• Title/Summary/Keyword: 디지털 중독

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A Study on the Influence Factors of Fashion Virtual Influencer's Visual Factors Leading to Follower's Behavioral Intention & Addiction (패션 버추얼 인플루언서의 시각적 요소가 팔로워 행동의도, 중독에 이르는 영향요인 연구)

  • Wang, Jin-Nan;Bae, Seung-Ju;Lee, Suk-Ho;Lee, Sang-Ho
    • Journal of the Korea Convergence Society
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    • v.12 no.12
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    • pp.213-222
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    • 2021
  • This study tried to identify the factors influencing the visual factors of fashion virtual influencers(FVI), on follower behavioral intention and addiction. As the number of fans of FVI is increasing these years, and the addiction phenomenon of social platforms is also increasing, researchers thought that a study to confirm the behavioral intention of fans and the path to addiction through the visual factors of FVI would be necessary. According to the research results, it was confirmed that among the visual factors of FVI, attractiveness affects authenticity through expertise. In addition, researchers confirmed that authenticity influences flow through relationship maintenance of behavioral intention, and authenticity influences addiction through flow. Thus, researchers verified the path leading to FVI's visual factors to behavioral intention and addiction, such as visual factors and authenticity, authenticity and behavioral intention, and behavioral intention and addiction. Researchers hope to conduct research with various content types of FVI, other social platforms.

Effect of MMS Addiction on User's Health and Academic Performance in an Era of Convergence (융복합 시대에 모바일 메신저 서비스 중독이 사용자들의 건강과 학업 성과에 미치는 영향)

  • Kim, Byoungsoo;Kang, Minhyung
    • Journal of Digital Convergence
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    • v.14 no.1
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    • pp.131-139
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    • 2016
  • Given social problems of service addiction such as mobile messenger services(MMSs), many studies on service management and information systems have examined the negative outcomes of service addiction. MMS addiction significantly influences user's health and academic performance. In this regard, this study investigated the effects of MMS addiction on user's health and academic performance problems. We posit personal traits and service features as key antecedents of MMS addiction. The research framework was tested by using survey data collected from 162 university students who have frequently used Kakaotalk. The analysis results found that MMS addiction significantly influences users' health and academic performance problems. The findings of this study indicate that self-esteem and self-control play an important role in generating MMS addiction. While attention significantly affects MMS addiction, social relationship formation and perceived enjoyment are not significantly associated with MMS addiction. The analysis results help MMS providers and government establish policies or guidelines to induce healthy MMS use.

Factors Affecting Plastic Surgery Addiction Tendency Among Undergraduate Women (여대생의 미용성형 중독성향에 영향을 미치는 요인)

  • Kim, Young A;Cho Chung, Hyang-In
    • Journal of Digital Convergence
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    • v.12 no.12
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    • pp.621-631
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    • 2014
  • The purpose of this study was to examine influencing factors on plastic surgery addiction tendency. The participants, 223 undergraduate women, completed the ACSS, SATAQ, and MBSRQ. Data were collected from May, 2014 and analyzed using descriptive statistics, chi-square test, ANOVA, logistic regression analysis. Each of variables related to plastic surgery were analyzed between positive expectation group, addiction risk group, or addiction group compared to stable group. The prevalences of stable, positive expectation, addiction risk, and addiction group were 21.1%, 35.0%, 32.7%, and 11.2%, respectively. 45.7% had at least one personal plastic surgery. Personal experience of plastic surgery, high levels of ACSS (Consider), high levels of SATAQ (Internalization), and high levels of MBSRQ (Appearance Evaluation) were all associated with plastic surgery addiction tendency. The results of this study suggest that prevention of early plastic surgery, sociocultural influence and body image disturbances as well as safe guidance for plastic surgery are important in preventing the plastic surgery addiction.

The Influences of Closeness with Parents and Awareness of Internet Policies on Internet Addiction among Adolescents in Multicultural Families in South Korea (다문화가정 청소년의 부모 친밀도와 인터넷 정책 인지도가 인터넷 중독에 미치는 영향)

  • Lee, RaeHyuck;Chang, Hae Lim
    • Journal of Digital Convergence
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    • v.16 no.3
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    • pp.13-25
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    • 2018
  • Using data from the 2014 Survey on Internet Addiction performed by the National Information Society Agency, this study aimed to examine the influences of closeness with parents and awareness of Internet policies on Internet Addiction among adolescents in multicultural families in South Korea. Descriptive analyses showed that multicultural adolescents had on average 2.09 points on the whole scale of 15 items, but had on average 2.20 points on the sub-scale of withdrawal symptoms and on average 2.18 points on the sub-scale of tolerance symptoms. Multiple regression analyses revealed that multicultural adolescents' closeness with parents was significantly associated with lower levels of Internet addiction. Also, multicultural adolescents' awareness of Internet policies was also significantly associated with lower levels of Internet addiction. Based on the findings, this study suggested the necessity of providing parent education programs and enhancing awareness of Internet policies to reduce Internet addiction among adolescents in multicultural families.

The Relationships among Smart phone Use Motivations, Addiction, and Self-control in Nursing students (일 대학 간호학과 학생의 스마트폰 이용 동기, 중독과 자기 통제력의 관계)

  • Cho, Meekyung
    • Journal of Digital Convergence
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    • v.12 no.5
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    • pp.311-323
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    • 2014
  • The purpose of this study was to identify the relationships among smart phone use motivations, addiction, and self-control in nursing students. Data were collected from June 10-18, 2013. Smart phone use motivations and addiction showed significant differences according to sex, record. Smart phone high-risk users got high-score in use motivations especially entertainment/leisure, service, and functionality, and low-score in self-control. The factors affecting smart phone addiction were record, tolerance, abstinence, difficulty of daily living, and aim for virtual world which accounted for 88.2%. Also factors affecting addiction were entertainment/leisure, flaunt/trend which accounted for 12.9%. In conclusion, smart phone use motivations was correlated positively with addiction, while addiction was correlated negatively with self-control. Therefore more positive and desirable ways of smart phone use, and plans for improvement of self-control should be studied.

A Study on Antecedents of User Addiction in Mobile Messenger Services (모바일 메신저 중독에 영향을 미치는 선행 요인에 관한 연구)

  • Kim, Byoungsoo
    • Journal of Digital Convergence
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    • v.12 no.3
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    • pp.95-103
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    • 2014
  • Given social problems of technology addiction such as games and mobile messenger services (MMSs), it have become important to understand theoretical mechanisms to generate technology addiction. In this vein, this study examined key antecedents of technology addiction in the MMS environment. We posit technology habit and user satisfaction as key predictors of technology addiction. In addition, the impacts of social interaction and flow on use's technology addition formation were investigated The research framework was tested by using survey data collected from 278 Kakaotalk users who have used more than 6 months. The analysis results found that both technology habit and user satisfaction play an important role in generating technology addiction in the MMS context. The findings of this study indicate that social interaction and flow significantly affects technology habit and user satisfaction. The analysis results help government and MMS providers establish policies or strategies to induce healthy MMS use.

The Relationship among Loneliness, Stress, and Smartphone Addiction of Adolescents in the Era of Digitalization (디지털 시대 청소년의 외로움, 스트레스, 스마트폰 중독의 영향관계)

  • Kim, Ji-Youngng
    • Journal of Digital Convergence
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    • v.15 no.9
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    • pp.335-343
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    • 2017
  • Several studies have suggested that lonely adolescents showed higher increases in stress and they easily addicted smartphone utilization for comforting loneliness and stress. Studies, moreover, have claimed that smartphone addiction has negative effects on mental health of adolescents. To contribute to knowledge on these topics, this study is to investigate to the relationship among adolescents' loneliness, stress, and smartphone addiction. To identify test subjects, the study conducted a survey that collected data from Korean adolescents, and the survey of this study was completed between April 1, 2017 and April 15, 2017. A total of 356 adolescents completed the survey, and the final data of empirical test of the study was 327. The empirical results demonstrate that the relationship between loneliness and stress of adolescents is mediated by four sub-factors of smartphone addiction such as difficulty of daily life, directivity of virtual life, withdrawal symptom, and tolerance. The results indicated that a smartphone addiction risk of adolescents was negatively related to their mental health, especially loneliness and stress.

Online game fatigue system comparative analysis between China and Korea (한중 온라인 게임 중독 방지 시스템 비교 분석)

  • Yuan, Fang;Lee, Dong-Lyeor
    • Journal of Digital Convergence
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    • v.12 no.4
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    • pp.455-460
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    • 2014
  • In this paper, in order to improve the online game fatigue system for the purpose of use in South Korea and China's online game fatigue system analysis and comparison and find the problem and make improvements..Poisoning Prevention Youth Network game system, although many of the practical implementation of the research is very inadequate.So here we do it by comparing South Korea and China's online game fatigue system, promote physical fatigue perfect game addicted youth to further resolve the issue.

A Proposal of Gamification Design Elements to prevent Game and Digital Addiction (게임 중독과 디지털 중독 예방을 위한 게이미피케이션 개발 요소 제언)

  • Park, Sungjin;Kim, Sangkyun
    • Journal of Korea Game Society
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    • v.19 no.1
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    • pp.95-108
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    • 2019
  • The purpose of this study is to suggest ways to design gamification to improve the game and digital addiction. For the study, 782 of gmaification cases were collected and game mechanics and fun experience were analyzed by 4F process which is to design the effective gamification. To find the specific pattern, apriori algorithm, which is to find associated rules in transaction is applied to the 782 cases. According to the results, 63 of game mechanics associated rules are found. In the fun experience, 37 of associated rules are found. Based on the result, this study suggest the direction of gamification design for game and digital addiction improvement.

Effects of Neurofeedback Training on EEG, Impulsivity, Sensation Seeking, Game Addiction Symptoms, and Game Craving in University Students with Game Addiction (뉴로피드백 훈련이 게임 중독 대학생의 뇌파, 충동성, 감각추구, 게임 중독 증상 및 게임 갈망에 미치는 효과)

  • Joo, MyungWoo;Son, ChongNak
    • Journal of Digital Convergence
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    • v.17 no.9
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    • pp.479-486
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    • 2019
  • This study explored the effects of neurofeedback on electroencephalogram, impulsivity, sensation seeking, game addiction symptoms and game craving of university students with game addiction symptoms. Twelve university students participated in this study, six were assigned to the experimental group, and the rest were assigned to the control group. The experiment group received 20 sessions of neurofeedback, but the control group received any treatment. The neurofeedback group showed more significant improvement in EEG, game addiction symptom severity and impulsivity than control group, and the improvements were maintained at follow up.