• Title/Summary/Keyword: 네트워크 환경

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Construction of novel promoters based on the characteristics of drought stress specific cis-regulatory element (가뭄 스트레스 특이적인 cis-regulatory element의 특성을 기반으로 한 신규 프로모터 구축)

  • Kim, Kihwan;Kim, Byeonggyu;Shin, Juhyung;Kim, Won-Chan
    • Journal of Applied Biological Chemistry
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    • v.64 no.1
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    • pp.39-48
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    • 2021
  • Droughts are one of the abiotic stresses that hinders the growth and productivity of crop plants. Coping with abiotic stress is necessary to understand the molecular regulatory networks that makes plants respond to adverse environmental conditions. In our experiment to find a combination that can cope with abiotic stress (respond to drought), we screened 5 stress-inducible promoters that are expressed only under stress conditions. This founded 36 cis-elements in stress-inducible promoters. With the result we designed 2 synthetic promoters (BL1, BL2) for fine-controlled regulation by assembling cis-elements from the native promoters, which are expressed only under stress caused by droughts. Analysis of the transgenic plant (BL1-GUS, BL2-GUS) showed that the synthetic promoters increased the expression of β-glucuronidase (GUS) in transgenic plants under desiccation. Also in the transient activation assay demonstrated that synthetic promoters induced the co-transformation of effector DREB1A and DREB2C. These results expect that the synthetic promoter with a combination of drought-specific elements can be used to respond to various abiotic stress and is resistant to stress without causing growth retardation.

Development of Basic Research for Establishing the Apple IPM System in Korea: Dr. Lee Soon-Won's Research Case (한국형 사과 병해충종합관리(IPM) 체계 수립을 위한 기초연구의 전개: 이순원 박사의 연구 사례)

  • Ahn, Jeong Joon;Oh, Hyeonseok;Choi, Kyung San;Choi, Kyung-Hee;Do, Yun-Su;Lee, Sun-Young;Lee, Dong-Hyuk
    • Korean journal of applied entomology
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    • v.60 no.1
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    • pp.1-13
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    • 2021
  • The concept of integrated pest management (IPM) first developed in the 1950s, and the concept of economic control via pest management was established in the 1960s. Research on IPM began in the United States and Europe, and IPM studies in Korea started with citrus insects and paddy field pests following the distribution of high-yield varieties of rice. Apple IPM in Korea began with research on pest control using chemical pesticides and pesticides resistant to insect pests, studies on the ecology of insect pests and their natural enemies, and the exploitation of sex pheromones on insect pests. Since the 1990s, IPM research and field projects have been carried out simultaneously for farming households. In the 2000s, the development of pest monitoring and forecasting models centered on mating disturbances, database programs for pests, and networks for sharing information. IPM technology has expanded via the development of unmanned forecasting systems and automation technologies in the 2010s.

Research on The Implementation of Smart Factories through Bottleneck improvement on extrusion production sites using NFC (NFC를 활용한 압출생산현장의 Bottleneck 개선을 통한 스마트팩토리 구현 연구)

  • Lim, Dong-Jin;Kwon, Kyu-Sik
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.22 no.2
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    • pp.104-112
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    • 2021
  • For extrusion processes in the process industry, the need to build smart factories is increasing. However, in most extrusion production sites, the production method is continuous, and because the properties of the data are undeed, it is difficult to process the data. In order to solve this problem, we present a methodology utilizing a near field communication (NFC) sensor rather than water-based data entry. To this end, a wireless network environment was built, and a data management method was designed. A non-contact NFC method was studied for the production performance-data input method, and an analysis method was implemented using the pivot function of the Excel program. As a result, data input using NFC was automated, obtaining a quantitative effect from reducing the operator's data processing time. In addition, using the input data, we present a case where a bottleneck is improved due to quality problems.

An Analysis on the Implementation Framework of the Selective Public-Benefit Direct Payment (선택형 공익직접지불제도의 추진체계 분석)

  • Chae, Hong-Gi;Kim, Se-Hyuk;Kim, Tae-Kyun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.22 no.3
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    • pp.390-397
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    • 2021
  • The selective public-benefit direct payment is a system that provides subsidies to farmers that improve the public benefit of agriculture. However, there are limits in improving the public benefit since the current system simply integrates the prior direct payment system. Therefore, it is necessary to improve the public benefit of agriculture by reorganizing the implementation framework. This study uses the analytic hierarchy process and analytic network process to set the priority of the system and propose an implementation framework. A survey was conducted targeting 51 experts for about two months from August 2020. Study results show that the most important goal of the system is its effectiveness. The public beneficial implementation framework of the selective public-benefit direct payment is bundle type. Meanwhile, the effects of the subcategories of the bundle type lack research. Therefore, it is necessary to conduct a pilot project for the bundled type system and systematically establish policies by analyzing the effects of the pilot project. This study provided indicators about policy directions through the evaluation of the selective public-benefit direct payment (plan). The results of this study are expected to provide an objective basis for government policies related to the reform of selective public-benefit direct payment systems in the future.

Tourism Experience and Learning: Approach of the Activity Theory (관광경험과 학습의 관계: 활동이론적 접근)

  • Chun, Joo-Hyung
    • Journal of Industrial Convergence
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    • v.19 no.1
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    • pp.53-63
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    • 2021
  • As tourists travel to other regions, they encounter numerous facts that conflict with their views. At that time, we change our view of coping with life. In this respect, tourism is a new way of learning. As a new learning method, tourism experience research is a new approach. In this study, the relationship between experience and learning experienced in tourist destinations was analyzed by applying the activity theory. The analysis units applied in the activity theory were set as subjects, goals, communities, roles, methods and rules, outcomes, and relevance to local communities. Based on this, in-depth interviews were conducted with commentators and guides who had a great influence on the tourism experience to analyze the learning process of tourists. As a result of the analysis, the experiences of tourists during the tour were interactive in various forms within the unit as well as the unit of the activity system of the commentator and guide. This interaction induces changes in the tourism experience activity system, enabling tourists to learn. The content is that the value of learning increases as the role of guide and commentator increases, that the social and cultural dimension of tourism experience is included in the learning effect, and the contradictions that arise from interactions within or between activity systems. The fact that they find the solution process themselves, and that tourism activity is not an isolated unit, but exists at the intersection of hierarchies and networks, is affected by the activities and environments of others.

Analysis of news bigdata on 'Gather Town' using the Bigkinds system

  • Choi, Sui
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.3
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    • pp.53-61
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    • 2022
  • Recent years have drawn a great attention to generation MZ and Metaverse, due to 4th industrial revolution and the development of digital environment that blurs the boundary between reality and virtual reality. Generation MZ approaches the information very differently from the existing generations and uses distinguished communication methods. In terms of learning, they have different motivations, types, skills and build relationships differently. Meanwhile, Metaverse is drawing a great attention as a teaching method that fits traits of gen MZ. Thus, the current research aimed to investigate how to increase the use of Metaverse in Educational Technology. Specifically, this research examined the antecedents of popularity of Gather Town, a platform of Metaverse. Big data of news articles have been collected and analyzed using the Bigkinds system provided by Korea Press Foundation. The analysis revealed, first, a rapid increasing trend of media exposure of Gather Town since July 2021. This suggests a greater utilization of Gather Town in the field of education after the COVID-19 pandemic. Second, Word Association Analysis and Word Cloud Analysis showed high weights on education related words such as 'remote', 'university', and 'freshman', while words like 'Metaverse', 'Metaverse platform', 'Covid19', and 'Avatar' were also emphasized. Third, Network Analysis extracted 'COVID19', 'Avatar', 'University student', 'career', 'YouTube' as keywords. The findings also suggest potential value of Gather Town as an educational tool under COVID19 pandemic. Therefore, this research will contribute to the application and utilization of Gather Town in the field of education.

Analysis of the Promotion of Social Networking Services (SNS) in School Media with Focus on the Operation of the Facebook Page of a Graduate School Newspaper (학내 언론의 소셜네트워크서비스(SNS) 홍보에 관한 분석-A대 대학원 신문의 페이스북 페이지 운영실태에 대한 비판적 고찰을 중심으로-)

  • An, Hye-Jin;Lee, Seung-Ha
    • The Journal of the Korea Contents Association
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    • v.22 no.4
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    • pp.145-158
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    • 2022
  • Although the rapid development of technology has led to a swift increase in the number of companies using social networking services (SNS), it will not be accurate to say that they have fully "utilized" the functionality of SNS simply by "using" these services. Therefore, this study aims to increase the convenience of using digital technology and help SNS users in extending the functionality of these services beyond their regular use and thus, revitalize the field by increasing the service providers' efficiency. In this study, the Facebook usage status of a graduate school newspaper from an undisclosed university in Seoul was analyzed from February to December, 2021 using the participant observation method. The results of the study revealed the following: First, it is necessary to diversify the subject and type of content to ensure a continuous supply of quality content; Second, there is a need to examine the user categories and characteristics by utilizing SNS functionalities such as, the target reports and insights, and based on this, supply content that meets the needs of the users; Third, to resolve the problem of low levels of user participation and an inactive Facebook account, it is necessary to mobilize new marketing tools like online events. The significance of this study is that it confronts the real problems faced by some companies that cannot keep pace with market changes in a digital environment, identifies failure factors, and proposes solutions to them.

Analysis of the Spatial Effect of Gated Communities and Improvement of Urban Publicness (게이티드 커뮤니티의 공간적 영향 분석 및 도시 공공성 개선방안)

  • KIM, JiSook;KIM, Ho-Yong
    • Journal of the Korean Association of Geographic Information Studies
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    • v.25 no.1
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    • pp.150-163
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    • 2022
  • Recently, the gated community has been increasing due to various reasons such as demand for differentiated areas and security, but various problems have been raised, including regional conflicts, traffic restrictions and disconnection of surrounding areas. Therefore, this study empirically considered what kind of spatial effect the gated community has on the surrounding area by analyzing the vitality using floating population big data and analyzing pedestrian accessibility using network analysis and social network analysis. As a result, it was found that the overall vitality in the study area was greatly affected by the land use and the building use. However, focusing on apartment complexes, even in the same land use, when the form of the complex is open to the outside, there is a lot of floating population, so the vitality is high. In terms of accessibility, assuming that the gated community is open, it was found that as the physical connectivity improved, there were more roads for pedestrians to choose from, and the accessibility improved as traffic and exchanges occurred in the disconnected space. The value of improving property rights and residential environment is also precious, but it is necessary to review how to reflect the improvement of local permeability in enhancing the publicness of cities and the value and direction of communities that can coexist with the region.

A Study on the Game Contents Design of Drone Educational Training Using AR (AR을 활용한 드론 교육 훈련 게임 콘텐츠 설계)

  • Choi, Chang-Min;Jung, Hyung-Won
    • Journal of Korea Entertainment Industry Association
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    • v.15 no.4
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    • pp.383-390
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    • 2021
  • Recently, the drone industry is rapidly expanding as it is suggested that it will be used in various fields. As the size of the drone market grows, interest in drone-related certificates is also increasing. However, the current drone-related qualification system and education system are insufficient. Thus this study, analyzed the necessity of drone training, the features of functional games, and the effectiveness of educational training using AR through related technical studies to solve the practical difficulties of drone educational training. Later, drone educational training game contents using AR were divided into practice mode and test mode based on the drone national qualification course practical test, and the result screen was displayed at the end of the curriculum so that players could learn by level and evaluate the results on their own. In addition, constructed a hybrid processing system and network and AR operation system for response rate and response speed, implemented drone training game contents utilizing AR based on the design contents. It is expected that the use of game content using AR presented in this paper for drone training will further alleviate environmental difficulties and improve the sense of immersion in play, which will lead to a more effective drone educational training experience.

A Study on the Activation Plan for Professional Sport League through Exploration of Inducing Factors of Match Fixing (승부조작 유발요인 탐색을 통한 프로스포츠 활성화 방안)

  • Bang, Shin-Woong;Park, In-Sil;Kim, Wook-Ki
    • Journal of Korea Entertainment Industry Association
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    • v.15 no.3
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    • pp.153-170
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    • 2021
  • This study was attempted to derive strategic implications for activating professional sports by conducting in-depth interviews with professional sports officials such as players, teams, federations, agencies, etc., by searching for factors that cause match fixing and deriving preventive strategies based on them. Eight people with more than 3 years of experience working in professional sports were selected using the snowball sampling technique. Data were collected and analyzed by applying a semi-structured in-depth interview method for them. As a result of the analysis, five core categories (the learning effect from the cartel for entering university, the culture learned in a camp training, the manifestation of the latent learning effect, the negative effect of the human network, the personal disposition) were derived as factors causing match-fixing. As for the strategy to prevent match fixing, first, improving the college entrance examination system oriented on individual capability, second, improving the education system for student athlete, third, establishing a prevention system, fourth, continuing education, fifth, and activating the agent system as the core categories. Implications for the derived research results and future research directions were discussed.