• Title/Summary/Keyword: 다중 작업자

Search Result 115, Processing Time 0.027 seconds

Consideration of CTS using Efficient Buffer Insertion for SoC in Multiple Clock Domain (다중 클록 영역의 SoC를 위한 효율적인 버퍼삽입 방식의 CTS에 대한 고려)

  • Seo, Yong-Ho;Choi, Eui-Sun;Kim, Dong-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.16 no.4
    • /
    • pp.643-653
    • /
    • 2012
  • In this paper, we consider a clock tree synthesis technique (CTS) based on buffer insertion method in the multiple clock domain. We propose some detail techniques about the preparing items and the practical method for implementing CTS. We also propose a post processing after CTS implementation. Until now, the buffer insertion-based CTS technique has been widely used, and this paper discusses especially it's practical technique to be applied in the commercial fields to develop ASIC and SoC. CTS is very dependent on the used tool. We use Astro of Synopsys and propose the empirical and theoretical information of the detail techniques for implementing CTS using this tool. We expect that the proposed technique becomes to be good guidelines to backend designers.

Development of ordering chatbot that can process multiple keywords based on recursive slot-filling method (빈칸 되묻기 방식 기반 다중 키워드 처리가 가능한 주문용 챗봇 개발)

  • Choi, Hyeon-Jun;Bae, Seung-Ju;Jeong, Gu-Min
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
    • /
    • v.12 no.4
    • /
    • pp.440-448
    • /
    • 2019
  • In this paper, we propose an ordering chatbot that can process multiple keywords based on recursive slot-filling method. In general, in case of an order service using chatbots, the whole order process is performed only according to the sequence defined by the developer. That is, among all the information needed for the whole order process, only one input can be processed at one time. In order to reduce processing step for the order, we propose a recursive slot-filling method which fills out multiple slots per one time by extracting multiple keywords. First, a keyword array for the order is created according to the order related information. Next, from the input sentence of a user, multiple keywords is extracted. Corresponding slots for a keyword array will be filled with the extracted keywords. Finally, recursive routine will be executed to fill out all the blank in the keyword array. The usability and validity of the proposed method will be shown from the implementation of a smartphone application.

A Study of VR Interaction for Non-contact Hair Styling (비대면 헤어 스타일링 재현을 위한 VR 인터렉션 연구)

  • Park, Sungjun;Yoo, Sangwook;Chin, Seongah
    • The Journal of the Convergence on Culture Technology
    • /
    • v.8 no.2
    • /
    • pp.367-372
    • /
    • 2022
  • With the recent advent of the New Normal era, realistic technologies and non-contact technologies are receiving social attention. However, the hair styling field focuses on the direction of the hair itself, individual movements, and modeling, focusing on hair simulation. In order to create an improved practice environment and demand of the times, this study proposed a non-contact hair styling VR system. In the theoretical review, we studied the existing cases of hair cut research. Existing haircut-related research tend to be mainly focused on force-based feedback. Research on the interactive haircut work in the virtual environment as addressed in this paper has not been done yet. VR controllers capable of finger tracking the movements necessary for beauty enable selection, cutting, and rotation of beauty tools, and built a non-contact collaboration environment. As a result, we conducted two experiments for interactive hair cutting in VR. First, it is a haircut operation for synchronization using finger tracking and holding hook animation. We made position correction for accurate motion. Second, it is a real-time interactive cutting operation in a multi-user virtual collaboration environment. This made it possible for instructors and learners to communicate with each other through VR HMD built-in microphones and Photon Voice in non-contact situations.

Related Factors to Visual Display Terminal Syndrome in Employees of A General Hospital in one Metropolitan City (일개 광역시 종합병원 근로자의 VDT 증후군 자각증상에 대한 관련요인 연구)

  • Yu, Se-Jong;Hong, Jee-Young;Lee, Moo-Sik;Na, Baeg-Ju
    • Proceedings of the KAIS Fall Conference
    • /
    • 2010.05b
    • /
    • pp.863-866
    • /
    • 2010
  • 병원 근로자의 VDT 자각 증상에 대한 선행연구를 보면 대부분이 간호사 관련 직종으로 한정되어 있고, 방사선사에 대한 연구는 수행되지 않았다. 본 연구는 2009년 10월 15일부터 11월 2일까지 대전광역시에 소재하고 있는 종합병원에 VDT 작업을 시행하는 보험심사, 원무, 의무기록, 전산, 행정부서 근무자와 방사선사를 대상으로 구조화된 설문지를 활용하여 분석하였다. VDT 증후군 자각 증상 점수를 종속변수로 한 다중선형회귀 분석 결과 관련요인으로 안관련 증상에 영향을 미치는 요인을 보면 성별, 건강염려, 일상생활 방해이며, 전신증상은 운동, 스트레스, 건강상태 인지 관련, 근골격 증상에서는 임상경력 6-10년, 대인관계, 건강상태 인지 관련 건강염려와 일상생활 방해로 나타났으며, 통계적으로 유의한 차이를 보였다. 피부 증상으로는 연령 20-29세, 결혼여부, 식습관, 건강상태 인지 관련 소화 정도와 일상생활 방해로 나타났으며, 심리 증상으로는 성별, 결혼 여부, 스트레스, 소화 정도, 일상생활 방해로 나타났으며, 통계적으로 유의한 차이를 보였다. 타부서 근로자와 방사선사의 VDT 증후군 자각점수 차이가 크게 나타나지 않았으며, 이는 방사선사의 업무가 VDT 환경으로 변함으로써 VDT 증후군 자각 증상이 일어날 수 있다는 것을 나타내는 것이다. 이는 정기적인 순환근무를 시행함으로써 VDT 환경에 지속적인 노출을 피하는 것이 예방 대책이라 할 수 있다.

  • PDF

Implementation of Multi-Protocol Interface for Web-based Collaborative Service (웹 기반 공동작업을 위한 다중 프로토콜 인터페이스 방법의 구현)

  • 이은령;김지용;설동명;김두현;임기욱
    • Journal of Korea Multimedia Society
    • /
    • v.6 no.2
    • /
    • pp.340-351
    • /
    • 2003
  • We introduce our experiences of the design and implementation of the Page Together system that has expanded hyperlink metaphor to utilize human resources in the web. This system supports that a user connects with others in the web, communicates through video/audio channel, navigates same web pages simultaneously and cooperates some work on Internet. For these functions, it comprises Collaborative Browsing Module (CBM), Multimedia Conferencing Module(MCM) Data Conferencing Module(I)CM) and Multi Protocol Interface(MPI). We adopted three standard protocols, IEC, H.323 and T.120 for each nodule and it allows developers to use them easily. We also defined MPI to synchronize information of session among modules. Each module exchanges information each other in session creating process and session terminating process. After a session is created once, each module works independently as its won protocol. Interferences among modules are reduced as minimizing to exchange information. We also introduce a web site that provides web board service based on the Page Together system. A user may post a notice with a link to himself/herself on our web board. After then, if someone read that notice and has any question about it, he or she can try to connect to the writer as clicking the link in that notice and communicate each other. This service site shows that our system can be applied to diverse internet services such as distance teaming and distance conference.

  • PDF

A Study on Prediction of Earth Retaining Work Cost in the Project Planning Stage -Focusing on Apartment Construction Projects in Seoul- (사업기획단계에서 흙막이 공사비 예측에 관한 연구 -서울시내 아파트 건설사업을 중심으로-)

  • Lee, Jin-Kyu;Yang, Kyung-Jin;Park, Ki-Hyeon;Kim, Chan-kee
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.22 no.1
    • /
    • pp.385-392
    • /
    • 2021
  • In general, earth retaining work in construction works enables the construction of structures, prevents the displacement of the surrounding ground to the maximum extent, and plays an important role in ensuring the safety of the surrounding structures and field workers. The earth retaining work and the construction method differ according to the various ground characteristics, surrounding topographical characteristics, repair environment, and design conditions. In particular, in the case of Seoul city, the environments and ground conditions differ according to the area. This study analyzed the earth retaining work cost mainly for the apartment construction project in Seoul and calculated the approximate earth retaining work cost at the project planning stage. A model was developed to predict the cost of earth retaining work that matches the characteristics of Seoul City and predict the construction cost for earth retaining work. This paper presents the predicted earth retaining work cost using a multiple regression model that applies 10 project outlines as independent variables. The error rate of the prediction result of the earth retaining work cost of the apartment construction project in Seoul using multiple regression models was 10.75%.

Study on the Factors Working Environment and Health Effects of Contingent Workers Youth (비정규직 청년의 근무환경과 건강영향의 요인에 관한 연구)

  • Choi, Kilyong;Kim, Hohyun
    • The Journal of the Korea Contents Association
    • /
    • v.16 no.12
    • /
    • pp.170-180
    • /
    • 2016
  • Objectives: While the proportion of the non-regular workers youth increases in labor market, the differential conditions of temporary employee are increased. Methods: Research objects were 4,322 youth (from 15 to 29) among members of workers who responded to 2014 PSWCI panel report. Statistical analyses were performed using the SAS version 9.4 (SAS Institute Inc., Cary, NC, USA). Data were analyzed using frequency test, t-test, ANOVA and multiple regression. Results: According to results of analysis, youth had differences in youth temporary workers, working conditions, classification of occupation, working period, and health conditions based on work-time conditions. Conclusions: Youth workers, policies on working hours will need to take steps toward reducing working hours and improve a health promoting hierarchy for work environment.

A Study on the Interactions between the Actors of the 3D Broadcasting Standardization Process (3DTV방송기술 표준화과정의 참여자간 상호작용 : 행위자 네트워크 이론기반 사례연구)

  • Song, Kyung Hee;Kwak, Kyu Tae;Park, Soo Kyung;Lee, Bong Gyou
    • Journal of Internet Computing and Services
    • /
    • v.15 no.2
    • /
    • pp.109-127
    • /
    • 2014
  • This study is devised out of the recognition that the existing standardization-related research has not sufficiently examined the overall social environment where a standard is actually made and diffused and the roles of the actors and the changes in them in the complex social system where multiple stakeholders exist. Against this backdrop, this study purports to reconstruct the dynamic process of developing and standardizing an innovative technology through a socio-technical approach involved by multiple stakeholders with different interests in the context of a socio-technical institutional environment. The specific goals to achieve the purpose include first, inspecting the characteristics of the interactions between the human actors and between the human and non-human actors in the socio-technical network surrounding a standardization process. Second, the study aimed to observe the activities of the focal actor who led the standardization process and its changing role. To that end, it analyzed the dynamic features of the process of standardizing a HD 3DTV broadcasting technology that took place in South Korea based on the actor network theory. As for the analysis method, the researchers personally took part in the actor network involving the new technology to analyze the dynamic characteristics of the network, applying the qualitative research method of survey and in-depth interviews and exploring the overall dynamics of environment, behavior and technology observed over the course of the entire standardization process.

A Restricted retransimission Mechanism for Error Recovery in a Multicast Group (멀티캐스트 그룹에서의 오류 회복을 위한 재전송 제한 기법)

  • Kim, Eun-Suk;Choe, Jong-Won
    • Journal of KIISE:Computer Systems and Theory
    • /
    • v.26 no.8
    • /
    • pp.957-965
    • /
    • 1999
  • 그룹간 공동 작업이나 화상 회의와 같은 그룹 통신의 수요가 늘어나면서 멀티캐스팅을 이용한 효율적인 데이타 전송에 대한 요구가 증가하고 있다. 특히 오디오나 비디오 데이타와는 달리 공동 문서 작업이나 그룹간 문서 전송을 위한 데이타 처리를 위해서는 어느 정도의 시간 손실이 있더라도 신뢰성을 보장할 수 있는 멀티캐스트 프로토콜이 요구된다. 그러나 멀티캐스트 전송에서의 신뢰성을 보장하기 위하여 손실 패킷에 대한 재전송 패킷이 전체 그룹으로 멀티캐스트 되는 것은 네트워크 상에 트래픽을 폭증시키는 요인이 된다. 이에 본 논문에서는 지역 그룹에서의 오류 회복을 위한 재전송 제한 기법을 제안하여 손실 패킷의 재전송 과정에서 발생하는 트래픽의 폭주를 제어하고자 한다. 이것은 재전송 패킷이 중복없이 다중 수신자에게 전송될 수 있도록 하여 그룹 내의 재전송 패킷의 양을 줄이고 필요없는 중복 패킷이 네트워크의 효율을 저하시키는 것을 방지하고자 하는 데 그 목적이 있다. Abstract As the size and the geographic span of communication groups increases, efficient data transmission schemes using Multicast service become more and more essential. Especially, unlike audio and video applications, for some collaborative applications and other data delivery components which require ordered and lossless delivery of data, Reliable Multicast Service is needed to ensure consistent presentation across multiple views. Thus error recovery by retransmission of loss data is provided in order to guarantee the reliability of multicast transmission protocol. However, redundant retransmission packets by multicast may cause traffic implosion on the Internet and it can be aggravated with continuous retransmission.This paper describes a Restricted Retransmission Mechanism as an error recovery method of multicast service in a local group, which can handle traffic implosion in retransmission process. It reduces redundant retransmission packets flowing into a local group and supports reliable multicast transmission. The goal of this mechanism is to reduce retransmission packets and decrease the load for group members and networks.

A Study on Implementation of Library Utilization Education System Based on SDG(Single Display Groupware) (SDG(Single Display Groupware) 기반 도서관 이용 교육 시스템 구현에 관한 연구)

  • Kim, Myung-Gwan;Noh, Jae-Hyoung;Yoo, Gwi-Hyeon
    • Journal of the Korean Society for Library and Information Science
    • /
    • v.41 no.4
    • /
    • pp.217-227
    • /
    • 2007
  • This study describes a system which makes children use a cooperation study for the education of a library use and applies SDG technology to this cooperation study SDG means a system which is able to do a cooperation work as a multi-inputting device in a computer display. Through the use library utilization education system based on SDG, learners study simultaneously and collaborately. On this thesis. We embodied the understanding of the decimal classification of Korea and the arrangement of a bookshelf and the study of the location tracking as a game style based on an existed study that a cooperation study used SDG is more superior that an individual study used a single device. Librarians through this system will be able to easily and interestingly instruct children for the use of a library.