• Title/Summary/Keyword: 사이버 문화

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Effects of Adolescents' Perception of the Need for Safety Education on Fire Safety Awareness: The Control Effect of Personality Factors (청소년의 안전교육 필요성에 대한 인식이 소방안전의식에 미치는 영향: 성격요인의 조절효과)

  • JinKyoung, Lee;Jai Young, Lee;Sook-hee, Im
    • Journal of the Korea Safety Management & Science
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    • v.24 no.4
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    • pp.109-116
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    • 2022
  • This study attempted to explore how the perception of the necessity of safety education for adolescents affects fire safety consciousness and whether personality factors control the relationship. To this end, a survey was conducted at a high school in region C, and data of 1,049 people who agreed to the survey and responded faithfully were used for analysis. Hayes' macro was used to analyze the moderating effect, and as a result of the analysis, adolescents' awareness of the need for safety education increased, and their relationship was significantly regulated by extroversion, openness, and conscientiousness among the five personality factors. A simple regression line analysis was conducted to find out the specific direction, and it was found that the higher the need for safety education in both the group with high extroversion, openness, and conscientiousness, the higher the awareness of safety education. These results suggest that changes in educational methods and contents are needed to raise awareness of the necessity of education in fire safety education and to improve educational motivation, and that it may be helpful to actively utilize students' personality strengths in education.

The Effect of Psychological Characteristics of Adolescents on Life Safety Awareness (청소년의 심리적 특성이 생활안전의식에 미치는 영향)

  • Sook-hee Im;JinKyoung Lee;Jai Young Lee
    • Journal of the Korea Safety Management & Science
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    • v.25 no.2
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    • pp.49-57
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    • 2023
  • The purpose of this study is to explore how adolescents' psychological characteristics affect their sense of life safety according to gender. To this end, a survey was conducted on male and female high school students in six schools in the C area, and a total of 1,048 data were used for analysis. Differences in major variables according to gender were verified, and the effect of psychological characteristics on living safety awareness was analyzed through hierarchical multiple regression analysis. As a result of the analysis, depression, anxiety, type A characteristics, and the presence or absence of experience in accidents did not significantly affect life safety awareness in the male student group. On the other hand, in the female student group, anxiety and type A characteristics had a significant effect on life safety awareness. Anxiety negatively affects living safety awareness, and type A characteristics have been shown to have a positive effect on living safety awareness. The presence or absence of depression and accident experience did not significantly affect life safety awareness. The results of these studies suggest that gender differences should be considered in education to prevent life safety awareness and that education that reflects the psychological characteristics of adolescents is necessary.

A Study on the Change of Cyber Attacks in North Korea (북한의 사이버 공격 변화 양상에 대한 연구)

  • Chanyoung Park;Hyeonsik Kim
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.4
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    • pp.175-181
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    • 2024
  • The U.N. Security Council's North Korea Sanctions Committee estimated that the amount of North Korea's cyberattacks on virtual asset-related companies from 2017 to 2023 was about 4 trillion won. North Korea's cyberattacks have secured funds through cryptocurrency hacking as it has been restricted from securing foreign currency due to economic sanctions by the international community, and it also shows the form of technology theft against defense companies, and illegal assets are being used to maintain the Kim Jong-un regime and develop nuclear and missile development. When North Korea conducted its sixth nuclear test on September 3, 2017, and declared the completion of its national nuclear armament following the launch of an intercontinental ballistic missile on November 29 of the same year, the U.N. imposed sanctions on North Korea, which are considered the strongest economic sanctions in history. In these difficult economic situations, North Korea tried to overcome the crisis through cyberattacks, but as a result of analyzing the changes through the North's cyber attack cases, the strategic goal from the first period from 2009 to 2016 was to verify and show off North Korea's cyber capabilities through the neutralization of the national network and the takeover of information, and was seen as an intention to create social chaos in South Korea. When foreign currency earnings were limited due to sanctions against North Korea in 2016, the second stage seized virtual currency and secured funds to maintain the Kim Jong-un regime and advance nuclear and missile development. The third stage is a technology hacking of domestic and foreign defense companies, focusing on taking over key technologies to achieve the five strategic weapons tasks proposed by Chairman Kim Jong-un at the 8th Party Congress in 2021. At the national level, security measures for private companies as well as state agencies should be established against North Korea's cyberattacks, and measures for legal systems, technical problems, and budgets related to science are urgently needed. It is also necessary to establish a system and manpower to respond to the ever-developing cyberattacks by focusing on cultivating and securing professional manpower such as white hackers.

Exploration of Institution and Policy to improve Urban Amenity in Busking Culture (버스킹 문화의 도시 어메니티 저해 양상과 제도적 완화 방안 탐구 : 해외 정책 사례 분석을 중심으로)

  • Lee, Jong-Hyo;Kim, Gwang-Jae
    • Journal of Korea Entertainment Industry Association
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    • v.14 no.1
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    • pp.1-16
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    • 2020
  • Busking culture which is a element of Urban Amenities is spreading rapidly in the field of public art culture with the change of media environment. However, the lack of a proper institution and policy to manage the negative aspects of it continue to lower urban amenities and make the conflict among stakeholders. The study aims to increase the advantages from the domestic busking culture and derives suggestions to develop the institution and policy for the soft landing of the busking culture. Applied methods to achieve the research objectives are an in-depth interview and overseas case analysis. The result of analysis is as follows. Stakeholders related to the busking culture in South Korea has presented very strongly and concretely in aspect of policy or institutional improvement. In addition, based on the analysis of oversea cases, the researchers have proposed three ways for settling down a proper busking culture: the busking permit system, the management system for professional buskers, and the civil complaint management system through time and noise restrictions.

3D Modeling Method for Cultural Properties Web GIS Database Construction (Web GIS 도형 자료 구축을 위한 문화재 3차원 모델링 기법)

  • Jung, Sung-Hyuk;Lee, Jae-Kee
    • Journal of Korean Society for Geospatial Information Science
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    • v.12 no.2 s.29
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    • pp.37-42
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    • 2004
  • The purpose of this study is not only preserving and restoring our nation's precious cultural inheritances transmitted for half millennia but informing the world of them. This study also aims recognizing the necessity of transmitting them to prosperity, constructing three-dimensional database by using a photogrammetry and VRML method and utilizing basic data of treasure exhibition with the progress of exhibition technique development on cyber space. Therefore, in this study, I suggest three dimensional modeling method that acquire three dimensional database about cultural properties through photogrammetry method which can acquire three-dimensional coordinates with easy and can express various color and stuff-feeling by using VRML.

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Online Games and Cyber Delinquency among Adolescents (청소년의 온라인 게임과 사이버 일탈에 관한 연구)

  • 성윤숙
    • Journal of Families and Better Life
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    • v.22 no.2
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    • pp.37-57
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    • 2004
  • Online games are very popular among adolescents in Korea. They sometimes lead to cyber delinquency. An ethnographic analysis was conducted in this study to address the social significance of online games. The results showed that the adolescents who were addicted to or indulged in the games were likely to commit delinquency online and/or offline. Delinquency in an information society is typically individualistic, whereas deviant behaviors in an industrial society are more social and collective, such as group violence. Parenting style, student-teacher relationship, peer pressure, game environment, and recreational facilities for the adolescents were intertwined with such adolescent delinquency. Finally, some implications of the online games from the perspective of social welfare practice were discussed to prevent online game indulgence and addiction and adolescent delinquency.

복합 기능을 갖는 정보보호 제품의 보호 프로파일 개발을 위한 평가 방법론 고찰

  • 서대희;이임영;정지훈;채수영
    • Review of KIISC
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    • v.14 no.1
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    • pp.107-122
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    • 2004
  • 세계 각 국은 산업 및 정보의 의존성에 의해 모든 정보를 한눈에 볼 수 있는 시대로 변모하였으며, 사이버 공간 그 자체가 정치, 경제사회, 문화 등의 기본적인 생활 공간으로 자리 매김하고 있다. 따라서 사이버 공간을 보호하지 않을 경우 안정된 정보사회 구축은 불가능하다. 특히, 정보보호의 대상이 특정 국가적인 정보 보안에 국한되지 않고 기업 및 사회의 정보 등으로 확대되고 있어, 국가적으로 국가 안보뿐만 아니라 개인의 정보보호를 위한 새로운 제도와 조치가 절실히 요구되는 시점이다. 따라서 본 고에서는 복합 기능을 갖는 정보보호 제품의 보호 프로파일 개발을 위한 기반 연구로 요구되는 대체 평가 방법론에 대해 고찰해 보고자한다. 특히 북미를 중심으로 표준화가 진행 중에 있는 CEM을 기준으로, 영국을 중심으로 유럽의 적합성 표준으로 추진 중에 있는 SCT와 ISO/IEC에서 제시되고 있는 적합성 테스트 방법론인 ISO/IEC 9496 및 보증 프레임워크인 ISO/IEC 15443에 대한 자체 취약성 분석을 수행하고 자각의 평가 방법론간의 상호 연관성과 비교 분석을 통해 복합 기능을 갖는 정보보호 제품의 보호 프로파일 개발의 가이드라인을 제시하고자 한다.

Making multimedia contents of a cyber sermon hall (멀티미디어 사이버법당 컨텐츠 제작)

  • 이강호;김태은
    • Journal of the Korea Society of Computer and Information
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    • v.7 no.3
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    • pp.9-15
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    • 2002
  • The endeavors to construct the virtual reality in internet and in image-embodiment media are increasing in these days. Such a endeavor is much affecting not only in research and in education but also in actual life. In present work. the cyber sermon hall, in view of the fact that our traditional cultures are preserved and informed, is developed and constructed using the 3-D animations, 3-D images, and virtual reality software.

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A Study on Cyber Security Test for The Game Site Security (게임 사이트 보안을 위한 사이버 보안 테스트에 관한 연구)

  • Kim, Hyo-Nam
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2019.01a
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    • pp.355-356
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    • 2019
  • 글로벌 게임 시장 규모가 전년 대비 13.3% 늘어나고 국내 게임 시장 규모도 전년 대비 6.2%로 증가되고 있는 것이 현재 게임 산업의 현황이다. 그러나 이에 반해 게임을 향한 해킹 공격도 지금 이 순간에도 지능화되고 횟수 역시 기하급수적으로 늘어가는 것도 현 게임 산업의 실태이다. 본 논문에서는 게임을 기반으로 게임 사용자들의 중요한 데이터를 탈취하고 피해를 막기 위해서 좀 더 다른 시각에서 게임 해킹을 방어할 수 있는 방법으로 사이버 보안 테스트를 이용하여 현재 게임 사이트의 보안상태를 점검하고 개선할 수 있는 방법을 제시한다.

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Development of the Contents for Cyber Learning System of Korean Costumes (한국복식 사이버 학습 시스템 개발)

  • 박종운;조영숙;장종환
    • Journal of the Korea Computer Industry Society
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    • v.2 no.2
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    • pp.181-194
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    • 2001
  • The purpose of this study is to develop the contents for Cyber Learning System of Korean Costumes on WBI(Web Based Instruction) that can be applied to home economics learning and teaching and used to help learners get more positive attitude toward home economics education through various activities. The contents consist of the materials about Korean costumes that are divided into five periods, that is, three ancient kingdoms(Shilla, Packche, and Koguryo), Unified Shilla, Koryo Dynasty, Chosun Dynasty and early 1900s in Korea. They also consist of lectures on kinds, characteristics, and changing procedures of those costumes. These lectures are supposed to help learners understand the traditional culture of Korean costumes. Furthermore, the lists of terminology on Korean costumes enable learners to solve the problems related to the costumes on their own. In conclusion, the developed contents on Korean costumes for Cyber learning make it possible to learn and teach home economics in the distance by applying the educational information system to secondary schools and to support the learning system for the home economics education in the schools.

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