenting what they have learned in the class. Three times of presentation as a team member is ideal in a semester but the way of presenting has to be changed. The students in next year will relieve the tension of 30 minute instead of 15 minute, two days instead of one day for the team presentation.

Development of Instruction Models for Creative Engineering Design on the Basis of Multi-Disciplinary Convergence (다학제간 융합 기반의 창의공학설계 수업모형 개발)

  • Kang, An-Na
    • Journal of Advanced Navigation Technology
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    • v.15 no.6
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    • pp.1118-1125
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    • 2011
  • This paper is researched the methods of design instruction which can improve students' creativeness through the subject of creative engineering design as a required subject for the accredited engineering program. After studying the preference and problems of design tasks for the students of engineering college, a new education development plan for design process was suggested, which uses the existing design tasks in which creativeness improvement class was focused through the completion of structures. This was through the completion of structures that 'operating the most simple operation with the most complex mechanical mechanism', which uses Rube-Goldberg, the crystal of mechanical mechanism in the union of multi-disciplinary convergence curriculum.

An Integral Approach in Liberal Arts Curriculum of Higher Education - A Case Study on Physical Education Based on the Somatics (대학교양 교육과정 개발의 융합적 접근 - 소매틱스(Somatics)에 기반한 체육교양강좌 사례연구)

  • Lim, Sujin;Kim, Sooyeon
    • 한국체육학회지인문사회과학편
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    • v.57 no.3
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    • pp.117-133
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    • 2018
  • The purpose of this study was to explore integrated approaches to physical education in general education by examining methodology of physical education aiming for convergence education. This case study was conducted, using a qualitative approach during March, 2017 to November, 2017. Data were collected through non-participant observation, in-depth interviews, field-notes, students' journal, syllabus and lecture materials. The key findings are as follows: First, "Emotion Coaching through Movement" is a course of 'understanding of body' approaching integrated humanities science and natural science. Second, it is a convergence education, conducting 'text to daily practice' by approaching positive psychology and neurophysiology. Third, it is a physical education with 'integrated theory and practice' in higher education. These results indicate that students can understand their own body, observe their daily and fixed movement or reaction pattern, and enhance the ability of understanding others through a physical education in general education.

Influence of Integrared Aets Education thaw in sentiment of Elementary School Students (통합예술교육 초등학생의 정서변화에 미치는 효과 연구)

  • Kim, youn-jin
    • Proceedings of the Korea Contents Association Conference
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    • 2012.05a
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    • pp.127-128
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    • 2012
  • 본 연구는 학제간 융합 및 통합예술교육이 중요하게 대두되고 있는 시점에서 통합예술교육이 초등학생의 건강한 정서변화 연구에 초점을 두었다. 여기서 정서변화란 정서 표현력, 정서적 안정성, 정서 조절능력을 뜻한다. 연구방법은 질적 연구로서, 실제사례를 통한 참여자의 심층면담자료 검토와 자기보고서 분석을 제시하여 결과의 객관성을 확보하여 다음과 같은 결론을 도출하였다. 첫째, 첫째, 통합예술교육 수업을 통해 건강한 정서 표현력이 함양될 수 있다는 것을 알 수 있었다. 둘째, 상대방의 정서적 표현을 이해하고 민감하게 반응하는 정서적 조절 능력에 긍정적인 효과를 얻을 수 있었다. 셋째, 암기위주의 습득식 예술교육이 아닌 통합예술교육은 참여 학생들의 예술적 정서를 높이는데 큰 역할을 했음을 알 수 있었다.

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The Effect of the Satisfaction with major on Career Exploration Behavior of the Students in the department of Airline Service: Focused on the comparison between 2year and 4year colleges (항공서비스 관련학과 학생들의 전공만족도가 진로탐색행동에 미치는 영향에 관한 융합 연구 : 2년제 대학과 4년제 대학의 비교를 중심으로)

  • Lee, Ju-Yang
    • Journal of the Korea Convergence Society
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    • v.8 no.4
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    • pp.207-218
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    • 2017
  • This study examines the effect of the satisfaction with major on career exploration behavior focused on the comparison between 2year and 4year colleges in a sample of 550 of college students majoring in airline service in Choong Chung province. The data was analyzed descriptive analysis, t-test, ANOVA, multiple regression analysis, hierarchical analysis. As a result, first, class/curriculum satisfaction had positive effect on self exploration while relationship satisfaction and pride major had positive effects on job exploration and self exploration. Second, the effect of satisfaction with major on career exploration behavior was different depending on school system. Accordingly it is suggested that different approaches are required in career counselling for 2year and 4year college students.

Path Analysis of Bodily-Kinesthetic Intelligence, Linguistic Intelligence, Flow and Learning Outcomes in Motion-Capture Game-Based Learning (동작인식게임 활용학습에서의 신체운동지능, 언어지능, 몰입, 학습성과 간 경로분석)

  • Ryoo, EunJin;Kang, Myunghee
    • Journal of The Korean Association of Information Education
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    • v.21 no.6
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    • pp.607-618
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    • 2017
  • Recently, there is a growing interest in learning to use games as a teaching method for digital native learners. In this study, we conducted a path analysis between bodily-kinesthetic intelligence, linguistic intelligence, flow, learning outcomes(academic achievement, persistence intention) in motion-capture game-based learning(the used game developed for elementary school history class). As a result, bodily-kinesthetic intelligence directly influenced flow and indirectly influenced learning outcomes. Linguistic intelligence did not have direct influence on flow and indirect effects on learning outcomes. Through this result, we expected that the motion-capture game-based learning facilitate learning motivation and performance of learners for higher bodily-kinesthetic intelligence.

An Analytical Study on Research Trends of Reading Programs in School Libraries (학교도서관 독서프로그램 연구 동향 분석)

  • Kim, Sohee;Suh, Hye-Ran
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.28 no.4
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    • pp.363-392
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    • 2017
  • The purpose of this study is to analyze research trends of school library reading programs. Articles on school library reading programs were searched in four major library and information science journals and two journals specialized in reading, which resulted in total 138 papers. First article was published as early as in 1978, and after a long lull period, researches began to mushroom in 2002 and proliferated between 2013 and 2015. To identify reading programs by type, research on curriculum-linked programs including library assisted instruction and information literacy instruction accounted for 44.9%, whereas programs for promoting library use and reading interest provoking came up with a small research volume. Interdisciplinary convergence involving Korean language education fields and library and information science fields, more concern for developing useful school library reading programs and curriculum-linked programs.

Future Scenarios of Asian Universities in a view Point of Equality (평등의 관점에서 본 아시아 대학의 미래 시나리오)

  • Ryu, Cheong-San
    • Korean Journal of Comparative Education
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    • v.24 no.5
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    • pp.53-70
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    • 2014
  • This study was performed in order to suggest the future model of Asian universities that could be used in the planning of the global competitive strategy. Futurologists forecasted the future of higher education using Harman Fan Scenario as like this. First, most current universities will be 'the satellite university' until 2015. Second, they also will replace 'the bookless university' until 2020. Third, they will be 'no calendar university' until 2025. And then they may be 'all have access university' until 2030. After 2030, futurologists prospected that almost universities based on off-line campus will be disappeared into the history. The analysis method of Harman fan scenario and applied scenarios were also used to "A study on the future scenario of Korean university". The predictive model and the alternative models were explored in a view point of students, enterprise, and government. Individuality with educational excellence are standardized for learner, profit and effectiveness are applied for enterpriser, and equality with welfare are adapted for national leader. Asian universities need to focus on bringing up the practical ability based on conscious and emotional education instead of knowledge based on memory. Also they need to enforce the specialized education that can create new jobs through convergence of interdisciplinary. Especially, Asian nations need to explore, to find the strengthen area of their universities compared with USA. And these area should be specialized. The convergency strategy between oriental medicine and informatics is a meaningful sample. Based on this point, a predicted with 3 alternative scenarios in a view point of equality were suggested for the future of Asian universities.

Developing English Proficiency by Using English Animation (영어애니메이션을 활용한 영어 의사소통 능력 향상에 관한 연구)

  • Jung, Jae-Hee
    • Cartoon and Animation Studies
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    • s.37
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    • pp.107-142
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    • 2014
  • The purpose of this study is to examine the effects of the teaching English factors on student's communicative competence and motivation by using animation at the College. To achieve this purpose, this study presented an effective integrative teaching model to develop students communicative competence. The study created animation based teaching English model by using the animation of Frozen and applied it to lectures. Using animation in the classroom was a creative English teaching technique involving authentic activities like English dram, English guide contest, and various communicative activities A case study on the use of the animation in English classes at was examined and the language teaching syllabus were provided. In order to investigate the motivation and proficiency of learners, the writer chose 79 students who took the lecture. The study discovered the students' motivation and proficiency in English improved significantly. The results of experiment are as follows: First, using animation in the English class was found to have meaningful influence student's intrinsic motivation to learn English. Second, using animation in the English class was found to be effective for developing student's English proficiency. Third, appropriate materials should be selected and applied it to the real classroom activities. In conclusion, one of disadvantages of learning is less communication and the authentic interaction in a real life, so that the integrative teaching methodology which is combined English content and English animation content is also the effective method to improve student's intrinsic motivations in the age of global village.