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A Qualitative Study on Educational Experiences of Students with Multicultural Family Backgrounds (이민자녀들의 한국교육경험에 관한 질적 연구)

  • Sim, Mi-Kyung
    • Korean Journal of Comparative Education
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    • v.24 no.5
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    • pp.71-95
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    • 2014
  • This is a pilot study of multifaceted longitudinal research project to explore educational experiences of students with multicultural family backgrounds in Korea. Especially for this pilot study, I selected three foreign-born immigrant youths and tried to explore how these youths describe constraints of their learning experience in different culture. The data for this study were mainly collected through qualitative research methods. For a better understanding of the research participants' perceptions in this study, narrative inquiry and series of semi-structured in-depth interviews were conducted for a period of four months which corresponds to one semester of school system in Korea. As a result, this study found that there is an urgent need to establish a systemic and developmentaly appropriate language education programs that ensure educating the language to the foreign-born immigrant youths because their academic achievement, interpersonal relationships, and future depend greatly on the fluency of Korean language. It was also found that it is necessary to take appropriate educational actions in supporting alternative schools where the foreign-born immigrant youths can fully and seriously considered as a whole person. Although this study has some limitations in examining every single aspect of the current state of education of students with multicultural backgrounds in Korea, it provides deep insight into some of their initial educational experiences and proposes several ways to improve these educational programs for them.

Contents Analysis of Basic Software Education of Non-majors Students for Problem Solving Ability Improvement - Focus on SW-oriented University in Korea - (문제해결력 향상을 위한 비전공자 소프트웨어 기초교육 내용 분석 - 국내 SW중심대학 중심으로 -)

  • Jang, Eunsill;Kim, Jaehyoun
    • Journal of Internet Computing and Services
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    • v.20 no.4
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    • pp.81-90
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    • 2019
  • Since 2015, the government has been striving to strengthen the software capabilities required for future talent through software-oriented university in Korea. In the university selected as a software-oriented university, basic software education is given to all departments such as humanities, social science, engineering, natural science, arts and the sports within the university in order to foster convergent human resources with different knowledge and software literacy. In this paper, we analyze the contents of basic software education for twenty universities selected as software-oriented universities. As a result of analysis, most of the basic software education which is carried out to the students of the non-majors students was aimed at improvement of problem solving ability centered on computational thinking for future society and improvement of convergence ability based on computer science. It uses block-based educational programming language and text-based advanced programming language to adjust the difficulty of programming contents and contents reflecting characteristics of each major. Problem-based learning, project-based learning, and discussion method were used as the teaching and learning methods for problem solving. In the future, this paper will help to establish the systematic direction for basic software education of non-majors students.

Task-Specific and Argument Structure Effects on Verb Production in Normal Elderly Adults: Animation vs. Picture Comparisons (과제 제시 유형 및 논항 수에 따른 노년층의 동사 이름대기 수행력 차이: 애니메이션과 그림 비교)

  • Choi, Su Jin;Sung, Jee Eun
    • 재활복지
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    • v.18 no.4
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    • pp.279-293
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    • 2014
  • The purpose of the study was to investigate the effects of task presentation methods (animation vs. picture) on verb naming abilities as a function of verb argument structures for normal elderly adults. Participants were categorized into the two groups: animation group(n=21) vs. picture group(n=21). Data for the animation group were from obtained from Sung and Choi (2012). Percent of accuracy for the verb naming task served as a dependent measure for statistical analyses. After the years of education was controlled as a covariate, a two-way mixed ANOVA was performed with the group as a between-subject factor and the argument structure(1-, 2-, and 3-place) as a within-subject factor. Results revealed that there was a significant interaction between the group and argument structure, whereas there were no main effects for either of the factors. The animation group performed better than the picture group for one-place verb, whereas the opposite pattern was observed for the three-place verbs. The results suggested that the presentation methods are one of the critical factors that influenced verb naming abilities in elderly adults.

Development of self-esteem enhancement program and effective evaluation through instructional sand box play -Focusing on Multicultural Family Children- (지시적 개별모래상자놀이를 통한 자아존중감 향상 프로그램개발 및 효과성 검증 -해체 다문화가족 아동을 중심으로-)

  • Lee, Ok-Ja
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.3
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    • pp.353-365
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    • 2019
  • The purpose of this research is to guide the development of the program for the Directive Individual Sand Box Play for the improvement of the self-esteem of children of the dissolved multicultural families. For quantitative analysis data, the scores from before and after the program were compared. The SPSS 18.0 Package was used for statistical analysis. For the qualitative analysis, the linguistic changes in B children during the session were collected and analyzed using the self-expression scale. The research period lasted for around 3 months from February 2017 to May 2017, for a total of 12 sessions which included individual activities, 1 session of group activities, and 1 night and 2 days of family camp activities featuring a total of 6 children. The main results of this research include quantitatively through the program of the Directive Individual Sand Box Play in relation to the social self-esteem capability at z=-2,200 on the level of p<.05, the significant difference was shown. Qualitatively, positive expression increased as sessions proceeded and negative expression reduced regarding the linguistic expressions by session of children B. This means that the method of the Directive Individual Sand Box which presents the topic and in addition, the process of visiting the house of a child which is the most secure environment had shown the effectiveness that increases the improvement of the self-esteem of the children of the dissolved multi-cultural families. According to the diverse special characteristics of clients, a preliminary basic framework for the mobile individual sand box program through the directive approach method will be prepared.

An analysis of characteristics of the perception for mathematics learning of Korean language learners in 6th grade of elementary school (초등학교 6학년 한국어학습자의 수학 학습에 대한 인식의 특성 분석)

  • Do, Joowon
    • The Mathematical Education
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    • v.60 no.4
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    • pp.529-542
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    • 2021
  • The purpose of this research is to compare the mathematical beliefs that directly or indirectly affect the mathematics learning of Korean languge learners with those of non-Korean languge learners and identify the characteristics. To this end, an analytical comparative research was conducted through a questionnaire survey on perceptions of mathematics learning for 6th grade students of elementary school with different cultural and linguistic backgrounds in the same mathematics classroom. As a result of the analysis, Korean languge learners and non-Korean languge learners gave different meanings to learning mathematics, and they recognized various meanings of success in mathematics. In addition, the math learning ability of non-Korean learners was evaluated higher than that of Korean learners. Based on their positive beliefs, they decided how to resolve conflict situations with different problem-solving results. It will be necessary to prepare a teaching/learning plan that can fully implement multicultural mathematics education in the mathematics classroom where Korean language learners with different cultural and linguistic backgrounds belong. The results of this research can contribute to raising awareness of the need for follow-up researches to find ways to reduce the learning gap between Korean languge learners and non-Korean languge learners. It is expected that this research will contribute to understanding the perceptive characteristics of Korean language learners about learning mathematics and to prepare a plan to utilize them in mathematics lessons.

A Study on the Intelligent Document Processing Platform for Document Data Informatization (문서 데이터 정보화를 위한 지능형 문서처리 플랫폼에 관한 연구)

  • Hee-Do Heo;Dong-Koo Kang;Young-Soo Kim;Sam-Hyun Chun
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.24 no.1
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    • pp.89-95
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    • 2024
  • Nowadays, the competitiveness of a company depends on the ability of all organizational members to share and utilize the organizational knowledge accumulated by the organization. As if to prove this, the world is now focusing on ChetGPT service using generative AI technology based on LLM (Large Language Model). However, it is still difficult to apply the ChetGPT service to work because there are many hallucinogenic problems. To solve this problem, sLLM (Lightweight Large Language Model) technology is being proposed as an alternative. In order to construct sLLM, corporate data is essential. Corporate data is the organization's ERP data and the company's office document knowledge data preserved by the organization. ERP Data can be used by directly connecting to sLLM, but office documents are stored in file format and must be converted to data format to be used by connecting to sLLM. In addition, there are too many technical limitations to utilize office documents stored in file format as organizational knowledge information. This study proposes a method of storing office documents in DB format rather than file format, allowing companies to utilize already accumulated office documents as an organizational knowledge system, and providing office documents in data form to the company's SLLM. We aim to contribute to improving corporate competitiveness by combining AI technology.

Tabletop Collaborative Game Design based on Inclusive Education Methodology (통합 교육 방법론에 기반한 테이블탑 협업 게임 디자인)

  • Im, Seunghyen;Kim, Hyoungnyoun;Park, Ji-Hyung
    • Journal of the HCI Society of Korea
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    • v.9 no.2
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    • pp.61-68
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    • 2014
  • Tabletop games have been applied to improve the ability of social collaboration based on the characteristics that more than two people simultaneously interact on the tabletop. Especially, the tabletop games can be used as an educational tool for children with autism when it is implemented by considering educational and psychological models for children's behavioral characteristics. However, the previous collaborative games were designed for only disabled children so that it is hard to reflect cognitive and humanistic effects in inclusive education, where disabled children and non-disabled children interact in a same spatiotemporal environment. In this paper, therefore, we design a collaborative game on a multi-touch tabletop to enable spontaneous communication between disabled children and non-disabled children. Through user study, we evaluate the improvement in terms of the positive interaction and the degree of attention by comparing with a conventional collaborative game(e.g., a board game). We found that negative interaction including disabled children's abnormal behavior decreased and positive interaction such as body gestures and verbal communications increased. In addition, the tabletop game supported high immersiveness to all children by deriving equal level of attention time including individual and joint attention. We anticipate that the proposed game design can be utilized to develop collaborative contents for people with differences on sociality and cognitive ability.

The Effects of Character Education Activities Utilizing Picture Books on Young Children's Pro-social Behaviors (그림책을 활용한 인성교육활동이 유아의 친사회적 행동에 미치는 영향)

  • Kim, Young Mi;Kim, Hyun Joo
    • Korean Journal of Childcare and Education
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    • v.11 no.1
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    • pp.231-247
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    • 2015
  • The purpose of this study was to identify how character education activities utilizing picture books affect pro-social behaviors of young children. The subjects were 46 children aged 5 who attended private child care centers in G city. The children were allocated to either the experiment group or the control group. The data were collected for 12 weeks and the activity sessions were provided to the experiment group 3 times a week (36 times in total). The sessions consisted of an integrated approach toward character education. Therefore, various activities were included such as listening to the stories of picture books, discussion, drama, language activities, music, mathematics, science and games. The findings of this study were as follows: The experiment group which experienced character education utilizing picture books has significantly improved their pro-social behaviors compared to the control group. The approach positively influenced the overall sub-variables such as leadership, helping, communication, initiative consideration, approach trial, sharing, empathy, and emotional control. The character education activities should be applied to character education utilizing picture books for young children because they let young children experience building up trust and learn social attitude, and influenced increase of pro-social behaviors on young children.

The Application of the Scratch2.0 and the Sensor Board to the Programming Education of Elementary School (초등학교 프로그래밍 교육을 위한 스크래치2.0과 센서보드 활용)

  • Moon, Waeshik
    • Journal of The Korean Association of Information Education
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    • v.19 no.1
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    • pp.149-158
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    • 2015
  • Programming education plays a very effective role in comprehensively learning problem analysis ability, logical thinking ability, procedural problem solving method, and imaginary problem solving method. Until recently, however, it is not applied to the elementary and the middle school in Korea, which is very different from the other IT centerd countries such as the U.S., etc., where coding class is actively implemented. Fortunately, Korean government recognized this reality and decided to implement programming education as a regular subject in the elementary school from 2017. In this situation, many researchers' programming education model research is urgently required for the students to learn in the elementary and the middle school. This research developed and suggested 17 sessions of programing education model connected with scratch language and sensor board, which is hardware, to be applied to the class of the 5th and 6th graders. As the result of implementing the joint class of 5th and 6th graders during the after-school class based on programming education process suggested to verify the suitability for elementary school programing education, satisfactory achievement was attained by the assessed students. The researcher plans to develop an optimum model proper for the elementary school students' intellectual capacity by more improving programming education model.

A Study on Analysis of American CMP Textbooks in terms of mathematical connectivity -Focused on equations, inequalities, and functions- (수학적 연결성 관점에서 CMP 교과서 분석 -방정식·부등식과 함수 단원을 중심으로-)

  • Park, Jeong Mi;Park, Jang Hee;Lee, Joong Kwoen
    • Journal of the Korean School Mathematics Society
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    • v.20 no.3
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    • pp.277-302
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    • 2017
  • Educational objectives for mathematics in the curriculum revised in 2009 and the curriculum revised in 2015 put great emphasis on practical use of math, but perception of that lacks at schools. Accordingly, this research is recognizing the need for paying attention to curriculum focusing on mathematical connectivity and is inspecting CMP curriculum which has been developed over the years to reinforce problem solving competence and improve communication skills. This study analyzes CMP textbooks published as third edition in 2014 after several revisions, focusing on equations, inequalities and functions. First, this thesis analyzes mathematical connectivity using a new analysis framework which applied the modes of representation(situations, verbal description/ tables/ graphs/ formulae) made by Janvier(1987). Second, this research analyzes connectivities between different units, various sections, other subjects and practical contents related to the real life. The results: CMP textbooks use various practical materials for specific situations. They represent twelve processes of connectivity according to the modes of representation of Janvier. The books also show relationship between equations and functions, between inequalities and functions. And CMP textbooks include other subjects and practical contents.

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