• Title/Summary/Keyword: 디자인융합

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산업디자인-공학설계 융합 교육의 현황

  • Kim, Gwan-Myeong
    • Journal of the KSME
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    • v.53 no.3
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    • pp.61-66
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    • 2013
  • 이 글에서는 우리나라에서 'Design'이 갖는 의미와 '디자인'과 '설계'로 나누어진 우리나라 제품디자인 분야의 현실에 대해 짚어보고, 국내외의 산업디자인-공학설계 융합교육의 현황 및 융합설계 교육의 중요성과 방향에 대해 이야기 하고자 한다.

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Research on the Curriculum for Integration of ICT+Design (ICT+디자인 융합 교육과정 개발연구)

  • Jeong, Sang-Hoon
    • Science of Emotion and Sensibility
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    • v.20 no.1
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    • pp.105-114
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    • 2017
  • Nowadays, novel and innovative technology including 3D printers, internet of things (IoT), and wearable devices are rapidly emerging. As we must constantly keep up with the most recent trends, words like convergence, multidisciplinarity, and design revolution indeed define society today. Due to the expansion of such diverse technological, industrial, and academic convergence trends, the role of design is becoming evermore essential in development of products as well as creative services. Even the government is pushing towards a 'creative economy' by encouraging ICT convergence to create novel industries as well as advanced jobs. In order to adapt flexibly to such changes in global trends, a solid academic curriculum centered around 'ICT+Design' must be developed. In the current research, we analyzed various literature and benchmarked the major universities both domestic and foreign. Also we utilized a survey-based approach against subjects who are experts or design specialists working in environments related to industry and research. In our proposed integrated ICT+Design educational curriculum, students familiarize themselves with design perspectives and methodology to creatively carry out the course. Moreover, experts from design and ICT came together in an act of 'Radical Collaboration' in which they shared their unique 'Design Thinking' in order to promote understanding and cooperation. Furthermore, industry experts have also taken part as mentors in order to create a workplace-oriented course with various integrated projects. Most importantly, the course was designed so that in addition to research, students can really get hands-on with their ideas in the creativity-integrated workplace.

Comparison and Convergence of the Blank Space in Chinese and Japanese Graphic Design -Focusing on the Expression of Blank Space in Poster Design (중국과 일본 그래픽 디자인에서의 여백의 비교 및 융합연구 -포스터 디자인에서 여백 표현을 중심으로-)

  • Xie, Wenqian;Kim, Won-Seok
    • Journal of the Korea Convergence Society
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    • v.8 no.6
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    • pp.153-162
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    • 2017
  • Comparison and Convergence of the Blank Space in Chinese and Japanese Graphic Design This study discusses the philosophical foundation in Chinese and Japanese aesthetics. Most of the contemporary graphic designs in China lack influence or individual philosophy on aesthetics. In analyzing and comparing the use of blank-leaving in graphic design works showed that the traditional artistic sense of the blanks can enrich the cultural connotations of design and raise the artistic creation of the works. This paper used "convergence" to create a new approach on Chinese contemporary graphic design, especially on poster design. The application of blank-leaving in the graphic design has positive impact in the creation of excellent graphic design works that provide references and inspiration to develop a new blank on my own design.

A Study of Case Studies on Craft and Design Convergence Education Programs -Focus on Kookmin University 「TeamTeam Class」 Curriculums- (디자인·공예 융합 교육 프로그램 사례연구 -국민대학교 「팀팀Class」를 중심으로-)

  • Park, Jung-won
    • Journal of Digital Convergence
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    • v.19 no.8
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    • pp.327-335
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    • 2021
  • The tendency of the current times require education to focus on convergence, and the same applies to the essence of ceramics and design base imagination and creativity. For effective integration, a wide range of experimentations is required both in terms of academic and methodic approaches. This study analyzes the [TeamTeam Class] curriculum, converging ceramics with design initiated in the second semester (autumn semester) of 2020. Through reference materials on ceramics and design convergence education, it was possible to classify the following 5 categories: Subject, Method, Management, space and communication. The aim of the study is to find resolutions to overcome existing issues and problems in search of more effective methods. Although this study is based on convergence education, [TeamTeam Class] at Kookmin University, I hope to extend it further to also consider education after COVID-19.

Nail Art Convergence Design Apply the Principles of Formative Art -Focusing on Balance and Emphasis- (조형원리를 적용한 네일아트 융합 디자인 -균형과 강조를 중심으로-)

  • Yang, Jeong-hyeon;Kang, Eun-Ju
    • Journal of the Korea Convergence Society
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    • v.8 no.3
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    • pp.275-282
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    • 2017
  • Customers who visit nail shops need creative and unique designs, but at present nail artists remain at the level of design imitation, new nail art designs should be developed to satisfy customers. Therefore, this study presented convergent nail art designs using formative art principles which are the basis of all design with the aim of contributing to creative nail art designs. For this purpose, this study investigated specialized books, Internet data and previous studies on the subject, analysed concepts and cases of formative art principles, and the concept of nail art and related expressive techniques to create six convergent nail art designs. As nail art techniques, this study used hand painting, marbling, see-through, etching, embossing, patching and objet. As a result, this study presented unique and creative nail art designs using formative art principles and found the possibility of creating new nail art designs. This study has meaning in that the results of this study are significant as basic data to enhance the design capabilities of nail artists.

Nail Art Convergence Design Using Mosaic Technique (모자이크 기법을 적용한 네일아트 융합 디자인)

  • Yun, Woo-Ri;Kang, Eun-Ju
    • Journal of Convergence for Information Technology
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    • v.7 no.4
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    • pp.11-17
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    • 2017
  • As nailists do not pay much attention to development of new designs while repeating existing or variated designs, nail design is not developed further and just simple design is repeated. In this perspective, this study is to suggest nail art designs grafted on Mosaic technique using diverse objets to overcome the problems of lacking materials and design skills. For the purposes, this study analysed the concept and characteristics of Mosaic technique based on bibliographical data, Internet web-sites and previous studies, and presented 4 pieces of UV gel nail art design using diverse materials of cellophane paper, gel, hologram and stone as a convergence design. As a result, this study discovered that there is a possibility that more materials would be used and the limitation of existing nail art can be overcome through a suggestion of new convergence nail art. It is expected that further research would be conducted on satisfaction of clients in the developed skills and the result will be helpful to more sale in nail shops.

A Case Study of Sustainable Design Curriculum for the implement SDGs focus on fashion design major (SDGs 지속가능한 디자인 교과목 운영 사례연구 - 패션디자인을 중심으로)

  • Shin, Haekyung
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.1
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    • pp.325-335
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    • 2024
  • In this study, I investigated cases of operating Sustainable Development Goals (SDGs) sustainable design courses based on interdisciplinary education for diverse design major students in the fashion design department. Through literature review, we examined the necessity of this course operation and analyzed the course through class design, execution, and operational results. Sustainable design courses were organized for 2nd to 4th-year students, promoting integrated learning for fashion design and various design majors to enhance interdisciplinary skills based on the in-depth study of SDGs issues. The educational content in the classes focused on the sustainable development goals achieved through upcycling design of waste PET bottle fibers developed by local industries, aiming to pursue sustainable values of designers through problem discovery and resolution. Students developed various upcycled products, evaluated metrics, and assessed satisfaction levels. Through this process, students gained an understanding of the practical value of SDGs, recognized the importance of sustainable development through design approaches for solving local issues, and acknowledged the significance of interdisciplinary education with various design majors.

Nail Art Convergence Design Applying Psychedelic Art (사이키델릭 아트를 응용한 네일아트 융합 디자인)

  • Yun, Woo-ri;Kang, Eun-Ju
    • Journal of the Korea Convergence Society
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    • v.7 no.5
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    • pp.255-261
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    • 2016
  • This study is to understand psychedelic art works and identify their characteristics in order to present a convergent nail art design and find new directions for design ideas. For these purposes, the concepts of psychedelic art and nail art, and expressive techniques were analysed based on results of Internet surfing, previous studies and technical books. For nail art design works with the characteristics of psychedelic art as motivation, hand painting, marble and nail patch techniques were merged to create a total of four design pieces. This study merged psychedelic art with modern sense to reorganize it into a unique design. It is hoped that the designs will be helpful in the development of future nail art designs. Also it is expected that it can become a new cultural trend which can express diverse design works with infinite possibilities in nail art and artistic creativity.

Development Convergence Education Program for Elementary and Middle School Using Design (디자인을 활용한 초‧중등 융합교육 프로그램 개발)

  • Lee, Jong-Hak;Yoon, Ma-Byong;Ryu, Sung-Rim;Kim, Hak-Sung
    • Journal of the Korea Convergence Society
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    • v.8 no.10
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    • pp.173-183
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    • 2017
  • The purpose of this study is to develop students' creativity and artistic sensitivity by developing a convergence education program that links various subjects, including mathematics, science, and art based on design. Design is done in almost every human activity that pursues beauty and implements cultural value through patterns and images. We have developed three programs for elementary school students and two programs for middle school students, taking into consideration the achievement standards and curriculum content appropriate for the 2015 revised curriculum. It was assessed by a panel of five educational experts during the development and demonstration courses to evaluate the feasibility of the development program. The development program can enhance the design literacy and design sense of elementary and junior high school students and can be used convergent educational contents that can be applied in the free-semester system activities of junior high school. Through this program, adolescents who will lead the future design society will be able to acquire the sense of design, literacy, and design ability as design consumers and producers.

A study on Furniture Design as Object by Fusion Approaching with Wood and Ceramics (목재와 도자 소재의 융합적 접근에 의한 오브제 기능의 가구 연구)

  • Chung, Yong Hyun;Choi, Kyung Ran
    • Korea Science and Art Forum
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    • v.19
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    • pp.601-612
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    • 2015
  • Postmodernism has blurred the line between design and art. We would like to suggest a design case that took diversity in the modern era that harmonizes functionality and shape of the top board of a furniture and trend of the role of furniture and objet into consideration. This study aims to project a new role into space via convergence of objet that has aesthetic function and furniture design that plays practical role in space. Thus, furniture design attempts to combine ceramic and carpentry and demonstrate the value and potential the combination possesses. By creating a distinct design from previous furniture that had visual limitations with ceramic bridge that adopted existing piling method in ceramic design, we expect a fresh blend of furniture and space that encompasses a different sensation from color and texture of soil and glaze, unable to attain from simple wood.