• Title/Summary/Keyword: 전자해도 제작 교육

Search Result 111, Processing Time 0.024 seconds

A Study on the Practical Methodology of Engineering Education through Multi-account Service Composition with Enhanced User Security (사용자 보안을 강화한 다중 계정 서비스 구성을 통해 이루어진 공학 교육 실천 방법론에 관한 연구)

  • Kang, Kyoung-Bo;Park, Jea-Soon;Chang, Eun-Young
    • Journal of Practical Engineering Education
    • /
    • v.10 no.1
    • /
    • pp.1-7
    • /
    • 2018
  • The dual security system that manages user's account information and uses NFC and OTP has been proposed. It also enhances the security of the user authentication phase by using the features that recognize within the range of less than 1m of NFC and the high security of NFC itself. During the graduation work design process which was carried out for one year and six months in a group of two in the electronics engineering major of the four-year undergraduate system was conducted. In the interim results, we participated in the conferences and thesis contest at the Institute of related to major for three times. Finally passed the examination process for three times judged by 6 professors in the major. The results were published in a graduation thesis together with other people who passed and composed in thesis form. Through the experience gained through these stages of design and production, it has gained the confidence to gain employment opportunities and actively pursue the growth stage, and presented a methodology to practice engineering education through employment.

Microprocessor Education using Arduino for Technical High School (아두이노를 이용한 전문계 고교의 마이크로프로세서 교육)

  • Bae, SangYong;Hwang, Bum-Sik;Lim, Ho-Guen;Rhee, In-Baum;Shin, Seung-Jung;Ryu, Daehyun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2012.10a
    • /
    • pp.941-944
    • /
    • 2012
  • Microprocessor is widely used in various industries. So it is very important to learn about it. But it is very difficult because students must know about both hardware and software of it. Student usually learn about it with a complete educational product in many technical high school. It make them to have no chance to mixed various electronic parts such as sensors, motors and so on. It cause them to low the creative product making ability. So we adjust new course with the arduino instead of the complete educational product to microprocessor education. It help student to high the electronic part mixing ability and the creative electronic product making ability.

  • PDF

A Study on Developing the 3D Interaction Program for the Customized e-commerce (주문형 전자상거래를 위한 3차원 주문 프로그램 개발에 관한 연구)

  • 이수경;임창영
    • Archives of design research
    • /
    • v.17 no.1
    • /
    • pp.109-118
    • /
    • 2004
  • With the remarkable progression of network and the sophistication of contents, we now see various ways of communication methods in World Wide Web. In such trend, 3D web deserves our attention, which is applied for various areas such as education, game, chatting, e-commerce. Among those, by using 3D contents, e-commerce, especially the customized e-commerce, can give users more rich information about products. However, most of current 3D e-commerce sites are adopting a mere tool-based methods without considering contents and interaction required for the customized e-commerce. So, this paper proposes the direction of developing 3D interaction program for the customized e-commerce, based on a study on the required information elements about products and the interaction of controlling those factors. The evaluation to compare with the existing program is follows by the development of practical program, to give more persuasive reasons on the advantages of 3D e-commerce program.

  • PDF

Photographic Virtual Reality-based Education Systems for Cultural Property Learning (문화재 학습을 위한 PVR 기반 교육 시스템)

  • Han, Seon-Kwan;Yoon, Kyoung-Nam
    • Journal of The Korean Association of Information Education
    • /
    • v.13 no.2
    • /
    • pp.159-168
    • /
    • 2009
  • This study is a project case research on PVR-based e-book systems for the cultural property learning effectively. In this study, we designed and implemented the systems and contents using a photographic virtual reality technique. This system could provide the students an effectiveness of virtual experience such as a student is at place that has the cultural property. Moreover we developed the educational contents in image DB. We also converted these contents into e-book typed contents that the students easily searched and used the system in class. This systems were applied the students in elementary school. As the result of applying, we found that the PVR-based e-book systems were more effective than plain web-based systems. This study will give advanced education environment to students as well as teachers in future.

  • PDF

A Study on Effective Teaching Method of Inventive Principles (효과적인 발명원리 교수법에 관한 연구)

  • Kim, Eun-gyung
    • Journal of Practical Engineering Education
    • /
    • v.8 no.1
    • /
    • pp.15-21
    • /
    • 2016
  • TRIZ, the theory of inventive problem solving, is widely used not only in traditional engineering fields such as mechanical, electrical, and electronic engineering but also in IT field and generated good results. Therefore, recently many universities have opened TRIZ as a regular course. Especially, 40 inventive principles of TRIZ are not only creative thinking tools that beginners can learn relatively easily but also very effective problem solving tools, but it is not that easy to utilize it properly for solving real problems as you think. In order to use inventive principles as powerful tools for creative problem solving, it is important to educate learners to use it repeatedly through stimulating their interest about the inventive principles. So, in this paper, we introduce various inventive principles hidden in the cards that can be easily accessible in everyday life, and propose how to educate learners to evoke their interest in the inventive principles through making cards by utilizing the inventive principles.

A New Multimedia Courseware System for Learning Contemplation-Complement Course (심화ㆍ보충 수업을 위한 새로운 멀티미디어 코스웨어 시스템)

  • 손영진;송수연;김영숙;인치호
    • Proceedings of the IEEK Conference
    • /
    • 2003.07d
    • /
    • pp.1645-1648
    • /
    • 2003
  • 본 연구는 멀티미디어를 활용한 웹 기반 코스웨어의 개발로서 첫째, 7차 교육 과정 9학년 과학 교과의 '생식과 발생' 단원을 선정하여 기된 과정의 내용을 철저히 분석하고 심화ㆍ보충 과정과 관련된 자료를 추출하였으며, 둘째, 멀티미디어 기반의 코스웨어가 구동될 수 있는 서버 환경을 구축하였고, 세째 멀티미디어 기반의 웹 코스웨어를 제작하고 구현하였다. 네째. 구현된 코스웨어를 교실 환경에 투입하고 교사와 학생의 반응을 조사하는 순으로 수행하였다. 코스웨어 설계의 기본 방향은 기된 과정의 학습 내용을 학습자 중심의 학습이 되도록 주제별로 적절히 재구성하고 심화ㆍ보충 과정에 해당하는 부분의 내용을 추출하여 학습자가 학습 동기를 향상시킬 수 있는 다양한 멀티미디어 컨텐츠를 학습자와의 상호작용을 할 수 있도록 CGI를 활용하여 구현하였다. 코스웨어의 기본 구조는 기본학습(내용 항목), 학습평가, 학습 자료실, 보충 학습, 심화 학습, 교과서를 넘어서, 유용한 사이트 등으로 구성이 되어 있다. 교사용 검사지는 주로 일반 사항, 수업 설계 측면에서 추출하여 사용하였고, 학생용 검사지는 일반 사항과 기술적 측면에서 추출하여 사용하였다. 설문지 조사 결과 대부분의 항목에서 보통이상의 점수를 얻음으로써 개발된 코스웨어의 필요성 및 유용성이 입증이 되었고 앞으로도 더 많은 멀티미디어를 포함한 웹 기반의 코스웨어가 개발되어 학교 현장에 투임 되어야 한다는 것을 시사한다.

  • PDF

A Study on Development of H8 MCU IDB(Integrated development board) for Embedded Education (임베디드 기술 교육용 H8 MCU 통합개발보드 개발에 관한 연구)

  • Huh, Hyun;Lee, Jaehak
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.4 no.1
    • /
    • pp.53-59
    • /
    • 2009
  • By the use of open source and 16bit Microcomputer, IDB(Integrated Development Board) for embedded technical education was designed and developed. Based on 16bit MCU H8/300H, LED, LED Matrix, motors, sensors and various I/O circuitry, and the connection to a computer via the SCI, and $16{\times}2$ character LCD was designed and implemented on IDB. In addition, the software development environment was build by the assembler and H8 C compiler which is provided to the open-source software. And memory expansion was considered to include TRON(Real time OS) and uClinux. To verify the developed board, IDB was fabricated by PCB machine, and the fuction was confirmed by the basic I/O control program.

  • PDF

Design and Implementation of Scaling Training System Using Virtual Reality (가상현실을 이용한 스케일링 훈련 시스템 설계 및 구현)

  • Hyo-Seung Lee;Woo-Jin Choi
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.19 no.3
    • /
    • pp.619-624
    • /
    • 2024
  • Scaling is one of the most basic dental gum treatments and involves removing tartar that has hardened on teeth. However, inexperienced and unprofessional removal of tartar may damage the gums, resulting in excessive bleeding or damage to the teeth. For this reason, scaling must be done delicately according to the gum structure of various people, and sufficient practice must be provided. Related departments at the university are conducting scaling exercises. However, from the perspective of students who have not had sufficient practice, selecting subjects and conducting practice is not easy, and practice subjects may also avoid participating in practice due to discomfort and anxiety. Accordingly, in this study, we designed and implemented a virtual reality practice system using VR to create a virtual patient rather than an actual subject and implement various gum shapes step by step to enable repetitive practice and various scaling experiences.

A Study on the Development of a New OSMU Education Model Applying Local Content as a Source (지역 콘텐츠를 이용한 OSMU 교육모델 개발에 관한 연구)

  • Lee, Seung-Whan
    • Cartoon and Animation Studies
    • /
    • s.21
    • /
    • pp.51-69
    • /
    • 2010
  • OSMU is now one of the most important keywords in the media industry. However, how to educate future media workers who can design and implement OSMU is an unsolved problem to media educators. In order to overcome the limitations of two perspectives of OSMU, namely economic perspective and storytelling perspective, this study propose a new OSMU education model for college students. Beginning with creating local content using MediaWiki, this model consists of five phases of media windowing, including MediaWiki, smartphone application, Web design, multimedia e-magazine for tablet PC, and publication. A Chuncheon-based university has been experimenting with this new OSMU education program. MediaWiki has played important role for creating local content collaboratively. All That Chuncheon application is now on service via SKT Tstore and Chuncheon Web pages has been designed successfully. Multimedia e-magazine and book publication is under preparation. The experiment has been successful so far, mainly due to the strategic choice of local content as the source of following media window. Also students have been strongly motivated for participating in this OSMU program.

  • PDF

The Development of Discharge Analysis Educational Program on NCS-Based for Medical Information Management (NCS 기반 의료정보관리를 위한 퇴원분석 교육프로그램 개발)

  • Choi, Joon-Young
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.12 no.5
    • /
    • pp.957-964
    • /
    • 2017
  • In this study, It developed a program to carry out the training courses for NCS based medical information management tasks and to can understand the practical working knowledge of learners. This program is an educational program that can generate medical information by analyzing data of medical records after generating and storing data of medical records. Because the contents of the medical records vary and there are quantitative differences in the medical records, the contents of the medical records can be summarized and stored in the discharge analysis program for the standard of educational data. The medical terminology DB, medical terminology related DB, medical care related DB by the NCS ability unit element can be constructed and managed using the program. The following are the contents that can be learned through operation of the program. first, it's can understand Medical information DB management regulations through understanding sturucture of database. Second, it can understand the structure and function of the diagnostic code and medical practice code that are input to the discharge analysis program. The diagnostic codes and medical practice codes entered in the discharge analysis program can be searched and analyzed by each fields. Third, It can be advance medical information management ability by inputting and extracting data and generating medical information. In this study, It developed program that Students can be obtained Knowledge of medical information management and improved management competency by generate and analyze medical record data using discharge analysis program.