• Title/Summary/Keyword: 무선 헤드셋

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Implementation of the wireless headset using Bluetooth (블루투스를 이용한 무선 헤드셋 구현)

  • 이병로
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.7 no.6
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    • pp.1138-1145
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    • 2003
  • The Bluetooth wireless technology is the new short-range RF transmission standard for low-power, low-cost, short-range radio links between mobile devices and electric product. The technology can eliminate the confusion of cables, connectors and protocols confounding communications between devices. Mobile phones, pagers, laptops, PDAs, digital cameras and more, all now have a common structure for communicating across their product platforms. In this paper, we present the Bluetooth protocol stack and headset profiles for the communication between mobile phone and headset. And then, we construct application software which is embedded in the device that operates an application over the Bluetooth protocol stack Next we implement wireless headset using MSP430, not real time operating system.

Implementation of Headset Application Using Wireless Personal Area Network (개인 근거리 무선망을 이용한 헤드셋 Application 구현)

  • 이윤직;김학수;윤석기;전광표;조동식;이태형;최훈순
    • Proceedings of the IEEK Conference
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    • 2000.11a
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    • pp.57-60
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    • 2000
  • In this paper, we describe the implementation of Bluetooth headset. Bluetooth headset sets up link using ACL connection between headset and audio gateway, transfers 64kbps voice using SCO connection. Bluetooth headset implemented in this paper is designed with no HCI, so all protocol stack is implemented in Bluetooth module. We verify the upper layer protocol and application program using C-language modeling on Unix environment.

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Analysis on Compatibility between wireless headset and WiFi in ISM bands (ISM 대역에서 무선 헤드셋과 WiFi 간의 양립성 분석)

  • Cho, In-Kyoung;Kim, Tae-Youn;Jang, Jae-Woong;Jang, Kyung-Duk;Moon, Guee-Won
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.2
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    • pp.272-278
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    • 2015
  • This paper analyzed interference impact between wireless headset and Wireless Fidelity which get a high possibility of simultaneously operating in the Industry Science Medical(ISM) bands. Analysis methods of Minimum Coupling Loss(MCL) and Monte Carlo(MC) were applied by using the characters and parameters referenced to Institute of Electrical and Electronic Engineers(IEEE) 802.11b. The protection distance between interferer (WiFi transmitter) and victim (Wireless headset receiver) was calculated through the MCL. The protection distance was obtained for the case of single interferer, and the maximum allowable number of multiple interferers was computed according to the cell radius of a victim system to meet 5 % below of interference probability by using a statistical analysis based on the MC method. The analysis results are expected to be used as a guideline to coexist the wireless headset and low power devices in the ISM band.

A Study on Wireless Headset using Bluetooth (Bluetooth를 이용한 무선 헤드셋에 관한 연구)

  • Lee, Sang-Hyun;Kang Soon-Duk
    • The Journal of Information Technology
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    • v.6 no.4
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    • pp.25-33
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    • 2003
  • We analyze specific supplementation direction(Efficiency, Isolation, convenience, synthesis, variety, security) about system vulnerabilities of the NEIS(National Education Information System) in this research. The efficiency constructs parallel security vulnerabilities diagnosis system NEIS which the security problem prevents and checks.

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Reconfigurable beam steering U-slot patch antenna with high gain for a wireless headset (무선 헤드셋용 고이득 재구성 빔 스티어링 U-slot 패치 안테나)

  • Kang, Seonghun;Yeom, Insu;Jung, Changwon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.9
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    • pp.5796-5800
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    • 2014
  • This paper presents reconfigurable beam steering patch antenna with high gain for a wireless headset. Because existing antenna for wireless communication in headsets has an omni-directional radiation pattern, it has a deleterious effect in the vicinity of the human head. To reduce this effect, this paper proposed an antenna comprised of a U-slot and manufactured on a FR-4 substrate. The antenna operating at the 2.37-2.5 GHz band used a tapered matching method to match the impedance between the feed part and patch part. To implement the beam steering capability, the antenna used two PIN diodes. Using PIN diodes, the antenna presented three states ($S_0$, $S_1$ and $S_2$) in the maximum beam directions of the YZ-plane ($0^{\circ}$, $30^{\circ}$ and $330^{\circ}$, respectively). The peak gains of the antenna in the headset were 4.22-5.15 dBi. The fabricated antenna could communicate efficiently with a wireless headset.

Data Processing Framework Design by Bluetooth (블루투스를 이용한 데이터 처리 프레임워크 설계)

  • Nam, Yong-su;Kim, Tae Yong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.05a
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    • pp.455-458
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    • 2009
  • Bluetooth technology has been applied to mobile device, personal computers, peripherals, information and variety of consumer electronics. Not also the original Bluetooth technology must be especially focused in the application of mobile phone but applications such as wireless headsets and dial-up networking may be increased. However Bluetooth is so only focused to wireless headset application that the various software applications are presently ignored. In this paper, we propose the framework design to implement Bluetooth profile for kiosk servers, which can be used in Theater, train station, bank, government and public offices. Then mobile devices capable of processing user's input/output can be remotely accessed in these servers by using Bluetooth module and AP, although Kiosk servers are only processed user input data.

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A Efficient Delivery of Broadcast Packet in Bluetooth Network (블루투스 네트워크에서의 효율적인 브로드캐스트 패킷 전송 기법 연구)

  • Park, Mi-Seon;Kim, Gil-Yong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2002.11b
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    • pp.1411-1414
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    • 2002
  • 블루투스는 본래 이동전화 핸드셋, 헤드셋, 그리고 휴대형 컴퓨터와 같은 장치를 연결하는 케이블을 제거하기 위해 개발된 것으로 저가, 저 전력, 단거리의 무선 기술이다. 그러나 전자 제품간에 표준화된 무선 통신이 가능하게 됨으로 인하여 블루투스는 휴대전화나 PDA, 노트북 PC 와 같은 모바일 기기에 부착되어 무선 ad-hoc 네트워크를 구성할 수 있게 되었다. 블루투스는 시분할 다중화 시스템(TDM) 방식으로 최대 8 개의 블루투스 기기가 모여 하나의 채널을 공유하는 '피코넷(piconet)' 을 형성할 수 있고 여러 개의 피코넷을 연결하여 '스캐터넷(scatternet)' 이라는 더 큰 네트워크를 구성할 수 있다. 이러한 블루투스 네트워크에서 기존의 브로드캐스트 서비스는 단순한 재전송 방식으로 인해 신뢰성과 효율성에 있어서 많은 문제점을 안고 있으며 블루투스의 특징을 고려하지 못하고 있다. 따라서 본 논문에서는 블루투스 네트워크에서 브로드캐스트 패킷의 수신을 보장하면서 대역폭을 효율적으로 사용하는 브로드캐스트 패킷 전송 기법을 제시하고자 한다.

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A Bluetooth Protocol Analyzer including Simulation Function based on PC Environment (PC 환경에서 시뮬레이션 기능을 포함한 블루투스 프로토콜 분석장비)

  • 정중수
    • Journal of KIISE:Computing Practices and Letters
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    • v.9 no.1
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    • pp.95-99
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    • 2003
  • In addition to wired communication technology, wireless communication technology has had communication revolution nowadays. Bluethooth technology carries out data/voice communication within pico-net. Nowadays the various services are supported by access network connected to public network. This paper presents implementation of bluetooth protocol analyser which simulates bluetooth protocol. MS window98 and visual C are used for development environment and application program is operated over the firmware loaded on the bluetooth device connected to the PC through UART which of the maximum transmission rate is 115kbps because transmission rate less than 20kbps affects rarely the performance. The performance analysis on the propose system is carried out as simulating the signalling information for the voice test and the traffics between two bluetooth systems for file transfer. The throughput analysis for file transfer service and call processing capacity for voice service are considered as performance analysis parameters. File access time is very important parameter and throughput is 13 kbps in case breakpoint time to file access is 0.04sec. Also call processing time is about 16.6ms in case of communication with the headset. The performance analysis of simulation results satisfies with bluetooth device development.

Performance Improvement of ANC System for Wireless Headset (무선헤드셋을 위한 능동 잡음 제거기의 성능 개선)

  • Park, Sung-Jin;Kim, Suk-Chan
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.6C
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    • pp.343-348
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    • 2011
  • This paper introduces a design for real time wireless headset using ANC (active noise control) system based on NFxLMS adaptive filter algorithm. The training time of the proposed system is significantly reduced by using the RMS delay spread of a channel as an error correction parameter, and convergence rate of the FxLMS filter has been improved with updating the coefficients of the NFxLMS filter, which we have got during the training process. Our system has shorter training time and better convergence rate at the same noise reduction level than the conventional system under real noisy environment.

Development of Bluetooth Protocol Stack on Embedded System (임베디드 시스템 상에서 블루투스 프로토콜 스택 개발)

  • Lee, Sang-Hak;Chung, Tae-Choong
    • The KIPS Transactions:PartA
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    • v.11A no.2
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    • pp.123-128
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    • 2004
  • Recent advancement in RF technology and wireless communications has enabled the development of noble networks. Bluetooth that can be used in various application field is a kind of WPAN(Wireless Personal Area Network) standard that is widely known. Bluetooth enables voice and data applications to operate simultaneously. Various applications have been implemented based on standard Profiles. In this paper, we describes the development of Biuetooth network AP(Access Point) system for network connection of Bluetooth devices. Unlike headset, mouse, and keyboard, the access point should have capability to support multiple connection and stabilized network throughput. We have designed and developed the hardware system, core stack and profiles on embedded system to comply with standard specification. Our system showed compatibility and good protocol performance through testing with lots of products that is available in market.