• Title/Summary/Keyword: 몰입자

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Effects of extracurricular programs based on Smart Learning for enhancing competency of university students. (대학생 핵심역량 증진을 위한 스마트러닝기반 비교과교육의 효과)

  • Kim, Hyun-woo;Kang, Sun-young
    • Journal of Digital Convergence
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    • v.16 no.3
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    • pp.27-35
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    • 2018
  • The purpose of this study is to design smart learning based extracurricular program of the university and to analyze the effect of core competencies. This program was formed by 10 teams with S and K University in Seoul, and run a daily camp format to use smart devices and apps. As a result, the participating students, communication skill, self-directed and creativity increased significantly. In addition, the educational effects of this program was positive changes in the areas of 'communication', 'self-directed', 'cooperative learning', 'problem solving' in the focus group interview. And the students responded that the use of smart devices and apps help to immerse in the program and increase their interest. The purpose of this study is to suggest new models and implications for the extracurricular program. In the future, we hope to develop the various smart learning based extracurricular programs for enhancing the competencies.

Effect of Activity Immersion Conflict Perceived by Rural Multicultural Couple on Their Self-esteem, and Happiness : Focusing on Analysis of Actor and Partner Effect Using APIM (농촌 다문화가족 부부의 활동몰입갈등이 자아존중감과 행복감에 미치는 효과 : APIM을 이용한 행위자와 파트너 효과 분석 중심)

  • Yang, Soon Mi
    • The Korean Journal of Community Living Science
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    • v.27 no.spc
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    • pp.557-571
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    • 2016
  • This study examined the effects of the actor and partner according to the activity immersion conflict perceived by rural multicultural couples in terms of the self-esteem and happiness using Actor-Partner Interdependence Model (APIM). For this purpose, the data of 482 persons from 241 husband-immigrant women dyads were analyzed. As results of the analysis, only the effect of the actor among the actor and partner effect according to the activity immersion conflict affected the self-esteem significantly in both husband and immigrant women. Conflict, namely the actor and partner effect, affected the happiness in both the husband and immigrant women significantly. Second, the difference in the actor conflict level on activity immersion perceived by the couple according to the women's native country was significant in both husband and immigrant women. The level of actor conflict was highest in Vietnamese husbands and the Philippine women. On the other hand, the difference in the partner conflict level on the activity immersion according to the women's native country was significant only in the women, and the level of Vietnamese women was highest. Therefore, the characteristics in the level of actor and partner conflict on activity immersion was caused by the difference in the number of activity organizations participating between the husband and women. Based on the results, this study suggests some measures to reduce the conflict of couples through activity. In addition, some plans for a follow-up study using APIM are suggested.

A Study on Labor-Management Cooperation and Corporation Performance resulted from Integrated Human Resource Management Types - Focus on Urban Railroad Corporations - (통합적 인적자원관리 유형에 따른 노사협력과 기업성과에 관한 연구 - 도시철도운영기업을 중심으로 -)

  • HwangBo, Jak;Heo, Chan-Yeong;Ju, Youg-Jun
    • Journal of the Korean Society for Railway
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    • v.14 no.3
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    • pp.300-311
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    • 2011
  • In this study, the differences of labor-management cooperation and corporation performance resulted from integrated human resource management types is investigated for 12 urban railroad corporations and then the effect of labormanagement cooperation on the corporation performance is also verified. The results show that the labor-management cooperation and the corporation performance of "closed immersion type" and "opened flexibility type" integrated human resource managements are higher than those of "conservative management type" and "poor management type" integrated human resource managements. As a result of the effect of labor-management cooperation on the corporation performance, it is revealed that "individual cooperation" affects all the corporation performances such as train operation stability, customer's satisfaction, management innovation, self-supporting management, and job satisfaction, whereas "collective cooperation" affects only two coporation performances, management innovation and job satisfaction.

The Effect of Dance Educational of Physical and Emotional on Experience Dance Game (댄스게임 체험에 따른 신체적·정서적 무용교육효과)

  • Lee, Ji-Seol;An, Byong-Ju
    • Journal of Korea Game Society
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    • v.12 no.4
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    • pp.65-75
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    • 2012
  • This study aims at identifying the physical, emotional effect on dance education by using "Dance Central" among Xbox-360 Games. In order to achieve the target, this study adopts case study methodology through Dance Central program among qualitative methods. The participants of this study were 8 adults who do not have experienced dance games from a homogeneous group composed of persons into who are called the Net Generation. The period of this study was from July 18, 2011 to August 14, 2011, during which the observation was conducted for 5 weeks. In total, 15 times of participant observation were made. Dance game experience Through data collection and analysis Participatory Video, self-reports, un-Structured interview, Observations. As a result of the study, the educational effect of aspects physical, emotional and the of dance game was analyzed into dance educational aspect. Educational effect on physical aspect was divided into subjects of 'preceded rhythm and familiarity of dance moves', 'changes by type of moves' and 'dance game requiring active physical activities'. Emotional learning effect was divided into subjects including, 'alleviation of stress'. 'changes of fun by stage and concentration' and 'dance game which has no risk of addiction'.

Childrens' Experience in the Forest Kindergarten (숲유치원에서의 유아의 경험 세계)

  • Jeon, Ju Young;Son, Won Kyoung
    • Korean Journal of Childcare and Education
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    • v.9 no.5
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    • pp.357-379
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    • 2013
  • The purpose of this study was to have a more perfect understanding of forest kindergartens, to examine educational values important for the actualization of forest kindergarten education and to suggest some of the right directions for forest kindergartens. To serve the purpose, it was necessary to conduct qualitative research to closely observe the experiences of preschoolers in a forest kindergarten and grasp the meaning of their experiences. As a result, it has been found that the world of experiences among the preschoolers in the forest kindergarten consisted of the following three fields: The first was the field of real nature. The preschoolers found their own nature in the forest kindergarten. The second was the field of aesthetics. The preschoolers acquired aesthetic experiences in the forest kindergarten. And the last was the field of genuine play. The findings of the study had the following implications for education: First, it's important to provide enough time to preschoolers. Second, it's important to reconsider the meaning of preschooler's activity spaces. Third, it's important to see the meaning of genuine play and things to play with in a new light. The findings of the study show that a forest kindergarten could serve as a meaningful space to provide happiness for preschoolers.

Research on the Image Projection of Platform Screen X (스크린 X 영상 투영 방식의 특징 연구)

  • Shan, Xinyi;Chung, Jean-Hun
    • Journal of Digital Convergence
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    • v.15 no.12
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    • pp.503-508
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    • 2017
  • Screen X is one of the Premium Large-Format platforms. Screen X projects images and video along the side wall of the theatre that go in synch with the front main screen. It's a different way of immersing the audience. This technique demands film-makers taking the two new "screens" into account when making movies. Screen X is the most obvious feature of viewing content with a range of 270 degrees. Viewers can view the experience of viewing experiences beyond the frame of screen screens by allowing viewers to experience the experience beyond the frame of screen screens, which means screen X can immerse the audiences without 3D glasses. Based on the results of this study, studies of content specifications and how they fit in the screen X are studied, and goals for maximizing the visual effects of the visual effects are studied. Looking forward to future research paper researchers and industry professionals who will benefit from future research papers.

A Case Study on the 「Influencer」 Art Exhibition (「Influencer」 예술 전시회 사례 연구)

  • SHI, YU;Chung, Jean-Hun
    • Journal of Digital Convergence
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    • v.18 no.9
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    • pp.373-378
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    • 2020
  • With the continuous development of economic activities of influencer(people with social influence). Because of 'Influencers' bring huge economic benefits, all walks of life are creating their own 'influencers'. In the art exhibition industry, the 'influencer' art exhibition pays more attention to experiencing the audience. Although it reduces the professionalism of art exhibitions, it also lets more non-professional visitors to see and experience art exhibitions. In this paper, the write takes the 'influencer' art exhibition as the research object and divides into 'emotional immersion' and 'technological immersion', and analyzes the development status of 'influencer' art exhibition. It is a commercial marketing method to call art exhibition 'influencer'. But with the increasing demand of the public for art and culture consumption. the 'influencer' art exhibition, which can bring immersive cultural experience to the audience. It just meets the cultural consumption demand of the public. So that it has become one of the main forms of art exhibition. In the future, immersive 'influencer' art exhibition will become the main form of art exhibition. With continuous innovation and creativity, art professionalism and commercial marketing, the 'influencer' art exhibition will continue to develop.

Approach to Reality in Never Ending Story, Japanese Sex Slavery Victims Animation (일본군 위안부 피해자 애니메이션, <끝나지 않은 이야기>의 리얼리티에 대한 접근)

  • Oh, Dong-IL
    • Journal of Digital Contents Society
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    • v.16 no.5
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    • pp.699-706
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    • 2015
  • Never Ending Story is an animation work about the stories of the Japanese Sex Slavery Victims who were taken by the Japanese military and forced to sexual slavery, which tormented them with painful memories all their lives. This animation work stimulates the critical perspectives of the audiences in order to ensure a history-based approach based on facts. And, unlike general character animation works which pursue immersion and empathy through illusion of life that are created by the characters, this work demands the audiences to contemplate on historical facts described in the work and make their own judgements. In order to serve these purposes, this work is characterized by its aesthetics properties and elements such as 'sympathy', 'typification', and 'alienation effect'. And, these elements effectively deliver the reality of historical facts that cannot be denied in a chronological narrative. Therefore, this study would sufficiently be of a value in reviewing the diversity in expression and the methodologies used in them, let alone the significance of the theme itself.

The Study on the Influence of Hospital's Outsourcing Worker's QWL to the Turnover Intention (병원 아웃소싱 근로자의 QWL과 이직의도에 관한 분석 - 이중몰입의 조절효과를 중심으로 -)

  • Kim, Hun Chul;Kim, Young Hoon;Kim, Han-sung;Woo, Jung Sic
    • Korea Journal of Hospital Management
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    • v.22 no.4
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    • pp.102-112
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    • 2017
  • [purpose] This study was conducted to identify how a hospital's outsourcing workers' QWL influences Turnover Intention and to determine Dual Commitment cause any discrepancies in regards to the link between QWL and Turnover Intention. [Methodology/Approach] The study is based on 254 survey sheets answered by outsourcing employees working at general hospitals with more than 300 beds in Seoul and the methods of analysis used are as follows: reliability analysis, correlation analysis, multiple regression analysis, and hierarchical regressions analysis. [Findings] The study results First, analyzing how different types of QWL (individual, organizational, managemental) influence Turnover Intention, R2 turned out to be 30.7% and organizational factors and managemental factors show a statistically significant difference. In addition, organizational and managemental factors have negative effects on Turnover Intention while that of organization factors has a bigger influence. Second, verifying regulation effects of Dual Commitment in regards to the link between QWL and Turnover Intention, it is learned that Dual Commitment (hiring firm) has no regulation effects on the link. However, it does have a regulation effect on the link between QWL (managemental) and Turnover Intention. Moreover, after verifying regulation effects of Dual Commitment (client's firm), it is learned that it has regulation effect on the link between QWL (organizational and managemental) and Trunover Intention. [Practical Implications] In conclusion, lower Turnover Intention, it is necessary to impose tasks that suit the employees' competence and to encourage efficiency throughout clear communications and accurate directions.

The Association of Job Satisfaction, Organizational Commitment and Job Performance according to Sasang Constitution in Office Workers (사무직 근로자의 체질에 따른 직무만족, 조직몰입, 직무성과의 연관성 연구)

  • Jang, Eun-Su;Kim, Yun-Young;Joh, Seong-Jhin;Park, Ki-Hyeun;Kim, Yun-Jeong;Lee, Si-Woo
    • Korean Journal of Oriental Medicine
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    • v.16 no.1
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    • pp.111-118
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    • 2010
  • Objectives : We identified the applicability of Sasang constitution for the enhancement of job satisfaction, job performance and organizational commitment in office workers. Methods : We conducted a survey using a Sasang constitution questionnaire to identify the Sasang types, and several questionnaires to identify organizational commitment, job performance and job satisfaction of 205 office workers who live in D city. Data were analyzed with ANOVA test. Results 1. In organizational commitment, Sasang constitution showed a significant correlation in the question of "I feel that I am not a real member of this company" and the order of score was Soeumin, Taeeumin, and Soyangin. 2. In job performance, Sasang constitution showed significant correlations in the questions of "I always achieve my goals" and "I am recognized as a person who has a good job performance" and the order of score was Soeumin, Taeeumin, and Soyangin. 3. In job satisfaction, Sasang constitution showed a significant correlation in the questions of "I am forced to go to the office" and the order of score was Soeumin, Soyangin, and Taeeumin. Sasang constitution also showed significant correlations in the questions of "I am usually passionated in my work", and "I was disappointed when I got at my job" and the order of score was Soeumin, Taeeumin, and Soyangin. Conclusions : Sasang constitution. had significant correlation in organizational commitment, job performance and job satisfaction in office workers.