• Title/Summary/Keyword: 시선

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Facial Gaze Detection by Estimating Three Dimensional Positional Movements (얼굴의 3차원 위치 및 움직임 추정에 의한 시선 위치 추적)

  • Park, Gang-Ryeong;Kim, Jae-Hui
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.39 no.3
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    • pp.23-35
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    • 2002
  • Gaze detection is to locate the position on a monitor screen where a user is looking. In our work, we implement it with a computer vision system setting a single camera above a monitor and a user moves (rotates and/or translates) his face to gaze at a different position on the monitor. To detect the gaze position, we locate facial region and facial features(both eyes, nostrils and lip corners) automatically in 2D camera images. From the movement of feature points detected in starting images, we can compute the initial 3D positions of those features by camera calibration and parameter estimation algorithm. Then, when a user moves(rotates and/or translates) his face in order to gaze at one position on a monitor, the moved 3D positions of those features can be computed from 3D rotation and translation estimation and affine transform. Finally, the gaze position on a monitor is computed from the normal vector of the plane determined by those moved 3D positions of features. As experimental results, we can obtain the gaze position on a monitor(19inches) and the gaze position accuracy between the computed positions and the real ones is about 2.01 inches of RMS error.

Analysis on driver's visual behaviour at the curve sections of a national road for enhancing traffic safety (교통안전 증진을 위한 국도 곡선부에서의 운전자 시각행태 분석)

  • 김홍상;금기정;김명수;박영진
    • Journal of Korean Society of Transportation
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    • v.20 no.3
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    • pp.7-16
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    • 2002
  • It is very important to research drivers' visual behavior. Angle of vision is very important and accounts for more than 90% as the source of driving information. In curve sections, drivers can know the front circumstances and drive more safely and comfortably through facilities guiding their eye movements. Therefore, the standards of installation and effectiveness of these facilities to guide drivers' gaze need to be reconsidered considering characteristics of drivers' eyes The national road no. 34 (Jincheon IC, Buckamri-Yiriangmun section), which is a high-accident-frequency location, is chosen for experimental place. The aim of this study is to understand the process of drivers' visual movement which is drivers' visual behavior and to check the facilities to guide their eyes. Another goal of this study is to improve facilities to guide drivers' eyes on a result basis of considering drivers' visual behavior especially for traffic safety in a high-accident-frequency curve sections.

A STUDY OF THE RADIAL VELOCITY OF BX ANDROMEDAE (BX ANDROMEDAE의 시선속도 연구)

  • Lee, Chung-Uk;Han, In-Woo;Kim, Kang-Min;Kim, Chun-Hwey
    • Journal of Astronomy and Space Sciences
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    • v.21 no.4
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    • pp.263-274
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    • 2004
  • High resolution spectroscopic observations of BX And using the BOBS (Bohyunsan Optical Echelle Spectrograph) of Bohyunsan Optical Astronomical Observatory (BOAO) were performod during 26-27, Feb. 2003. From the observations, we obtained 38 line spectra of BX And which cover all phases except the phase interval between $0.^p1$ and $0.^p3$. Both methods of the CCF (Cross-Correlation Function) and BF (Broadening Function) were used to get the radial velocities of primary and secondary components. Both velocities of the primary and secondary stars were calculated with the BF method while only primary velocities were determined with the CCF. Using new radial velocity curves, the maximum radial velocities of the primary and secondary stars were obtained as $K_1=90.1km/s\;and\;K_2=196.6km/s$, respectively. New absolute dimension of BX And was deduced with the combination of our spectroscopic solution with the photometric one of Bell et al. (1990).

The Study on the Way of Art Appreciation and Education Program Using Principle of Perception and Eye Movement (시지각 특성과 시선운동 원리를 활용한 미술 감상 방법과 교육 프로그램에 관한 연구)

  • Kim, Mikang;Jang, Jinbeum;Kim, Chulhyun;Paik, Joonki
    • The Journal of the Korea Contents Association
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    • v.16 no.5
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    • pp.335-350
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    • 2016
  • Learning the principles of perception belongs to both the psychology and art field. However, people define that an art education is an activity of expression, so an activity of an art appreciation is either downsized or hardly proceeded in an art class. Therefore, the art appreciation educational program that gives a motivation to appreciate the work of art and to minimize a burden towards the activity of an art appreciation is needed. This paper proposes an educational program that includes activities to appreciate the work of art using the principles of perception and to create personal portfolios. Also, we analyze the eye movement of the paintings according to the principles of perception. Finally, proposes the art appreciation education program based on Feldman's critique method. In addition, we illustrate the example of the proposed art appreciation educational program with the analyzed paintings from section III.

A Study on the Proper Distance of Tubular Markers for Hi-Pass (하이패스 차로의 시선유도봉 적정 설치거리에 관한 연구)

  • Choi, Yoon-Hyuk;Choi, Kee-Choo
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.6 no.3
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    • pp.67-76
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    • 2007
  • Although Hi-pass have been operated for alleviating traffic congestion and enhancing mobility in expressways since 2000, there is not any standard for safe operation. For that reason, we investigated about tubular markers, which is a typical facility for safety in Hi-pass. Tubular Markers are installed for separating same or opposite traffic flows spatially, supporting the marks at a place which has not only high possibility of accidents but distinguished carefulness of drivers. In this paper, it is noted two considerings; one is prevention of accident from the speed gap of autos and Hi-pass vehicles; the other is guarantee of necessary distance that Hi-pass vehicles could be changes the lanes for off-ramp. Focusing those considerations, it is proposed not only prefer distance of tubular markers, but also fundamental basic subjects. We anticipate that the results of this study would be useful reference in more safe and efficient tollgate operation of Hi-pass.

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Elementary Students' Formation of Relational Thinking about Equation - Centered for Web-Based Balance (시선 추적기를 통해 본, 4학년 학생들의 방정식에 대한 관계적 사고 형성 -웹기반 저울을 중심으로)

  • Lee, Mijin;Lee, Kwangho
    • School Mathematics
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    • v.17 no.3
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    • pp.391-405
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    • 2015
  • This study was aimed to investigate how students' relational thinking about equations could be formed by exploring web-based balance. The researchers developed 3 groups of 4 typed 12 equation problems of (a+b+c = d+ _ ) to test 24 4th graders. Pretest and post-test were conducted using Eye-tracker for investigating their eye movements. The researchers interviewed students who were not having distinct strategies to look into their cognitive process. As a result, we can conclude web-based balance helped students to get the concept of the equal sign and to form the relational thinking by the process of comparing both sides, right and left on the basis of fulcrum on balance.

Method for Automatic Switching Screen of OST-HMD using Gaze Depth Estimation (시선 깊이 추정 기법을 이용한 OST-HMD 자동 스위칭 방법)

  • Lee, Youngho;Shin, Choonsung
    • Smart Media Journal
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    • v.7 no.1
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    • pp.31-36
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    • 2018
  • In this paper, we propose automatic screen on / off method of OST-HMD screen using gaze depth estimation technique. The proposed method uses MLP (Multi-layer Perceptron) to learn the user's gaze information and the corresponding distance of the object, and inputs the gaze information to estimate the distance. In the learning phase, eye-related features obtained using a wearable eye-tracker. These features are then entered into the Multi-layer Perceptron (MLP) for learning and model generation. In the inference step, eye - related features obtained from the eye tracker in real time input to the MLP to obtain the estimated depth value. Finally, we use the results of this calculation to determine whether to turn the display of the HMD on or off. A prototype was implemented and experiments were conducted to evaluate the feasibility of the proposed method.

A Study on the Optimization of the Digital Media Service Menu Structure based on the Differentiations of User Experience with special reference to Eye Tracking Test (사용자경험 차이를 고려한 TV(디지털미디어) 서비스 초기메뉴의 구조 최적화 연구 - 시선추적 실험을 중심으로)

  • Lee, Sang-Ho
    • Journal of Digital Contents Society
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    • v.11 no.4
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    • pp.445-452
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    • 2010
  • This paper deals with the exploratory study & experimentation for foundation & theoretical base of menu structuring & design improvement of digital media (IPTV, Digital cable TV) service players. Digital media service providers had been offered many cases of menu structure since their service launched. Researcher set a research topic which verification of eye tracking velocity when media user feels with perceived ease of design and the familiarity. Researcher arrives at a conclusion through as stated above experiment that vertical type of menu and horizontal type of menu are differentiated from the contents characteristics. Research conclusions & implications are strong theoretical base with digital media service players when they planning and designing their service structuring.

Analysis of Gaze Related to Cooperation, Competition and Focus Levels (협력, 경쟁, 집중 수준에 따른 시선 분석)

  • Cho, Ji Eun;Lee, Dong Won;Park, MinJi;Whang, Min-Cheol
    • The Journal of the Korea Contents Association
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    • v.17 no.9
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    • pp.281-291
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    • 2017
  • Emotional interaction in virtual reality is necessary of social communication. However, social emotion has been tried to be less recognized quantitatively. This study was to determined social gaze of emotion in business domain. 417 emotion words were collected and 16 emotion words were selected to Goodness of Fit. Emotion word were mapped into 2 dimensional space through multidimensional scaling analysis. Then, X axis defined dimensions of cooperation, competition, and Y axis of low focus and high focus through the FGD. 52 subjects were presented to stimuli for emotion and gaze movement data were collected. Independent t-test results showed that the gaze factor increased in the face, eye, and nose areas at cooperation, and the gaze factor increased in the right face and nose areas at the low focus. It is expected that this will be used as a basic research to evaluate emotions needed in business environment in virtual space.

Usability Test by Integrated Analysis Model - With Emphasis on Eyegaze Analysis of Mobile Interface Design (통합 해석 모델을 활용한 사용성 평가 -모바일 인터페이스 디자인의 시선추적 분석을 중심으로-)

  • 성기원;이건표
    • Archives of design research
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    • v.17 no.3
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    • pp.245-254
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    • 2004
  • In Accordance with the change of design paradigm, the design process has changed into user-centered workflow from designer-centered workflow. Since the purpose of the past research methods is quantitative analysis or the understanding of the present situation, it doesn't fit in practical design that expressed the user's needs. Therefore, the real data about what they see and how they feel will be useful for the user-centered design. This paper's objective is to analyze eye-movement recordings and pupil size of user for mobile interface design. For this objective, it was experimented on that the user's eyegaze data of using a mobile phone by the Eyegaze Interface System, and analyzed three levels of user's task performance. The results provided evaluation of new developed and old existing interface design of mobile phone by the experiment of eye-movement recordings and pupil size. The benefit of results is compliment of the limitation of current usability test through visual characteristics of design and qualitative data of user.

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