• Title/Summary/Keyword: 전자 하드웨어

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Open Source based Distributed Resource Monitoring System (오픈 소스 기반 분산 자원 모니터링 시스템)

  • Han, Youngjoo;Kim, Daesun;Youn, Chan-Hyun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.11a
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    • pp.188-190
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    • 2011
  • 그리드는 지역적으로 분산된 이기종 컴퓨팅 자원을 하나의 가상 컴퓨팅 환경으로 통합하는 분산컴퓨팅 기술이다. 그러나, 그리드는 지리적으로 분산된 지역에 흩어져 있는 다양한 형태의 하드웨어 및 소프트웨어 자원을 포함하고 있기 때문에 자원의 이기종 특성은 그리드에 대한 자원 모니터링 및 자원 정보 수집을 어렵게 만든다. 한편, 그리드 환경에서 효율적인 자원할당과 QoS 를 보장하기 위해서는 먼저 각 자원의 사용 가능한 정도를 정확히 파악하여야 한다. 본 논문은 정확한 자원을 측정하기 위한 리소스 모니터링 시스템을 제안한다. 다양한 하드웨어 및 소프트웨어에 대한 실시간 자원 정보를 통합하고 이를 제공할 수 있는 분산 자원정보 및 모니터링 시스템을 설계 및 구현하였다.

Approximate Multiplier With Efficient 4-2 Compressor and Compensation Characteristic (효율적인 4-2 Compressor와 보상 특성을 갖는 근사 곱셈기)

  • Kim, Seok;Seo, Ho-Sung;Kim, Su;Kim, Dae-Ik
    • The Journal of the Korea institute of electronic communication sciences
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    • v.17 no.1
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    • pp.173-180
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    • 2022
  • Approximate Computing is a promising method for designing hardware-efficient computing systems. Approximate multiplication is one of key operations used in approximate computing methods for high performance and low power computing. An approximate 4-2 compressor can implement hardware-efficient circuits for approximate multiplication. In this paper, we propose an approximate multiplier with low area and low power characteristics. The proposed approximate multiplier architecture is segmented into three portions; an exact region, an approximate region, and a constant correction region. Partial product reduction in the approximation region are simplified using a new 4:2 approximate compressor, and the error due to approximation is compensated using a simple error correction scheme. Constant correction region uses a constant calculated with probabilistic analysis for reducing error. Experimental results of 8×8 multiplier show that the proposed design requires less area, and consumes less power than conventional 4-2 compressor-based approximate multiplier.

Fixed-Point Modeling and Performance Analysis of a Face Recognition Algorithm For Hardware Design (SoC 하드웨어 설계를 위한 얼굴 인식 알고리즘의 고정 소수점 모델 구현 및 성능 분석)

  • Kim, Young-Jin;Jeong, Yong-Jin
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.44 no.1
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    • pp.102-112
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    • 2007
  • This paper includes an analysis of face recognition algorithm to design hardware and presents fixed point model in accordance with it. Face recognition algorithm detects the positions of face and eyes to make use of their feature data to detect and verify human faces. It distinguishes a particular user by means of comparing them with registered face features. To implement the face recognition algorithm into hardware, we developed its fixed point model by analyzing face feature parameters, face acquisition data, and feature detection parameters and operation structure.

A Fully Programmable Shader Processor for Low Power Mobile Devices (저전력 모바일 장치를 위한 완전 프로그램 가능형 쉐이더 프로세서)

  • Jeong, Hyung-Ki;Lee, Joo-Sock;Park, Tae-Ryong;Lee, Kwang-Yeob
    • Journal of IKEEE
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    • v.13 no.2
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    • pp.253-259
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    • 2009
  • In this paper, we propose a novel architecture of a general graphics shader processor without a dedicated hardware. Recently, mobile devices require the high performance graphics processor as well as the small size, low power. The proposed shader processor is a GP-GPU(General-Purpose computing on Graphics Processing Units) to execute the whole OpenGL ES 2.0 graphics pipeline by using shader instructions. It does not require the separate dedicate H/W such as rasterization on this fully programmable capability. The fully programmable 3D graphics shader processor can reduce much of the graphics hardware. The chip size of the designed shader processor is reduced 60% less than the sizes of previous processors.

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Hardware Design and Implementation of Block Encryption Algorithm ARIA for High Throughput (High Throughput을 위한 블록 암호 알고리즘 ARIA의 하드웨어 설계 및 구현)

  • Yoo, Heung-Ryol;Lee, Sun-Jong;Son, Yung-Deug
    • Journal of IKEEE
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    • v.22 no.1
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    • pp.104-109
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    • 2018
  • This paper presents a hardware design for the block encryption algorithm of ARIA which is used for standard in Korea. It presents a hardware-efficient design to increase the throughput for the ARIA algorithm using a high-speed pipeline architecture. We have used ROM for the S-box implementation. This approach aims to decrease the critical path delay of the encryption. In this paper, hardware was designed by VHDL, realized RTL level by Synplify which is synthesis tool and verified simulation by ModelSim. The ARIA algorithm is shown 68.3 MHz (Maximum operation frequency) to use Xilinx VertxE XCV Series device.

A Reserach on the VLSI Machine Design for Regression Analysis (회귀분석용 VLSI 머신 설계에 관한 연구)

  • ;武藤佳恭, 相機秀夫
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.20 no.2
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    • pp.7-15
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    • 1983
  • In recent years, the logic circuits of high function have been developed to VLSI by the radical advancement of semi-conductor technologies. Under the above influence, it has become possible to design the special VLSI chips for high speed of numerical value processing, wide-band, image processing, etc. And, the development of the VLSI from various kinds of software package has become quite possible. This paper is to propose the technical skill of hardware design about general software package (BMD). The decrease of speed of former statistics processing caused by depending on software only is improved by hardware. In regard of design algorithm, the main system will be able to be established by considering of special feature of statistics. As a result, the complexity of software package is excluded by hardware. And, the efficiency is improved by high speed processing.

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Design of Efficient Trapezoidal Filter and Peak Value Detection Circuit for XRF Systems (XRF시스템용 효율적인 Trapezoidal 필터 및 최대값 검출 회로 설계)

  • Piao, Zheyan;Chung, Jin-Gyun
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.6
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    • pp.138-144
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    • 2013
  • In XRF systems, various techniques have been developed for the synthesis of pulse shapes using digital methods instead of traditional analog methods. Trapezoidal pulse shaping algorithms can be used for digital multi-channel pulse height analysis in X-ray spectrometer systems. In this paper, an efficient trapezoidal filter architecture is presented. In addition, we present a hardware-efficient peak value detection algorithm. By the proposed algorithm, peak value detection error is decreased by half compared with the conventional algorithm. The proposed Digital Pulse Processing(DPP) algorithm is designed using Verilog HDL and implemented using an FPGA on a test board. It is demonstrated that the implemented DPP board works successfully in practical XRF systems.

Implementation of Vector Controller for PMSM Using FPGA (FPGA를 이용한 영구자석 동기 전동기 벡터 제어기의 구현)

  • Kim, Seok-Hwan;Lim, Jeong-Gyu;Seo, Eun-Kyung;Shin, Hwi-Beom;Lee, Hyun-Woo;Chung, Se-Kyo
    • The Transactions of the Korean Institute of Power Electronics
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    • v.11 no.2
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    • pp.127-134
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    • 2006
  • This paper describes a fully hardware realization of vector controller for the permanent magnet synchronous motor (PMSM) using high density field programmable gate mays (FPGA). In the proposed system, the vector controller including vector transformation , PI regulator, position and speed measurement, current measurement, and space vector PWM blocks is implemented in a FPGA using a VHSIC hardware description language (VHDL). The experimental results using a 1.1kW PMSM are provided to show the validity of the proposed system.

Fast CA-CFAR Processor Design with Low Hardware Complexity (하드웨어 복잡도를 줄인 고속 CA-CFAR 프로세서 설계)

  • Hyun, Eu-Gin;Oh, Woo-Jin;Lee, Jong-Hun
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.48 no.5
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    • pp.123-128
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    • 2011
  • In this paper, we design the CA-CFAR processor using a root-square approximation approach and a fixed-point operation to improve hardware complexity and reduce computational effort. We also propose CA-CFAR processor with multi-window, which is capable of concurrent parallel processing. The proposed architecture is synthesized and implemented into the FPGA and the performance is compared with the conventional processor designed by root-square libarary licensed by FPGA corporation.

A Study on the Hardware Architecture for Silicon RTOS (Silicon RTOS을 위한 하드웨어 구성에 관한 연구)

  • Song, Moon-Vin;Chung, Yun-Mo
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.43 no.11 s.353
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    • pp.19-25
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    • 2006
  • The fast processing ability of an RTOS (Real Time Operating System) is one of important factors in determining the performance of embedded systems. With the development of multimedia and telecommunication technology, the higher level of performance environments is required. Moreover there is some difficulty in improving the performance of an RTOS which is based on a microprocessor. In this paper, we propose a hardware architecture to implement some functions of uC/OS-II as a target RTOS for the purpose of its performance improvement. The proposed architecture for uC/OS-II is implemented and analyzed with the performance comparison.