• Title/Summary/Keyword: 문제 해결 학습 및 평가

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The Design and Implementation of Problem Based Learning for Computer Network (컴퓨터네트워크 실습 교과목을 위한 PBL 교수학습모형의 설계와 구현)

  • Seo, Doo-Won
    • Journal of Engineering Education Research
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    • v.12 no.1
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    • pp.17-23
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    • 2009
  • This paper deals with the design and implementation of PBL for the computer network practice to improve learner's learning ability. This design is for college student's whose learning ability is low. I implemented the CNC-PBL in a class of second year students at Daeduk college. The result of the experiment showed that the CNC-PBL facilitated learner's self-directed learning process.

A Comparative Study of Korean Home Economic Curriculum and American Practical Problem Focused Family & Consumer Sciences Curricula (우리나라 가정과 교육과정과 미국의 실천적 문제 중심 교육과정과의 비교고찰)

  • Kim, Hyun-Sook;Yoo, Tae-Myung
    • Journal of Korean Home Economics Education Association
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    • v.19 no.4
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    • pp.91-117
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    • 2007
  • This study was to compare the contents and practical problems addressed, the process of teaching-learning method, and evaluation method of Korean Home Economics curriculum and of the Oregon and Ohio's Practical Problem Focused Family & Consumer Sciences Curricula. The results are as follows. First, contents of Korean curriculum are organized by major sub-concepts of Home Economics academic discipline whereas curricular of both Oregon and Ohio states are organized by practical problems. Oregon uses the practical problems which integrate multi-subjects and Ohio uses ones which are good for the contents of the module by integrating concerns or interests which are lower or detailed level (related interests). Since it differentiates interest and module and used them based on the basic concept of Family and Consumer Science, Ohio's approach could be easier for Korean teachers and students to adopt. Second, the teaching-learning process in Korean home economics classroom is mostly teacher-centered which hinders students to develop higher order thinking skills. It is recommended to use student-centered learning activities. State of Oregon and Ohio's teaching-learning process brings up the ability of problem-solving by letting students clearly analyze practical problems proposed, solve problems by themselves through group discussions and various activities, and apply what they learn to other problems. Third, Korean evaluation system is heavily rely on summative evaluation such as written tests. It is highly recommended to facilitate various performance assessment tools. Since state of Oregon and Ohio both use practical problems, they evaluate students mainly based on their activity rather than written tests. The tools for evaluation include project documents, reports of learning activity, self-evaluation, evaluation of discussion activity, peer evaluation in a group for each students for their performance, assessment about module, and written tests as well.

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Development of a Tool for Computational Thinking Assessment in Problem-Solving Programming Education: Paper Type Inspection and Self-Report Questionnaire (문제해결 프로그래밍 교육에서 컴퓨팅 사고력 평가를 위한 도구 개발: 지필형 검사지 및 자기보고식 설문지)

  • Kim, Seong-Sik;Kim, Young-Jik;Jo, Ara;Lee, Min-Woo
    • The Journal of Korean Association of Computer Education
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    • v.22 no.3
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    • pp.89-99
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    • 2019
  • The purpose of this study is to develop and validate assessment tools and to analyze their applicability in problem solving programming education for college students of teacher training college. For this purpose, we have redefined the area of computational thinking and detail elements from the viewpoint of problem solving programming, and developed paper type inspection and self - report questionnaires to evaluate them. The reliability and validity were analyzed by applying the evaluation tool developed for the actual college students of teacher training college. Through this study, it was confirmed that the paper type inspection and self - report questionnaires developed in this study can be used as a tool to computational thinking assessment.

A study on the process of thinking of development of text model (디자인 학습의 프로세스적 접근을 위한 TEXT 모형 개발에 관한 연구-사고과정을 중심으로-)

  • 이은주;류성현
    • Archives of design research
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    • no.16
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    • pp.113-122
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    • 1996
  • ilesi gn is on process. j)esign is not a result, but a process, It requires organizatiun ui design process to ubtain the most efiectivc design. The urganizatiun of design process means to understand the inner ur outer problems. to cr-eate r-esonable process, and to hale ability of problem soiving, In this paper, we suggest lhal student need to understand the importance oi 'discovering \ulcornerrOCeflB'. not 'd iscovered process'. _\ nd we also SUi(\{est text model of instructor with respeCl to the basic concept of creative ability and den]opmcnt of imagination ahality.

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Development of PBL based Elementary Robot Programming Curriculum (PBL 기반 초등 로봇 프로그래밍 교육과정 개발)

  • Hur, Kyeong
    • Journal of The Korean Association of Information Education
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    • v.15 no.4
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    • pp.543-550
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    • 2011
  • STEAM education is a topic-based curriculum to integrate the concepts into other subjects such as science, technology, engineering, art and mathematics in order to improve the students' interesting, understanding, integrated thinking and problem solving ability. In this paper, we designed STEAM curriculum in the form of Project-based Learning and developed the material for elementary students. We also developed the android-based application through searching for a utilization of IT simulation for enhancement the students' Project-based Learning effect.

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Study on the Development of a General-Purpose Computational Thinking Scale for Programming Education on Problem Solving (문제해결 프로그래밍 교육을 위한 범용 컴퓨팅 사고력 척도 개발 연구)

  • Lee, Min-Woo;Kim, Seong-Sik
    • The Journal of Korean Association of Computer Education
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    • v.22 no.5
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    • pp.67-77
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    • 2019
  • The purpose of this study is to develop and validate a general-purpose evaluation tool and to analyze their applicability in problem solving programming education for college students of teacher training college. For this purpose, we have redefined the area of computational thinking and detail elements from the viewpoint of problem solving programming, and developed general-purpose computational thinking scale to evaluate them. The reliability and validity were analyzed by applying the evaluation tool developed for the actual college students of teacher training college. Through this study, it was confirmed that the a general-purpose evaluation tool developed in this study can be used as a tool to computational thinking assessment and can be generalized.

A Case Study of Undergraduate Students majoring in Science/Engineering and Humanities/Social Sciences who Solved the Convergence Problem based on History and Philosophy of Science in Problem-Based Learning Program (문제기반학습(Problem-Based Learning) 프로그램에서 과학사 및 과학철학 기반 융합 문제를 해결한 이공계열과 인문사회계열 대학생들의 사례연구)

  • Lee, Jong-Hyeok;Baek, Jongho
    • Journal of The Korean Association For Science Education
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    • v.39 no.4
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    • pp.499-510
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    • 2019
  • History and philosophy of science has been consistently emphasized in science education for various purposes. In accordance with the introduction of the 2015 revised curriculum, history of science could be implemented for the curriculum; designing well-organized learning strategies is required. This study examines the case of undergraduate students who solved the convergence problem based on history and philosophy of science in the problem-based learning program. In particular, this study tries to find strategies for integrated education by comparing the problem structuring process and the meaning of problem solving experience of science/engineering and humanities/social sciences students. Participants were three students majoring in science/engineering and humanities/social sciences. Participants constructed and solved their own convergence problems by integrating the domains that were familiar to them into history and philosophy of science. While the process of structuring the problems and the use of history and philosophy of science were similar, there were differences between the science/engineering and humanities/social sciences students' point of view on history and philosophy of science and the other domain which they choose. Moreover, there were differences between the two group's meanings of problem solving experience. Finally, based on the results of this study, history and philosophy in science provided some implications in the context of science education and integrated education.

Learning Effect and Application Case of PBL for Improvement of Fashion Theory Course (패션 이론 교과목의 개선을 위한 PBL 적용 사례 및 교육적 효과)

  • Kim, Jang-Hyeon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.3
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    • pp.510-521
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    • 2020
  • The university is attempting educational innovation to cultivate talents required by society. The purpose of this study was to prove the educational effect by applying the PBL to on a fashion theoretical course. The research methods are theatrical research and model development research to guide to utilizing PBL. As a result of this study, the learners' satisfaction with the subject applying PBL was evaluated quite positively. In general, it has been shown to have a very effective effect on improving the learner's problem-solving capability, cooperative learning capability, and self-directed learning capability. In particular, the problem-solving capability is relatively high compared to other factors. The result is consistent with the educational goal of the PBL for improving the learner's problem-solving capability. Perceivable correlation analysis on the relationship between the factors to grasp the educational effect of the PBL revealed the factors with a static correlation. In particular, the problem solving capability and cooperative learning capability developed a significant correlation with self-directed learning capability. This is a testament to their ability to exert greater influence when the competencies that each learner develops are combined.

Design of Flipped Learning with Strategic Questioning to Improve Student's Problem-Solving Competency in Engineering (공학생의 문제해결력 향상을 위한 질문생성 전략 활용 플립러닝 수업 설계)

  • Rim, Kyung-hwa;An, Jung-hyun
    • Journal of Practical Engineering Education
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    • v.8 no.2
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    • pp.75-81
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    • 2016
  • This research proposes to design a flipped classroom with strategic questioning to enhance engineering student's creative problem-solving competency on the basis of the subject knowledge. By applying the designed flipped classroom to both of college and dual system engineering courses during one semester, this study explores to find the meaning and effects of the flipped learning method. The case study analyzed the influences of the flipped learning with the use of strategic questioning on student's problem-solving performance, and also investigated student satisfaction and evaluation of the learning in order to draw out the factors to consider further in the instructional design.

Development of PBL Application Class Module and Convergence Application Experience in one university Scenario-based Adult Nursing Simulation Training (일개 대학 시나리오 기반 성인간호학 시뮬레이션 실습 교육에서 PBL 적용 수업 모듈 개발 및 융합적 적용 경험)

  • Young-Hee Jeong
    • Journal of Advanced Technology Convergence
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    • v.2 no.3
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    • pp.33-41
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    • 2023
  • This study aimed to improve the quality of classes through the application experience analysis after applying the adult nursing simulation practice modules with PBL. Quantitative and qualitative data such as from satisfaction, validity, self-reflection, and lecture evaluation in 68 nursing students were analyzed after the semester. Satisfaction was 4.64 points out of 5 points, and 'I want to recommend this class to other friends' was the highest. It was appropriate for the validity as 64.7% to 100% positve answer. From the qualitative data analysis of lecture evaluation, it was categorized into 5 thematic groups : 'increased immersion related to a lively class environment', 'growth of knowledge and skills through learners' active participation', 'improvement of mutual collaboration skills through team-based problem-solving process', 'Improvement of problem-solving ability through situational crisis coping process' and 'Improvement of individual comprehension through close teaching'. The continuous development of PBL learning strategies and development of various scenarios are required in the future.