• Title/Summary/Keyword: 동적기하

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An Optimum Design of Steel Frames by Second Order Elastic Analysis (2차 탄성해석법에 의한 강뼈대 구조물의 최적설계)

  • Park, Moon-Ho;Jang, Chun-Ho;Kim, Ki-Wook
    • Journal of the Korea institute for structural maintenance and inspection
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    • v.10 no.2
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    • pp.123-133
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    • 2006
  • The main objective of this study is to develop an optimization algorithm of framed structures with rigid and various semi-rigid connections using the multilevel dynamic programming and the sequential unconstrained minimization techniques (SUMT). The second-order elastic analysis is performed for steel framed structures. The second order elastic analysis is developed based on nonlinear beam-column theory considering the bowing effect. The following semi-rigid connections are considered; double web angle, top-seat angle and top-seat angle with web angle. We considered the three connection models, such as modified exponential, polynomial and three parameter model. The total weight of the structural steel is used as the objective function in the optimization process. The dimensions of steel cross section are selected as the design variables. The design constraints consist of strength requirements for axial, shear and flexural resistance and serviceability requirements.

전해질 내 방전 전극의 기포 막 두께에 따른 플라즈마 전력의 변화

  • Yun, Seong-Yeong;Gwon, Ho-Cheol;Kim, Gon-Ho
    • Proceedings of the Korean Vacuum Society Conference
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    • 2010.02a
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    • pp.443-443
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    • 2010
  • 액체 표면을 전극으로 하는 플라즈마 방전은 생물학적 살균, 분해 처리 등에 필요한 UV 및 화학적 활성종의 생성에 유리하여 널리 활용되고 있다. 하지만 그 특성 등에 관한 연구는 액체막의 유동 및 기하학적 구조 상 진단의 제한으로 인하여 아직 미비한 상태이다. 전해질 내 방전은 전극 표면의 기포 막 에 인가되고 그 두께에 따라 변한다. 따라서 본 연구에서는 액상 전해질의 인가 전압 및 점성도를 독립적으로 조절하여 기포 막 크기와 인가 전력간의 관계와 이에 따른 전해질 내 플라즈마의 특성이 음극 글로우 방전임을 밝혔다. 실험에서는 전기 전도도 1.6-3.2 S/m의 NaCl 수용액 전해질에 양극성 전극을 삽입하고 350 kHz의 전압을 인가하여 플라즈마를 발생하였다. 인가된 전압은 230 - 280 V이며 전해질의 점성도는 젤라틴을 첨가하여 1E-4-1.1 kg/m${\times}$sec로 조절하였다. 기포 막의 두께 및 변화는 고속카메라를 통하여 관측하였으며 인가되는 전압 및 전류는 고전압 프로브와 전류 프로브를 통하여 관찰하였다. 기포 막은 전극표면에서 막 비등을 통하여 발생됨을 밝혔다. 인가 전력과 손실 열에너지간의 비율에 따라 기포막은 수축과 확장의 진동을 반복하였으며 전기 유체적 모델을 통하여 기포 막의 동적 거동에 따른 플라즈마에 인가된 전력의 변화를 정량적으로 분석할 수 있었다. 기포 막의 평균적인 두께는 인가 전압과 비례하여 약 $150\;{\mu}m$에서 $200\;{\mu}m$로 증가하였으며 진폭은 점성의 증가 시 약 $50\;{\mu}m$에서 $20\;{\mu}m$로 감소하였다. 순간적인 플라즈마 인가 전력은 평균적인 두께에 따른 평균적인 두께에 대해서는 15 - 20 W의 변화를 보였으나 진폭의 감소 시 17 - 70 W의 보다 큰 폭으로 증가하였다. 이를 통하여 점성도가 큰 조건에서 기포 막의 확장이 억제되어 방전이 유지됨을 알 수 있었다.

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Design and Implementation of SGML Document Management System (SGML 문서 관리 시스템의 설계 및 구현)

  • Kim Yong-Hun;Lee Won-Suk;Ryu Eun-Suk;Lee Kyu-Chul;Lee Sang-Ki;Kim Hyun-Ki;Lee Hae-Ran;Zhoo Zong-Chul
    • Journal of the Korean Society for Library and Information Science
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    • v.32 no.3
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    • pp.157-177
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    • 1998
  • The 21st century will be the advanced Information society era. The management of very large quantity of electronic documents is important because new applications such as Digital Libraries, CSCW (Computer-Supported Cooperative Work) in Intranet, CALS (Commerce At the Light Speed) are emerging, which require the functionalities of efficient storing, searching and managing a bulk of electronic documents. SGML(Standard Generalized Markup Language) is an ISO Standard for representing structure information of electronic documents. This paper proposes an effective data model for storing and managing SGML documents. We also describe the design and implementation details of SGML document management system, which has capabilities of storing SGML instances, generating schema dynamically, and retrieving structure elements efficiently.

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Fashion-show Animation Generation using a Single Image to 3D Human Reconstruction Technique (이미지에서 3차원 인물복원 기법을 사용한 패션쇼 애니메이션 생성기법)

  • Ahn, Heejune;Minar, Matiur Rahman
    • Journal of Korea Society of Industrial Information Systems
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    • v.24 no.5
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    • pp.17-25
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    • 2019
  • In this paper, we introduce the technology to convert a single human image into a fashion show animation video clip. The technology can help the customers confirm the dynamic fitting result when combined with the virtual try on technique as well as the interesting experience to a normal person of being a fashion model. We developed an extended technique of full human 2D to 3D inverse modeling based on SMPLify human body inverse modeling technique, and a rigged model animation method. The 3D shape deformation of the full human from the body model was performed by 2 part deformation in the image domain and reconstruction using the estimated depth information. The quality of resultant animation videos are made to be publically available for evaluation. We consider it is a promising approach for commercial application when supplemented with the post - processing technology such as image segmentation technique, mapping technique and restoration technique of obscured area.

Agent-Based COVID-19 Simulation Considering Dynamic Movement: Changes of Infections According to Detect Levels (동적 움직임 변화를 반영한 에이전트 기반 코로나-19 시뮬레이션: 접촉자 발견 수준에 따른 감염 변화)

  • Lee, Jongsung
    • Journal of the Korea Society for Simulation
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    • v.30 no.1
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    • pp.43-54
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    • 2021
  • Since COVID-19 (Severe acute respiratory syndrome coronavirus type 2, SARS-Cov-2) was first discovered at the end of 2019, it has spread rapidly around the world. This study introduces an agent-based simulation model representing COVID-19 spread in South Korea to investigate the effect of detect level (contact tracing) on the virus spread. To develop the model, related data are aggregated and probability distributions are inferred based on the data. The entire process of infection, quarantine, recovery, and death is schematically described and the interaction of people is modeled based on the traffic data. A composite logistic functions are utilized to represent the compliance of people to the government move control such as social distancing. To demonstrate to effect of detect level on the virus spread, detect level is changed from 0% to 100%. The results indicate active contact tracing inhibits the virus spread and the inhibitory effect increases geometrically as the detect level increases.

Dynamic Reconstruction Algorithm of 3D Volumetric Models (3D 볼류메트릭 모델의 동적 복원 알고리즘)

  • Park, Byung-Seo;Kim, Dong-Wook;Seo, Young-Ho
    • Journal of Broadcast Engineering
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    • v.27 no.2
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    • pp.207-215
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    • 2022
  • The latest volumetric technology's high geometrical accuracy and realism ensure a high degree of correspondence between the real object and the captured 3D model. Nevertheless, since the 3D model obtained in this way constitutes a sequence as a completely independent 3D model between frames, the consistency of the model surface structure (geometry) is not guaranteed for every frame, and the density of vertices is very high. It can be seen that the interconnection node (Edge) becomes very complicated. 3D models created using this technology are inherently different from models created in movie or video game production pipelines and are not suitable for direct use in applications such as real-time rendering, animation and simulation, and compression. In contrast, our method achieves consistency in the quality of the volumetric 3D model sequence by linking re-meshing, which ensures high consistency of the 3D model surface structure between frames and the gradual deformation and texture transfer through correspondence and matching of non-rigid surfaces. And It maintains the consistency of volumetric 3D model sequence quality and provides post-processing automation.

Improvement of the Mathematical Creativity Using Engineering Tools in Mathematics Mentorship Program (수학 사사과정에서 공학도구를 이용한 창의력 증진)

  • Boo, Deok Hoon
    • Communications of Mathematical Education
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    • v.35 no.1
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    • pp.119-136
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    • 2021
  • We performed the research and education programs using engineering tools such as Mathematica, Microsoft Excel and GeoGebra for the students in mathematics mentorship program of the institute of science education for the gifted. We used the engineering tools to solve the problems and found the rules by observing the solutions. Then we generalized the rules to theorems by proving the rules. Mathematica, the professional mathematical computation program, was used to calculate and find the length of the repeating portion of the repeating decimal. Microsoft Excel, the spreadsheet software, was used to investigate the Beatty sequences. Also GeoGebra, the dynamic geometric software, was used to investigate the Voronoi diagram and develop the Voronoi game. Using GeoGebra, we designed the Voronoi game plate for the game. In this program, using engineering tools improved the mathematical creativity and the logical thinking of the gifted students in mathematics mentorship program.

Study on Deriving the Buckling Knockdown Factor of a Common Bulkhead Propellant Tank (공통격벽 추진제 탱크 구조의 좌굴 Knockdown Factor 도출 연구)

  • Lee, Sook;Son, Taek-joon;Choi, Sang-Min;Bae, Jin-Hyo
    • Journal of the Korean Society of Propulsion Engineers
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    • v.26 no.3
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    • pp.10-21
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    • 2022
  • The propellant tank, which is a space launch vehicle structure, must have structural integrity as various static and dynamic loads are applied during ground transportation, launch standby, take-off and flight processes. Because of these characteristics, the propellant tank cylinder, the structural object of this study, has a thin thickness, so buckling due to compressive load is considered important in the cylinder design. However, the existing buckling design standards such as NASA and Europe are fairly conservative and do not reflect the latest design and manufacturing technologies. In this study, nonlinear buckling analysis is performed using various analysis models that reflect initial defects, and a method for establishing new buckling design standards for cylinder structures is presented. In conclusion, it was confirmed that an effective lightweight design of the cylinder structure for common bulkhead propulsion tank could be realized.

Data Central Network Technology Trend Analysis using SDN/NFV/Edge-Computing (SDN, NFV, Edge-Computing을 이용한 데이터 중심 네트워크 기술 동향 분석)

  • Kim, Ki-Hyeon;Choi, Mi-Jung
    • KNOM Review
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    • v.22 no.3
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    • pp.1-12
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    • 2019
  • Recently, researching using big data and AI has emerged as a major issue in the ICT field. But, the size of big data for research is growing exponentially. In addition, users of data transmission of existing network method suggest that the problem the time taken to send and receive big data is slower than the time to copy and send the hard disk. Accordingly, researchers require dynamic and flexible network technology that can transmit data at high speed and accommodate various network structures. SDN/NFV technologies can be programming a network to provide a network suitable for the needs of users. It can easily solve the network's flexibility and security problems. Also, the problem with performing AI is that centralized data processing cannot guarantee real-time, and network delay occur when traffic increases. In order to solve this problem, the edge-computing technology, should be used which has moved away from the centralized method. In this paper, we investigate the concept and research trend of SDN, NFV, and edge-computing technologies, and analyze the trends of data central network technologies used by combining these three technologies.

Application of Quality Control Procedure to Improve Reliability of GPS Positioning (관측데이터 처리의 품질제어를 통한 GPS 측위의 신뢰성 향상)

  • Lee, Kyeong-Seong;Lee, Hung-Kyu
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.29 no.2D
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    • pp.319-327
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    • 2009
  • In order to estimate accurate position by GPS observations, it is prerequisite to define both of the correct function model and the realistic stochastic model. In the case that un-modeled outliers exist in observations, estimates become biased, and their standard deviations are unable to be used as a measure which represents their accuracy. Hence, such outliers should be appropriately removed from the observations before estimating final solutions, so that the accuracy can be maximized with the improvement of the reliability. For this purpose, this research deals with quality control and quality measure computation algorithms for GPS stand-alone positioning. After theoretical studies, all the algorithms have been implemented and tested with real observations. Results of the tests indicate that the reliability of the estimated position is improved by increasing redundancy as well as using good satellite geometry and more realistic stochastic model. Moreover, the adaptation of the quality control procedure enable to improve positioning reliability and accuracy by appropriately excluding outlier in observations.