• Title/Summary/Keyword: 시간 인지

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A Preliminary Study on the Stress Perception and Ways to Cope with Stress for Seafarers (선원들의 스트레스 인지와 그 대처방법에 관한 기초 연구)

  • Seo Young-Seung;Kim Jae-Ho
    • Journal of Navigation and Port Research
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    • v.29 no.1 s.97
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    • pp.35-42
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    • 2005
  • This study aims at analyzing the extent of seafarers' perception on their stress and ways to cope with the stress and providing fundamental data for establishing on the stress management of seafarers. In this paper 428 seafarers, who were in the fire-fighting and survival technique training course in Korea Institute of Maritime and fisheries Technology, were sampled and asked to fill out two kinds of questionnaire. One is a questionnaire on seafarers' stress perception and the other is that on the measure of their coping with stress. The collected data were analyzed by using descriptive statistics, t-test and ANOVA by SPSS 10.1 package. The results of this study are as follow. 1) There were significant differences of stress perception in navigation area, marital status, amount of smoking, frequency of drinking, exercise, sleep pattern, sleeping hours, leisure time, and job satisfaction 2) There were significant differences of method coping with stress in current position, navigation area, age, ship career, level of education, marital status, yearly income, frequency of drinking, amount of drinking, exercise, sleep pattern, and job satisfaction 3) The relation between stress perception and ways of coping with stress showed that the group with higher stress perception tended to use emotion-focused coping style and desirable thinking.

The long-term effect of Interactive Video Game on Cognitive Information Processing the elderly: P300 (장기간의 상호작용적 비디오 게임이 노인의 인지정보처리에 미치는 영향: P300)

  • Kim, Sung-Woon;Kim, Han-Cheol
    • Journal of Digital Convergence
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    • v.18 no.8
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    • pp.493-504
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    • 2020
  • The objectives of this study was to examine the effect of Interactive Video Game on cognitive information processing the elderly. Sixty elderly were attended in this study. Their ages ranged from 65 to 70, with a mean age of 67.60 years. The subjects were randomly assigned to one of three experimental conditions: (1) interactive video game group (n=20), (2) aerobic exercise group (n=20), (3) control group (n=20). The experimental design of this study was analyzed using two-way ANOVAs with repeated measures of groups and time. Cognitive function was assessed by neuroelectrical response, and ERP analysis. The results of the study showed that the interactive video game group and aerobic exercise group showed no significant statistical differences in the response time, response accuracy, amplitude and potential of the performance of the exercise in cognitive function and ERP analysis, but improved the interaction video game group and aerobic exercise (walking) group over the control group. It was concluded that long-term aerobic exercise like interactive video game is associated with attenuation of cognitive decline in the elderly.

자본자산가격의 운동법칙을 표상하는 연속시간 확률매분방정식의 추정방법 - 비시뮬레이션 방법 -

  • Lee, Il-Gyun
    • The Korean Journal of Financial Studies
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    • v.10 no.1
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    • pp.1-44
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    • 2004
  • 연속시간모형은 시간의 흐름에 대응되는 자본자산의 운동의 성질과 시간의 흐름에 따라 형성되는 자본자산의 가격을 동시적으로 파악할 수 있는 것이 큰 장점이다. 연속시간 확률미분방정식을 구성하는 표류함수와 확산함수가 폐형해나 해석적 형태로 존재하지 않는 경우가 대부분이다. 여기에서 모수추정의 어려움이 발생한다. 전이 확률밀도함수의 인지 또는 발견의 어려움과 표류함수와 확산함수의 적분 불가능성은 최대가능도법의 사용을 어렵게 만든다. 여기에서 모수방법 보다는 비모수방법을 통하여 연속 확률 미분방정식을 추정하려는 성향이 존재한다. 밀도를 모르면 표본적률을 사용하여 모수를 추정할 수 있으므로 일반화 적률법이 연속시간 확률미분방정식의 모수 추정과 검정에 사용되고 있다. 전이밀도의 값을 시뮬레이션을 통하여 얻는 마코브연쇄 몬테카를로 방법, 전이밀도를 무한소 생성작용소를 통하여 얻는 방법, 비 모수방법, 여러 종류의 전개에 의하여 얻은 표류함수와 확산함수의 전이밀도에 대한 최대가능도법 등 여러 종류의 연속시간 확률미분방정식의 실증분석에서 사용되고 있다. 이 논문에서는 연속시간 확률미분방정식의 실증분석 방법들을 정리하는데 목적이 있다. 이일균(2004)은 이 논문과의 자매논문으로 시뮬레이션에 의한 확률미분방정식의 추정을 다루고 있어 시뮬레이션방법은 그 논문에 미룬다.

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A Study on the Warning Characteristics of LDWS using Driver's Reaction Time and Vehicle Type (차량 종류 및 운전자 인지반응 시간을 이용한 LDWS 경고 특성에 관한 연구)

  • Park, Hwanseo;Chang, Kyungjin;Yoo, Songmin
    • Journal of Auto-vehicle Safety Association
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    • v.8 no.1
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    • pp.13-18
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    • 2016
  • More than 80 percent of traffic accidents related with lane departure believed to be the result of crossing the lane due to either negligence or drowsiness of the driver. Lane-departure related accident in the highway usually involve high fatality. Even though LDWS is believed to prevent accident 25% and reduce fatalities by 15% respectively, its effectiveness in performance is yet to be confirmed in many aspects. In this study, the vehicle lateral locations relative to warning zone envelop (earliest and latest warning zone) defined in ISO standard, ECE and NHTSA regulations are compared with respect to various factors including delays, vehicle speed and vehicle heading angle with respect to the lane. Since LDWS is designed to be activated at the speed over 60 km/h, vehicle speed range for the study is set to be from 60 to 100 km/h. The vehicle heading angle (yaw angle) is set to be up to 5 degree away from the lane (abrupt lane change) considering standard for lane change test using double lane-change test specification. The TLC is calculated using factors like vehicle speed, yaw angle and reaction time. In addition, the effect of vehicle type and reaction time have been considered to assess LDWS safety.

Knowledge Representation Characteristics of Categories and Scripts: An Investigation on Hierarchy and Typicality Effects (개념지식의 유형에 따른 표상차이: 범주와 각본의 위계성과 전형성 비교1))

  • 이재호;이정모
    • Korean Journal of Cognitive Science
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    • v.11 no.3_4
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    • pp.73-81
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    • 2000
  • This study was conducted to investigate some characteristics of representation of category knowledge and script knowledge. Using primed lexical decision task with higher level primers in the representation structure, Experiment 1 examined the interaction effects between knowledge type and concept typicality. It was found that the concept typicality has some effects in category representation, while it has no significant effect in script representation. In Experiment 2, primers of the lower hierarchy in the representation structure were employed. The results showed that the main effect of knowledge type was significant: the response time for category knowledge was faster than that for script knowledge. Typicality effect did not show in this experiment. The results of t the two experiments suggest that category knowledge is represented in hierarchy and typicality. while script knowledge may lack in that characteristics. Other aspects of the differences in characteristics of category- and script- knowledge representation were discussed,

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A Fault-Tolerant QoS Routing Scheme based on Interference Awareness for Wireless Sensor Networks (무선 센서 네트워크를 위한 간섭 인지 기반의 결함 허용 QoS 라우팅 기법)

  • Kim, Hyun-Tae;Ra, In-Ho
    • Journal of the Korean Institute of Intelligent Systems
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    • v.22 no.2
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    • pp.148-153
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    • 2012
  • In this paper, we propose a fault-tolerant QoS routing scheme based on interference awareness for providing both high throughput and minimum end-to-end delay for wireless sensor networks. With the proposed algorithm, it is feasible to find out the optimal transmission path between sensor nodes to the sink node by using cumulative path metric where real-time delivery, high energy efficiency and less interference are considered as in path selection. Finally, simulation results show that network throughput and delay can be improved by using the proposed routing scheme.

A User Driven Adaptive Bandwidth Video Streaming System (사용자 기반 가변 대역폭 영상 스트리밍 시스템)

  • Chung, Yeongjee;Ozturk, Yusuf
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.4
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    • pp.825-840
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    • 2015
  • Adaptive bitrate (ABR) streaming technology has become an important and prevalent feature in many multimedia delivery systems, with content providers such as Netflix and Amazon using ABR streaming to increase bandwidth efficiency and provide the maximum user experience when channel conditions are not ideal. Where such systems could see improvement is in the delivery of live video with a closed loop cognitive control of video encoding. In this paper, we present streaming camera system which provides spatially and temporally adaptive video streams, learning the user's preferences in order to make intelligent scaling decisions. The system employs a hardware based H.264/AVC encoder for video compression. The encoding parameters can be configured by the user or by the cognitive system on behalf of the user when the bandwidth changes. A cognitive video client developed in this study learns the user's preferences(i.e. video size over frame rate) over time and intelligently adapts encoding parameters when the channel conditions change. It has been demonstrated that the cognitive decision system developed has the ability to control video bandwidth by altering the spatial and temporal resolution, as well as the ability to make scaling decisions.

Analysis Program for Diffusion Model: SNUDM (확산모형 분석도구: SNUDM)

  • Koh, Sungryong;Choo, Hyeree;Lee, Dajung
    • Korean Journal of Cognitive Science
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    • v.31 no.1
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    • pp.1-23
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    • 2020
  • This paper introduces SNUDM, an analysis program for Ratcliff's diffusion model, which has been one of the most important models in cognitive psychology over the past 35 years and which has come to occupy an important place in cognitive neuroscience in recent years. The analysis tool is designed with the basic principles of easy comprehension and simplicity in use. A diffusion process was programmed as the limit of a simple random walk in a manner resembling Ratcliff & Tuerlinckx(2002). The response time distribution of the model was constructed by simulating the time taken by a random walk until it reaches a threshold with small steps. The optimal parameter values in the model are found to be the smallest value of the chi-square values obtained by comparing the resulting distribution and the experimental data using Simplex method. For simplicity and ease of use, the input file used here is created as a file containing the quantile of the reaction time, the trials and other information. The number of participants and the number of conditions required for such work programs are given in a way that answers the question. Using this analysis tool, the experimental data of Ratcliff, Gomez, & McKoon(2004) were analyzed. We found the very similar pattern of parameter values to Ratcliff et al.(2004) found. When comparing DMAT, fast-dm and SNUDM with the generated data, we found that when the number of trials is small, SNUDM estimates the boundary parameter to a value similar to fast-dm and less than the DMAT. In addition, when the number of trials was large, it was confirmed that all three tools estimate parameters similarly.

Reality Orientation Therapy and Spaced Retrieval Therapy of the applied of CERAD-K type cognitive rehabilitation programs effects: for Mild Alzheimer's dementia (현실감각(ROT)과 시간차 회상 훈련(SRT)을 적용한 CERAD-K형 인지재활 프로그램의 효과 : 경증 알츠하이머 치매를 중심으로)

  • Hwang, Jung-Hee;Lee, Kyoung-Soon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.9
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    • pp.6201-6213
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    • 2015
  • The purpose of this study was to investigate the effect of Reality Orientation Therapy and Spaced Retrieval Therapy of the applied of CERAD-K type cognitive rehabilitation program for mild Alzheimer's patients. The tool used to this study was CERAD-K neuropsychological test consists of Boston Naming, a simple mental status, the word list recall, and configure behavior. A non-equivalent control group pretest-posttest design was used. The participants were 85 mild Alzheimer's patients (experimental group: 32, control group: 53) who registered G Health Center, in Gyeonggi province. Those Data were collected from 10:00 to 11:00, 14:00 to 15:00, twice a week on Tuesday and Friday, 8 session, from September 1 to September 30, 2014. Control group was participated daily routine program only in the G public health center.The data were analyzed using SPSS WIN 21.0 program. The results of this study were as follows;Boston Naming(F=3.22, p<.001), simple mental status(F=5.92, p<.001), and configure behavior(F=4.67, p<.001) were accepted, but word list recall(F=.75 p>.05) was not accepted. The study findings indicate that the Reality Orientation Therapy and Spaced Retrieval Therapy of the applied of CERAD-K type cognitive rehabilitation program is effective and can be recommended as intervention for mild Alzheimer's patients.

Effects of reverberation time on binaural Korean monosyllabic word recognition in normal hearing subjects (잔향시간이 양이를 사용한 한국어 단음절 인지에 미치는 영향)

  • Lim, Dukhwan
    • The Journal of the Acoustical Society of Korea
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    • v.40 no.6
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    • pp.678-682
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    • 2021
  • Reverberation Time (RT) with noise levels can affect speech recognition ability in a listening environment. The degree of influence may depend on reverberation times and modes of binaural hearing. In this study, Korean monosyllabic Word Recognition Scores (WRS) were investigated in 10 young normal hearing subjects under binaural conditions. The RT of 3.4 s and signal to noise ratio of 0 dB were used at 55 dB HL for diotic (noise with the same phase) and dichotic (noise with the fixed phase difference, π) conditions. The improvement in WRS was noted in dichotic hearing (p < 0.05) while the similar trend was not observed in diotic hearing. This data may be useful in analyzing psychoacoustic effects of RTs under noisy conditions.